X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/80cb3dbc364c10cfe9b2201eeacf95a24656bdc5..ba87052fcf1525ab43277b5509132074853c3283:/wxPython/contrib/glcanvas/mac/glcanvas.py diff --git a/wxPython/contrib/glcanvas/mac/glcanvas.py b/wxPython/contrib/glcanvas/mac/glcanvas.py index bfc614e3f6..1f92642625 100644 --- a/wxPython/contrib/glcanvas/mac/glcanvas.py +++ b/wxPython/contrib/glcanvas/mac/glcanvas.py @@ -1,129 +1,124 @@ # This file was created automatically by SWIG. -import glcanvasc +# Don't modify this file, modify the SWIG interface instead. -from misc import * +""" +`GLCanvas` provides an OpenGL Context on a `wx.Window`. +""" -from misc2 import * +import _glcanvas -from windows import * - -from gdi import * - -from clip_dnd import * - -from events import * - -from streams import * - -from utils import * - -from mdi import * - -from frames import * - -from stattool import * - -from controls import * - -from controls2 import * - -from windows2 import * - -from cmndlgs import * - -from windows3 import * - -from image import * +import _core +wx = _core +__docfilter__ = wx.__DocFilter(globals()) +class GLContext(_core.Object): + def __repr__(self): + return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) + def __init__(self, *args, **kwargs): + """ + __init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette, + GLContext other=None) -> GLContext + """ + newobj = _glcanvas.new_GLContext(*args, **kwargs) + self.this = newobj.this + self.thisown = 1 + del newobj.thisown + def __del__(self, destroy=_glcanvas.delete_GLContext): + """__del__(self)""" + try: + if self.thisown: destroy(self) + except: pass -from printfw import * + def SetCurrent(*args, **kwargs): + """SetCurrent(self)""" + return _glcanvas.GLContext_SetCurrent(*args, **kwargs) -from sizers import * - -from filesys import * -import wx -class wxGLContextPtr(wxObjectPtr): - def __init__(self,this): - self.this = this - self.thisown = 0 - def __del__(self,glcanvasc=glcanvasc): - if self.thisown == 1 : - glcanvasc.delete_wxGLContext(self) - def SetCurrent(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs) - return val - def SetColour(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs) - return val - def SwapBuffers(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs) - return val - def GetWindow(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs) - return val - def __repr__(self): - return "" % (self.this,) -class wxGLContext(wxGLContextPtr): - def __init__(self,this): - self.this = this + def SetColour(*args, **kwargs): + """SetColour(self, String colour)""" + return _glcanvas.GLContext_SetColour(*args, **kwargs) + def SwapBuffers(*args, **kwargs): + """SwapBuffers(self)""" + return _glcanvas.GLContext_SwapBuffers(*args, **kwargs) + def GetWindow(*args, **kwargs): + """GetWindow(self) -> Window""" + return _glcanvas.GLContext_GetWindow(*args, **kwargs) -class wxGLCanvasPtr(wxWindowPtr): - def __init__(self,this): +class GLContextPtr(GLContext): + def __init__(self, this): self.this = this - self.thisown = 0 - def SetCurrent(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs) - return val - def SetColour(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs) - return val - def SwapBuffers(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs) - return val - def GetContext(self, *_args, **_kwargs): - val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs) - if val: val = wxGLContextPtr(val) - return val + if not hasattr(self,"thisown"): self.thisown = 0 + self.__class__ = GLContext +_glcanvas.GLContext_swigregister(GLContextPtr) +cvar = _glcanvas.cvar +GLCanvasNameStr = cvar.GLCanvasNameStr + +WX_GL_RGBA = _glcanvas.WX_GL_RGBA +WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE +WX_GL_LEVEL = _glcanvas.WX_GL_LEVEL +WX_GL_DOUBLEBUFFER = _glcanvas.WX_GL_DOUBLEBUFFER +WX_GL_STEREO = _glcanvas.WX_GL_STEREO +WX_GL_AUX_BUFFERS = _glcanvas.WX_GL_AUX_BUFFERS +WX_GL_MIN_RED = _glcanvas.WX_GL_MIN_RED +WX_GL_MIN_GREEN = _glcanvas.WX_GL_MIN_GREEN +WX_GL_MIN_BLUE = _glcanvas.WX_GL_MIN_BLUE +WX_GL_MIN_ALPHA = _glcanvas.WX_GL_MIN_ALPHA +WX_GL_DEPTH_SIZE = _glcanvas.WX_GL_DEPTH_SIZE +WX_GL_STENCIL_SIZE = _glcanvas.WX_GL_STENCIL_SIZE +WX_GL_MIN_ACCUM_RED = _glcanvas.WX_GL_MIN_ACCUM_RED +WX_GL_MIN_ACCUM_GREEN = _glcanvas.WX_GL_MIN_ACCUM_GREEN +WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE +WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA +class GLCanvas(_core.Window): def __repr__(self): - return "" % (self.this,) -class wxGLCanvas(wxGLCanvasPtr): - def __init__(self,*_args,**_kwargs): - self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs) + return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) + def __init__(self, *args, **kwargs): + """ + __init__(self, Window parent, int id=-1, Point pos=DefaultPosition, + Size size=DefaultSize, long style=0, String name=GLCanvasNameStr, + int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas + """ + newobj = _glcanvas.new_GLCanvas(*args, **kwargs) + self.this = newobj.this self.thisown = 1 + del newobj.thisown self._setOORInfo(self) + def SetCurrent(*args, **kwargs): + """SetCurrent(self)""" + return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs) + def SetColour(*args, **kwargs): + """SetColour(self, String colour)""" + return _glcanvas.GLCanvas_SetColour(*args, **kwargs) -def wxGLCanvasWithContext(*_args,**_kwargs): - val = wxGLCanvasPtr(apply(glcanvasc.new_wxGLCanvasWithContext,_args,_kwargs)) - val.thisown = 1 - val._setOORInfo(self) - return val - - - + def SwapBuffers(*args, **kwargs): + """SwapBuffers(self)""" + return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs) -#-------------- FUNCTION WRAPPERS ------------------ + def GetContext(*args, **kwargs): + """GetContext(self) -> GLContext""" + return _glcanvas.GLCanvas_GetContext(*args, **kwargs) +class GLCanvasPtr(GLCanvas): + def __init__(self, this): + self.this = this + if not hasattr(self,"thisown"): self.thisown = 0 + self.__class__ = GLCanvas +_glcanvas.GLCanvas_swigregister(GLCanvasPtr) + +def GLCanvasWithContext(*args, **kwargs): + """ + GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition, + Size size=DefaultSize, + long style=0, String name=GLCanvasNameStr, + int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas + """ + val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs) + val.thisown = 1 + val._setOORInfo(val) + return val -#-------------- VARIABLE WRAPPERS ------------------ -WX_GL_RGBA = glcanvasc.WX_GL_RGBA -WX_GL_BUFFER_SIZE = glcanvasc.WX_GL_BUFFER_SIZE -WX_GL_LEVEL = glcanvasc.WX_GL_LEVEL -WX_GL_DOUBLEBUFFER = glcanvasc.WX_GL_DOUBLEBUFFER -WX_GL_STEREO = glcanvasc.WX_GL_STEREO -WX_GL_AUX_BUFFERS = glcanvasc.WX_GL_AUX_BUFFERS -WX_GL_MIN_RED = glcanvasc.WX_GL_MIN_RED -WX_GL_MIN_GREEN = glcanvasc.WX_GL_MIN_GREEN -WX_GL_MIN_BLUE = glcanvasc.WX_GL_MIN_BLUE -WX_GL_MIN_ALPHA = glcanvasc.WX_GL_MIN_ALPHA -WX_GL_DEPTH_SIZE = glcanvasc.WX_GL_DEPTH_SIZE -WX_GL_STENCIL_SIZE = glcanvasc.WX_GL_STENCIL_SIZE -WX_GL_MIN_ACCUM_RED = glcanvasc.WX_GL_MIN_ACCUM_RED -WX_GL_MIN_ACCUM_GREEN = glcanvasc.WX_GL_MIN_ACCUM_GREEN -WX_GL_MIN_ACCUM_BLUE = glcanvasc.WX_GL_MIN_ACCUM_BLUE -WX_GL_MIN_ACCUM_ALPHA = glcanvasc.WX_GL_MIN_ACCUM_ALPHA