X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/84028727cbe6ee787af8e741daa7031c2e26b7b3..3d5aff50cb85e5b3299bf046d185b172bd488f08:/src/common/sizer.cpp?ds=sidebyside diff --git a/src/common/sizer.cpp b/src/common/sizer.cpp index 0a92ab0569..b3736d1754 100644 --- a/src/common/sizer.cpp +++ b/src/common/sizer.cpp @@ -133,21 +133,28 @@ wxSize wxSizerItem::CalcMin() if (IsSizer()) { ret = m_sizer->GetMinSize(); + // if we have to preserve aspect ratio _AND_ this is // the first-time calculation, consider ret to be initial size - if ((m_flag & wxSHAPED) && !m_ratio) SetRatio(ret); + if ((m_flag & wxSHAPED) && !m_ratio) + SetRatio(ret); } - -/* - The minimum size of a window should be the - initial size, as saved in m_minSize, not the - current size. - else - if (IsWindow()) - ret = m_window->GetSize(); -*/ - else ret = m_minSize; + { + if ( IsWindow() && (m_flag & wxADJUST_MINSIZE) ) + { + // check if the best (minimal, in fact) window size hadn't changed + // by chance: this may happen for, e.g. static text if its label + // changed + wxSize size = m_window->GetBestSize(); + if ( size.x > m_minSize.x ) + m_minSize.x = size.x; + if ( size.y > m_minSize.y ) + m_minSize.y = size.y; + } + + ret = m_minSize; + } if (m_flag & wxWEST) ret.x += m_border; @@ -348,7 +355,13 @@ bool wxSizer::Remove( int pos ) void wxSizer::Fit( wxWindow *window ) { - window->SetSize( GetMinWindowSize( window ) ); + wxSize size; + if (window->IsTopLevel()) + size = FitSize( window ); + else + size = GetMinWindowSize( window ); + + window->SetSize( size ); } void wxSizer::Layout() @@ -359,10 +372,24 @@ void wxSizer::Layout() void wxSizer::SetSizeHints( wxWindow *window ) { - wxSize size( GetMinWindowSize( window ) ); + wxSize size = FitSize( window ); window->SetSizeHints( size.x, size.y ); } +wxSize wxSizer::GetMaxWindowSize( wxWindow *window ) +{ + wxSize sizeMax = wxGetDisplaySize(); + // make the max size a bit smaller than the screen, a window which takes + // the entire screen doesn't look very nice neither + sizeMax.x *= 9; + sizeMax.x /= 10; + + sizeMax.y *= 9; + sizeMax.y /= 10; + + return sizeMax; +} + wxSize wxSizer::GetMinWindowSize( wxWindow *window ) { wxSize minSize( GetMinSize() ); @@ -372,6 +399,20 @@ wxSize wxSizer::GetMinWindowSize( wxWindow *window ) minSize.y+size.y-client_size.y ); } +// Return a window size that will fit within the screens dimensions +wxSize wxSizer::FitSize( wxWindow *window ) +{ + wxSize size = GetMinWindowSize( window ); + wxSize sizeMax = GetMaxWindowSize( window ); + + if ( size.x > sizeMax.x ) + size.x = sizeMax.x; + if ( size.y > sizeMax.y ) + size.y = sizeMax.y; + + return size; +} + void wxSizer::SetDimension( int x, int y, int width, int height ) { m_position.x = x;