X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/829999103382273f642ddbcfd1537dfc9af13104..85136e3bf5dadf921652519e71da5db351fb3194:/docs/latex/wx/mouseevt.tex diff --git a/docs/latex/wx/mouseevt.tex b/docs/latex/wx/mouseevt.tex index 5fd98f88d1..8a6cfb7898 100644 --- a/docs/latex/wx/mouseevt.tex +++ b/docs/latex/wx/mouseevt.tex @@ -5,9 +5,12 @@ they include mouse buttons press and release events and mouse move events. All mouse events involving the buttons use {\tt wxMOUSE\_BTN\_LEFT} for the left mouse button, {\tt wxMOUSE\_BTN\_MIDDLE} for the middle one and -{\tt wxMOUSE\_BTN\_RIGHT} for the right one. Note that not all mice have a -middle button so a portable application should avoid relying on the events from -it. +{\tt wxMOUSE\_BTN\_RIGHT} for the right one. And if the system supports more +buttons, the \texttt{wxMOUSE\_BTN\_AUX1} and \texttt{wxMOUSE\_BTN\_AUX2} events +can also be generated. Note that not all mice have even a middle button so a +portable application should avoid relying on the events from it (but the right +button click can be emulated using the left mouse button with the control key +under Mac platforms with a single button mouse). For the \texttt{wxEVT\_ENTER\_WINDOW} and \texttt{wxEVT\_LEAVE\_WINDOW} events purposes, the mouse is considered to be inside the window if it is in the @@ -37,12 +40,17 @@ well. \wxheading{Derived from} -\helpref{wxEvent}{wxevent} +\helpref{wxEvent}{wxevent}\\ +\helpref{wxObject}{wxobject} \wxheading{Include files} +\wxheading{Library} + +\helpref{wxCore}{librarieslist} + \wxheading{Event table macros} To process a mouse event, use these event handler macros to direct input to member @@ -62,6 +70,12 @@ wouldn't get the focus.} \twocolitem{{\bf EVT\_RIGHT\_DOWN(func)}}{Process a wxEVT\_RIGHT\_DOWN event.} \twocolitem{{\bf EVT\_RIGHT\_UP(func)}}{Process a wxEVT\_RIGHT\_UP event.} \twocolitem{{\bf EVT\_RIGHT\_DCLICK(func)}}{Process a wxEVT\_RIGHT\_DCLICK event.} +\twocolitem{{\bf EVT\_MOUSE\_AUX1\_DOWN(func)}}{Process a wxEVT\_MOUSE\_AUX1\_DOWN event.} +\twocolitem{{\bf EVT\_MOUSE\_AUX1\_UP(func)}}{Process a wxEVT\_MOUSE\_AUX1\_UP event.} +\twocolitem{{\bf EVT\_MOUSE\_AUX1\_DCLICK(func)}}{Process a wxEVT\_MOUSE\_AUX1\_DCLICK event.} +\twocolitem{{\bf EVT\_MOUSE\_AUX2\_DOWN(func)}}{Process a wxEVT\_MOUSE\_AUX2\_DOWN event.} +\twocolitem{{\bf EVT\_MOUSE\_AUX2\_UP(func)}}{Process a wxEVT\_MOUSE\_AUX2\_UP event.} +\twocolitem{{\bf EVT\_MOUSE\_AUX2\_DCLICK(func)}}{Process a wxEVT\_MOUSE\_AUX2\_DCLICK event.} \twocolitem{{\bf EVT\_MOTION(func)}}{Process a wxEVT\_MOTION event.} \twocolitem{{\bf EVT\_ENTER\_WINDOW(func)}}{Process a wxEVT\_ENTER\_WINDOW event.} \twocolitem{{\bf EVT\_LEAVE\_WINDOW(func)}}{Process a wxEVT\_LEAVE\_WINDOW event.} @@ -177,6 +191,12 @@ Constructor. Valid event types are: \item {\bf wxEVT\_RIGHT\_DOWN} \item {\bf wxEVT\_RIGHT\_UP} \item {\bf wxEVT\_RIGHT\_DCLICK} +\item {\bf wxEVT\_MOUSE\_AUX1\_DOWN} +\item {\bf wxEVT\_MOUSE\_AUX1\_UP} +\item {\bf wxEVT\_MOUSE\_AUX1\_DCLICK} +\item {\bf wxEVT\_MOUSE\_AUX2\_DOWN} +\item {\bf wxEVT\_MOUSE\_AUX2\_UP} +\item {\bf wxEVT\_MOUSE\_AUX2\_DCLICK} \item {\bf wxEVT\_MOTION} \item {\bf wxEVT\_MOUSEWHEEL} \end{itemize} @@ -189,6 +209,64 @@ Constructor. Valid event types are: Returns true if the Alt key was down at the time of the event. +\membersection{wxMouseEvent::Aux1DClick}\label{wxmouseeventaux1dclick} + +\constfunc{bool}{Aux1DClick}{\void} + +Returns true if the event was a first extra button double click. + + +\membersection{wxMouseEvent::Aux1Down}\label{wxmouseeventaux1down} + +\constfunc{bool}{Aux1Down}{\void} + +Returns true if the first extra button mouse button changed to down. + + +\membersection{wxMouseEvent::Aux1IsDown}\label{wxmouseeventaux1isdown} + +\constfunc{bool}{Aux1IsDown}{\void} + +Returns true if the first extra button mouse button is currently down, independent +of the current event type. + + +\membersection{wxMouseEvent::Aux1Up}\label{wxmouseeventaux1up} + +\constfunc{bool}{Aux1Up}{\void} + +Returns true if the first extra button mouse button changed to up. + + +\membersection{wxMouseEvent::Aux2DClick}\label{wxmouseeventaux2dclick} + +\constfunc{bool}{Aux2DClick}{\void} + +Returns true if the event was a second extra button double click. + + +\membersection{wxMouseEvent::Aux2Down}\label{wxmouseeventaux2down} + +\constfunc{bool}{Aux2Down}{\void} + +Returns true if the second extra button mouse button changed to down. + + +\membersection{wxMouseEvent::Aux2IsDown}\label{wxmouseeventaux2isdown} + +\constfunc{bool}{Aux2IsDown}{\void} + +Returns true if the second extra button mouse button is currently down, independent +of the current event type. + + +\membersection{wxMouseEvent::Aux2Up}\label{wxmouseeventaux2up} + +\constfunc{bool}{Aux2Up}{\void} + +Returns true if the second extra button mouse button changed to up. + + \membersection{wxMouseEvent::Button}\label{wxmouseeventbutton} \func{bool}{Button}{\param{int}{ button}} @@ -200,6 +278,8 @@ values of {\it button} are: \twocolitem{{\tt wxMOUSE\_BTN\_LEFT}}{check if left button was pressed} \twocolitem{{\tt wxMOUSE\_BTN\_MIDDLE}}{check if middle button was pressed} \twocolitem{{\tt wxMOUSE\_BTN\_RIGHT}}{check if right button was pressed} +\twocolitem{{\tt wxMOUSE\_BTN\_AUX1}}{check if the first extra button was pressed} +\twocolitem{{\tt wxMOUSE\_BTN\_AUX2}}{check if the second extra button was pressed} \twocolitem{{\tt wxMOUSE\_BTN\_ANY}}{check if any button was pressed} \end{twocollist} @@ -286,6 +366,20 @@ double click events, {\tt wxMOUSE\_BTN\_MIDDLE} and {\tt wxMOUSE\_BTN\_RIGHT} for the same events for the middle and the right buttons respectively. +\membersection{wxMouseEvent::GetClickCount}\label{wxmouseeventgetclickcount} + +\constfunc{int}{GetClickCount}{\void} + +Returns the number of mouse clicks for this event: $1$ for a simple click, $2$ +for a double-click, $3$ for a triple-click and so on. + +Currently this function is implemented only in wxMac and returns $-1$ for the +other platforms (you can still distinguish simple clicks from double-clicks as +they generate different kinds of events however). + +\newsince{2.9.0} + + \membersection{wxMouseEvent::GetPosition}\label{wxmouseeventgetposition} \constfunc{wxPoint}{GetPosition}{\void}