X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/80752b57a9bbdfa7613a917d9ece00fc47677080..f77c0fe312a1dedde4a86c9b967d095802c10384:/include/wx/renderer.h diff --git a/include/wx/renderer.h b/include/wx/renderer.h index 82ca8ce7ce..14ffb00d94 100644 --- a/include/wx/renderer.h +++ b/include/wx/renderer.h @@ -25,8 +25,8 @@ #ifndef _WX_RENDERER_H_ #define _WX_RENDERER_H_ -class WXDLLEXPORT wxDC; -class WXDLLEXPORT wxWindow; +class WXDLLIMPEXP_FWD_CORE wxDC; +class WXDLLIMPEXP_FWD_CORE wxWindow; #include "wx/gdicmn.h" // for wxPoint #include "wx/colour.h" @@ -51,9 +51,12 @@ enum wxCONTROL_DISABLED = 0x00000001, // control is disabled wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus wxCONTROL_PRESSED = 0x00000004, // (button) is pressed - wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons - wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items - wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items + wxCONTROL_SPECIAL = 0x00000008, // control-specific bit: + wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL, // only for the buttons + wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL, // only for the menu items + wxCONTROL_EXPANDED = wxCONTROL_SPECIAL, // only for the tree items + wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL, // only for the status bar panes + wxCONTROL_FLAT = wxCONTROL_SPECIAL, // checkboxes only: flat border wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked @@ -155,8 +158,9 @@ public: // drawing functions // ----------------- - // draw the header control button (used by wxListCtrl) - virtual void DrawHeaderButton(wxWindow *win, + // draw the header control button (used by wxListCtrl) Returns optimal + // width for the label contents. + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, @@ -166,7 +170,7 @@ public: // Draw the contents of a header control button (label, sort arrows, etc.) // Normally only called by DrawHeaderButton. - virtual void DrawHeaderButtonContents(wxWindow *win, + virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, @@ -306,21 +310,21 @@ public: : m_rendererNative(rendererNative) { } - virtual void DrawHeaderButton(wxWindow *win, + virtual int DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) - { m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); } + { return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params); } - virtual void DrawHeaderButtonContents(wxWindow *win, + virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL) - { m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); } + { return m_rendererNative.DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); } virtual int GetHeaderButtonHeight(wxWindow *win) { return m_rendererNative.GetHeaderButtonHeight(win); }