X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/83df96d63a52ebb08b9e32549dc255354b4a18d0..52c71b808f1c7fd161bb0bc5082683320f15dbb2:/include/wx/gdicmn.h?ds=sidebyside diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index 55c7105a0b..3cd8a18402 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -16,7 +16,7 @@ // headers // --------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "gdicmn.h" #endif @@ -90,6 +90,7 @@ enum wxStockCursor { wxCURSOR_NONE, // should be 0 wxCURSOR_ARROW, + wxCURSOR_RIGHT_ARROW, wxCURSOR_BULLSEYE, wxCURSOR_CHAR, wxCURSOR_CROSS, @@ -150,10 +151,10 @@ enum wxStockCursor #ifdef __WXMSW__ // Load from a resource - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #elif defined(__WXPM__) // Load from a resource - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #elif defined(__WXMGL__) // Initialize from an included XPM #define wxICON(X) wxIcon( (const char**) X##_xpm ) @@ -171,7 +172,7 @@ enum wxStockCursor #define wxICON(X) wxIcon( X##_xpm ) #else // This will usually mean something on any platform - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #endif // platform /* Another macro: this one is for portable creation of bitmaps. We assume that @@ -179,7 +180,7 @@ enum wxStockCursor */ #if defined(__WXMSW__) || defined(__WXPM__) - #define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE) + #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE) #elif defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXX11__) || defined(__WXMAC__) || defined(__WXMGL__) // Initialize from an included XPM #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm ) @@ -204,8 +205,8 @@ public: int x, y; // constructors - wxSize() { x = y = 0; } - wxSize(int xx, int yy) { Set(xx, yy); } + wxSize() : x(0), y(0) { } + wxSize(int xx, int yy) : x(xx), y(yy) { } // no copy ctor or assignment operator - the defaults are ok @@ -216,7 +217,8 @@ public: wxSize operator+(const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); } wxSize operator-(const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); } - // accessors void Set(int xx, int yy) { x = xx; y = yy; } + // accessors + void Set(int xx, int yy) { x = xx; y = yy; } void SetWidth(int w) { x = w; } void SetHeight(int h) { y = h; } @@ -238,13 +240,14 @@ public: double x; double y; - wxRealPoint() { x = y = 0.0; }; - wxRealPoint(double xx, double yy) { x = xx; y = yy; }; + wxRealPoint() : x(0.0), y(0.0) { } + wxRealPoint(double xx, double yy) : x(xx), y(yy) { } wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); } wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); } bool operator==(const wxRealPoint& pt) const { return x == pt.x && y == pt.y; } + bool operator!=(const wxRealPoint& pt) const { return x != pt.x || y != pt.y; } }; class WXDLLEXPORT wxPoint @@ -252,8 +255,8 @@ class WXDLLEXPORT wxPoint public: int x, y; - wxPoint() { x = y = 0; }; - wxPoint(int xx, int yy) { x = xx; y = yy; }; + wxPoint() : x(0), y(0) { } + wxPoint(int xx, int yy) : x(xx), y(yy) { } // no copy ctor or assignment operator - the defaults are ok @@ -281,9 +284,12 @@ public: class WXDLLEXPORT wxRect { public: - wxRect() { x = y = width = height = 0; } + wxRect() + : x(0), y(0), width(0), height(0) + { } wxRect(int xx, int yy, int ww, int hh) - { x = xx; y = yy; width = ww; height = hh; } + : x(xx), y(yy), width(ww), height(hh) + { } wxRect(const wxPoint& topLeft, const wxPoint& bottomRight); wxRect(const wxPoint& pos, const wxSize& size); @@ -302,7 +308,10 @@ public: void SetHeight(int h) { height = h; } wxPoint GetPosition() const { return wxPoint(x, y); } + void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; } + wxSize GetSize() const { return wxSize(width, height); } + void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); } int GetLeft() const { return x; } int GetTop() const { return y; }