X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/83901ec20cbd8a133c2c9e965a7880a3d17aef89..cd318cd31b8fd9876af7ba5f4878b90f446bd0f5:/src/mac/toplevel.cpp diff --git a/src/mac/toplevel.cpp b/src/mac/toplevel.cpp index a4b965bcbf..84fe9d8cc9 100644 --- a/src/mac/toplevel.cpp +++ b/src/mac/toplevel.cpp @@ -242,7 +242,7 @@ static pascal OSStatus KeyboardEventHandler( EventHandlerCallRef handler , Event return result ; } -static pascal OSStatus MouseEventHandler( EventHandlerCallRef handler , EventRef event , void *data ) +pascal OSStatus MouseEventHandler( EventHandlerCallRef handler , EventRef event , void *data ) { OSStatus result = eventNotHandledErr ; @@ -264,10 +264,18 @@ static pascal OSStatus MouseEventHandler( EventHandlerCallRef handler , EventRef if ( button == 0 || GetEventKind( event ) == kEventMouseUp ) modifiers += btnState ; + // temporary hack to support true two button mouse + if ( button == kEventMouseButtonSecondary ) + { + modifiers |= controlKey ; + } WindowRef window ; short windowPart = ::FindWindow(point, &window); - if ( IsWindowActive(window) && windowPart == inContent ) + // either we really are active or we are capturing mouse events + + if ( (IsWindowActive(window) && windowPart == inContent) || + (wxTheApp->s_captureWindow && wxTheApp->s_captureWindow->MacGetTopLevelWindow() == toplevelWindow) ) { switch ( GetEventKind( event ) ) { @@ -421,6 +429,8 @@ DEFINE_ONE_SHOT_HANDLER_GETTER( wxMacWindowEventHandler ) wxList *wxWinMacWindowList = NULL; wxTopLevelWindowMac *wxFindWinFromMacWindow(WXWindow inWindowRef) { + if ( wxWinMacWindowList == NULL ) + return NULL ; wxNode *node = wxWinMacWindowList->Find((long)inWindowRef); if (!node) return NULL; @@ -1065,19 +1075,20 @@ void wxTopLevelWindowMac::DoMoveWindow(int x, int y, int width, int height) { m_x = actualX ; m_y = actualY ; - m_width = actualWidth ; - m_height = actualHeight ; if ( doMove ) ::MoveWindow((WindowRef)m_macWindow, m_x, m_y , false); // don't make frontmost + m_width = actualWidth ; + m_height = actualHeight ; + if ( doResize ) ::SizeWindow((WindowRef)m_macWindow, m_width, m_height , true); // the OS takes care of invalidating and erasing the new area so we only have to // take care of refreshing for full repaints - if ( doResize && !HasFlag(wxNO_FULL_REPAINT_ON_RESIZE) ) + if ( doResize && HasFlag(wxFULL_REPAINT_ON_RESIZE) ) Refresh() ;