X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/829a2e9521175cd943d671f16535242a467c4f91..b74077ace2413000c5556cbe0c41ab210ac12c54:/src/cocoa/window.mm diff --git a/src/cocoa/window.mm b/src/cocoa/window.mm index 13024b9f67..390d250a93 100644 --- a/src/cocoa/window.mm +++ b/src/cocoa/window.mm @@ -22,7 +22,11 @@ #include "wx/cocoa/autorelease.h" #include "wx/cocoa/string.h" +#include "wx/cocoa/trackingrectmanager.h" +#include "wx/mac/corefoundation/cfref.h" +#import +#import #include "wx/cocoa/objc/NSView.h" #import #import @@ -31,6 +35,7 @@ #import #import #import +#import // Turn this on to paint green over the dummy views for debugging #undef WXCOCOA_FILL_DUMMY_VIEW @@ -39,11 +44,30 @@ #import #endif //def WXCOCOA_FILL_DUMMY_VIEW +// STL list used by wxCocoaMouseMovedEventSynthesizer +#include + +/* NSComparisonResult is typedef'd as an enum pre-Leopard but typedef'd as + * NSInteger post-Leopard. Pre-Leopard the Cocoa toolkit expects a function + * returning int and not NSComparisonResult. Post-Leopard the Cocoa toolkit + * expects a function returning the new non-enum NSComparsionResult. + * Hence we create a typedef named CocoaWindowCompareFunctionResult. + */ +#if defined(NSINTEGER_DEFINED) +typedef NSComparisonResult CocoaWindowCompareFunctionResult; +#else +typedef int CocoaWindowCompareFunctionResult; +#endif + // A category for methods that are only present in Panther's SDK @interface NSView(wxNSViewPrePantherCompatibility) - (void)getRectsBeingDrawn:(const NSRect **)rects count:(int *)count; @end +// ======================================================================== +// Helper functions for converting to/from wxWidgets coordinates and a +// specified NSView's coordinate system. +// ======================================================================== NSPoint CocoaTransformNSViewBoundsToWx(NSView *nsview, NSPoint pointBounds) { wxCHECK_MSG(nsview, pointBounds, wxT("Need to have a Cocoa view to do translation")); @@ -96,6 +120,149 @@ NSRect CocoaTransformNSViewWxToBounds(NSView *nsview, NSRect rectWx) ); } +// ============================================================================ +// Screen coordinate helpers +// ============================================================================ + +/* +General observation about Cocoa screen coordinates: +It is documented that the first object of the [NSScreen screens] array is the screen with the menubar. + +It is not documented (but true as far as I can tell) that (0,0) in Cocoa screen coordinates is always +the BOTTOM-right corner of this screen. Recall that Cocoa uses cartesian coordinates so y-increase is up. + +It isn't clearly documented but visibleFrame returns a rectangle in screen coordinates, not a rectangle +relative to that screen's frame. The only real way to test this is to configure two screens one atop +the other such that the menubar screen is on top. The Dock at the bottom of the screen will then +eat into the visibleFrame of screen 1 by incrementing it's y-origin. Thus if you arrange two +1920x1200 screens top/bottom then screen 1 (the bottom screen) will have frame origin (0,-1200) and +visibleFrame origin (0,-1149) which is exactly 51 pixels higher than the full frame origin. + +In wxCocoa, we somewhat arbitrarily declare that wx (0,0) is the TOP-left of screen 0's frame (the entire screen). +However, this isn't entirely arbitrary because the Quartz Display Services (CGDisplay) uses this same scheme. +This works out nicely because wxCocoa's wxDisplay is implemented using Quartz Display Services instead of NSScreen. +*/ + +namespace { // file namespace + +class wxCocoaPrivateScreenCoordinateTransformer +{ + DECLARE_NO_COPY_CLASS(wxCocoaPrivateScreenCoordinateTransformer) +public: + wxCocoaPrivateScreenCoordinateTransformer(); + ~wxCocoaPrivateScreenCoordinateTransformer(); + wxPoint OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame); + NSPoint OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible); + +protected: + NSScreen *m_screenZero; + NSRect m_screenZeroFrame; +}; + +// NOTE: This is intended to be a short-lived object. A future enhancment might +// make it a global and reconfigure it upon some notification that the screen layout +// has changed. +inline wxCocoaPrivateScreenCoordinateTransformer::wxCocoaPrivateScreenCoordinateTransformer() +{ + NSArray *screens = [NSScreen screens]; + + [screens retain]; + + m_screenZero = nil; + if(screens != nil && [screens count] > 0) + m_screenZero = [[screens objectAtIndex:0] retain]; + + [screens release]; + + if(m_screenZero != nil) + m_screenZeroFrame = [m_screenZero frame]; + else + { + wxLogWarning(wxT("Can't translate to/from wx screen coordinates and Cocoa screen coordinates")); + // Just blindly assume 1024x768 so that at least we can sort of flip things around into + // Cocoa coordinates. + // NOTE: Theoretically this case should never happen anyway. + m_screenZeroFrame = NSMakeRect(0,0,1024,768); + } +} + +inline wxCocoaPrivateScreenCoordinateTransformer::~wxCocoaPrivateScreenCoordinateTransformer() +{ + [m_screenZero release]; + m_screenZero = nil; +} + +inline wxPoint wxCocoaPrivateScreenCoordinateTransformer::OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame) +{ + // x and y are in wx screen coordinates which we're going to arbitrarily define such that + // (0,0) is the TOP-left of screen 0 (the one with the menubar) + // NOTE WELL: This means that (0,0) is _NOT_ an appropriate position for a window. + + wxPoint theWxOrigin; + + // Working in Cocoa's screen coordinates we must realize that the x coordinate we want is + // the distance between the left side (origin.x) of the window's frame and the left side of + // screen zero's frame. + theWxOrigin.x = windowFrame.origin.x - m_screenZeroFrame.origin.x; + + // Working in Cocoa's screen coordinates we must realize that the y coordinate we want is + // actually the distance between the top-left of the screen zero frame and the top-left + // of the window's frame. + + theWxOrigin.y = (m_screenZeroFrame.origin.y + m_screenZeroFrame.size.height) - (windowFrame.origin.y + windowFrame.size.height); + + return theWxOrigin; +} + +inline NSPoint wxCocoaPrivateScreenCoordinateTransformer::OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible) +{ + NSPoint theCocoaOrigin; + + // The position is in wx screen coordinates which we're going to arbitrarily define such that + // (0,0) is the TOP-left of screen 0 (the one with the menubar) + + // NOTE: The usable rectangle is smaller and hence we have the keepOriginVisible flag + // which will move the origin downward and/or left as necessary if the origin is + // inside the screen0 rectangle (i.e. x/y >= 0 in wx coordinates) and outside the + // visible frame (i.e. x/y < the top/left of the screen0 visible frame in wx coordinates) + // We don't munge origin coordinates < 0 because it actually is possible that the menubar is on + // the top of the bottom screen and thus that origin is completely valid! + if(keepOriginVisible && (m_screenZero != nil)) + { + // Do al of this in wx coordinates because it's far simpler since we're dealing with top/left points + wxPoint visibleOrigin = OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates([m_screenZero visibleFrame]); + if(x >= 0 && x < visibleOrigin.x) + x = visibleOrigin.x; + if(y >= 0 && y < visibleOrigin.y) + y = visibleOrigin.y; + } + + // The x coordinate is simple as it's just relative to screen zero's frame + theCocoaOrigin.x = m_screenZeroFrame.origin.x + x; + // Working in Cocoa's coordinates think to start at the bottom of screen zero's frame and add + // the height of that rect which gives us the coordinate for the top of the visible rect. Now realize that + // the wx coordinates are flipped so if y is say 10 then we want to be 10 pixels down from that and thus + // we subtract y. But then we still need to take into account the size of the window which is h and subtract + // that to get the bottom-left origin of the rectangle. + theCocoaOrigin.y = m_screenZeroFrame.origin.y + m_screenZeroFrame.size.height - y - height; + + return theCocoaOrigin; +} + +} // namespace + +wxPoint wxWindowCocoa::OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame) +{ + wxCocoaPrivateScreenCoordinateTransformer transformer; + return transformer.OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(windowFrame); +} + +NSPoint wxWindowCocoa::OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible) +{ + wxCocoaPrivateScreenCoordinateTransformer transformer; + return transformer.OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(x,y,width,height,keepOriginVisible); +} + // ======================================================================== // wxWindowCocoaHider // ======================================================================== @@ -110,6 +277,7 @@ protected: wxWindowCocoa *m_owner; WX_NSView m_dummyNSView; virtual void Cocoa_FrameChanged(void); + virtual void Cocoa_synthesizeMouseMoved(void) {} #ifdef WXCOCOA_FILL_DUMMY_VIEW virtual bool Cocoa_drawRect(const NSRect& rect); #endif //def WXCOCOA_FILL_DUMMY_VIEW @@ -135,6 +303,7 @@ protected: wxWindowCocoa *m_owner; WX_NSScrollView m_cocoaNSScrollView; virtual void Cocoa_FrameChanged(void); + virtual void Cocoa_synthesizeMouseMoved(void) {} private: wxWindowCocoaScrollView(); }; @@ -145,6 +314,7 @@ private: @interface wxDummyNSView : NSView - (NSView *)hitTest:(NSPoint)aPoint; @end +WX_DECLARE_GET_OBJC_CLASS(wxDummyNSView,NSView) @implementation wxDummyNSView : NSView - (NSView *)hitTest:(NSPoint)aPoint @@ -153,6 +323,7 @@ private: } @end +WX_IMPLEMENT_GET_OBJC_CLASS(wxDummyNSView,NSView) // ======================================================================== // wxWindowCocoaHider @@ -162,7 +333,7 @@ wxWindowCocoaHider::wxWindowCocoaHider(wxWindow *owner) { wxASSERT(owner); wxASSERT(owner->GetNSViewForHiding()); - m_dummyNSView = [[wxDummyNSView alloc] + m_dummyNSView = [[WX_GET_OBJC_CLASS(wxDummyNSView) alloc] initWithFrame:[owner->GetNSViewForHiding() frame]]; [m_dummyNSView setAutoresizingMask: [owner->GetNSViewForHiding() autoresizingMask]]; AssociateNSView(m_dummyNSView); @@ -199,6 +370,7 @@ bool wxWindowCocoaHider::Cocoa_drawRect(const NSRect& rect) @interface wxFlippedNSClipView : NSClipView - (BOOL)isFlipped; @end +WX_DECLARE_GET_OBJC_CLASS(wxFlippedNSClipView,NSClipView) @implementation wxFlippedNSClipView : NSClipView - (BOOL)isFlipped @@ -207,6 +379,7 @@ bool wxWindowCocoaHider::Cocoa_drawRect(const NSRect& rect) } @end +WX_IMPLEMENT_GET_OBJC_CLASS(wxFlippedNSClipView,NSClipView) // ======================================================================== // wxWindowCocoaScrollView @@ -223,7 +396,7 @@ wxWindowCocoaScrollView::wxWindowCocoaScrollView(wxWindow *owner) /* Replace the default NSClipView with a flipped one. This ensures scrolling is "pinned" to the top-left instead of bottom-right. */ - NSClipView *flippedClip = [[wxFlippedNSClipView alloc] + NSClipView *flippedClip = [[WX_GET_OBJC_CLASS(wxFlippedNSClipView) alloc] initWithFrame: [[m_cocoaNSScrollView contentView] frame]]; [m_cocoaNSScrollView setContentView:flippedClip]; [flippedClip release]; @@ -313,6 +486,7 @@ void wxWindowCocoa::Init() m_wxCocoaScrollView = NULL; m_isBeingDeleted = false; m_isInPaint = false; + m_visibleTrackingRectManager = NULL; } // Constructor @@ -327,7 +501,7 @@ bool wxWindow::Create(wxWindow *parent, wxWindowID winid, // TODO: create the window m_cocoaNSView = NULL; - SetNSView([[WXNSView alloc] initWithFrame: MakeDefaultNSRect(size)]); + SetNSView([[WX_GET_OBJC_CLASS(WXNSView) alloc] initWithFrame: MakeDefaultNSRect(size)]); [m_cocoaNSView release]; if (m_parent) @@ -359,6 +533,9 @@ wxWindow::~wxWindow() void wxWindowCocoa::CocoaAddChild(wxWindowCocoa *child) { + // Pool here due to lack of one during wx init phase + wxAutoNSAutoreleasePool pool; + NSView *childView = child->GetNSViewForSuperview(); wxASSERT(childView); @@ -373,6 +550,10 @@ void wxWindowCocoa::CocoaRemoveFromParent(void) void wxWindowCocoa::SetNSView(WX_NSView cocoaNSView) { + // Clear the visible area tracking rect if we have one. + delete m_visibleTrackingRectManager; + m_visibleTrackingRectManager = NULL; + bool need_debug = cocoaNSView || m_cocoaNSView; if(need_debug) wxLogTrace(wxTRACE_COCOA_RetainRelease,wxT("wxWindowCocoa=%p::SetNSView [m_cocoaNSView=%p retainCount]=%d"),this,m_cocoaNSView,[m_cocoaNSView retainCount]); DisassociateNSView(m_cocoaNSView); @@ -445,7 +626,7 @@ bool wxWindowCocoa::Cocoa_drawRect(const NSRect &rect) // Set m_updateRegion const NSRect *rects = ▭ // The bounding box of the region - int countRects = 1; + NSInteger countRects = 1; // Try replacing the larger rectangle with a list of smaller ones: if ([GetNSView() respondsToSelector:@selector(getRectsBeingDrawn:count:)]) [GetNSView() getRectsBeingDrawn:&rects count:&countRects]; @@ -491,18 +672,65 @@ bool wxWindowCocoa::Cocoa_mouseMoved(WX_NSEvent theEvent) { wxMouseEvent event(wxEVT_MOTION); InitMouseEvent(event,theEvent); - wxLogTrace(wxTRACE_COCOA,wxT("Mouse Drag @%d,%d"),event.m_x,event.m_y); + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::Cocoa_mouseMoved @%d,%d"),this,event.m_x,event.m_y); return GetEventHandler()->ProcessEvent(event); } +void wxWindowCocoa::Cocoa_synthesizeMouseMoved() +{ + wxMouseEvent event(wxEVT_MOTION); + NSWindow *window = [GetNSView() window]; + NSPoint locationInWindow = [window mouseLocationOutsideOfEventStream]; + NSPoint cocoaPoint = [m_cocoaNSView convertPoint:locationInWindow fromView:nil]; + + NSPoint pointWx = CocoaTransformBoundsToWx(cocoaPoint); + // FIXME: Should we be adjusting for client area origin? + const wxPoint &clientorigin = GetClientAreaOrigin(); + event.m_x = (wxCoord)pointWx.x - clientorigin.x; + event.m_y = (wxCoord)pointWx.y - clientorigin.y; + + // TODO: Handle shift, control, alt, meta flags + event.SetEventObject(this); + event.SetId(GetId()); + + wxLogTrace(wxTRACE_COCOA,wxT("wxwin=%p Synthesized Mouse Moved @%d,%d"),this,event.m_x,event.m_y); + GetEventHandler()->ProcessEvent(event); +} + bool wxWindowCocoa::Cocoa_mouseEntered(WX_NSEvent theEvent) { - return false; + if(m_visibleTrackingRectManager != NULL && m_visibleTrackingRectManager->IsOwnerOfEvent(theEvent)) + { + m_visibleTrackingRectManager->BeginSynthesizingEvents(); + + // Although we synthesize the mouse moved events we don't poll for them but rather send them only when + // some other event comes in. That other event is (guess what) mouse moved events that will be sent + // to the NSWindow which will forward them on to the first responder. We are not likely to be the + // first responder, so the mouseMoved: events are effectively discarded. + [[GetNSView() window] setAcceptsMouseMovedEvents:YES]; + + wxMouseEvent event(wxEVT_ENTER_WINDOW); + InitMouseEvent(event,theEvent); + wxLogTrace(wxTRACE_COCOA_TrackingRect,wxT("wxwin=%p Mouse Entered TR#%d @%d,%d"),this,[theEvent trackingNumber], event.m_x,event.m_y); + return GetEventHandler()->ProcessEvent(event); + } + else + return false; } bool wxWindowCocoa::Cocoa_mouseExited(WX_NSEvent theEvent) { - return false; + if(m_visibleTrackingRectManager != NULL && m_visibleTrackingRectManager->IsOwnerOfEvent(theEvent)) + { + m_visibleTrackingRectManager->StopSynthesizingEvents(); + + wxMouseEvent event(wxEVT_LEAVE_WINDOW); + InitMouseEvent(event,theEvent); + wxLogTrace(wxTRACE_COCOA_TrackingRect,wxT("wxwin=%p Mouse Exited TR#%d @%d,%d"),this,[theEvent trackingNumber],event.m_x,event.m_y); + return GetEventHandler()->ProcessEvent(event); + } + else + return false; } bool wxWindowCocoa::Cocoa_mouseDown(WX_NSEvent theEvent) @@ -572,7 +800,9 @@ bool wxWindowCocoa::Cocoa_otherMouseUp(WX_NSEvent theEvent) void wxWindowCocoa::Cocoa_FrameChanged(void) { - wxLogTrace(wxTRACE_COCOA,wxT("Cocoa_FrameChanged")); + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::Cocoa_FrameChanged"),this); + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->RebuildTrackingRect(); wxSizeEvent event(GetSize(), m_windowId); event.SetEventObject(this); GetEventHandler()->ProcessEvent(event); @@ -580,6 +810,23 @@ void wxWindowCocoa::Cocoa_FrameChanged(void) bool wxWindowCocoa::Cocoa_resetCursorRects() { + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::Cocoa_resetCursorRects"),this); + + // When we are called there may be a queued tracking rect event (mouse entered or exited) and + // we won't know it. A specific example is wxGenericHyperlinkCtrl changing the cursor from its + // mouse exited event. If the control happens to share the edge with its parent window which is + // also tracking mouse events then Cocoa receives two mouse exited events from the window server. + // The first one will cause wxGenericHyperlinkCtrl to call wxWindow::SetCursor which will + // invaildate the cursor rect causing Cocoa to schedule cursor rect reset with the run loop + // which willl in turn call us before exiting for the next user event. + + // If we are the parent window then rebuilding our tracking rectangle will cause us to miss + // our mouse exited event because the already queued event will have the old tracking rect + // tag. The simple solution is to only rebuild our tracking rect if we need to. + + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->RebuildTrackingRectIfNeeded(); + if(!m_cursor.GetNSCursor()) return false; @@ -588,6 +835,41 @@ bool wxWindowCocoa::Cocoa_resetCursorRects() return true; } +bool wxWindowCocoa::SetCursor(const wxCursor &cursor) +{ + if(!wxWindowBase::SetCursor(cursor)) + return false; + + // Set up the cursor rect so that invalidateCursorRectsForView: will destroy it. + // If we don't do this then Cocoa thinks (rightly) that we don't have any cursor + // rects and thus won't ever call resetCursorRects. + [GetNSView() addCursorRect: [GetNSView() visibleRect] cursor: m_cursor.GetNSCursor()]; + + // Invalidate the cursor rects so the cursor will change + // Note that it is not enough to remove the old one (if any) and add the new one. + // For the rects to work properly, Cocoa itself must call resetCursorRects. + [[GetNSView() window] invalidateCursorRectsForView:GetNSView()]; + return true; +} + +bool wxWindowCocoa::Cocoa_viewDidMoveToWindow() +{ + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::viewDidMoveToWindow"),this); + // Set up new tracking rects. I am reasonably sure the new window must be set before doing this. + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->BuildTrackingRect(); + return false; +} + +bool wxWindowCocoa::Cocoa_viewWillMoveToWindow(WX_NSWindow newWindow) +{ + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::viewWillMoveToWindow:%p"),this, newWindow); + // Clear tracking rects. It is imperative this be done before the new window is set. + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->ClearTrackingRect(); + return false; +} + bool wxWindow::Close(bool force) { // The only reason this function exists is that it is virtual and @@ -800,12 +1082,49 @@ void wxWindow::DoReleaseMouse() void wxWindow::DoScreenToClient(int *x, int *y) const { - // TODO + // Point in cocoa screen coordinates: + NSPoint cocoaScreenPoint = OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(x!=NULL?*x:0, y!=NULL?*y:0, 0, 0, false); + NSView *clientView = const_cast(this)->GetNSView(); + NSWindow *theWindow = [clientView window]; + + // Point in window's base coordinate system: + NSPoint windowPoint = [theWindow convertScreenToBase:cocoaScreenPoint]; + // Point in view's bounds coordinate system + NSPoint boundsPoint = [clientView convertPoint:windowPoint fromView:nil]; + // Point in wx client coordinates: + NSPoint theWxClientPoint = CocoaTransformNSViewBoundsToWx(clientView, boundsPoint); + if(x!=NULL) + *x = theWxClientPoint.x; + if(y!=NULL) + *y = theWxClientPoint.y; } void wxWindow::DoClientToScreen(int *x, int *y) const { - // TODO + // Point in wx client coordinates + NSPoint theWxClientPoint = NSMakePoint(x!=NULL?*x:0, y!=NULL?*y:0); + + NSView *clientView = const_cast(this)->GetNSView(); + + // Point in the view's bounds coordinate system + NSPoint boundsPoint = CocoaTransformNSViewWxToBounds(clientView, theWxClientPoint); + + // Point in the window's base coordinate system + NSPoint windowPoint = [clientView convertPoint:boundsPoint toView:nil]; + + NSWindow *theWindow = [clientView window]; + // Point in Cocoa's screen coordinates + NSPoint screenPoint = [theWindow convertBaseToScreen:windowPoint]; + + // Act as though this was the origin of a 0x0 rectangle + NSRect screenPointRect = NSMakeRect(screenPoint.x, screenPoint.y, 0, 0); + + // Convert that rectangle to wx coordinates + wxPoint theWxScreenPoint = OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(screenPointRect); + if(*x) + *x = theWxScreenPoint.x; + if(*y) + *y = theWxScreenPoint.y; } // Get size *available for subwindows* i.e. excluding menu bar etc. @@ -833,25 +1152,26 @@ void wxWindow::CocoaSetWxWindowSize(int width, int height) void wxWindow::SetLabel(const wxString& WXUNUSED(label)) { - // TODO + // Intentional no-op. } wxString wxWindow::GetLabel() const { - // TODO + // General Get/Set of labels is implemented in wxControlBase + wxLogDebug(wxT("wxWindow::GetLabel: Should be overridden if needed.")); return wxEmptyString; } int wxWindow::GetCharHeight() const { // TODO - return 0; + return 10; } int wxWindow::GetCharWidth() const { // TODO - return 0; + return 5; } void wxWindow::GetTextExtent(const wxString& string, int *x, int *y, @@ -922,19 +1242,82 @@ void wxWindow::DoSetVirtualSize( int x, int y ) bool wxWindow::SetFont(const wxFont& font) { - // TODO - return true; + // FIXME: We may need to handle wx font inheritance. + return wxWindowBase::SetFont(font); } -static int CocoaRaiseWindowCompareFunction(id first, id second, void *target) +#if 0 // these are used when debugging the algorithm. +static char const * const comparisonresultStrings[] = +{ "<" +, "==" +, ">" +}; +#endif + +class CocoaWindowCompareContext +{ + DECLARE_NO_COPY_CLASS(CocoaWindowCompareContext) +public: + CocoaWindowCompareContext(); // Not implemented + CocoaWindowCompareContext(NSView *target, NSArray *subviews) + { + m_target = target; + // Cocoa sorts subviews in-place.. make a copy + m_subviews = [subviews copy]; + } + ~CocoaWindowCompareContext() + { // release the copy + [m_subviews release]; + } + NSView* target() + { return m_target; } + NSArray* subviews() + { return m_subviews; } + /* Helper function that returns the comparison based off of the original ordering */ + CocoaWindowCompareFunctionResult CompareUsingOriginalOrdering(id first, id second) + { + NSUInteger firstI = [m_subviews indexOfObjectIdenticalTo:first]; + NSUInteger secondI = [m_subviews indexOfObjectIdenticalTo:second]; + // NOTE: If either firstI or secondI is NSNotFound then it will be NSIntegerMax and thus will + // likely compare higher than the other view which is reasonable considering the only way that + // can happen is if the subview was added after our call to subviews but before the call to + // sortSubviewsUsingFunction:context:. Thus we don't bother checking. Particularly because + // that case should never occur anyway because that would imply a multi-threaded GUI call + // which is a big no-no with Cocoa. + + // Subviews are ordered from back to front meaning one that is already lower will have an lower index. + NSComparisonResult result = (firstI < secondI) + ? NSOrderedAscending /* -1 */ + : (firstI > secondI) + ? NSOrderedDescending /* 1 */ + : NSOrderedSame /* 0 */; + +#if 0 // Enable this if you need to debug the algorithm. + NSLog(@"%@ [%d] %s %@ [%d]\n", first, firstI, comparisonresultStrings[result+1], second, secondI); +#endif + return result; + } +private: + /* The subview we are trying to Raise or Lower */ + NSView *m_target; + /* A copy of the original array of subviews */ + NSArray *m_subviews; +}; + +/* Causes Cocoa to raise the target view to the top of the Z-Order by telling the sort function that + * the target view is always higher than every other view. When comparing two views neither of + * which is the target, it returns the correct response based on the original ordering + */ +static CocoaWindowCompareFunctionResult CocoaRaiseWindowCompareFunction(id first, id second, void *ctx) { + CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx; // first should be ordered higher - if(first==target) + if(first==compareContext->target()) return NSOrderedDescending; // second should be ordered higher - if(second==target) + if(second==compareContext->target()) return NSOrderedAscending; - return NSOrderedSame; + return compareContext->CompareUsingOriginalOrdering(first,second); } // Raise the window to the top of the Z order @@ -942,29 +1325,47 @@ void wxWindow::Raise() { // wxAutoNSAutoreleasePool pool; NSView *nsview = GetNSViewForSuperview(); - [[nsview superview] sortSubviewsUsingFunction: + NSView *superview = [nsview superview]; + CocoaWindowCompareContext compareContext(nsview, [superview subviews]); + + [superview sortSubviewsUsingFunction: CocoaRaiseWindowCompareFunction - context: nsview]; + context: &compareContext]; } -static int CocoaLowerWindowCompareFunction(id first, id second, void *target) +/* Causes Cocoa to lower the target view to the bottom of the Z-Order by telling the sort function that + * the target view is always lower than every other view. When comparing two views neither of + * which is the target, it returns the correct response based on the original ordering + */ +static CocoaWindowCompareFunctionResult CocoaLowerWindowCompareFunction(id first, id second, void *ctx) { + CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx; // first should be ordered lower - if(first==target) + if(first==compareContext->target()) return NSOrderedAscending; // second should be ordered lower - if(second==target) + if(second==compareContext->target()) return NSOrderedDescending; - return NSOrderedSame; + return compareContext->CompareUsingOriginalOrdering(first,second); } // Lower the window to the bottom of the Z order void wxWindow::Lower() { NSView *nsview = GetNSViewForSuperview(); - [[nsview superview] sortSubviewsUsingFunction: + NSView *superview = [nsview superview]; + CocoaWindowCompareContext compareContext(nsview, [superview subviews]); + +#if 0 + NSLog(@"Target:\n%@\n", nsview); + NSLog(@"Before:\n%@\n", compareContext.subviews()); +#endif + [superview sortSubviewsUsingFunction: CocoaLowerWindowCompareFunction - context: nsview]; + context: &compareContext]; +#if 0 + NSLog(@"After:\n%@\n", [superview subviews]); +#endif } bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) @@ -1031,3 +1432,229 @@ wxWindow* wxFindWindowAtPointer(wxPoint& pt) pt = wxGetMousePosition(); return NULL; } + +// ======================================================================== +// wxCocoaMouseMovedEventSynthesizer +// ======================================================================== + +#define wxTRACE_COCOA_MouseMovedSynthesizer wxT("COCOA_MouseMovedSynthesizer") + +/* This class registers one run loop observer to cover all windows registered with it. + * It will register the observer when the first view is registerd and unregister the + * observer when the last view is unregistered. + * It is instantiated as a static s_mouseMovedSynthesizer in this file although there + * is no reason it couldn't be instantiated multiple times. + */ +class wxCocoaMouseMovedEventSynthesizer +{ + DECLARE_NO_COPY_CLASS(wxCocoaMouseMovedEventSynthesizer) +public: + wxCocoaMouseMovedEventSynthesizer() + { m_lastScreenMouseLocation = NSZeroPoint; + } + ~wxCocoaMouseMovedEventSynthesizer(); + void RegisterWxCocoaView(wxCocoaNSView *aView); + void UnregisterWxCocoaView(wxCocoaNSView *aView); + void SynthesizeMouseMovedEvent(); + +protected: + void AddRunLoopObserver(); + void RemoveRunLoopObserver(); + wxCFRef m_runLoopObserver; + std::list m_registeredViews; + NSPoint m_lastScreenMouseLocation; + static void SynthesizeMouseMovedEvent(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info); +}; + +void wxCocoaMouseMovedEventSynthesizer::RegisterWxCocoaView(wxCocoaNSView *aView) +{ + m_registeredViews.push_back(aView); + wxLogTrace(wxTRACE_COCOA_MouseMovedSynthesizer, wxT("Registered wxCocoaNSView=%p"), aView); + + if(!m_registeredViews.empty() && m_runLoopObserver == NULL) + { + AddRunLoopObserver(); + } +} + +void wxCocoaMouseMovedEventSynthesizer::UnregisterWxCocoaView(wxCocoaNSView *aView) +{ + m_registeredViews.remove(aView); + wxLogTrace(wxTRACE_COCOA_MouseMovedSynthesizer, wxT("Unregistered wxCocoaNSView=%p"), aView); + if(m_registeredViews.empty() && m_runLoopObserver != NULL) + { + RemoveRunLoopObserver(); + } +} + +wxCocoaMouseMovedEventSynthesizer::~wxCocoaMouseMovedEventSynthesizer() +{ + if(!m_registeredViews.empty()) + { + // This means failure to clean up so we report on it as a debug message. + wxLogDebug(wxT("There are still %d wxCocoaNSView registered to receive mouse moved events at static destruction time"), m_registeredViews.size()); + m_registeredViews.clear(); + } + if(m_runLoopObserver != NULL) + { + // This should not occur unless m_registeredViews was not empty since the last object unregistered should have done this. + wxLogDebug(wxT("Removing run loop observer during static destruction time.")); + RemoveRunLoopObserver(); + } +} + +void wxCocoaMouseMovedEventSynthesizer::SynthesizeMouseMovedEvent(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info) +{ + reinterpret_cast(info)->SynthesizeMouseMovedEvent(); +} + +void wxCocoaMouseMovedEventSynthesizer::AddRunLoopObserver() +{ + CFRunLoopObserverContext observerContext = + { 0 + , this + , NULL + , NULL + , NULL + }; + + // The kCFRunLoopExit observation point is used such that we hook the run loop after it has already decided that + // it is going to exit which is generally for the purpose of letting the event loop process the next Cocoa event. + + // Executing our procedure within the run loop (e.g. kCFRunLoopBeforeWaiting which was used before) results + // in our observer procedure being called before the run loop has decided that it is going to return control to + // the Cocoa event loop. One major problem is uncovered by the wxGenericHyperlinkCtrl (consider this to be "user + // code") which changes the window's cursor and thus causes the cursor rectangle's to be invalidated. + + // Cocoa implements this invalidation using a delayed notification scheme whereby the resetCursorRects method + // won't be called until the CFRunLoop gets around to it. If the CFRunLoop has not yet exited then it will get + // around to it before letting the event loop do its work. This has some very odd effects on the way the + // newly created tracking rects function. In particular, we will often miss the mouseExited: message if the + // user flicks the mouse quickly enough such that the mouse is already outside of the tracking rect by the + // time the new one is built. + + // Observing from the kCFRunLoopExit point gives Cocoa's event loop an opportunity to chew some events before it cedes + // control back to the CFRunLoop, thus causing the delayed notifications to fire at an appropriate time and + // the mouseExited: message to be sent properly. + + m_runLoopObserver.reset(CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopExit, TRUE, 0, SynthesizeMouseMovedEvent, &observerContext)); + CFRunLoopAddObserver([[NSRunLoop currentRunLoop] getCFRunLoop], m_runLoopObserver, kCFRunLoopCommonModes); + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Added tracking rect run loop observer")); +} + +void wxCocoaMouseMovedEventSynthesizer::RemoveRunLoopObserver() +{ + CFRunLoopRemoveObserver([[NSRunLoop currentRunLoop] getCFRunLoop], m_runLoopObserver, kCFRunLoopCommonModes); + m_runLoopObserver.reset(); + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Removed tracking rect run loop observer")); +} + +void wxCocoaMouseMovedEventSynthesizer::SynthesizeMouseMovedEvent() +{ + NSPoint screenMouseLocation = [NSEvent mouseLocation]; + // Checking the last mouse location is done for a few reasons: + // 1. We are observing every iteration of the event loop so we'd be sending out a lot of extraneous events + // telling the app the mouse moved when the user hit a key for instance. + // 2. When handling the mouse moved event, user code can do something to the view which will cause Cocoa to + // call resetCursorRects. Cocoa does this by using a delayed notification which means the event loop gets + // pumped once which would mean that if we didn't check the mouse location we'd get into a never-ending + // loop causing the tracking rectangles to constantly be reset. + if(screenMouseLocation.x != m_lastScreenMouseLocation.x || screenMouseLocation.y != m_lastScreenMouseLocation.y) + { + m_lastScreenMouseLocation = screenMouseLocation; + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Synthesizing mouse moved at screen (%f,%f)"), screenMouseLocation.x, screenMouseLocation.y); + for(std::list::iterator i = m_registeredViews.begin(); i != m_registeredViews.end(); ++i) + { + (*i)->Cocoa_synthesizeMouseMoved(); + } + } +} + +// Singleton used for all views: +static wxCocoaMouseMovedEventSynthesizer s_mouseMovedSynthesizer; + +// ======================================================================== +// wxCocoaTrackingRectManager +// ======================================================================== + +wxCocoaTrackingRectManager::wxCocoaTrackingRectManager(wxWindow *window) +: m_window(window) +{ + m_isTrackingRectActive = false; + BuildTrackingRect(); +} + +void wxCocoaTrackingRectManager::ClearTrackingRect() +{ + if(m_isTrackingRectActive) + { + [m_window->GetNSView() removeTrackingRect:m_trackingRectTag]; + m_isTrackingRectActive = false; + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("%s@%p: Removed tracking rect #%d"), m_window->GetClassInfo()->GetClassName(), m_window, m_trackingRectTag); + } + // If we were doing periodic events we need to clear those too + StopSynthesizingEvents(); +} + +void wxCocoaTrackingRectManager::StopSynthesizingEvents() +{ + s_mouseMovedSynthesizer.UnregisterWxCocoaView(m_window); +} + +void wxCocoaTrackingRectManager::BuildTrackingRect() +{ + // Pool here due to lack of one during wx init phase + wxAutoNSAutoreleasePool pool; + + wxASSERT_MSG(!m_isTrackingRectActive, wxT("Tracking rect was not cleared")); + + NSView *theView = m_window->GetNSView(); + + if([theView window] != nil) + { + NSRect visibleRect = [theView visibleRect]; + + m_trackingRectTag = [theView addTrackingRect:visibleRect owner:theView userData:NULL assumeInside:NO]; + m_trackingRectInWindowCoordinates = [theView convertRect:visibleRect toView:nil]; + m_isTrackingRectActive = true; + + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("%s@%p: Added tracking rect #%d"), m_window->GetClassInfo()->GetClassName(), m_window, m_trackingRectTag); + } +} + +void wxCocoaTrackingRectManager::BeginSynthesizingEvents() +{ + s_mouseMovedSynthesizer.RegisterWxCocoaView(m_window); +} + +void wxCocoaTrackingRectManager::RebuildTrackingRectIfNeeded() +{ + if(m_isTrackingRectActive) + { + NSView *theView = m_window->GetNSView(); + NSRect currentRect = [theView convertRect:[theView visibleRect] toView:nil]; + if(NSEqualRects(m_trackingRectInWindowCoordinates,currentRect)) + { + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Ignored request to rebuild TR#%d"), m_trackingRectTag); + return; + } + } + RebuildTrackingRect(); +} + +void wxCocoaTrackingRectManager::RebuildTrackingRect() +{ + ClearTrackingRect(); + BuildTrackingRect(); +} + +wxCocoaTrackingRectManager::~wxCocoaTrackingRectManager() +{ + ClearTrackingRect(); +} + +bool wxCocoaTrackingRectManager::IsOwnerOfEvent(NSEvent *anEvent) +{ + return m_isTrackingRectActive && (m_trackingRectTag == [anEvent trackingNumber]); +} +