X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/818e52c20151ce0c22aa752ccbab94f1ae7afc99..b4efa0696e9b6fdc6b19441981c5e0341d177a48:/src/mac/carbon/dialog.cpp diff --git a/src/mac/carbon/dialog.cpp b/src/mac/carbon/dialog.cpp index e2bdb7c984..d0bb7b2adc 100644 --- a/src/mac/carbon/dialog.cpp +++ b/src/mac/carbon/dialog.cpp @@ -19,21 +19,26 @@ #include "wx/app.h" #include "wx/settings.h" +#include "wx/mac/uma.h" + // Lists to keep track of windows, so we can disable/enable them // for modal dialogs wxList wxModalDialogs; -wxList wxModelessWindows; // Frames and modeless dialogs +//wxList wxModelessWindows; // Frames and modeless dialogs extern wxList wxPendingDelete; #if !USE_SHARED_LIBRARY -IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel) +IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) -BEGIN_EVENT_TABLE(wxDialog, wxPanel) +BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) EVT_BUTTON(wxID_OK, wxDialog::OnOK) EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) + EVT_CHAR_HOOK(wxDialog::OnCharHook) + EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) + EVT_CLOSE(wxDialog::OnCloseWindow) END_EVENT_TABLE() @@ -41,7 +46,8 @@ END_EVENT_TABLE() wxDialog::wxDialog() { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); + m_isShown = FALSE; + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); } bool wxDialog::Create(wxWindow *parent, wxWindowID id, @@ -51,63 +57,49 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID id, long style, const wxString& name) { - m_windowStyle = style; - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); - SetName(name); + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); - if (!parent) - wxTopLevelWindows.Append(this); - - if (parent) parent->AddChild(this); - if ( id == -1 ) - m_windowId = (int)NewControlId(); - else - m_windowId = id; + if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) ) + return FALSE; - // TODO: create dialog + MacCreateRealWindow( title , pos , size , MacRemoveBordersFromStyle(style) , name ) ; - return FALSE; + m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ; + SetThemeWindowBackground( (WindowRef) m_macWindow , m_macWindowBackgroundTheme , false ) ; + return TRUE; } void wxDialog::SetModal(bool flag) { - if ( flag ) - m_windowStyle |= wxDIALOG_MODAL ; - else - if ( m_windowStyle & wxDIALOG_MODAL ) - m_windowStyle -= wxDIALOG_MODAL ; - - wxModelessWindows.DeleteObject(this); - if (!flag) - wxModelessWindows.Append(this); -} - -wxDialog::~wxDialog() -{ - // TODO - wxTopLevelWindows.DeleteObject(this); - - if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL ) - wxModelessWindows.DeleteObject(this); + if ( flag ) + { + m_windowStyle |= wxDIALOG_MODAL; - // If this is the last top-level window, exit. - if (wxTheApp && (wxTopLevelWindows.Number() == 0)) + wxModelessWindows.DeleteObject(this); + } + else { - wxTheApp->SetTopWindow(NULL); + m_windowStyle &= ~wxDIALOG_MODAL; - if (wxTheApp->GetExitOnFrameDelete()) - { - // TODO: exit - } + wxModelessWindows.Append(this); } } -// By default, pressing escape cancels the dialog +wxDialog::~wxDialog() +{ + m_isBeingDeleted = TRUE ; + Show(FALSE); +} + +// By default, pressing escape cancels the dialog , on mac command-stop does the same thing void wxDialog::OnCharHook(wxKeyEvent& event) { - if (event.m_keyCode == WXK_ESCAPE) + if ( + ( event.m_keyCode == WXK_ESCAPE || + ( event.m_keyCode == '.' && event.MetaDown() ) ) + && FindWindow(wxID_CANCEL) ) { // Behaviour changed in 2.0: we'll send a Cancel message // to the dialog instead of Close. @@ -121,169 +113,163 @@ void wxDialog::OnCharHook(wxKeyEvent& event) event.Skip(); } -void wxDialog::Iconize(bool WXUNUSED(iconize)) +bool wxDialog::IsModal() const { - // TODO + return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0; } -bool wxDialog::IsIconized() const -{ - // TODO - return FALSE; -} -void wxDialog::SetClientSize(int width, int height) +bool wxDialog::IsModalShowing() const { - // TODO + return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast } -void wxDialog::GetPosition(int *x, int *y) const -{ - // TODO -} +extern bool s_macIsInModalLoop ; bool wxDialog::Show(bool show) { - // TODO - return FALSE; -} + if ( !wxDialogBase::Show(show) ) + { + // nothing to do + return FALSE; + } -void wxDialog::SetTitle(const wxString& title) -{ - // TODO -} + if ( show ) + { + // usually will result in TransferDataToWindow() being called + InitDialog(); + } -wxString wxDialog::GetTitle() const -{ - // TODO - return wxString(""); + if ( IsModal() ) + { + if ( show ) + { + DoShowModal(); + } + else // end of modal dialog + { + // this will cause IsModalShowing() return FALSE and our local + // message loop will terminate + wxModalDialogs.DeleteObject(this); + } + } + + return TRUE; } -void wxDialog::Centre(int direction) +void wxDialog::DoShowModal() { - int x_offset,y_offset ; - int display_width, display_height; - int width, height, x, y; - wxWindow *parent = GetParent(); - if ((direction & wxCENTER_FRAME) && parent) - { - parent->GetPosition(&x_offset,&y_offset) ; - parent->GetSize(&display_width,&display_height) ; - } - else - { - wxDisplaySize(&display_width, &display_height); - x_offset = 0 ; - y_offset = 0 ; - } + wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); - GetSize(&width, &height); - GetPosition(&x, &y); + wxModalDialogs.Append(this); - if (direction & wxHORIZONTAL) - x = (int)((display_width - width)/2); - if (direction & wxVERTICAL) - y = (int)((display_height - height)/2); + wxWindow *parent = GetParent(); - SetSize(x+x_offset, y+y_offset, width, height); + // remember where the focus was + wxWindow *winFocus = FindFocus(); + if ( !winFocus ) + { + winFocus = parent; + } + if ( !winFocus ) + { + winFocus = wxTheApp->GetTopWindow(); + } + // TODO : test whether parent gets disabled + + bool formerModal = s_macIsInModalLoop ; + s_macIsInModalLoop = true ; + + while ( IsModalShowing() ) + { + while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() ) + { + } + wxTheApp->MacDoOneEvent() ; + } + + s_macIsInModalLoop = formerModal ; + + // TODO probably reenable the parent window if any + + // and restore focus + if ( winFocus ) + { + winFocus->SetFocus(); + } } + // Replacement for Show(TRUE) for modal dialogs - returns return code int wxDialog::ShowModal() { - m_windowStyle |= wxDIALOG_MODAL; - // TODO: modal showing - Show(TRUE); - return GetReturnCode(); + m_windowStyle |= wxDIALOG_MODAL; + Show(TRUE); + return GetReturnCode(); } +// NB: this function (surprizingly) may be called for both modal and modeless +// dialogs and should work for both of them void wxDialog::EndModal(int retCode) { - SetReturnCode(retCode); - // TODO modal un-showing - Show(FALSE); + SetReturnCode(retCode); + Show(FALSE); } // Standard buttons void wxDialog::OnOK(wxCommandEvent& event) { - if ( Validate() && TransferDataFromWindow() ) - { - if ( IsModal() ) - EndModal(wxID_OK); - else - { - SetReturnCode(wxID_OK); - this->Show(FALSE); - } - } + if ( Validate() && TransferDataFromWindow() ) + { + EndModal(wxID_OK); + } } void wxDialog::OnApply(wxCommandEvent& event) { - if (Validate()) - TransferDataFromWindow(); - // TODO probably need to disable the Apply button until things change again + if (Validate()) + TransferDataFromWindow(); + // TODO probably need to disable the Apply button until things change again } void wxDialog::OnCancel(wxCommandEvent& event) { - if ( IsModal() ) EndModal(wxID_CANCEL); - else - { - SetReturnCode(wxID_CANCEL); - this->Show(FALSE); - } } -bool wxDialog::OnClose() +void wxDialog::OnCloseWindow(wxCloseEvent& event) { - // Behaviour changed in 2.0: we'll send a Cancel message by default, + // We'll send a Cancel message by default, // which may close the dialog. - // Check for looping if the Cancel event handler calls Close() + // Check for looping if the Cancel event handler calls Close(). + + // Note that if a cancel button and handler aren't present in the dialog, + // nothing will happen when you close the dialog via the window manager, or + // via Close(). + // We wouldn't want to destroy the dialog by default, since the dialog may have been + // created on the stack. + // However, this does mean that calling dialog->Close() won't delete the dialog + // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be + // sure to destroy the dialog. + // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog. static wxList closing; if ( closing.Member(this) ) - return FALSE; + return; closing.Append(this); - wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); - cancelEvent.SetEventObject( this ); - GetEventHandler()->ProcessEvent(cancelEvent); + wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); + cancelEvent.SetEventObject( this ); + GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog closing.DeleteObject(this); - - return FALSE; -} - -void wxDialog::OnCloseWindow(wxCloseEvent& event) -{ - // Compatibility - if ( GetEventHandler()->OnClose() || !event.CanVeto()) - { - this->Destroy(); - } - else - event.Veto(TRUE); -} - -// Destroy the window (delayed, if a managed window) -bool wxDialog::Destroy() -{ - if (!wxPendingDelete.Member(this)) - wxPendingDelete.Append(this); - return TRUE; } void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event) { - SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); + SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); Refresh(); } -void wxDialog::Fit() -{ -}