X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/80823340ab3da196d5225b7c7087f4b7a7dcc35e..e3f9e20cb15c62bd347a8e52d2d36529adbdb3d6:/include/wx/toplevel.h diff --git a/include/wx/toplevel.h b/include/wx/toplevel.h index bf5fe88226..02dc3ea81d 100644 --- a/include/wx/toplevel.h +++ b/include/wx/toplevel.h @@ -14,34 +14,44 @@ #ifndef _WX_TOPLEVEL_BASE_H_ #define _WX_TOPLEVEL_BASE_H_ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) + #pragma interface "toplevelbase.h" +#endif + // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma interface "toplevelbase.h" -#endif - #include "wx/window.h" -#include "wx/icon.h" +#include "wx/iconbndl.h" // the default names for various classs WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; class WXDLLEXPORT wxTopLevelWindowBase; +// ---------------------------------------------------------------------------- +// constants +// ---------------------------------------------------------------------------- + // Dialogs are created in a special way -#define wxTLW_EX_DIALOG 0x00000008 +#define wxTOPLEVEL_EX_DIALOG 0x00000008 // Styles for ShowFullScreen // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow) -#define wxFULLSCREEN_NOMENUBAR 0x01 -#define wxFULLSCREEN_NOTOOLBAR 0x02 -#define wxFULLSCREEN_NOSTATUSBAR 0x04 -#define wxFULLSCREEN_NOBORDER 0x08 -#define wxFULLSCREEN_NOCAPTION 0x10 -#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION) +enum +{ + wxFULLSCREEN_NOMENUBAR = 0x0001, + wxFULLSCREEN_NOTOOLBAR = 0x0002, + wxFULLSCREEN_NOSTATUSBAR = 0x0004, + wxFULLSCREEN_NOBORDER = 0x0008, + wxFULLSCREEN_NOCAPTION = 0x0010, + + wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | + wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | + wxFULLSCREEN_NOCAPTION +}; // ---------------------------------------------------------------------------- // wxTopLevelWindow: a top level (as opposed to child) window @@ -52,10 +62,8 @@ class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow public: // construction wxTopLevelWindowBase(); -#ifdef __DARWIN__ - virtual ~wxTopLevelWindowBase() {} -#endif - + virtual ~wxTopLevelWindowBase(); + // top level wnd state // -------------------- @@ -75,10 +83,22 @@ public: virtual bool IsIconized() const = 0; // get the frame icon - const wxIcon& GetIcon() const { return m_icon; } + const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); } + + // get the frame icons + const wxIconBundle& GetIcons() const { return m_icons; } // set the frame icon - virtual void SetIcon(const wxIcon& icon) { m_icon = icon; } + virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); } + + // set the frame icons + virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; } + + // maximize the window to cover entire screen + virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0; + + // return TRUE if the frame is in fullscreen mode + virtual bool IsFullScreen() const = 0; /* for now we already have them in wxWindow, but this is wrong: these @@ -88,10 +108,10 @@ public: virtual wxString GetTitle() const = 0; */ - // old functions, use the new ones instead! -#if WXWIN_COMPATIBILITY_2 - bool Iconized() const { return IsIconized(); } -#endif // WXWIN_COMPATIBILITY_2 + // Set the shape of the window to the given region. + // Returns TRUE if the platform supports this feature (and the + // operation is successful.) + virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return FALSE; } // implementation only from now on // ------------------------------- @@ -99,6 +119,7 @@ public: // override some base class virtuals virtual bool Destroy(); virtual bool IsTopLevel() const { return TRUE; } + virtual wxSize GetMaxSize() const; // event handlers void OnCloseWindow(wxCloseEvent& event); @@ -108,33 +129,60 @@ public: // so should be there for all platforms void OnActivate(wxActivateEvent &WXUNUSED(event)) { } + // do the window-specific processing after processing the update event + virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; + protected: // the frame client to screen translation should take account of the // toolbar which may shift the origin of the client area virtual void DoClientToScreen(int *x, int *y) const; virtual void DoScreenToClient(int *x, int *y) const; + // test whether this window makes part of the frame + // (menubar, toolbar and statusbar are excluded from automatic layout) + virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const + { return FALSE; } + + // check if we should exit the program after deleting this top level + // window (this is used in common dtor and wxMSW code) + bool IsLastBeforeExit() const; + // send the iconize event, return TRUE if processed bool SendIconizeEvent(bool iconized = TRUE); // the frame icon - wxIcon m_icon; - - // test whether this window makes part of the frame - // (menubar, toolbar and statusbar are excluded from automatic layout) - virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const { return FALSE; } + wxIconBundle m_icons; + DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase) DECLARE_EVENT_TABLE() }; // include the real class declaration -#if defined(__WXGTK__) +#if defined(__WXMSW__) + #include "wx/msw/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowMSW +#elif defined(__WXGTK__) #include "wx/gtk/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowGTK +#elif defined(__WXX11__) + #include "wx/x11/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowX11 #elif defined(__WXMGL__) #include "wx/mgl/toplevel.h" #define wxTopLevelWindowNative wxTopLevelWindowMGL +#elif defined(__WXMAC__) + #include "wx/mac/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowMac +#elif defined(__WXCOCOA__) + #include "wx/cocoa/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowCocoa +#elif defined(__WXPM__) + #include "wx/os2/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowOS2 +#elif defined(__WXMOTIF__) + #include "wx/motif/toplevel.h" + #define wxTopLevelWindowNative wxTopLevelWindowMotif #endif #ifdef __WXUNIVERSAL__ @@ -147,7 +195,7 @@ protected: // construction wxTopLevelWindow() { Init(); } wxTopLevelWindow(wxWindow *parent, - wxWindowID id, + wxWindowID winid, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, @@ -155,10 +203,10 @@ protected: const wxString& name = wxFrameNameStr) { Init(); - Create(parent, id, title, pos, size, style, name); + Create(parent, winid, title, pos, size, style, name); } - DECLARE_DYNAMIC_CLASS(wxTopLevelWindow) + DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow) }; #endif // wxTopLevelWindowNative #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__