X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8361bffa4ad4e9b8377c587e8e986caa989847f7..1fe91d709854883a7e38f9b6aad709b98cebe030:/include/wx/apptrait.h?ds=sidebyside diff --git a/include/wx/apptrait.h b/include/wx/apptrait.h index 7264604bd3..cbc3867147 100644 --- a/include/wx/apptrait.h +++ b/include/wx/apptrait.h @@ -30,7 +30,7 @@ class WXDLLIMPEXP_FWD_BASE wxString; class WXDLLIMPEXP_FWD_BASE wxTimer; class WXDLLIMPEXP_FWD_BASE wxTimerImpl; -class GSocketGUIFunctionsTable; +class wxSocketManager; // ---------------------------------------------------------------------------- @@ -116,13 +116,21 @@ public: virtual void RemoveFromPendingDelete(wxObject *object) = 0; #if wxUSE_SOCKETS - // return table of GUI callbacks for GSocket code or NULL in wxBase. This - // is needed because networking classes are in their own library and so - // they can't directly call GUI functions (the same net library can be - // used in both GUI and base apps). To complicate it further, GUI library - // ("wxCore") doesn't depend on networking library and so only a functions - // table can be passed around - virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0; + // this function is used by wxNet library to set the default socket manager + // to use: doing it like this allows us to keep all socket-related code in + // wxNet instead of having to pull it in wxBase itself as we'd have to do + // if we really implemented wxSocketManager here + // + // we don't take ownership of this pointer, it should have a lifetime + // greater than that of any socket (e.g. be a pointer to a static object) + static void SetDefaultSocketManager(wxSocketManager *manager) + { + ms_manager = manager; + } + + // return socket manager: this is usually different for console and GUI + // applications (although some ports use the same implementation for both) + virtual wxSocketManager *GetSocketManager() { return ms_manager; } #endif // create a new, port specific, instance of the event loop used by wxApp @@ -133,6 +141,11 @@ public: virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) = 0; #endif +#if wxUSE_THREADS + virtual void MutexGuiEnter(); + virtual void MutexGuiLeave(); +#endif + // functions returning port-specific information // ------------------------------------------------------------------------ @@ -140,7 +153,7 @@ public: // runtime (not compile-time) version. // returns wxPORT_BASE for console applications and one of the remaining // wxPORT_* values for GUI applications. - virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0; + virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const = 0; // return true if the port is using wxUniversal for the GUI, false if not virtual bool IsUsingUniversalWidgets() const = 0; @@ -168,6 +181,9 @@ protected: // utility function: returns the stack frame as a plain wxString virtual wxString GetAssertStackTrace(); #endif + +private: + static wxSocketManager *ms_manager; }; // ---------------------------------------------------------------------------- @@ -215,9 +231,6 @@ public: virtual wxFontMapper *CreateFontMapper(); #endif // wxUSE_FONTMAP virtual wxRendererNative *CreateRenderer(); -#if wxUSE_SOCKETS - virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable(); -#endif #ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg); @@ -228,7 +241,7 @@ public: virtual void RemoveFromPendingDelete(wxObject *object); // the GetToolkitVersion for console application is always the same - virtual wxPortId GetToolkitVersion(int *verMaj, int *verMin) const + virtual wxPortId GetToolkitVersion(int *verMaj = NULL, int *verMin = NULL) const { // no toolkits (wxBase is for console applications without GUI support) // NB: zero means "no toolkit", -1 means "not initialized yet" @@ -248,7 +261,7 @@ public: #if wxUSE_GUI -class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits +class WXDLLIMPEXP_CORE wxGUIAppTraitsBase : public wxAppTraits { public: #if wxUSE_LOG @@ -259,9 +272,6 @@ public: virtual wxFontMapper *CreateFontMapper(); #endif // wxUSE_FONTMAP virtual wxRendererNative *CreateRenderer(); -#if wxUSE_SOCKETS - virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable(); -#endif #ifdef __WXDEBUG__ virtual bool ShowAssertDialog(const wxString& msg);