X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/82e94f591f2638b07a4f28c096d94ec7e8571c20..dd7d379ebc6d8f86faff623e0378c0f12bcc9601:/docs/tech/tn0015.txt

diff --git a/docs/tech/tn0015.txt b/docs/tech/tn0015.txt
index 5575d2de90..167fc35735 100644
--- a/docs/tech/tn0015.txt
+++ b/docs/tech/tn0015.txt
@@ -1,4 +1,4 @@
-                How to add new bitmaps to wxWindows UI elements
+                How to add new bitmaps to wxWidgets UI elements
                 ===============================================
 
 0. Introduction
@@ -10,7 +10,7 @@ code. This was previously done either by including the bitmap in win32
 resource file (include/wx/msw/wx.rc) or by including XPM files in the code.
 
 wxArtProvider should be used instead, to allow users to customize the look of
-their wxWindows app. This technote is a detailed description of steps needed
+their wxWidgets app. This technote is a detailed description of steps needed
 when adding new bitmap/icon.
 
 1. Adding new resource
@@ -77,10 +77,10 @@ client is wxART_OTHER you may write only
 -------------------
 
 It is highly desirable to let the users know what stock bitmaps are available
-in wxWindows. The "artprov" sample serves this purpose: it contains a browser
+in wxWidgets. The "artprov" sample serves this purpose: it contains a browser
 dialog that displays all available art resources.
 
-It has to be updated to accomodate for new bitmaps. Fortunately, this is
+It has to be updated to accommodate for new bitmaps. Fortunately, this is
 trivial: open $(wx)/samples/artprov/artbrows.cpp in text editor and
 ART_ICON(wxART_MY_BITMAP) line to the FillBitmaps() function.