X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/803c61bf2d67af62e101a585d24a1fdd241d6c17..9c805dec6caf3c98a3797898cffe795b5b56e606:/include/wx/colour.h diff --git a/include/wx/colour.h b/include/wx/colour.h index 11a729d702..cf19ba4838 100644 --- a/include/wx/colour.h +++ b/include/wx/colour.h @@ -15,41 +15,74 @@ #include "wx/defs.h" #include "wx/gdiobj.h" - -// the standard wxColour constructors; -// this macro avoids to repeat these lines across all colour.h files, since -// Set() is a virtual function and thus cannot be called by wxColourBase -// constructors -#define DEFINE_STD_WXCOLOUR_CONSTRUCTORS \ - wxColour( unsigned char red, unsigned char green, unsigned char blue ) \ - { Set(red, green, blue); } \ - wxColour( unsigned long colRGB ) { Set(colRGB); } \ - wxColour(const wxString &colourName) { Set(colourName); } \ - wxColour(const wxChar *colourName) { Set(colourName); } +class WXDLLIMPEXP_FWD_CORE wxColour; + +// A macro to define the standard wxColour constructors: +// +// It avoids the need to repeat these lines across all colour.h files, since +// Set() is a virtual function and thus cannot be called by wxColourBase ctors +#define DEFINE_STD_WXCOLOUR_CONSTRUCTORS \ + wxColour() { Init(); } \ + wxColour(ChannelType red, \ + ChannelType green, \ + ChannelType blue, \ + ChannelType alpha = wxALPHA_OPAQUE) \ + { Init(); Set(red, green, blue, alpha); } \ + wxColour(unsigned long colRGB) { Init(); Set(colRGB ); } \ + wxColour(const wxString& colourName) { Init(); Set(colourName); } \ + wxColour(const char *colourName) { Init(); Set(colourName); } \ + wxColour(const wchar_t *colourName) { Init(); Set(colourName); } // flags for wxColour -> wxString conversion (see wxColour::GetAsString) -#define wxC2S_NAME 1 // return colour name, when possible -#define wxC2S_CSS_SYNTAX 2 // return colour in rgb(r,g,b) syntax -#define wxC2S_HTML_SYNTAX 4 // return colour in #rrggbb syntax +enum { + wxC2S_NAME = 1, // return colour name, when possible + wxC2S_CSS_SYNTAX = 2, // return colour in rgb(r,g,b) syntax + wxC2S_HTML_SYNTAX = 4 // return colour in #rrggbb syntax +}; + +const unsigned char wxALPHA_TRANSPARENT = 0; +const unsigned char wxALPHA_OPAQUE = 0xff; +// a valid but fully transparent colour +#define wxTransparentColour wxColour(0, 0, 0, wxALPHA_TRANSPARENT) +#define wxTransparentColor wxTransparentColour -class WXDLLEXPORT wxColour; +// ---------------------------------------------------------------------------- +// wxVariant support +// ---------------------------------------------------------------------------- +#if wxUSE_VARIANT +#include "wx/variant.h" +DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLIMPEXP_CORE) +#endif //----------------------------------------------------------------------------- // wxColourBase: this class has no data members, just some functions to avoid // code redundancy in all native wxColour implementations //----------------------------------------------------------------------------- -class WXDLLEXPORT wxColourBase : public wxGDIObject -{ -protected: - - virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue) = 0; - virtual bool FromString(const wxChar *); +/* Transition from wxGDIObject to wxObject is incomplete. If your port does + not need the wxGDIObject machinery to handle colors, please add it to the + list of ports which do not need it. + */ +#if defined( __WXMAC__ ) || defined( __WXMSW__ ) || defined( __WXPM__ ) || defined( __WXCOCOA__ ) +#define wxCOLOUR_IS_GDIOBJECT 0 +#else +#define wxCOLOUR_IS_GDIOBJECT 1 +#endif +class WXDLLIMPEXP_CORE wxColourBase : public +#if wxCOLOUR_IS_GDIOBJECT + wxGDIObject +#else + wxObject +#endif +{ public: + // type of a single colour component + typedef unsigned char ChannelType; + wxColourBase() {} virtual ~wxColourBase() {} @@ -57,23 +90,23 @@ public: // Set() functions // --------------- - void Set(unsigned char red, unsigned char green, unsigned char blue) - { InitWith(red,green,blue); } + void Set(ChannelType red, + ChannelType green, + ChannelType blue, + ChannelType alpha = wxALPHA_OPAQUE) + { InitRGBA(red, green, blue, alpha); } // implemented in colourcmn.cpp - bool Set(const wxChar *str) - { return FromString(str); } - bool Set(const wxString &str) - { return Set((const wxChar *)str); } + { return FromString(str); } void Set(unsigned long colRGB) { // we don't need to know sizeof(long) here because we assume that the three // least significant bytes contain the R, G and B values - Set((unsigned char)colRGB, - (unsigned char)(colRGB >> 8), - (unsigned char)(colRGB >> 16)); + Set((ChannelType)(0xFF & colRGB), + (ChannelType)(0xFF & (colRGB >> 8)), + (ChannelType)(0xFF & (colRGB >> 16))); } @@ -81,51 +114,129 @@ public: // accessors // --------- - virtual bool Ok() const = 0; - - virtual unsigned char Red() const = 0; - virtual unsigned char Green() const = 0; - virtual unsigned char Blue() const = 0; + virtual ChannelType Red() const = 0; + virtual ChannelType Green() const = 0; + virtual ChannelType Blue() const = 0; + virtual ChannelType Alpha() const + { return wxALPHA_OPAQUE ; } // implemented in colourcmn.cpp virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const; + void SetRGB(wxUint32 colRGB) + { + Set((ChannelType)(0xFF & colRGB), + (ChannelType)(0xFF & (colRGB >> 8)), + (ChannelType)(0xFF & (colRGB >> 16))); + } + + void SetRGBA(wxUint32 colRGBA) + { + Set((ChannelType)(0xFF & colRGBA), + (ChannelType)(0xFF & (colRGBA >> 8)), + (ChannelType)(0xFF & (colRGBA >> 16)), + (ChannelType)(0xFF & (colRGBA >> 24))); + } + + wxUint32 GetRGB() const + { return Red() | (Green() << 8) | (Blue() << 16); } + + wxUint32 GetRGBA() const + { return Red() | (Green() << 8) | (Blue() << 16) | (Alpha() << 24); } +#if !wxCOLOUR_IS_GDIOBJECT + virtual bool IsOk() const= 0; + + // older version, for backwards compatibility only (but not deprecated + // because it's still widely used) + bool Ok() const { return IsOk(); } +#endif + + // manipulation + // ------------ + + // These methods are static because they are mostly used + // within tight loops (where we don't want to instantiate wxColour's) + + static void MakeMono (unsigned char* r, unsigned char* g, unsigned char* b, bool on); + static void MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b, unsigned char brightness = 255); + static void MakeGrey (unsigned char* r, unsigned char* g, unsigned char* b); // integer version + static void MakeGrey (unsigned char* r, unsigned char* g, unsigned char* b, + double weight_r, double weight_g, double weight_b); // floating point version + static unsigned char AlphaBlend (unsigned char fg, unsigned char bg, double alpha); + static void ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b, int ialpha); + + wxColour ChangeLightness(int ialpha) const; // old, deprecated // --------------- #if WXWIN_COMPATIBILITY_2_6 - wxDEPRECATED( static wxColour CreateByName(const wxString& name) ); + static wxDEPRECATED( wxColour CreateByName(const wxString& name) ); wxDEPRECATED( void InitFromName(const wxString& col) ); #endif + +protected: + // Some ports need Init() and while we don't, provide a stub so that the + // ports which don't need it are not forced to define it + void Init() { } + + virtual void + InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a) = 0; + + virtual bool FromString(const wxString& s); + +#if wxCOLOUR_IS_GDIOBJECT + // wxColour doesn't use reference counted data (at least not in all ports) + // so provide stubs for the functions which need to be defined if we do use + // them + virtual wxGDIRefData *CreateGDIRefData() const + { + wxFAIL_MSG( "must be overridden if used" ); + + return NULL; + } + + virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *WXUNUSED(data)) const + { + wxFAIL_MSG( "must be overridden if used" ); + + return NULL; + } +#endif }; +// wxColour <-> wxString utilities, used by wxConfig, defined in colourcmn.cpp +WXDLLIMPEXP_CORE wxString wxToString(const wxColourBase& col); +WXDLLIMPEXP_CORE bool wxFromString(const wxString& str, wxColourBase* col); + + #if defined(__WXPALMOS__) -#include "wx/generic/colour.h" + #include "wx/generic/colour.h" #elif defined(__WXMSW__) -#include "wx/msw/colour.h" + #include "wx/msw/colour.h" #elif defined(__WXMOTIF__) -#include "wx/motif/colour.h" + #include "wx/motif/colour.h" #elif defined(__WXGTK20__) -#include "wx/gtk/colour.h" + #include "wx/gtk/colour.h" #elif defined(__WXGTK__) -#include "wx/gtk1/colour.h" + #include "wx/gtk1/colour.h" #elif defined(__WXMGL__) -#include "wx/generic/colour.h" + #include "wx/generic/colour.h" +#elif defined(__WXDFB__) + #include "wx/generic/colour.h" #elif defined(__WXX11__) -#include "wx/x11/colour.h" + #include "wx/x11/colour.h" #elif defined(__WXMAC__) -#include "wx/mac/colour.h" + #include "wx/osx/colour.h" #elif defined(__WXCOCOA__) -#include "wx/cocoa/colour.h" + #include "wx/cocoa/colour.h" #elif defined(__WXPM__) -#include "wx/os2/colour.h" + #include "wx/os2/colour.h" #endif #define wxColor wxColour -#endif - // _WX_COLOUR_H_BASE_ +#endif // _WX_COLOUR_H_BASE_