X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/83df96d63a52ebb08b9e32549dc255354b4a18d0..86ac84b8ce086e6bbda58f422d41f84268606e35:/include/wx/x11/bitmap.h?ds=inline diff --git a/include/wx/x11/bitmap.h b/include/wx/x11/bitmap.h index 23f8bcd9be..e60874f815 100644 --- a/include/wx/x11/bitmap.h +++ b/include/wx/x11/bitmap.h @@ -1,230 +1,145 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: bitmap.h +// Name: x11/bitmap.h // Purpose: wxBitmap class -// Author: Julian Smart +// Author: Julian Smart, Robert Roebling // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ -// Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Copyright: (c) Julian Smart, Robert Roebling +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BITMAP_H_ #define _WX_BITMAP_H_ -#ifdef __GNUG__ -#pragma interface "bitmap.h" -#endif - -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" +#include "wx/defs.h" +#include "wx/object.h" +#include "wx/string.h" #include "wx/palette.h" +#include "wx/gdiobj.h" + +//----------------------------------------------------------------------------- +// classes +//----------------------------------------------------------------------------- + +class WXDLLIMPEXP_FWD_CORE wxMask; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxImage; -// Bitmap -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxControl; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxImage; - -// A mask is a mono bitmap used for drawing bitmaps -// transparently. -class WXDLLEXPORT wxMask: public wxObject +//----------------------------------------------------------------------------- +// wxMask +//----------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxMask: public wxObject { - DECLARE_DYNAMIC_CLASS(wxMask) - public: wxMask(); - - // Construct a mask from a bitmap and a colour indicating - // the transparent area - wxMask(const wxBitmap& bitmap, const wxColour& colour); - - // Construct a mask from a bitmap and a palette index indicating - // the transparent area - wxMask(const wxBitmap& bitmap, int paletteIndex); - - // Construct a mask from a mono bitmap (copies the bitmap). - wxMask(const wxBitmap& bitmap); - - ~wxMask(); - - bool Create(const wxBitmap& bitmap, const wxColour& colour); - bool Create(const wxBitmap& bitmap, int paletteIndex); - bool Create(const wxBitmap& bitmap); - - WXPixmap GetPixmap() const { return m_pixmap; } - void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; } - -protected: - WXPixmap m_pixmap; -}; + wxMask( const wxBitmap& bitmap, const wxColour& colour ); + wxMask( const wxBitmap& bitmap, int paletteIndex ); + wxMask( const wxBitmap& bitmap ); + virtual ~wxMask(); -class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData -{ - friend class WXDLLEXPORT wxBitmap; - friend class WXDLLEXPORT wxIcon; - friend class WXDLLEXPORT wxCursor; -public: - wxBitmapRefData(); - ~wxBitmapRefData(); - -public: - int m_width; - int m_height; - int m_depth; - bool m_ok; - int m_numColors; - wxPalette m_bitmapPalette; - int m_quality; - - wxMask * m_bitmapMask; // Optional mask - - // Motif implementation -public: - WXPixmap m_pixmap; - WXDisplay* m_display; - bool m_freePixmap; - unsigned long* m_freeColors; - long m_freeColorsCount; - - // These 5 variables are for wxControl - WXPixmap m_insensPixmap ; - WXPixmap m_labelPixmap ; - WXPixmap m_armPixmap ; - WXImage* m_image ; - WXImage* m_insensImage ; -}; + bool Create( const wxBitmap& bitmap, const wxColour& colour ); + bool Create( const wxBitmap& bitmap, int paletteIndex ); + bool Create( const wxBitmap& bitmap ); -#define M_BITMAPDATA ((wxBitmapRefData *)m_refData) + // implementation + WXPixmap GetBitmap() const { return m_bitmap; } + void SetBitmap( WXPixmap bitmap ) { m_bitmap = bitmap; } -class WXDLLEXPORT wxBitmapHandler: public wxObject -{ - DECLARE_DYNAMIC_CLASS(wxBitmapHandler) -public: - wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; }; - - virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); - virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight); - virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); - - void SetName(const wxString& name) { m_name = name; } - void SetExtension(const wxString& ext) { m_extension = ext; } - void SetType(long type) { m_type = type; } - wxString GetName() const { return m_name; } - wxString GetExtension() const { return m_extension; } - long GetType() const { return m_type; } -protected: - wxString m_name; - wxString m_extension; - long m_type; + WXDisplay *GetDisplay() const { return m_display; } + void SetDisplay( WXDisplay *display ) { m_display = display; } + +private: + WXPixmap m_bitmap; + WXDisplay *m_display; + +private: + DECLARE_DYNAMIC_CLASS(wxMask) }; -#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData()) +//----------------------------------------------------------------------------- +// wxBitmap +//----------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmap: public wxGDIObject +class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase { - DECLARE_DYNAMIC_CLASS(wxBitmap) - - friend class WXDLLEXPORT wxBitmapHandler; - public: - wxBitmap(); // Platform-specific - - // Copy constructors - wxBitmap(const wxBitmap& bitmap) - { Ref(bitmap); } - - // Initialize with raw XBM data - wxBitmap(const char bits[], int width, int height, int depth = 1); - - // from XPM - wxBitmap(const char **data) { (void)CreateFromXpm(data); } - wxBitmap(char **data) { (void)CreateFromXpm((const char **)data); } - - // Initialize with XPM data -- deprecated - wxBitmap(char **data, wxControl* control); - - // Load a file or resource - wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_XPM); - - // Constructor for generalised creation from data - wxBitmap(void *data, long type, int width, int height, int depth = 1); - - // If depth is omitted, will create a bitmap compatible with the display - wxBitmap(int width, int height, int depth = -1); - - // Convert from wxImage: - wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); } - - ~wxBitmap(); - - virtual bool Create(int width, int height, int depth = -1); - virtual bool Create(void *data, long type, int width, int height, int depth = 1); - - wxBitmap GetSubBitmap( const wxRect& rect ) const; - - virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XPM); - virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); - - wxImage ConvertToImage() const; - - bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); } - int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); } - int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); } - int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); } - int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); } - void SetWidth(int w); - void SetHeight(int h); - void SetDepth(int d); - void SetQuality(int q); - void SetOk(bool isOk); - - wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); } - void SetPalette(const wxPalette& palette); - - wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); } - void SetMask(wxMask *mask) ; - - wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; } - bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } - bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } - - // Format handling - static wxList& GetHandlers() { return sm_handlers; } - static void AddHandler(wxBitmapHandler *handler); - static void InsertHandler(wxBitmapHandler *handler); - static bool RemoveHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& name); - static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType); - static wxBitmapHandler *FindHandler(long bitmapType); - + wxBitmap() {} + wxBitmap( int width, int height, int depth = -1 ) { Create( width, height, depth ); } + wxBitmap( const wxSize& sz, int depth = -1 ) { Create( sz, depth ); } + + wxBitmap( const char bits[], int width, int height, int depth = 1 ); + wxBitmap( const char* const* bits ); +#ifdef wxNEEDS_CHARPP + // needed for old GCC + wxBitmap(char** data) + { + *this = wxBitmap(const_cast(data)); + } +#endif + wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE ); + virtual ~wxBitmap(); + static void InitStandardHandlers(); - static void CleanUpHandlers(); - - // Motif implementation -public: - WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; } - WXPixmap GetPixmap() const { return (WXPixmap) M_BITMAPDATA->m_pixmap; } - virtual WXPixmap GetLabelPixmap(WXWidget w) ; - virtual WXPixmap GetArmPixmap(WXWidget w) ; - virtual WXPixmap GetInsensPixmap(WXWidget w = (WXWidget) 0) ; - void SetPixmapNull() { M_BITMAPDATA->m_pixmap = 0; } - -protected: - static wxList sm_handlers; - + + bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH); + bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) + { return Create(sz.GetWidth(), sz.GetHeight(), depth); } + + bool Create(const void* data, wxBitmapType type, + int width, int height, int depth = -1); + // create the wxBitmap using a _copy_ of the pixmap + bool Create(WXPixmap pixmap); + + int GetHeight() const; + int GetWidth() const; + int GetDepth() const; + +#if wxUSE_IMAGE + wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); } + wxImage ConvertToImage() const; + bool CreateFromImage(const wxImage& image, int depth = -1); +#endif // wxUSE_IMAGE + + // copies the contents and mask of the given (colour) icon to the bitmap + virtual bool CopyFromIcon(const wxIcon& icon); + + wxMask *GetMask() const; + void SetMask( wxMask *mask ); + + wxBitmap GetSubBitmap( const wxRect& rect ) const; + + bool SaveFile( const wxString &name, wxBitmapType type, const wxPalette *palette = NULL ) const; + bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE ); + + wxPalette *GetPalette() const; + wxPalette *GetColourMap() const + { return GetPalette(); }; + virtual void SetPalette(const wxPalette& palette); + + // implementation + // -------------- + + void SetHeight( int height ); + void SetWidth( int width ); + void SetDepth( int depth ); + void SetPixmap( WXPixmap pixmap ); + void SetBitmap( WXPixmap bitmap ); + + WXPixmap GetPixmap() const; + WXPixmap GetBitmap() const; + + WXPixmap GetDrawable() const; + + WXDisplay *GetDisplay() const; + protected: - bool CreateFromXpm(const char **bits); - bool CreateFromImage(const wxImage& image, int depth); -}; + virtual wxGDIRefData *CreateGDIRefData() const; + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; -// Creates a bitmap with transparent areas drawn in -// the given colour. -wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour); +private: + DECLARE_DYNAMIC_CLASS(wxBitmap) +}; -#endif -// _WX_BITMAP_H_ +#endif // _WX_BITMAP_H_