X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8585e2b5065cff7dfd733c8a4780dba91bde2cb2..5d7836c47de679f03b1b7e738c77164c11bd3689:/include/wx/msw/display.h diff --git a/include/wx/msw/display.h b/include/wx/msw/display.h index 1508887ee7..a001fda4ae 100644 --- a/include/wx/msw/display.h +++ b/include/wx/msw/display.h @@ -2,26 +2,30 @@ // Name: display.h // Purpose: wxDisplay class customization for WXMSW // Author: Royce Mitchell III -// Modified by: +// Modified by: // Created: 06/21/02 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team +// Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(__APPLE__) - #pragma interface "display.h" -#endif - #ifndef _WX_MSW_DISPLAY_H_ #define _WX_MSW_DISPLAY_H_ class WXDLLEXPORT wxDisplay : public wxDisplayBase { public: + // this function may be called *before* using any other wxDisplay methods + // to tell it to use DirectX functions instead of the standard Windows ones + static void UseDirectX(bool useDX); + + // create the display object for the given physical display wxDisplay(size_t index = 0); + virtual ~wxDisplay(); + // implement base class pure virtuals + virtual bool IsOk() const; virtual wxRect GetGeometry() const; virtual wxString GetName() const; @@ -30,11 +34,21 @@ public: virtual wxVideoMode GetCurrentMode() const; virtual bool ChangeMode(const wxVideoMode& mode = wxVideoMode()); + virtual bool IsPrimary() const; + private: // get the display name to use with EnumDisplaySettings() wxString GetNameForEnumSettings() const; - DECLARE_NO_COPY_CLASS(wxDisplay); + // we have different implementations using DirectDraw and without it + wxArrayVideoModes DoGetModesDirectX(const wxVideoMode& modeMatch) const; + bool DoChangeModeDirectX(const wxVideoMode& mode); + + wxArrayVideoModes DoGetModesWindows(const wxVideoMode& modeMatch) const; + bool DoChangeModeWindows(const wxVideoMode& mode); + + + DECLARE_NO_COPY_CLASS(wxDisplay) }; #endif // _WX_MSW_DISPLAY_H_