X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/83dc6964f0a5fce3be25bcf774981f6aae807915..82c126e50158efee5a1f46e1200be380c5199f8d:/src/gtk1/renderer.cpp diff --git a/src/gtk1/renderer.cpp b/src/gtk1/renderer.cpp index 1094858d74..27ec163a20 100644 --- a/src/gtk1/renderer.cpp +++ b/src/gtk1/renderer.cpp @@ -1,5 +1,5 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: gtk/renderer.cpp +// Name: src/gtk1/renderer.cpp // Purpose: implementation of wxRendererNative for wxGTK // Author: Vadim Zeitlin // Modified by: @@ -25,22 +25,20 @@ #endif #include "wx/renderer.h" -#include -#include "wx/gtk/win_gtk.h" -#include "wx/window.h" -#include "wx/dc.h" -#include "wx/dcclient.h" +#ifndef WX_PRECOMP + #include "wx/window.h" + #include "wx/dc.h" + #include "wx/dcclient.h" +#endif -#ifdef __WXGTK20__ - #include "wx/settings.h" -#endif // GTK 2.0 +#include +#include "wx/gtk1/win_gtk.h" -#ifdef __WXGTK20__ - #define WXUNUSED_IN_GTK1(arg) arg -#else - #define WXUNUSED_IN_GTK1(arg) -#endif +// RR: After a correction to the orientation of the sash +// this doesn't seem to be required anymore and it +// seems to confuse some themes so USE_ERASE_RECT=0 +#define USE_ERASE_RECT 0 // ---------------------------------------------------------------------------- // wxRendererGTK: our wxRendererNative implementation @@ -55,14 +53,6 @@ public: const wxRect& rect, int flags = 0); -#ifdef __WXGTK20__ - // draw the expanded/collapsed icon for a tree control item - virtual void DrawTreeItemButton(wxWindow *win, - wxDC& dc, - const wxRect& rect, - int flags = 0); -#endif // GTK+ 2.0 - virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, const wxRect& rect, @@ -79,6 +69,11 @@ public: const wxRect& rect, int flags = 0); + virtual void DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); private: @@ -86,11 +81,6 @@ private: // used by DrawHeaderButton and DrawComboBoxDropButton static GtkWidget *GetButtonWidget(); - -#ifdef __WXGTK20__ - // used by DrawTreeItemButton() - static GtkWidget *GetTreeWidget(); -#endif // GTK+ 2.0 }; // ============================================================================ @@ -127,28 +117,6 @@ wxRendererGTK::GetButtonWidget() return s_button; } -#ifdef __WXGTK20__ - -GtkWidget * -wxRendererGTK::GetTreeWidget() -{ - static GtkWidget *s_tree = NULL; - static GtkWidget *s_window = NULL; - - if ( !s_tree ) - { - s_tree = gtk_tree_view_new(); - s_window = gtk_window_new( GTK_WINDOW_POPUP ); - gtk_widget_realize( s_window ); - gtk_container_add( GTK_CONTAINER(s_window), s_tree ); - gtk_widget_realize( s_tree ); - } - - return s_tree; -} - -#endif // GTK+ 2.0 - // ---------------------------------------------------------------------------- // list/tree controls drawing // ---------------------------------------------------------------------------- @@ -177,66 +145,30 @@ wxRendererGTK::DrawHeaderButton(wxWindow *win, ); } -#ifdef __WXGTK20__ - -// draw a ">" or "v" button -void -wxRendererGTK::DrawTreeItemButton(wxWindow* win, - wxDC& dc, const wxRect& rect, int flags) -{ - GtkWidget *tree = GetTreeWidget(); - - // VZ: I don't know how to get the size of the expander so as to centre it - // in the given rectangle, +2/3 below is just what looks good here... - gtk_paint_expander - ( - tree->style, - GTK_PIZZA(win->m_wxwindow)->bin_window, - GTK_STATE_NORMAL, - NULL, - tree, - "treeview", - dc.LogicalToDeviceX(rect.x) + 2, - dc.LogicalToDeviceY(rect.y) + 3, - flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED - : GTK_EXPANDER_COLLAPSED - ); -} - -#endif // GTK+ 2.0 - // ---------------------------------------------------------------------------- // splitter sash drawing // ---------------------------------------------------------------------------- -// all this should probably be read from the current theme settings somehow? -#ifdef __WXGTK20__ - // the full sash size - static const wxCoord SASH_FULL_SIZE = 5; -#else // GTK+ 1.x - // the full sash width (should be even) - static const wxCoord SASH_SIZE = 8; +// the full sash width (should be even) +static const wxCoord SASH_SIZE = 8; - // margin around the sash - static const wxCoord SASH_MARGIN = 2; +// margin around the sash +static const wxCoord SASH_MARGIN = 2; - // the full sash size - static const wxCoord SASH_FULL_SIZE = SASH_SIZE + SASH_MARGIN; -#endif // GTK+ 2.x/1.x +static int GetGtkSplitterFullSize() +{ + return SASH_SIZE + SASH_MARGIN; +} wxSplitterRenderParams -wxRendererGTK::GetSplitterParams(const wxWindow * WXUNUSED(win)) +wxRendererGTK::GetSplitterParams(const wxWindow *WXUNUSED(win)) { // we don't draw any border, hence 0 for the second field return wxSplitterRenderParams ( - SASH_FULL_SIZE, + GetGtkSplitterFullSize(), 0, -#ifdef __WXGTK20__ - true // hot sensitive -#else // GTK+ 1.x false // not -#endif // GTK+ 2.x/1.x ); } @@ -251,11 +183,11 @@ wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win), void wxRendererGTK::DrawSplitterSash(wxWindow *win, - wxDC& dc, + wxDC& WXUNUSED(dc), const wxSize& size, wxCoord position, wxOrientation orient, - int WXUNUSED_IN_GTK1(flags)) + int WXUNUSED(flags)) { if ( !win->m_wxwindow->window ) { @@ -263,24 +195,31 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, return; } + wxCoord full_size = GetGtkSplitterFullSize(); + // are we drawing vertical or horizontal splitter? const bool isVert = orient == wxVERTICAL; GdkRectangle rect; +#if USE_ERASE_RECT GdkRectangle erase_rect; +#endif + if ( isVert ) { int h = win->GetClientSize().GetHeight(); rect.x = position; rect.y = 0; - rect.width = SASH_FULL_SIZE; + rect.width = full_size; rect.height = h; +#if USE_ERASE_RECT erase_rect.x = position; erase_rect.y = 0; - erase_rect.width = SASH_FULL_SIZE; + erase_rect.width = full_size; erase_rect.height = h; +#endif } else // horz { @@ -288,19 +227,20 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, rect.x = 0; rect.y = position; - rect.height = SASH_FULL_SIZE; + rect.height = full_size; rect.width = w; +#if USE_ERASE_RECT erase_rect.y = position; erase_rect.x = 0; - erase_rect.height = SASH_FULL_SIZE; + erase_rect.height = full_size; erase_rect.width = w; +#endif } - // we must erase everything first, otherwise the garbage from the old sash - // is left when dragging it - // - // TODO: is this the right way to draw themed background? +#if USE_ERASE_RECT + // we must erase everything first, otherwise the garbage + // from the old sash is left when dragging it gtk_paint_flat_box ( win->m_wxwindow->style, @@ -309,30 +249,14 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, GTK_SHADOW_NONE, NULL, win->m_wxwindow, - (char *)"base", // const_cast + (char *)"viewportbin", // const_cast erase_rect.x, erase_rect.y, erase_rect.width, erase_rect.height ); +#endif -#ifdef __WXGTK20__ - gtk_paint_handle - ( - win->m_wxwindow->style, - GTK_PIZZA(win->m_wxwindow)->bin_window, - flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL, - GTK_SHADOW_NONE, - NULL /* no clipping */, - win->m_wxwindow, - "paned", - rect.x, - rect.y, - rect.width, - rect.height, - !isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL - ); -#else // GTK+ 1.x // leave some margin before sash itself position += SASH_MARGIN / 2; @@ -370,29 +294,43 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win, isVert ? size.y - 2*SASH_SIZE : position, SASH_SIZE, SASH_SIZE ); -#endif // GTK+ 2.x/1.x } -void wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, - wxDC& dc, - const wxRect& rect, - int flags) +void +wxRendererGTK::DrawDropArrow(wxWindow *WXUNUSED(win), + wxDC& dc, + const wxRect& rect, + int flags) { GtkWidget *button = GetButtonWidget(); - // device context must inherit from wxWindowDC - // (so it must be wxClientDC, wxMemoryDC or wxPaintDC) - wxWindowDC& wdc = (wxWindowDC&)dc; - - // only doing debug-time checking here (it should probably be enough) - wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); + // If we give GTK_PIZZA(win->m_wxwindow)->bin_window as + // a window for gtk_paint_xxx function, then it won't + // work for wxMemoryDC. So that is why we assume wxDC + // is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC + // are derived from it) and use its m_window. + GdkWindow* gdk_window = dc.GetGDKWindow(); + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + + // draw arrow so that there is even space horizontally + // on both sides + int arrowX = rect.width/4 + 1; + int arrowWidth = rect.width - (arrowX*2); + + // scale arrow's height accoording to the width + int arrowHeight = rect.width/3; + int arrowY = (rect.height-arrowHeight)/2 + + ((rect.height-arrowHeight) & 1); GtkStateType state; - if ( flags & wxCONTROL_CURRENT ) - state = GTK_STATE_PRELIGHT; + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; else if ( flags & wxCONTROL_DISABLED ) state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; else state = GTK_STATE_NORMAL; @@ -400,7 +338,7 @@ void wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, gtk_paint_arrow ( button->style, - wdc.m_window, + gdk_window, state, flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, @@ -408,7 +346,51 @@ void wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, "arrow", GTK_ARROW_DOWN, FALSE, - rect.x + 1, rect.y + 1, rect.width - 2, rect.height - 2 + rect.x + arrowX, + rect.y + arrowY, + arrowWidth, + arrowHeight ); } +void +wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + GtkWidget *button = GetButtonWidget(); + + // for reason why we do this, see DrawDropArrow + GdkWindow* gdk_window = dc.GetGDKWindow(); + wxASSERT_MSG( gdk_window, + wxT("cannot use wxRendererNative on wxDC of this type") ); + + // draw button + GtkStateType state; + + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; + else if ( flags & wxCONTROL_DISABLED ) + state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else + state = GTK_STATE_NORMAL; + + gtk_paint_box + ( + button->style, + gdk_window, + state, + flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, + NULL, + button, + "button", + rect.x, rect.y, rect.width, rect.height + ); + + // draw arrow on button + DrawDropArrow(win,dc,rect,flags); + +}