X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/82e94f591f2638b07a4f28c096d94ec7e8571c20..fa6a837300efb9d295b889a8308b74537c9d8677:/docs/tech/tn0015.txt diff --git a/docs/tech/tn0015.txt b/docs/tech/tn0015.txt index 5575d2de90..167fc35735 100644 --- a/docs/tech/tn0015.txt +++ b/docs/tech/tn0015.txt @@ -1,4 +1,4 @@ - How to add new bitmaps to wxWindows UI elements + How to add new bitmaps to wxWidgets UI elements =============================================== 0. Introduction @@ -10,7 +10,7 @@ code. This was previously done either by including the bitmap in win32 resource file (include/wx/msw/wx.rc) or by including XPM files in the code. wxArtProvider should be used instead, to allow users to customize the look of -their wxWindows app. This technote is a detailed description of steps needed +their wxWidgets app. This technote is a detailed description of steps needed when adding new bitmap/icon. 1. Adding new resource @@ -77,10 +77,10 @@ client is wxART_OTHER you may write only ------------------- It is highly desirable to let the users know what stock bitmaps are available -in wxWindows. The "artprov" sample serves this purpose: it contains a browser +in wxWidgets. The "artprov" sample serves this purpose: it contains a browser dialog that displays all available art resources. -It has to be updated to accomodate for new bitmaps. Fortunately, this is +It has to be updated to accommodate for new bitmaps. Fortunately, this is trivial: open $(wx)/samples/artprov/artbrows.cpp in text editor and ART_ICON(wxART_MY_BITMAP) line to the FillBitmaps() function.