X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/854bac91fd945211a383fa5a62f59705b4643245..2b9a7d4cc2f5f55df3d83f7cf2160cf9a509a4f2:/src/msw/gsockmsw.cpp diff --git a/src/msw/gsockmsw.cpp b/src/msw/gsockmsw.cpp index 6c8f3401a0..4fb65b9106 100644 --- a/src/msw/gsockmsw.cpp +++ b/src/msw/gsockmsw.cpp @@ -83,6 +83,8 @@ extern HINSTANCE hInst; #define assert(x) #include #include "wx/msw/wince/net.h" +#include +WX_DECLARE_HASH_MAP(int,bool,wxIntegerHash,wxIntegerEqual,SocketHash); #endif #include @@ -140,9 +142,7 @@ static int firstAvailable; #ifndef __WXWINCE__ static WSAAsyncSelectFunc gs_WSAAsyncSelect = NULL; #else -/* Setup WinCE specific stuff -*/ -static socket_running; +static SocketHash socketHash; static unsigned int currSocket; HANDLE hThread[MAXSOCKETS]; static WSACreateEventFunc gs_WSACreateEvent = NULL; @@ -152,10 +152,10 @@ static WSAEnumNetworkEventsFunc gs_WSAEnumNetworkEvents = NULL; /* This structure will be used to pass data on to the thread that handles socket events. */ typedef struct thread_data{ - HWND hEvtWin; - unsigned long msgnumber; - unsigned long fd; - unsigned long lEvent; + HWND hEvtWin; + unsigned long msgnumber; + unsigned long fd; + unsigned long lEvent; }thread_data; #endif @@ -169,43 +169,43 @@ static HMODULE gs_wsock32dll = 0; */ DWORD WINAPI SocketThread(LPVOID data) { - WSANETWORKEVENTS NetworkEvents; - thread_data* d = (thread_data *)data; - - HANDLE NetworkEvent = gs_WSACreateEvent(); - gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent); - - while(socket_running) - { - if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED) - { - printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError()); - return 0; - } - if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR) - { - printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError()); - return 0; - } - - long flags = NetworkEvents.lNetworkEvents; - if (flags & FD_READ) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ); - if (flags & FD_WRITE) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE); - if (flags & FD_OOB) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB); - if (flags & FD_ACCEPT) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT); - if (flags & FD_CONNECT) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT); - if (flags & FD_CLOSE) - ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE); - - } - gs_WSAEventSelect(d->fd, NetworkEvent, 0); - ExitThread(0); - return 0; + WSANETWORKEVENTS NetworkEvents; + thread_data* d = (thread_data *)data; + + HANDLE NetworkEvent = gs_WSACreateEvent(); + gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent); + + while(socketHash[d->fd] == true) + { + if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED) + { + printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError()); + return 0; + } + if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR) + { + printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError()); + return 0; + } + + long flags = NetworkEvents.lNetworkEvents; + if (flags & FD_READ) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ); + if (flags & FD_WRITE) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE); + if (flags & FD_OOB) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB); + if (flags & FD_ACCEPT) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT); + if (flags & FD_CONNECT) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT); + if (flags & FD_CLOSE) + ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE); + + } + gs_WSAEventSelect(d->fd, NetworkEvent, 0); + ExitThread(0); + return 0; } #endif @@ -219,72 +219,72 @@ bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop() bool GSocketGUIFunctionsTableConcrete::OnInit() { - static LPCTSTR pclassname = NULL; - int i; + static LPCTSTR pclassname = NULL; + int i; - /* Create internal window for event notifications */ - hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc); - if (!hWin) - return false; + /* Create internal window for event notifications */ + hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc); + if (!hWin) + return false; - /* Initialize socket list */ - InitializeCriticalSection(&critical); + /* Initialize socket list */ + InitializeCriticalSection(&critical); - for (i = 0; i < MAXSOCKETS; i++) - { - socketList[i] = NULL; - } - firstAvailable = 0; + for (i = 0; i < MAXSOCKETS; i++) + { + socketList[i] = NULL; + } + firstAvailable = 0; - /* Load WSAAsyncSelect from wsock32.dll (we don't link against it - statically to avoid dependency on wsock32.dll for apps that don't use - sockets): */ + /* Load WSAAsyncSelect from wsock32.dll (we don't link against it + statically to avoid dependency on wsock32.dll for apps that don't use + sockets): */ #ifndef __WXWINCE__ - gs_wsock32dll = LoadLibrary(wxT("wsock32.dll")); - if (!gs_wsock32dll) - return false; - gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll, - "WSAAsyncSelect"); - if (!gs_WSAAsyncSelect) - return false; + gs_wsock32dll = LoadLibrary(wxT("wsock32.dll")); + if (!gs_wsock32dll) + return false; + gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll, + "WSAAsyncSelect"); + if (!gs_WSAAsyncSelect) + return false; #else /* On WinCE we load ws2.dll which will provide the needed functions. */ - gs_wsock32dll = LoadLibrary(wxT("ws2.dll")); - if (!gs_wsock32dll) - return false; - gs_WSAEventSelect =(WSAEventSelectFunc)GetProcAddress(gs_wsock32dll, - wxT("WSAEventSelect")); - if (!gs_WSAEventSelect) - return false; - - gs_WSACreateEvent =(WSACreateEventFunc)GetProcAddress(gs_wsock32dll, - wxT("WSACreateEvent")); - if (!gs_WSACreateEvent) - return false; - - gs_WSAWaitForMultipleEvents =(WSAWaitForMultipleEventsFunc)GetProcAddress(gs_wsock32dll, - wxT("WSAWaitForMultipleEvents")); - if (!gs_WSAWaitForMultipleEvents) - return false; - - gs_WSAEnumNetworkEvents =(WSAEnumNetworkEventsFunc)GetProcAddress(gs_wsock32dll, - wxT("WSAEnumNetworkEvents")); - if (!gs_WSAEnumNetworkEvents) - return false; - - currSocket = 0; -#endif + gs_wsock32dll = LoadLibrary(wxT("ws2.dll")); + if (!gs_wsock32dll) + return false; + gs_WSAEventSelect =(WSAEventSelectFunc)GetProcAddress(gs_wsock32dll, + wxT("WSAEventSelect")); + if (!gs_WSAEventSelect) + return false; - return true; + gs_WSACreateEvent =(WSACreateEventFunc)GetProcAddress(gs_wsock32dll, + wxT("WSACreateEvent")); + if (!gs_WSACreateEvent) + return false; + + gs_WSAWaitForMultipleEvents =(WSAWaitForMultipleEventsFunc)GetProcAddress(gs_wsock32dll, + wxT("WSAWaitForMultipleEvents")); + if (!gs_WSAWaitForMultipleEvents) + return false; + + gs_WSAEnumNetworkEvents =(WSAEnumNetworkEventsFunc)GetProcAddress(gs_wsock32dll, + wxT("WSAEnumNetworkEvents")); + if (!gs_WSAEnumNetworkEvents) + return false; + + currSocket = 0; +#endif + + return true; } void GSocketGUIFunctionsTableConcrete::OnExit() { #ifdef __WXWINCE__ /* Delete the threads here */ - for(unsigned int i=0; i < currSocket; i++) - CloseHandle(hThread[i]); + for(unsigned int i=0; i < currSocket; i++) + CloseHandle(hThread[i]); #endif /* Destroy internal window */ DestroyWindow(hWin); @@ -432,13 +432,14 @@ void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket) * WinCE creates a thread for socket event handling. * All needed parameters get passed through the thread_data structure. */ - socket_running = true; - thread_data* d = new thread_data; - d->lEvent = lEvent; - d->hEvtWin = hWin; - d->msgnumber = socket->m_msgnumber; - d->fd = socket->m_fd; - hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL); + + thread_data* d = new thread_data; + d->lEvent = lEvent; + d->hEvtWin = hWin; + d->msgnumber = socket->m_msgnumber; + d->fd = socket->m_fd; + socketHash[socket->m_fd] = true; + hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL); #endif } } @@ -455,9 +456,8 @@ void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket) #ifndef __WXWINCE__ gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0); #else - //Destroy the thread - //TODO: This needs to be changed, maybe using another global event that could be triggered. - socket_running = false; + //Destroy the thread + socketHash[socket->m_fd] = false; #endif } }