X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7f0586ef60f9ac456ebad639026c14ed89d46c8b..23fbd31a9bfdb14fc7c3406b59fa8141ec68e370:/include/wx/msw/wince/setup.h diff --git a/include/wx/msw/wince/setup.h b/include/wx/msw/wince/setup.h index 8f6f478237..a5cd466b51 100644 --- a/include/wx/msw/wince/setup.h +++ b/include/wx/msw/wince/setup.h @@ -26,31 +26,13 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - // This setting determines the compatibility with 2.2 API: set it to 1 to // enable it but please consider updating your code instead. // // Default is 0 // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 1 +#define WXWIN_COMPATIBILITY_2_2 0 // This setting determines the compatibility with 2.4 API: set it to 0 to // flag all cases of using deprecated functions. @@ -144,7 +126,7 @@ // Default is 1 // // Recommended setting: 1 if your compiler supports it. -#ifdef _MSC_VER +#if defined(_MSC_VER) && !defined(__WXWINCE__) #define wxUSE_ON_FATAL_EXCEPTION 1 #else #define wxUSE_ON_FATAL_EXCEPTION 0 @@ -164,9 +146,9 @@ // // Default is 0 // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// Recommended setting: 1 #ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 0 + #define wxUSE_UNICODE 1 #endif // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode @@ -199,6 +181,26 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_EXTENDED_RTTI 0 + // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from // std::list and std::vector, with a compatibility interface, // and for wxHashMap to be implemented with templates. @@ -284,7 +286,7 @@ // Default is 1 // // Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 1 +#define wxUSE_FSVOLUME 0 // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 @@ -350,6 +352,10 @@ // Recommended setting: 1 #define wxUSE_CONFIG_NATIVE 1 +// Use wxFileConfig. +// Recommended setting: 1 +#define wxUSE_FILECONFIG 0 + // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. @@ -357,7 +363,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 1 +#define wxUSE_DIALUP_MANAGER 0 // Compile in classes for run-time DLL loading and function calling. // Required by wxUSE_DIALUP_MANAGER. @@ -370,22 +376,22 @@ #define wxUSE_DYNLIB_CLASS 1 // experimental, don't use for now -#define wxUSE_DYNAMIC_LOADER 1 +#define wxUSE_DYNAMIC_LOADER 0 // Set to 1 to use socket classes -#define wxUSE_SOCKETS 1 +#define wxUSE_SOCKETS 0 // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 1 +#define wxUSE_FS_ZIP 0 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 1 +#define wxUSE_FS_INET 0 // Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 1 +#define wxUSE_ZIPSTREAM 0 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by // wxUSE_LIBPNG. @@ -415,7 +421,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_PROTOCOL 1 +#define wxUSE_PROTOCOL 0 // The settings for the individual URL schemes #define wxUSE_PROTOCOL_FILE 1 @@ -423,7 +429,7 @@ #define wxUSE_PROTOCOL_HTTP 1 // Define this to use wxURL class. -#define wxUSE_URL 1 +#define wxUSE_URL 0 // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex @@ -433,13 +439,21 @@ // // Recommended setting: 1 if your compiler supports it, if it doesn't please // contribute us a makefile for src/regex for it -#define wxUSE_REGEX 1 +#define wxUSE_REGEX 0 // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 + +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (needed by XRC) +#define wxUSE_XML 1 // ---------------------------------------------------------------------------- // Individual GUI controls @@ -482,7 +496,7 @@ #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl #define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox #define wxUSE_GAUGE 1 // wxGauge @@ -521,17 +535,13 @@ // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar // classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// wxUSE_TOOLBAR_NATIVE is 0. // // Default is 1 for all settings. // -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for -// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -#define wxUSE_TOOLBAR_SIMPLE 1 // this setting is obsolete, value is ignored #define wxUSE_BUTTONBAR 1 @@ -546,6 +556,14 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -638,6 +656,9 @@ // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. #define wxUSE_DIB_FOR_BITMAP 0 +// Set this to 1 to enable wxDIB +#define wxUSE_WXDIB 0 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -658,7 +679,7 @@ // Default is 1 // // Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 1 +#define wxUSE_COMMON_DIALOGS 0 // wxBusyInfo displays window with message when app is busy. Works in same way // as wxBusyCursor @@ -746,8 +767,8 @@ // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. // // Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 1 -#define wxUSE_ENH_METAFILE 1 +#define wxUSE_METAFILE 0 +#define wxUSE_ENH_METAFILE 0 #define wxUSE_WIN_METAFILES_ALWAYS 0 // ---------------------------------------------------------------------------- @@ -758,10 +779,10 @@ #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture -#define wxUSE_MDI_ARCHITECTURE 1 +#define wxUSE_MDI_ARCHITECTURE 0 // Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 1 +#define wxUSE_PRINTING_ARCHITECTURE 0 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, // much more. @@ -770,7 +791,7 @@ // // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a // smaller library. -#define wxUSE_HTML 1 +#define wxUSE_HTML 0 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS @@ -834,17 +855,17 @@ #define wxUSE_DRAGIMAGE 1 -#define wxUSE_IPC 1 +#define wxUSE_IPC 0 // 0 for no interprocess comms -#define wxUSE_HELP 0 +#define wxUSE_HELP 1 // 0 for no help facility -#define wxUSE_MS_HTML_HELP 1 +#define wxUSE_MS_HTML_HELP 0 // 0 for no MS HTML Help // Use wxHTML-based help controller? #define wxUSE_WXHTML_HELP 0 -#define wxUSE_RESOURCES 1 +#define wxUSE_RESOURCES 0 // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -867,7 +888,7 @@ // Set to 0 to disable PostScript print/preview architecture code under Windows // (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 // ---------------------------------------------------------------------------- // database classes @@ -930,22 +951,22 @@ #define wxUSE_IMAGE 1 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 1 +#define wxUSE_LIBPNG 0 // Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 1 +#define wxUSE_LIBJPEG 0 // Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 1 +#define wxUSE_LIBTIFF 0 // Set to 1 for GIF format support -#define wxUSE_GIF 1 +#define wxUSE_GIF 0 // Set to 1 for PNM format support -#define wxUSE_PNM 1 +#define wxUSE_PNM 0 // Set to 1 for PCX format support -#define wxUSE_PCX 1 +#define wxUSE_PCX 0 // Set to 1 for IFF format support (Amiga format) #define wxUSE_IFF 0 @@ -954,7 +975,7 @@ #define wxUSE_XPM 1 // Set to 1 for MS Icons and Cursors format support -#define wxUSE_ICO_CUR 1 +#define wxUSE_ICO_CUR 0 // Set to 1 to compile in wxPalette class #define wxUSE_PALETTE 1 @@ -1014,11 +1035,11 @@ // Recommended setting: 1, only set it to 0 if your compiler doesn't have // or can't compile #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) -#define wxUSE_RICHEDIT 1 +#define wxUSE_RICHEDIT 0 // TODO: This should be ifdef'ed for any compilers that don't support // RichEdit 2.0 but do have RichEdit 1.0... -#define wxUSE_RICHEDIT2 1 +#define wxUSE_RICHEDIT2 0 #else #define wxUSE_RICHEDIT 0 @@ -1031,14 +1052,34 @@ // Default is 1. // // Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 1 +#define wxUSE_OWNER_DRAWN 0 // Set to 1 to compile MS Windows XP theme engine support -#define wxUSE_UXTHEME 1 +#define wxUSE_UXTHEME 0 // Set to 1 to auto-adapt to MS Windows XP themes where possible // (notably, wxNotebook pages) -#define wxUSE_UXTHEME_AUTO 1 +#define wxUSE_UXTHEME_AUTO 0 + +// Set to 1 if you're developing for MS SmartPhone +#define wxUSE_SMARTPHONE 0 + +// Set to 1 if you want to maintain a PocketPC-style UI on +// Windows CE .NET. If 0, wxWindows will use a commandbar +// for the menubar, and a normal separate toolbar as per the +// desktop implementation. If 1, wxWindows will combine +// the toolbar and menubar as per the PocketPC implementation. +// +// Note that at present, the dynamic loading of PocketPC +// shell functions on WinCE .NET is not yet done, and a +// simple commandbar implementation is used instead of the +// PocketPC one. The intention is to use the PocketPC style +// when available (when wxUSE_POCKETPC_UI is 1). +// +// So if you're using WinCE .NET, and wxUSE_POCKETPC_UI is 0, +// you will be able to create separate toolbars and menubars, +// but _not_ the combined toolbar/menubar. +#define wxUSE_POCKETPC_UI 1 // ---------------------------------------------------------------------------- // obsolete settings