X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/819451b6c76bdcaf5fd8865479209859511aa986..27d2dbbccadf25bb1d892fe1c4afbf74cf76bb36:/include/wx/x11/region.h?ds=sidebyside diff --git a/include/wx/x11/region.h b/include/wx/x11/region.h index cfbfe80e2d..6d25a33e0d 100644 --- a/include/wx/x11/region.h +++ b/include/wx/x11/region.h @@ -12,7 +12,7 @@ #ifndef _WX_REGION_H_ #define _WX_REGION_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "region.h" #endif @@ -74,9 +74,12 @@ public: wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) + const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } @@ -127,12 +130,13 @@ public: wxBitmap ConvertToBitmap() const; // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent // along with an optional tolerance value. + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); + const wxColour& transColour, int tolerance = 0); public: