X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/84fb430b9782a3bd9e14953441d9858b7fb04633..cf143a431c1811b51157bc17477a867ee213792f:/src/common/dlgcmn.cpp diff --git a/src/common/dlgcmn.cpp b/src/common/dlgcmn.cpp index e1b894b63c..74af36254e 100644 --- a/src/common/dlgcmn.cpp +++ b/src/common/dlgcmn.cpp @@ -1,12 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/dlgcmn.cpp +// Name: src/common/dlgcmn.cpp // Purpose: common (to all ports) wxDialog functions // Author: Vadim Zeitlin // Modified by: // Created: 28.06.99 // RCS-ID: $Id$ // Copyright: (c) Vadim Zeitlin -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -17,10 +17,6 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma implementation "dialogbase.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -28,226 +24,359 @@ #pragma hdrstop #endif +#include "wx/dialog.h" + #ifndef WX_PRECOMP #include "wx/button.h" - #include "wx/dialog.h" #include "wx/dcclient.h" #include "wx/intl.h" #include "wx/settings.h" #include "wx/stattext.h" #include "wx/sizer.h" - #include "wx/button.h" #include "wx/containr.h" #endif -//-------------------------------------------------------------------------- +#include "wx/statline.h" +#include "wx/sysopt.h" + +#if wxUSE_STATTEXT + +// ---------------------------------------------------------------------------- +// wxTextWrapper +// ---------------------------------------------------------------------------- + +// this class is used to wrap the text on word boundary: wrapping is done by +// calling OnStartLine() and OnOutputLine() functions +class wxTextWrapper +{ +public: + wxTextWrapper() { m_eol = false; } + + // win is used for getting the font, text is the text to wrap, width is the + // max line width or -1 to disable wrapping + void Wrap(wxWindow *win, const wxString& text, int widthMax); + + // we don't need it, but just to avoid compiler warnings + virtual ~wxTextWrapper() { } + +protected: + // line may be empty + virtual void OnOutputLine(const wxString& line) = 0; + + // called at the start of every new line (except the very first one) + virtual void OnNewLine() { } + +private: + // call OnOutputLine() and set m_eol to true + void DoOutputLine(const wxString& line) + { + OnOutputLine(line); + + m_eol = true; + } + + // this function is a destructive inspector: when it returns true it also + // resets the flag to false so calling it again woulnd't return true any + // more + bool IsStartOfNewLine() + { + if ( !m_eol ) + return false; + + m_eol = false; + + return true; + } + + + bool m_eol; +}; + +#endif // wxUSE_STATTEXT + +// ---------------------------------------------------------------------------- // wxDialogBase -//-------------------------------------------------------------------------- +// ---------------------------------------------------------------------------- -// FIXME - temporary hack in absence of wxtopLevelWindow, should be always used -#ifdef wxTopLevelWindowNative BEGIN_EVENT_TABLE(wxDialogBase, wxTopLevelWindow) + EVT_BUTTON(wxID_ANY, wxDialogBase::OnButton) + + EVT_CLOSE(wxDialogBase::OnCloseWindow) + + EVT_CHAR_HOOK(wxDialogBase::OnCharHook) + WX_EVENT_TABLE_CONTROL_CONTAINER(wxDialogBase) END_EVENT_TABLE() -WX_DELEGATE_TO_CONTROL_CONTAINER(wxDialogBase) -#endif +WX_DELEGATE_TO_CONTROL_CONTAINER(wxDialogBase, wxTopLevelWindow) void wxDialogBase::Init() { m_returnCode = 0; + m_affirmativeId = wxID_OK; + m_escapeId = wxID_ANY; // the dialogs have this flag on by default to prevent the events from the // dialog controls from reaching the parent frame which is usually // undesirable and can lead to unexpected and hard to find bugs SetExtraStyle(GetExtraStyle() | wxWS_EX_BLOCK_EVENTS); -#ifdef wxTopLevelWindowNative // FIXME - temporary hack, should be always used! m_container.SetContainerWindow(this); -#endif } -#if wxUSE_STATTEXT && wxUSE_TEXTCTRL +#if wxUSE_STATTEXT -wxSizer *wxDialogBase::CreateTextSizer( const wxString& message ) +void wxTextWrapper::Wrap(wxWindow *win, const wxString& text, int widthMax) { - bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA); - - wxString text = message; - - // I admit that this is complete bogus, but it makes - // message boxes work for pda screens temporarily.. - int max_width = -1; - if (is_pda) - { - max_width = wxSystemSettings::GetMetric( wxSYS_SCREEN_X ) - 25; - text += wxT('\n'); - } - - - wxBoxSizer *box = new wxBoxSizer( wxVERTICAL ); - - // get line height for empty lines - int y = 0; - wxFont font( GetFont() ); - if (!font.Ok()) - font = *wxSWISS_FONT; - GetTextExtent( wxT("H"), (int*)NULL, &y, (int*)NULL, (int*)NULL, &font); - - size_t last_space = 0; + const wxChar *lastSpace = NULL; wxString line; - for ( size_t pos = 0; pos < text.length(); pos++ ) + + const wxChar *lineStart = text.c_str(); + for ( const wxChar *p = lineStart; ; p++ ) { - switch ( text[pos] ) + if ( IsStartOfNewLine() ) { - case wxT('\n'): - if (!line.IsEmpty()) - { - wxStaticText *s = new wxStaticText( this, -1, line ); - box->Add( s ); - line = wxT(""); - } - else - { - box->Add( 5, y ); - } + OnNewLine(); + + lastSpace = NULL; + line.clear(); + lineStart = p; + } + + if ( *p == _T('\n') || *p == _T('\0') ) + { + DoOutputLine(line); + + if ( *p == _T('\0') ) break; + } + else // not EOL + { + if ( *p == _T(' ') ) + lastSpace = p; - case wxT('&'): - // this is used as accel mnemonic prefix in the wxWindows - // controls but in the static messages created by - // CreateTextSizer() (used by wxMessageBox, for example), we - // don't want this special meaning, so we need to quote it - line += wxT('&'); + line += *p; - // fall through to add it normally too + if ( widthMax >= 0 && lastSpace ) + { + int width; + win->GetTextExtent(line, &width, NULL); - default: - if (text[pos] == wxT(' ')) - last_space = pos; - - line += message[pos]; - - if (is_pda) + if ( width > widthMax ) { - int width = 0; - GetTextExtent( line, &width, (int*)NULL, (int*)NULL, (int*)NULL, &font ); - - if (width > max_width) - { - // exception if there was no previous space - if (last_space == 0) - last_space = pos; - - int diff = pos-last_space; - int len = line.Len(); - line.Remove( len-diff, diff ); - - wxStaticText *s = new wxStaticText( this, -1, line ); - box->Add( s ); - - pos = last_space; - last_space = 0; - line = wxT(""); - } + // remove the last word from this line + line.erase(lastSpace - lineStart, p + 1 - lineStart); + DoOutputLine(line); + + // go back to the last word of this line which we didn't + // output yet + p = lastSpace; } + } + //else: no wrapping at all or impossible to wrap } } +} + +class wxTextSizerWrapper : public wxTextWrapper +{ +public: + wxTextSizerWrapper(wxWindow *win) + { + m_win = win; + m_hLine = 0; + } - // remaining text behind last '\n' - if (!line.IsEmpty()) + wxSizer *CreateSizer(const wxString& text, int widthMax) { - wxStaticText *s2 = new wxStaticText( this, -1, line ); - box->Add( s2 ); + m_sizer = new wxBoxSizer(wxVERTICAL); + Wrap(m_win, text, widthMax); + return m_sizer; } - return box; -} +protected: + virtual void OnOutputLine(const wxString& line) + { + if ( !line.empty() ) + { + m_sizer->Add(new wxStaticText(m_win, wxID_ANY, line)); + } + else // empty line, no need to create a control for it + { + if ( !m_hLine ) + m_hLine = m_win->GetCharHeight(); -#endif // wxUSE_STATTEXT && wxUSE_TEXTCTRL + m_sizer->Add(5, m_hLine); + } + } -#if wxUSE_BUTTON +private: + wxWindow *m_win; + wxSizer *m_sizer; + int m_hLine; +}; -wxSizer *wxDialogBase::CreateButtonSizer( long flags ) +wxSizer *wxDialogBase::CreateTextSizer(const wxString& message) { - bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA); - - wxBoxSizer *box = NULL; - - // If we have a PDA screen, put yes/no button over - // all other buttons, otherwise on the left side. + // I admit that this is complete bogus, but it makes + // message boxes work for pda screens temporarily.. + int widthMax = -1; + const bool is_pda = wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA; if (is_pda) - box = new wxBoxSizer( wxVERTICAL ); - else - box = new wxBoxSizer( wxHORIZONTAL ); - - wxBoxSizer *inner_yes_no = NULL; - - // Only create sizer containing yes/no - // if it is actually required - if ( (flags & wxYES_NO) != 0 ) { - inner_yes_no = new wxBoxSizer( wxHORIZONTAL ); - box->Add( inner_yes_no, 0, wxBOTTOM, 10 ); + widthMax = wxSystemSettings::GetMetric( wxSYS_SCREEN_X ) - 25; } - - wxBoxSizer *inner_rest = new wxBoxSizer( wxHORIZONTAL ); - box->Add( inner_rest, 0, 0, 0 ); -#if defined(__WXMSW__) || defined(__WXMAC__) - static const int margin = 6; -#else - static const int margin = 10; -#endif + // '&' is used as accel mnemonic prefix in the wxWidgets controls but in + // the static messages created by CreateTextSizer() (used by wxMessageBox, + // for example), we don't want this special meaning, so we need to quote it + wxString text(message); + text.Replace(_T("&"), _T("&&")); - wxButton *ok = (wxButton *) NULL; - wxButton *cancel = (wxButton *) NULL; - wxButton *yes = (wxButton *) NULL; - wxButton *no = (wxButton *) NULL; + wxTextSizerWrapper wrapper(this); - // always show an OK button, unless we have both YES and NO - if ( (flags & wxYES_NO) != wxYES_NO ) - flags |= wxOK; + return wrapper.CreateSizer(text, widthMax); +} - if (flags & wxYES) +class wxLabelWrapper : public wxTextWrapper +{ +public: + void WrapLabel(wxWindow *text, int widthMax) { - yes = new wxButton( this, wxID_YES, _("Yes"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ); - inner_yes_no->Add( yes, 0, wxLEFT|wxRIGHT, margin ); + m_text.clear(); + Wrap(text, text->GetLabel(), widthMax); + text->SetLabel(m_text); } - if (flags & wxNO) + +protected: + virtual void OnOutputLine(const wxString& line) { - no = new wxButton( this, wxID_NO, _("No"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ); - inner_yes_no->Add( no, 0, wxLEFT|wxRIGHT, margin ); + m_text += line; } - if (flags & wxOK) + virtual void OnNewLine() { - ok = new wxButton( this, wxID_OK, _("OK"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ); - inner_rest->Add( ok, 0, wxLEFT|wxRIGHT, margin ); + m_text += _T('\n'); } - if (flags & wxFORWARD) - inner_rest->Add( new wxButton( this, wxID_FORWARD, _("Forward"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ), 0, wxLEFT|wxRIGHT, margin ); +private: + wxString m_text; +}; + +// NB: don't "factor out" the scope operator, SGI MIPSpro 7.3 (but not 7.4) +// gets confused if it doesn't immediately follow the class name +void +#if defined(__WXGTK__) && !defined(__WXUNIVERSAL__) +wxStaticText:: +#else +wxStaticTextBase:: +#endif +Wrap(int width) +{ + wxLabelWrapper wrapper; + wrapper.WrapLabel(this, width); +} - if (flags & wxBACKWARD) - inner_rest->Add( new wxButton( this, wxID_BACKWARD, _("Backward"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ), 0, wxLEFT|wxRIGHT, margin ); +#endif // wxUSE_STATTEXT - if (flags & wxSETUP) - inner_rest->Add( new wxButton( this, wxID_SETUP, _("Setup"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ), 0, wxLEFT|wxRIGHT, margin ); +wxSizer *wxDialogBase::CreateButtonSizer(long flags) +{ + wxSizer *sizer = NULL; - if (flags & wxMORE) - inner_rest->Add( new wxButton( this, wxID_MORE, _("More..."),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ), 0, wxLEFT|wxRIGHT, margin ); +#ifdef __SMARTPHONE__ + wxDialog* dialog = (wxDialog*) this; + if ( flags & wxOK ) + dialog->SetLeftMenu(wxID_OK); - if (flags & wxHELP) - inner_rest->Add( new wxButton( this, wxID_HELP, _("Help"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ), 0, wxLEFT|wxRIGHT, margin ); + if ( flags & wxCANCEL ) + dialog->SetRightMenu(wxID_CANCEL); + + if ( flags & wxYES ) + dialog->SetLeftMenu(wxID_YES); + + if ( flags & wxNO ) + dialog->SetRightMenu(wxID_NO); +#else // !__SMARTPHONE__ + +#if wxUSE_BUTTON + +#ifdef __POCKETPC__ + // PocketPC guidelines recommend for Ok/Cancel dialogs to use OK button + // located inside caption bar and implement Cancel functionality through + // Undo outside dialog. As native behaviour this will be default here but + // can be replaced with real wxButtons by setting the option below to 1 + if ( (flags & ~(wxCANCEL|wxNO_DEFAULT)) != wxOK || + wxSystemOptions::GetOptionInt(wxT("wince.dialog.real-ok-cancel")) ) +#endif // __POCKETPC__ + { + sizer = CreateStdDialogButtonSizer(flags); + } +#endif // wxUSE_BUTTON + +#endif // __SMARTPHONE__/!__SMARTPHONE__ + + return sizer; +} + +wxSizer *wxDialogBase::CreateSeparatedButtonSizer(long flags) +{ + wxSizer *sizer = CreateButtonSizer(flags); + if ( !sizer ) + return NULL; + + // Mac Human Interface Guidelines recommend not to use static lines as + // grouping elements +#if wxUSE_STATLINE && !defined(__WXMAC__) + wxBoxSizer *topsizer = new wxBoxSizer(wxVERTICAL); + topsizer->Add(new wxStaticLine(this), + wxSizerFlags().Expand().DoubleBorder(wxBOTTOM)); + topsizer->Add(sizer, wxSizerFlags().Expand()); + sizer = topsizer; +#endif // wxUSE_STATLINE + + return sizer; +} + +#if wxUSE_BUTTON + +wxStdDialogButtonSizer *wxDialogBase::CreateStdDialogButtonSizer( long flags ) +{ + wxStdDialogButtonSizer *sizer = new wxStdDialogButtonSizer(); + + wxButton *ok = NULL; + wxButton *yes = NULL; + wxButton *no = NULL; + + if (flags & wxOK) + { + ok = new wxButton(this, wxID_OK); + sizer->AddButton(ok); + } if (flags & wxCANCEL) { - cancel = new wxButton( this, wxID_CANCEL, _("Cancel"),wxDefaultPosition,wxDefaultSize,wxCLIP_SIBLINGS ); - inner_rest->Add( cancel, 0, wxLEFT|wxRIGHT, margin ); + wxButton *cancel = new wxButton(this, wxID_CANCEL); + sizer->AddButton(cancel); + } + + if (flags & wxYES) + { + yes = new wxButton(this, wxID_YES); + sizer->AddButton(yes); + } + + if (flags & wxNO) + { + no = new wxButton(this, wxID_NO); + sizer->AddButton(no); + } + + if (flags & wxHELP) + { + wxButton *help = new wxButton(this, wxID_HELP); + sizer->AddButton(help); } - // choose the default button if (flags & wxNO_DEFAULT) { if (no) @@ -270,7 +399,164 @@ wxSizer *wxDialogBase::CreateButtonSizer( long flags ) } } - return box; + if (flags & wxOK) + SetAffirmativeId(wxID_OK); + else if (flags & wxYES) + SetAffirmativeId(wxID_YES); + + sizer->Realize(); + + return sizer; } #endif // wxUSE_BUTTON + +// ---------------------------------------------------------------------------- +// standard buttons handling +// ---------------------------------------------------------------------------- + +void wxDialogBase::EndDialog(int rc) +{ + if ( IsModal() ) + EndModal(rc); + else + Hide(); +} + +void wxDialogBase::AcceptAndClose() +{ + if ( Validate() && TransferDataFromWindow() ) + { + EndDialog(m_affirmativeId); + } +} + +void wxDialogBase::SetAffirmativeId(int affirmativeId) +{ + m_affirmativeId = affirmativeId; +} + +void wxDialogBase::SetEscapeId(int escapeId) +{ + m_escapeId = escapeId; +} + +bool wxDialogBase::EmulateButtonClickIfPresent(int id) +{ +#if wxUSE_BUTTON + wxButton *btn = wxDynamicCast(FindWindow(id), wxButton); + + if ( !btn || !btn->IsEnabled() || !btn->IsShown() ) + return false; + + wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, id); + event.SetEventObject(btn); + btn->GetEventHandler()->ProcessEvent(event); + + return true; +#else // !wxUSE_BUTTON + wxUnusedVar(id); + return false; +#endif // wxUSE_BUTTON/!wxUSE_BUTTON +} + +bool wxDialogBase::IsEscapeKey(const wxKeyEvent& event) +{ + // for most platforms, Esc key is used to close the dialogs + return event.GetKeyCode() == WXK_ESCAPE && + event.GetModifiers() == wxMOD_NONE; +} + +void wxDialogBase::OnCharHook(wxKeyEvent& event) +{ + if ( event.GetKeyCode() == WXK_ESCAPE ) + { + int idCancel = GetEscapeId(); + switch ( idCancel ) + { + case wxID_NONE: + // don't handle Esc specially at all + break; + + case wxID_ANY: + // this value is special: it means translate Esc to wxID_CANCEL + // but if there is no such button, then fall back to wxID_OK + if ( EmulateButtonClickIfPresent(wxID_CANCEL) ) + return; + idCancel = GetAffirmativeId(); + // fall through + + default: + // translate Esc to button press for the button with given id + if ( EmulateButtonClickIfPresent(idCancel) ) + return; + } + } + + event.Skip(); +} + +void wxDialogBase::OnButton(wxCommandEvent& event) +{ + const int id = event.GetId(); + if ( id == GetAffirmativeId() ) + { + AcceptAndClose(); + } + else if ( id == wxID_APPLY ) + { + if ( Validate() ) + TransferDataFromWindow(); + + // TODO: disable the Apply button until things change again + } + else if ( id == GetEscapeId() || + (id == wxID_CANCEL && GetEscapeId() == wxID_ANY) ) + { + EndDialog(wxID_CANCEL); + } + else // not a standard button + { + event.Skip(); + } +} + +// ---------------------------------------------------------------------------- +// other event handlers +// ---------------------------------------------------------------------------- + +void wxDialogBase::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) +{ + // We'll send a Cancel message by default, which may close the dialog. + // Check for looping if the Cancel event handler calls Close(). + + // Note that if a cancel button and handler aren't present in the dialog, + // nothing will happen when you close the dialog via the window manager, or + // via Close(). We wouldn't want to destroy the dialog by default, since + // the dialog may have been created on the stack. However, this does mean + // that calling dialog->Close() won't delete the dialog unless the handler + // for wxID_CANCEL does so. So use Destroy() if you want to be sure to + // destroy the dialog. The default OnCancel (above) simply ends a modal + // dialog, and hides a modeless dialog. + + // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global + // lists here? don't dare to change it now, but should be done later! + static wxList closing; + + if ( closing.Member(this) ) + return; + + closing.Append(this); + + wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); + cancelEvent.SetEventObject( this ); + GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog + + closing.DeleteObject(this); +} + +void wxDialogBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event)) +{ + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); + Refresh(); +}