X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/85284ca4b226d9a1ab6bed26c5eaa480543649d5..125e7c11c16f23daa4c594f3b8d90194099c2394:/src/osx/button_osx.cpp diff --git a/src/osx/button_osx.cpp b/src/osx/button_osx.cpp index a7c7cf869c..b61d296384 100644 --- a/src/osx/button_osx.cpp +++ b/src/osx/button_osx.cpp @@ -25,6 +25,11 @@ IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) +BEGIN_EVENT_TABLE(wxButton, wxControl) + EVT_ENTER_WINDOW(wxButton::OnEnterWindow) + EVT_LEAVE_WINDOW(wxButton::OnLeaveWindow) +END_EVENT_TABLE() + bool wxButton::Create(wxWindow *parent, wxWindowID id, const wxString& lbl, @@ -34,6 +39,21 @@ bool wxButton::Create(wxWindow *parent, const wxValidator& validator, const wxString& name) { + m_marginX = + m_marginY = 0; + + // FIXME: this hack is needed because we're called from + // wxBitmapButton::Create() with this style and we currently use a + // different wxWidgetImpl method (CreateBitmapButton() rather than + // CreateButton()) for creating bitmap buttons, but we really ought + // to unify the creation of buttons of all kinds and then remove + // this check + if ( style & wxBU_NOTEXT ) + { + return wxControl::Create(parent, id, pos, size, style, + validator, name); + } + wxString label(lbl); if (label.empty() && wxIsStockID(id) && !(id == wxID_HELP)) label = wxGetStockLabel(id); @@ -67,6 +87,30 @@ void wxButton::SetLabel(const wxString& label) wxButtonBase::SetLabel(label); } +wxBitmap wxButton::DoGetBitmap(State which) const +{ + return m_bitmaps[which]; +} + +void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which) +{ + m_bitmaps[which] = bitmap; + + if ( which == State_Normal ) + m_peer->SetBitmap(bitmap); + else if ( which == State_Pressed ) + { + wxButtonImpl* bi = dynamic_cast (m_peer); + if ( bi ) + bi->SetPressedBitmap(bitmap); + } +} + +void wxButton::DoSetBitmapPosition(wxDirection dir) +{ + m_peer->SetBitmapPosition(dir); +} + wxWindow *wxButton::SetDefault() { wxWindow *btnOldDefault = wxButtonBase::SetDefault(); @@ -87,6 +131,18 @@ void wxButton::Command (wxCommandEvent & WXUNUSED(event)) // ProcessCommand(event); } +void wxButton::OnEnterWindow( wxMouseEvent& WXUNUSED(event)) +{ + if ( DoGetBitmap( State_Current ).IsOk() ) + m_peer->SetBitmap( DoGetBitmap( State_Current ) ); +} + +void wxButton::OnLeaveWindow( wxMouseEvent& WXUNUSED(event)) +{ + if ( DoGetBitmap( State_Current ).IsOk() ) + m_peer->SetBitmap( DoGetBitmap( State_Normal ) ); +} + bool wxButton::OSXHandleClicked( double WXUNUSED(timestampsec) ) { wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, m_windowId);