X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/82c9f85ce5aceaa3aedac7e690070d5eff904e5b..18128cbb47b5775f20fb449dd34f36fa31776d51:/src/msw/toplevel.cpp?ds=sidebyside diff --git a/src/msw/toplevel.cpp b/src/msw/toplevel.cpp index 4af6483229..9ce65687c6 100644 --- a/src/msw/toplevel.cpp +++ b/src/msw/toplevel.cpp @@ -29,24 +29,43 @@ #endif #ifndef WX_PRECOMP + #include "wx/app.h" + #include "wx/toplevel.h" #include "wx/string.h" #include "wx/log.h" #include "wx/intl.h" + #include "wx/frame.h" + #include "wx/containr.h" // wxSetFocusToChild() #endif //WX_PRECOMP #include "wx/msw/private.h" +#include "wx/popupwin.h" + +#ifndef ICON_BIG + #define ICON_BIG 1 +#endif + +#ifndef ICON_SMALL + #define ICON_SMALL 0 +#endif + // ---------------------------------------------------------------------------- // stubs for missing functions under MicroWindows // ---------------------------------------------------------------------------- #ifdef __WXMICROWIN__ -static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return FALSE; } +// static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return FALSE; } static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return FALSE; } #endif // __WXMICROWIN__ +// NB: wxDlgProc must be defined here and not in dialog.cpp because the latter +// is not included by wxUniv build which does need wxDlgProc +LONG APIENTRY _EXPORT +wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); + // ---------------------------------------------------------------------------- // globals // ---------------------------------------------------------------------------- @@ -54,10 +73,20 @@ static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return FALSE; } // list of all frames and modeless dialogs wxWindowList wxModelessWindows; +// the name of the default wxWindows class +extern const wxChar *wxCanvasClassName; + +// the hidden parent for wxFRAME_NO_TASKBAR unowned frames +wxWindow *wxTopLevelWindowMSW::ms_hiddenParent = NULL; + // ============================================================================ // wxTopLevelWindowMSW implementation // ============================================================================ +BEGIN_EVENT_TABLE(wxTopLevelWindowMSW, wxTopLevelWindowBase) + EVT_ACTIVATE(wxTopLevelWindowMSW::OnActivate) +END_EVENT_TABLE() + // ---------------------------------------------------------------------------- // wxTopLevelWindowMSW creation // ---------------------------------------------------------------------------- @@ -66,6 +95,295 @@ void wxTopLevelWindowMSW::Init() { m_iconized = m_maximizeOnShow = FALSE; + + // unlike (almost?) all other windows, frames are created hidden + m_isShown = FALSE; + + // Data to save/restore when calling ShowFullScreen + m_fsStyle = 0; + m_fsOldWindowStyle = 0; + m_fsIsMaximized = FALSE; + m_fsIsShowing = FALSE; + + m_winLastFocused = (wxWindow *)NULL; +} + +WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const +{ + // let the base class deal with the common styles but fix the ones which + // don't make sense for us (we also deal with the borders ourselves) + WXDWORD msflags = wxWindow::MSWGetStyle + ( + (style & ~wxBORDER_MASK) | wxBORDER_NONE, exflags + ) & ~WS_CHILD; + + // first select the kind of window being created + // + // note that if we don't set WS_POPUP, Windows assumes WS_OVERLAPPED and + // creates a window with both caption and border, hence we also test it + // below in some other cases + if ( style & wxFRAME_TOOL_WINDOW ) + msflags |= WS_POPUP; + else + msflags |= WS_OVERLAPPED; + + // border and caption styles + if ( style & wxRESIZE_BORDER ) + msflags |= WS_THICKFRAME; + else if ( !(style & wxBORDER_NONE) ) + msflags |= WS_BORDER; + else + msflags |= WS_POPUP; + + if ( style & wxCAPTION ) + msflags |= WS_CAPTION; + else + msflags |= WS_POPUP; + + // next translate the individual flags + if ( style & wxMINIMIZE_BOX ) + msflags |= WS_MINIMIZEBOX; + if ( style & wxMAXIMIZE_BOX ) + msflags |= WS_MAXIMIZEBOX; + if ( style & wxSYSTEM_MENU ) + msflags |= WS_SYSMENU; + if ( style & wxMINIMIZE ) + msflags |= WS_MINIMIZE; + if ( style & wxMAXIMIZE ) + msflags |= WS_MAXIMIZE; + + // Keep this here because it saves recoding this function in wxTinyFrame +#if wxUSE_ITSY_BITSY && !defined(__WIN32__) + if ( style & wxTINY_CAPTION_VERT ) + msflags |= IBS_VERTCAPTION; + if ( style & wxTINY_CAPTION_HORIZ ) + msflags |= IBS_HORZCAPTION; +#else + if ( style & (wxTINY_CAPTION_VERT | wxTINY_CAPTION_HORIZ) ) + msflags |= WS_CAPTION; +#endif + + if ( exflags ) + { +#if !defined(__WIN16__) && !defined(__SC__) + if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) ) + { + if ( style & wxFRAME_TOOL_WINDOW ) + { + // create the palette-like window + *exflags |= WS_EX_TOOLWINDOW; + } + + // We have to solve 2 different problems here: + // + // 1. frames with wxFRAME_NO_TASKBAR flag shouldn't appear in the + // taskbar even if they don't have a parent + // + // 2. frames without this style should appear in the taskbar even + // if they're owned (Windows only puts non owned windows into + // the taskbar normally) + // + // The second one is solved here by using WS_EX_APPWINDOW flag, the + // first one is dealt with in our MSWGetParent() method + // implementation + if ( !(style & wxFRAME_NO_TASKBAR) && GetParent() ) + { + // need to force the frame to appear in the taskbar + *exflags |= WS_EX_APPWINDOW; + } + //else: nothing to do [here] + } +#endif // !Win16 + + if ( style & wxSTAY_ON_TOP ) + *exflags |= WS_EX_TOPMOST; + +#ifdef __WIN32__ + if ( GetExtraStyle() & wxFRAME_EX_CONTEXTHELP ) + *exflags |= WS_EX_CONTEXTHELP; +#endif // __WIN32__ + } + + return msflags; +} + +WXHWND wxTopLevelWindowMSW::MSWGetParent() const +{ + // for the frames without wxFRAME_FLOAT_ON_PARENT style we should use NULL + // parent HWND or it would be always on top of its parent which is not what + // we usually want (in fact, we only want it for frames with the + // wxFRAME_FLOAT_ON_PARENT flag) + wxWindow *parent; + if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) ) + { + parent = GetParent(); + + // this flag doesn't make sense then and will be ignored + wxASSERT_MSG( parent, + _T("wxFRAME_FLOAT_ON_PARENT but no parent?") ); + } + else // don't float on parent, must not be owned + { + parent = NULL; + } + + // now deal with the 2nd taskbar-related problem (see comments above in + // MSWGetStyle()) + if ( HasFlag(wxFRAME_NO_TASKBAR) && !parent ) + { + if ( !ms_hiddenParent ) + { + ms_hiddenParent = new wxTopLevelWindowMSW(NULL, -1, _T("")); + + // we shouldn't leave it in wxTopLevelWindows or we wouldn't + // terminate the app when the last user-created frame is deleted -- + // see ~wxTopLevelWindowMSW + wxTopLevelWindows.DeleteObject(ms_hiddenParent); + } + + parent = ms_hiddenParent; + } + + return parent ? parent->GetHWND() : WXHWND(NULL); +} + +bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate, + const wxString& title, + const wxPoint& pos, + const wxSize& size) +{ +#ifdef __WXMICROWIN__ + // no dialogs support under MicroWin yet + return CreateFrame(title, pos, size); +#else // !__WXMICROWIN__ + wxWindow *parent = GetParent(); + + // for the dialogs without wxDIALOG_NO_PARENT style, use the top level + // app window as parent - this avoids creating modal dialogs without + // parent + if ( !parent && !(GetWindowStyleFlag() & wxDIALOG_NO_PARENT) ) + { + parent = wxTheApp->GetTopWindow(); + + if ( parent ) + { + // don't use transient windows as parents, this is dangerous as it + // can lead to a crash if the parent is destroyed before the child + // + // also don't use the window which is currently hidden as then the + // dialog would be hidden as well + if ( (parent->GetExtraStyle() & wxWS_EX_TRANSIENT) || + !parent->IsShown() ) + { + parent = NULL; + } + } + } + + m_hWnd = (WXHWND)::CreateDialogIndirect + ( + wxGetInstance(), + (DLGTEMPLATE*)dlgTemplate, + parent ? GetHwndOf(parent) : NULL, + (DLGPROC)wxDlgProc + ); + + if ( !m_hWnd ) + { + wxFAIL_MSG(_("Failed to create dialog. Incorrect DLGTEMPLATE?")); + + wxLogSysError(_("Can't create dialog using memory template")); + + return FALSE; + } + + WXDWORD exflags; + (void)MSWGetCreateWindowFlags(&exflags); + + if ( exflags ) + { + ::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exflags); + ::SetWindowPos(GetHwnd(), NULL, 0, 0, 0, 0, + SWP_NOSIZE | + SWP_NOMOVE | + SWP_NOZORDER | + SWP_NOACTIVATE); + } + +#if defined(__WIN95__) + // For some reason, the system menu is activated when we use the + // WS_EX_CONTEXTHELP style, so let's set a reasonable icon + if ( exflags & WS_EX_CONTEXTHELP ) + { + wxFrame *winTop = wxDynamicCast(wxTheApp->GetTopWindow(), wxFrame); + if ( winTop ) + { + wxIcon icon = winTop->GetIcon(); + if ( icon.Ok() ) + { + ::SendMessage(GetHwnd(), WM_SETICON, + (WPARAM)TRUE, + (LPARAM)GetHiconOf(icon)); + } + } + } +#endif // __WIN95__ + + // move the dialog to its initial position without forcing repainting + int x, y, w, h; + if ( !MSWGetCreateWindowCoords(pos, size, x, y, w, h) ) + { + x = + w = (int)CW_USEDEFAULT; + } + + // we can't use CW_USEDEFAULT here as we're not calling CreateWindow() + // and passing CW_USEDEFAULT to MoveWindow() results in resizing the + // window to (0, 0) size which breaks quite a lot of things, e.g. the + // sizer calculation in wxSizer::Fit() + if ( w == (int)CW_USEDEFAULT ) + { + // the exact number doesn't matter, the dialog will be resized + // again soon anyhow but it should be big enough to allow + // calculation relying on "totalSize - clientSize > 0" work, i.e. + // at least greater than the title bar height + w = + h = 100; + } + + if ( x == (int)CW_USEDEFAULT ) + { + // centre it on the screen - what else can we do? + wxSize sizeDpy = wxGetDisplaySize(); + + x = (sizeDpy.x - w) / 2; + y = (sizeDpy.y - h) / 2; + } + + if ( !::MoveWindow(GetHwnd(), x, y, w, h, FALSE) ) + { + wxLogLastError(wxT("MoveWindow")); + } + + if ( !title.empty() ) + { + ::SetWindowText(GetHwnd(), title); + } + + SubclassWin(m_hWnd); + + return TRUE; +#endif // __WXMICROWIN__/!__WXMICROWIN__ +} + +bool wxTopLevelWindowMSW::CreateFrame(const wxString& title, + const wxPoint& pos, + const wxSize& size) +{ + WXDWORD exflags; + WXDWORD flags = MSWGetCreateWindowFlags(&exflags); + + return MSWCreate(wxCanvasClassName, title, pos, size, flags, exflags); } bool wxTopLevelWindowMSW::Create(wxWindow *parent, @@ -90,19 +408,83 @@ bool wxTopLevelWindowMSW::Create(wxWindow *parent, if ( parent ) parent->AddChild(this); - return TRUE; + if ( GetExtraStyle() & wxTOPLEVEL_EX_DIALOG ) + { + // we have different dialog templates to allows creation of dialogs + // with & without captions under MSWindows, resizeable or not (but a + // resizeable dialog always has caption - otherwise it would look too + // strange) + + // we need 3 additional WORDs for dialog menu, class and title (as we + // don't use DS_SETFONT we don't need the fourth WORD for the font) + static const int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3); + DLGTEMPLATE *dlgTemplate = (DLGTEMPLATE *)malloc(dlgsize); + memset(dlgTemplate, 0, dlgsize); + + // these values are arbitrary, they won't be used normally anyhow + dlgTemplate->x = 34; + dlgTemplate->y = 22; + dlgTemplate->cx = 144; + dlgTemplate->cy = 75; + + // reuse the code in MSWGetStyle() but correct the results slightly for + // the dialog + dlgTemplate->style = MSWGetStyle(style, NULL); + + // all dialogs are popups + dlgTemplate->style |= WS_POPUP; + + // force 3D-look if necessary, it looks impossibly ugly otherwise + if ( style & (wxRESIZE_BORDER | wxCAPTION) ) + dlgTemplate->style |= DS_MODALFRAME; + + bool ret = CreateDialog(dlgTemplate, title, pos, size); + free(dlgTemplate); + + return ret; + } + else // !dialog + { + return CreateFrame(title, pos, size); + } } wxTopLevelWindowMSW::~wxTopLevelWindowMSW() { + if ( this == ms_hiddenParent ) + { + // stop [infinite] recursion which would otherwise happen when we do + // "delete ms_hiddenParent" below + return; + } + wxTopLevelWindows.DeleteObject(this); if ( wxModelessWindows.Find(this) ) wxModelessWindows.DeleteObject(this); + // after destroying an owned window, Windows activates the next top level + // window in Z order but it may be different from our owner (to reproduce + // this simply Alt-TAB to another application and back before closing the + // owned frame) whereas we always want to yield activation to our parent + if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) ) + { + wxWindow *parent = GetParent(); + if ( parent ) + { + ::BringWindowToTop(GetHwndOf(parent)); + } + } + // If this is the last top-level window, exit. if ( wxTheApp && (wxTopLevelWindows.Number() == 0) ) { + if ( ms_hiddenParent ) + { + delete ms_hiddenParent; + ms_hiddenParent = NULL; + } + wxTheApp->SetTopWindow(NULL); if ( wxTheApp->GetExitOnFrameDelete() ) @@ -112,42 +494,6 @@ wxTopLevelWindowMSW::~wxTopLevelWindowMSW() } } -// ---------------------------------------------------------------------------- -// wxTopLevelWindowMSW geometry -// ---------------------------------------------------------------------------- - -void wxTopLevelWindowMSW::DoSetClientSize(int width, int height) -{ - HWND hWnd = GetHwnd(); - - RECT rectClient; - ::GetClientRect(hWnd, &rectClient); - - RECT rectTotal; - ::GetWindowRect(hWnd, &rectTotal); - - // Find the difference between the entire window (title bar and all) - // and the client area; add this to the new client size to move the - // window - width += rectTotal.right - rectTotal.left - rectClient.right; - height += rectTotal.bottom - rectTotal.top - rectClient.bottom; - - // note that calling GetClientAreaOrigin() takes the toolbar into account - wxPoint pt = GetClientAreaOrigin(); - width += pt.x; - height += pt.y; - - if ( !::MoveWindow(hWnd, rectTotal.left, rectTotal.top, - width, height, TRUE /* redraw */) ) - { - wxLogLastError(_T("MoveWindow")); - } - - wxSizeEvent event(wxSize(width, height), m_windowId); - event.SetEventObject(this); - (void)GetEventHandler()->ProcessEvent(event); -} - // ---------------------------------------------------------------------------- // wxTopLevelWindowMSW showing // ---------------------------------------------------------------------------- @@ -251,20 +597,208 @@ void wxTopLevelWindowMSW::Restore() DoShowWindow(SW_RESTORE); } +// ---------------------------------------------------------------------------- +// wxTopLevelWindowMSW fullscreen +// ---------------------------------------------------------------------------- + +bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style) +{ + if (show) + { + if (IsFullScreen()) + return FALSE; + + m_fsIsShowing = TRUE; + m_fsStyle = style; + + // zap the frame borders + + // save the 'normal' window style + m_fsOldWindowStyle = GetWindowLong((HWND)GetHWND(), GWL_STYLE); + + // save the old position, width & height, maximize state + m_fsOldSize = GetRect(); + m_fsIsMaximized = IsMaximized(); + + // decide which window style flags to turn off + LONG newStyle = m_fsOldWindowStyle; + LONG offFlags = 0; + + if (style & wxFULLSCREEN_NOBORDER) + offFlags |= WS_BORDER | WS_THICKFRAME; + if (style & wxFULLSCREEN_NOCAPTION) + offFlags |= (WS_CAPTION | WS_SYSMENU); + + newStyle &= (~offFlags); + + // change our window style to be compatible with full-screen mode + ::SetWindowLong((HWND)GetHWND(), GWL_STYLE, newStyle); + + // resize to the size of the desktop + int width, height; + + RECT rect = wxGetWindowRect(::GetDesktopWindow()); + width = rect.right - rect.left; + height = rect.bottom - rect.top; + + SetSize(width, height); + + // now flush the window style cache and actually go full-screen + SetWindowPos((HWND)GetHWND(), HWND_TOP, 0, 0, width, height, SWP_FRAMECHANGED); + + wxSizeEvent event(wxSize(width, height), GetId()); + GetEventHandler()->ProcessEvent(event); + + return TRUE; + } + else + { + if (!IsFullScreen()) + return FALSE; + + m_fsIsShowing = FALSE; + + Maximize(m_fsIsMaximized); + SetWindowLong((HWND)GetHWND(),GWL_STYLE, m_fsOldWindowStyle); + SetWindowPos((HWND)GetHWND(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y, + m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED); + + return TRUE; + } +} + // ---------------------------------------------------------------------------- // wxTopLevelWindowMSW misc // ---------------------------------------------------------------------------- void wxTopLevelWindowMSW::SetIcon(const wxIcon& icon) { - // this sets m_icon - wxTopLevelWindowBase::SetIcon(icon); + SetIcons( wxIconBundle( icon ) ); +} + +void wxTopLevelWindowMSW::SetIcons(const wxIconBundle& icons) +{ + wxTopLevelWindowBase::SetIcons(icons); #if defined(__WIN95__) && !defined(__WXMICROWIN__) - if ( m_icon.Ok() ) + const wxIcon& sml = icons.GetIcon( wxSize( 16, 16 ) ); + if( sml.Ok() && sml.GetWidth() == 16 && sml.GetHeight() == 16 ) { - ::SendMessage(GetHwnd(), WM_SETICON, - (WPARAM)TRUE, (LPARAM)GetHiconOf(m_icon)); + ::SendMessage( GetHwndOf( this ), WM_SETICON, ICON_SMALL, + (LPARAM)GetHiconOf(sml) ); + } + + const wxIcon& big = icons.GetIcon( wxSize( 32, 32 ) ); + if( big.Ok() && big.GetWidth() == 32 && big.GetHeight() == 32 ) + { + ::SendMessage( GetHwndOf( this ), WM_SETICON, ICON_BIG, + (LPARAM)GetHiconOf(big) ); } #endif // __WIN95__ } + +bool wxTopLevelWindowMSW::EnableCloseButton(bool enable) +{ +#ifndef __WXMICROWIN__ + // get system (a.k.a. window) menu + HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE /* get it */); + if ( !hmenu ) + { + wxLogLastError(_T("GetSystemMenu")); + + return FALSE; + } + + // enabling/disabling the close item from it also automatically + // disables/enables the close title bar button + if ( ::EnableMenuItem(hmenu, SC_CLOSE, + MF_BYCOMMAND | + (enable ? MF_ENABLED : MF_GRAYED)) == -1 ) + { + wxLogLastError(_T("EnableMenuItem(SC_CLOSE)")); + + return FALSE; + } + + // update appearance immediately + if ( !::DrawMenuBar(GetHwnd()) ) + { + wxLogLastError(_T("DrawMenuBar")); + } +#endif // !__WXMICROWIN__ + + return TRUE; +} + +// ---------------------------------------------------------------------------- +// wxTopLevelWindow event handling +// ---------------------------------------------------------------------------- + +// Default activation behaviour - set the focus for the first child +// subwindow found. +void wxTopLevelWindowMSW::OnActivate(wxActivateEvent& event) +{ + if ( event.GetActive() ) + { + // restore focus to the child which was last focused + wxLogTrace(_T("focus"), _T("wxTLW %08x activated."), m_hWnd); + + wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent() + : NULL; + if ( !parent ) + { + parent = this; + } + + wxSetFocusToChild(parent, &m_winLastFocused); + } + else // deactivating + { + // remember the last focused child if it is our child + m_winLastFocused = FindFocus(); + + // so we NULL it out if it's a child from some other frame + wxWindow *win = m_winLastFocused; + while ( win ) + { + if ( win->IsTopLevel() ) + { + if ( win != this ) + { + m_winLastFocused = NULL; + } + + break; + } + + win = win->GetParent(); + } + + wxLogTrace(_T("focus"), + _T("wxTLW %08x deactivated, last focused: %08x."), + m_hWnd, + m_winLastFocused ? GetHwndOf(m_winLastFocused) + : NULL); + + event.Skip(); + } +} + +// the DialogProc for all wxWindows dialogs +LONG APIENTRY _EXPORT +wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) +{ + switch ( message ) + { + case WM_INITDIALOG: + // for this message, returning TRUE tells system to set focus to + // the first control in the dialog box, but as we set the focus + // ourselves, we return FALSE from here as well, so fall through + + default: + // for all the other ones, FALSE means that we didn't process the + // message + return FALSE; + } +} +