X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7ecb668390cc0d873a3b62b67f47354052aba884..f0e5d5d22ce012e9312a63175d79c0f4a8d444be:/include/wx/msw/wince/setup.h?ds=sidebyside diff --git a/include/wx/msw/wince/setup.h b/include/wx/msw/wince/setup.h index 8774190796..ce854d68cd 100644 --- a/include/wx/msw/wince/setup.h +++ b/include/wx/msw/wince/setup.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: wx/msw/setup.h +// Name: wx/msw/wince/setup.h // Purpose: Configuration for the library // Author: Julian Smart // Modified by: @@ -27,15 +27,17 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 2.2 API: set it to 1 to -// enable it but please consider updating your code instead. +// This setting determines the compatibility with 2.6 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Default is 0 +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_2 0 +#define WXWIN_COMPATIBILITY_2_6 0 -// This setting determines the compatibility with 2.4 API: set it to 0 to +// This setting determines the compatibility with 2.8 API: set it to 0 to // flag all cases of using deprecated functions. // // Default is 1 but please try building your code with 0 as the default will @@ -43,7 +45,7 @@ // in the version after it completely. // // Recommended setting: 0 (please update your code) -#define WXWIN_COMPATIBILITY_2_4 0 +#define WXWIN_COMPATIBILITY_2_8 1 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when // default system font is used for wxWindow::GetCharWidth/Height() instead of @@ -58,6 +60,50 @@ // debugging settings // ---------------------------------------------------------------------------- +// wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no +// need to define it here. You may do it for two reasons: either completely +// disable/compile out the asserts in release version (then do it inside #ifdef +// NDEBUG) or, on the contrary, enable more asserts, including the usually +// disabled ones, in the debug build (then do it inside #ifndef NDEBUG) +// +// #ifdef NDEBUG +// #define wxDEBUG_LEVEL 0 +// #else +// #define wxDEBUG_LEVEL 2 +// #endif + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#define wxUSE_ON_FATAL_EXCEPTION 1 + +// Set this to 1 to be able to generate a human-readable (unlike +// machine-readable minidump created by wxCrashReport::Generate()) stack back +// trace when your program crashes using wxStackWalker +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, set to 0 if your programs never crash +#define wxUSE_STACKWALKER 1 + +// Set this to 1 to compile in wxDebugReport class which allows you to create +// and optionally upload to your web site a debug report consisting of back +// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. +// +// Default is 1 if supported by the compiler. +// +// Recommended setting: 1, it is compiled into a separate library so there +// is no overhead if you don't use it +#define wxUSE_DEBUGREPORT 1 + // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features @@ -65,10 +111,13 @@ // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // -// Using VC++ CRT memory debugging is enabled by default in debug mode -// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG +// is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) // and if __NO_VC_CRTDBG__ is not defined. +// The rest of the options in this section are obsolete and not supported, +// enable them at your own risk. + // If 1, enables wxDebugContext, for writing error messages to file, etc. If // __WXDEBUG__ is not defined, will still use the normal memory operators. // @@ -109,65 +158,20 @@ // Recommended setting: 0 #define wxUSE_DEBUG_NEW_ALWAYS 0 -// wxHandleFatalExceptions() may be used to catch the program faults at run -// time and, instead of terminating the program with a usual GPF message box, -// call the user-defined wxApp::OnFatalException() function. If you set -// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. -// -// This setting is for Win32 only and can only be enabled if your compiler -// supports Win32 structured exception handling (currently only VC++ does) -// -// Default is 1 -// -// Recommended setting: 1 if your compiler supports it. -#define wxUSE_ON_FATAL_EXCEPTION 1 - -// Set this to 1 to be able to generate a human-readable (unlike -// machine-readable minidump created by wxCrashReport::Generate()) stack back -// trace when your program crashes using wxStackWalker -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, set to 0 if your programs never crash -#define wxUSE_STACKWALKER 0 - -// Set this to 1 to compile in wxDebugReport class which allows you to create -// and optionally upload to your web site a debug report consisting of back -// trace of the crash (if wxUSE_STACKWALKER == 1) and other information. -// -// Default is 1 if supported by the compiler. -// -// Recommended setting: 1, it is compiled into a separate library so there -// is no overhead if you don't use it -#define wxUSE_DEBUGREPORT 0 // ---------------------------------------------------------------------------- // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be -// defined as wchar_t, wxString will use Unicode internally. If you set this -// to 1, you must use wxT() macro for all literal strings in the program. -// -// Unicode is currently only fully supported under Windows NT/2000/XP -// (Windows 9x doesn't support it and the programs compiled in Unicode mode -// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). -// -// Default is 0 -// -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) +// These settings are obsolete: the library is always built in Unicode mode +// now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if +// absolutely necessary -- updating it is strongly recommended as the ANSI mode +// will disappear completely in future wxWidgets releases. #ifndef wxUSE_UNICODE - #define wxUSE_UNICODE 0 + #define wxUSE_UNICODE 1 #endif -// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without -// compiling the program in Unicode mode. More precisely, it will be possible -// to construct wxString from a wide (Unicode) string and convert any wxString -// to Unicode. -// -// Default is 1 -// -// Recommended setting: 1 +// wxUSE_WCHAR_T is required by wxWidgets now, don't change. #define wxUSE_WCHAR_T 1 // ---------------------------------------------------------------------------- @@ -197,15 +201,6 @@ // Recommended setting: 0 (this is still work in progress...) #define wxUSE_EXTENDED_RTTI 0 -// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from -// std::list and std::vector, with a compatibility interface, -// and for wxHashMap to be implemented with templates. -// -// Default is 0 -// -// Recommended setting: YMMV -#define wxUSE_STL 0 - // Support for message/error logging. This includes wxLogXXX() functions and // wxLog and derived classes. Don't set this to 0 unless you really know what // you are doing. @@ -216,7 +211,7 @@ #define wxUSE_LOG 1 // Recommended setting: 1 -#define wxUSE_LOGWINDOW 0 +#define wxUSE_LOGWINDOW 1 // Recommended setting: 1 #define wxUSE_LOGGUI 1 @@ -229,7 +224,7 @@ // Default is 1 // // Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 0 +#define wxUSE_CMDLINE_PARSER 1 // Support for multithreaded applications: if 1, compile in thread classes // (thread.h) and make the library a bit more thread safe. Although thread @@ -244,21 +239,134 @@ // Default is 1 // // Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 0 +#define wxUSE_THREADS 1 -// If enabled (1), compiles wxWidgets streams classes -#define wxUSE_STREAMS 0 +// If enabled, compiles wxWidgets streams classes +// +// wx stream classes are used for image IO, process IO redirection, network +// protocols implementation and much more and so disabling this results in a +// lot of other functionality being lost. +// +// Default is 1 +// +// Recommended setting: 1 as setting it to 0 disables many other things +#define wxUSE_STREAMS 1 -// Use standard C++ streams if 1. If 0, use wxWin streams implementation only. -#define wxUSE_STD_IOSTREAM 0 +// Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf. +// Note that if the system's implementation does not support positional +// parameters, setting this to 1 forces the use of the wxWidgets implementation +// of wxVsnprintf. The standard vsnprintf() supports positional parameters on +// many Unix systems but usually doesn't under Windows. +// +// Positional parameters are very useful when translating a program since using +// them in formatting strings allow translators to correctly reorder the +// translated sentences. +// +// Default is 1 +// +// Recommended setting: 1 if you want to support multiple languages +#define wxUSE_PRINTF_POS_PARAMS 1 + + +// ---------------------------------------------------------------------------- +// Interoperability with the standard library. +// ---------------------------------------------------------------------------- + +// Set wxUSE_STL to 1 to enable maximal interoperability with the standard +// library, even at the cost of backwards compatibility. +// +// Default is 0 +// +// Recommended setting: 0 as the options below already provide a relatively +// good level of interoperability and changing this option arguably isn't worth +// diverging from the official builds of the library. +#define wxUSE_STL 0 + +// This is not a real option but is used as the default value for +// wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS. +// +// Currently the Digital Mars and Watcom compilers come without standard C++ +// library headers by default, wxUSE_STD_STRING can be set to 1 if you do have +// them (e.g. from STLPort). +// +// VC++ 5.0 does include standard C++ library headers, however they produce +// many warnings that can't be turned off when compiled at warning level 4. +#if defined(__DMC__) || defined(__WATCOMC__) \ + || (defined(_MSC_VER) && _MSC_VER < 1200) + #define wxUSE_STD_DEFAULT 0 +#else + #define wxUSE_STD_DEFAULT 1 +#endif + +// Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<> +// and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but +// usually more limited) implementations are used which allows to avoid the +// dependency on the C++ run-time library. +// +// Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't +// support using standard containers and that VC6 needs non-default options for +// such build to avoid getting "fatal error C1076: compiler limit : internal +// heap limit reached; use /Zm to specify a higher limit" in its own standard +// headers, so you need to ensure you do increase the heap size before enabling +// this option for this compiler. +// +// Default is 0 for compatibility reasons. +// +// Recommended setting: 1 unless compatibility with the official wxWidgets +// build and/or the existing code is a concern. +#define wxUSE_STD_CONTAINERS 0 + +// Use standard C++ streams if 1 instead of wx streams in some places. If +// disabled, wx streams are used everywhere and wxWidgets doesn't depend on the +// standard streams library. +// +// Notice that enabling this does not replace wx streams with std streams +// everywhere, in a lot of places wx streams are used no matter what. +// +// Default is 1 if compiler supports it. +// +// Recommended setting: 1 if you use the standard streams anyhow and so +// dependency on the standard streams library is not a +// problem +#define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT + +// Enable minimal interoperability with the standard C++ string class if 1. +// "Minimal" means that wxString can be constructed from std::string or +// std::wstring but can't be implicitly converted to them. You need to enable +// the option below for the latter. +// +// Default is 1 for most compilers. +// +// Recommended setting: 1 unless you want to ensure your program doesn't use +// the standard C++ library at all. +#define wxUSE_STD_STRING wxUSE_STD_DEFAULT + +// Make wxString as much interchangeable with std::[w]string as possible, in +// particular allow implicit conversion of wxString to either of these classes. +// This comes at a price (or a benefit, depending on your point of view) of not +// allowing implicit conversion to "const char *" and "const wchar_t *". +// +// Because a lot of existing code relies on these conversions, this option is +// disabled by default but can be enabled for your build if you don't care +// about compatibility. +// +// Default is 0 if wxUSE_STL has its default value or 1 if it is enabled. +// +// Recommended setting: 0 to remain compatible with the official builds of +// wxWidgets. +#define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL + +// VC++ 4.2 and above allows and but you can't mix +// them. Set this option to 1 to use , 0 to use . +// +// Note that newer compilers (including VC++ 7.1 and later) don't support +// wxUSE_IOSTREAMH == 1 and so will be used anyhow. +// +// Default is 0. +// +// Recommended setting: 0, only set to 1 if you use a really old compiler +#define wxUSE_IOSTREAMH 0 -<<<<<<< setup.h -// Enable converion to standard C++ string if 1. -#define wxUSE_STD_STRING 1 -======= -// Enable conversion to standard C++ string if 1. -#define wxUSE_STD_STRING 0 ->>>>>>> 1.62 // ---------------------------------------------------------------------------- // non GUI features selection @@ -277,6 +385,24 @@ // Recommended setting: 1 #define wxUSE_LONGLONG 1 +// Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for +// storing binary data in wxConfig on most platforms. +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_BASE64 1 + +// Set this to 1 to be able to use wxEventLoop even in console applications +// (i.e. using base library only, without GUI). This is mostly useful for +// processing socket events but is also necessary to use timers in console +// applications +// +// Default is 1. +// +// Recommended setting: 1 (but can be safely disabled if you don't use it) +#define wxUSE_CONSOLE_EVENTLOOP 1 + // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. // @@ -292,7 +418,7 @@ // Default is 1 // // Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 0 +#define wxUSE_FSVOLUME 1 // Use wxStandardPaths class which allows to retrieve some standard locations // in the file system @@ -303,14 +429,29 @@ #define wxUSE_STDPATHS 1 // use wxTextBuffer class: required by wxTextFile -#define wxUSE_TEXTBUFFER 0 +#define wxUSE_TEXTBUFFER 1 // use wxTextFile class: requires wxFile and wxTextBuffer, required by // wxFileConfig -#define wxUSE_TEXTFILE 0 +#define wxUSE_TEXTFILE 1 // i18n support: _() macro, wxLocale class. Requires wxTextFile. -#define wxUSE_INTL 0 +#define wxUSE_INTL 1 + +// Provide wxFoo_l() functions similar to standard foo() functions but taking +// an extra locale parameter. +// +// Notice that this is fully implemented only for the systems providing POSIX +// xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary +// almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will +// only work for the current user locale and "C" locale. You can use +// wxHAS_XLOCALE_SUPPORT to test whether the full support is available. +// +// Default is 1 +// +// Recommended setting: 1 but may be disabled if you are writing programs +// running only in C locale anyhow +#define wxUSE_XLOCALE 1 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which // allow to manipulate dates, times and time intervals. wxDateTime replaces the @@ -327,7 +468,7 @@ // Default is 1 // // Recommended setting: 1 -#define wxUSE_DATETIME 0 +#define wxUSE_DATETIME 1 // Set wxUSE_TIMER to 1 to compile wxTimer class // @@ -341,7 +482,14 @@ // Default is 1 // // Recommended setting: 1 (needed by wxSocket) -#define wxUSE_STOPWATCH 0 +#define wxUSE_STOPWATCH 1 + +// Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FSWATCHER 1 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes // which allow the application to store its settings in the persistent @@ -351,7 +499,7 @@ // See also wxUSE_CONFIG_NATIVE below. // // Recommended setting: 1 -#define wxUSE_CONFIG 0 +#define wxUSE_CONFIG 1 // If wxUSE_CONFIG is 1, you may choose to use either the native config // classes under Windows (using .INI files under Win16 and the registry under @@ -364,7 +512,7 @@ // not wxFileConfig. // // Recommended setting: 1 -#define wxUSE_CONFIG_NATIVE 0 +#define wxUSE_CONFIG_NATIVE 1 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up @@ -373,7 +521,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 0 +#define wxUSE_DIALUP_MANAGER 1 // Compile in classes for run-time DLL loading and function calling. // Required by wxUSE_DIALUP_MANAGER. @@ -386,25 +534,42 @@ #define wxUSE_DYNLIB_CLASS 1 // experimental, don't use for now -#define wxUSE_DYNAMIC_LOADER 0 +#define wxUSE_DYNAMIC_LOADER 1 // Set to 1 to use socket classes -#define wxUSE_SOCKETS 0 +#define wxUSE_SOCKETS 1 + +// Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS) +// +// Notice that currently setting this option under Windows will result in +// programs which can only run on recent OS versions (with ws2_32.dll +// installed) which is why it is disabled by default. +// +// Default is 1. +// +// Recommended setting: 1 if you need IPv6 support +#define wxUSE_IPV6 0 // Set to 1 to enable virtual file systems (required by wxHTML) -#define wxUSE_FILESYSTEM 0 +#define wxUSE_FILESYSTEM 1 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 0 +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ARCHIVE 1 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 0 +#define wxUSE_FS_INET 1 // wxArchive classes for accessing archives such as zip and tar -#define wxUSE_ARCHIVE_STREAMS 0 +#define wxUSE_ARCHIVE_STREAMS 1 // Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 0 +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxTarInput/OutputStream classes. +#define wxUSE_TARSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by // wxUSE_LIBPNG @@ -417,16 +582,19 @@ // Default is 1. // // Recommended setting: 1 unless you don't like the license terms (unlikely) -#define wxUSE_APPLE_IEEE 0 +#define wxUSE_APPLE_IEEE 1 // Joystick support class -#define wxUSE_JOYSTICK 0 +#define wxUSE_JOYSTICK 1 + +// wxFontEnumerator class +#define wxUSE_FONTENUM 1 // wxFontMapper class -#define wxUSE_FONTMAP 0 +#define wxUSE_FONTMAP 1 // wxMimeTypesManager class -#define wxUSE_MIMETYPE 0 +#define wxUSE_MIMETYPE 1 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP // or wxURL you need to set this to 1. @@ -434,15 +602,15 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_PROTOCOL 0 +#define wxUSE_PROTOCOL 1 // The settings for the individual URL schemes -#define wxUSE_PROTOCOL_FILE 0 -#define wxUSE_PROTOCOL_FTP 0 -#define wxUSE_PROTOCOL_HTTP 0 +#define wxUSE_PROTOCOL_FILE 1 +#define wxUSE_PROTOCOL_FTP 1 +#define wxUSE_PROTOCOL_HTTP 1 // Define this to use wxURL class. -#define wxUSE_URL 0 +#define wxUSE_URL 1 // Define this to use native platform url and protocol support. // Currently valid only for MS-Windows. @@ -454,6 +622,23 @@ // This code is experimental and subject to change. #define wxUSE_URL_NATIVE 0 +// Support for wxVariant class used in several places throughout the library, +// notably in wxDataViewCtrl API. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size as much as +// possible in which case setting this to 0 can gain up to 100KB. +#define wxUSE_VARIANT 1 + +// Support for wxAny class, the successor for wxVariant. +// +// Default is 1. +// +// Recommended setting: 1 unless you want to reduce the library size by a small amount, +// or your compiler cannot for some reason cope with complexity of templates used. +#define wxUSE_ANY 1 + // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex // library from src/regex to use it under Windows. @@ -462,64 +647,115 @@ // // Recommended setting: 1 if your compiler supports it, if it doesn't please // contribute us a makefile for src/regex for it -#define wxUSE_REGEX 0 +#define wxUSE_REGEX 1 // wxSystemOptions class -#define wxUSE_SYSTEM_OPTIONS 0 +#define wxUSE_SYSTEM_OPTIONS 1 // wxSound class -#define wxUSE_SOUND 0 +#define wxUSE_SOUND 1 // Use wxMediaCtrl // // Default is 1. // -// Recommended setting: 1 -#define wxUSE_MEDIACTRL 0 +// Recommended setting: 1 +#define wxUSE_MEDIACTRL 1 -// Use QuickTime +// Use wxWidget's XRC XML-based resource system. Recommended. // -// Default is 0 +// Default is 1 // -// Recommended setting: 1 if you have the QT SDK installed and you need it, else 0 -#define wxUSE_QUICKTIME 0 +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 -<<<<<<< setup.h -// Use DirectShow (requires linkage to strmiids.lib) +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. // -// Default is 0 +// Default is the same as wxUSE_XRC, i.e. 1 by default. // -// Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0 -#define wxUSE_DIRECTSHOW 0 +// Recommended setting: 1 (required by XRC) +#define wxUSE_XML wxUSE_XRC -======= ->>>>>>> 1.62 -// Use GStreamer for Unix (req a lot of dependancies) +// Use wxWidget's AUI docking system // -// Default is 0 +// Default is 1 // -// Recommended setting: 1 (wxMediaCtrl won't work by default without it) -#define wxUSE_GSTREAMER 0 +// Recommended setting: 1 +#define wxUSE_AUI 1 -// Use wxWidget's XRC XML-based resource system. Recommended. +// Use wxWidget's Ribbon classes for interfaces // // Default is 1 // -// Recommended setting: 1 (requires wxUSE_XML) -#define wxUSE_XRC 0 +// Recommended setting: 1 +#define wxUSE_RIBBON 1 -// XML parsing classes. Note that their API will change in the future, so -// using wxXmlDocument and wxXmlNode in your app is not recommended. +// Use wxPropertyGrid. // // Default is 1 // -// Recommended setting: 1 (required by XRC) -#if wxUSE_XRC -# define wxUSE_XML 0 +// Recommended setting: 1 +#define wxUSE_PROPGRID 1 + +// Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_STC 1 + + +// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced +// 2D drawing API. (Still somewhat experimental) +// +// Please note that on Windows gdiplus.dll is loaded dynamically which means +// that nothing special needs to be done as long as you don't use +// wxGraphicsContext at all or only use it on XP and later systems but you +// still do need to distribute it yourself for an application using +// wxGraphicsContext to be runnable on pre-XP systems. +// +// Default is 1 except if you're using a non-Microsoft compiler under Windows +// as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g. +// mingw32) you may need to install the headers (and just the headers) +// yourself. If you do, change the setting below manually. +// +// Recommended setting: 1 if supported by the compilation environment + +// notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is +// included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined +#ifdef _MSC_VER +# if _MSC_VER >= 1310 + // MSVC7.1+ comes with new enough Platform SDK, enable + // wxGraphicsContext support for it +# define wxUSE_GRAPHICS_CONTEXT 1 +# else + // MSVC 6 didn't include GDI+ headers so disable by default, enable it + // here if you use MSVC 6 with a newer SDK +# define wxUSE_GRAPHICS_CONTEXT 0 +# endif #else -# define wxUSE_XML 0 + // Disable support for other Windows compilers, enable it if your compiler + // comes with new enough SDK or you installed the headers manually. + // + // Notice that this will be set by configure under non-Windows platforms + // anyhow so the value there is not important. +# define wxUSE_GRAPHICS_CONTEXT 0 #endif +// Enable wxGraphicsContext implementation using Cairo library. +// +// This is not needed under Windows and detected automatically by configure +// under other systems, however you may set this to 1 manually if you installed +// Cairo under Windows yourself and prefer to use it instead the native GDI+ +// implementation. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_CAIRO 0 + + // ---------------------------------------------------------------------------- // Individual GUI controls // ---------------------------------------------------------------------------- @@ -532,13 +768,22 @@ // Recommended setting: 1 (don't change except for very special programs) #define wxUSE_CONTROLS 1 +// Support markup in control labels, i.e. provide wxControl::SetLabelMarkup(). +// Currently markup is supported only by a few controls and only some ports but +// their number will increase with time. +// +// Default is 1 +// +// Recommended setting: 1 (may be set to 0 if you want to save on code size) +#define wxUSE_MARKUP 1 + // wxPopupWindow class is a top level transient window. It is currently used // to implement wxTipWindow // // Default is 1 // // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW) -#define wxUSE_POPUPWIN 0 +#define wxUSE_POPUPWIN 1 // wxTipWindow allows to implement the custom tooltips, it is used by the // context help classes. Requires wxUSE_POPUPWIN. @@ -546,7 +791,7 @@ // Default is 1 // // Recommended setting: 1 (may be set to 0) -#define wxUSE_TIPWINDOW 0 +#define wxUSE_TIPWINDOW 1 // Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your @@ -557,30 +802,44 @@ // Default is 1 // // Recommended setting: 1 -#define wxUSE_BUTTON 1 // wxButton -#define wxUSE_BMPBUTTON 1 // wxBitmapButton -#define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl -#define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) -#define wxUSE_CHOICE 1 // wxChoice -#define wxUSE_COMBOBOX 1 // wxComboBox -#define wxUSE_DATEPICKCTRL 0 // wxDatePickerCtrl -#define wxUSE_GAUGE 1 // wxGauge -#define wxUSE_LISTBOX 1 // wxListBox -#define wxUSE_LISTCTRL 1 // wxListCtrl -#define wxUSE_RADIOBOX 1 // wxRadioBox -#define wxUSE_RADIOBTN 1 // wxRadioButton -#define wxUSE_SCROLLBAR 1 // wxScrollBar -#define wxUSE_SLIDER 1 // wxSlider -#define wxUSE_SPINBTN 1 // wxSpinButton -#define wxUSE_SPINCTRL 1 // wxSpinCtrl -#define wxUSE_STATBOX 1 // wxStaticBox -#define wxUSE_STATLINE 1 // wxStaticLine -#define wxUSE_STATTEXT 1 // wxStaticText -#define wxUSE_STATBMP 1 // wxStaticBitmap -#define wxUSE_TEXTCTRL 1 // wxTextCtrl -#define wxUSE_TOGGLEBTN 1 // requires wxButton -#define wxUSE_TREECTRL 1 // wxTreeCtrl +#define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl +#define wxUSE_BUTTON 1 // wxButton +#define wxUSE_BMPBUTTON 1 // wxBitmapButton +#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl +#define wxUSE_CHECKBOX 1 // wxCheckBox +#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHOICE 1 // wxChoice +#define wxUSE_COLLPANE 1 // wxCollapsiblePane +#define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl +#define wxUSE_COMBOBOX 1 // wxComboBox +#define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton +#define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl +#define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl +#define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl +#define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox +#define wxUSE_FILECTRL 1 // wxFileCtrl +#define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl +#define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl +#define wxUSE_GAUGE 1 // wxGauge +#define wxUSE_HEADERCTRL 1 // wxHeaderCtrl +#define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl +#define wxUSE_LISTBOX 1 // wxListBox +#define wxUSE_LISTCTRL 1 // wxListCtrl +#define wxUSE_RADIOBOX 1 // wxRadioBox +#define wxUSE_RADIOBTN 1 // wxRadioButton +#define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog +#define wxUSE_SCROLLBAR 1 // wxScrollBar +#define wxUSE_SEARCHCTRL 1 // wxSearchCtrl +#define wxUSE_SLIDER 1 // wxSlider +#define wxUSE_SPINBTN 1 // wxSpinButton +#define wxUSE_SPINCTRL 1 // wxSpinCtrl +#define wxUSE_STATBOX 1 // wxStaticBox +#define wxUSE_STATLINE 1 // wxStaticLine +#define wxUSE_STATTEXT 1 // wxStaticText +#define wxUSE_STATBMP 1 // wxStaticBitmap +#define wxUSE_TEXTCTRL 1 // wxTextCtrl +#define wxUSE_TOGGLEBTN 1 // requires wxButton +#define wxUSE_TREECTRL 1 // wxTreeCtrl // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR // below either wxStatusBar95 or a generic wxStatusBar will be used. @@ -635,13 +894,29 @@ // Recommended setting: 1 #define wxUSE_CHOICEBOOK 1 -// wxTabDialog is a generic version of wxNotebook but it is incompatible with -// the new class. It shouldn't be used in new code. +// wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of +// the tabs // -// Default is 0. +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TREEBOOK 1 + +// wxToolbook control is similar to wxNotebook but uses wxToolBar instead of +// tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_TOOLBOOK 1 + +// wxTaskBarIcon is a small notification icon shown in the system toolbar or +// dock. // -// Recommended setting: 0 (use wxNotebook) -#define wxUSE_TAB_DIALOG 0 +// Default is 1. +// +// Recommended setting: 1 (but can be set to 0 if you don't need it) +#define wxUSE_TASKBARICON 1 // wxGrid class // @@ -657,17 +932,74 @@ // Default is 1. // // Recommended setting: 1 (it doesn't cost almost anything) -#define wxUSE_MINIFRAME 0 +#define wxUSE_MINIFRAME 1 + +// wxComboCtrl and related classes: combobox with custom popup window and +// not necessarily a listbox. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 except for wxUniv where it +// it used by wxComboBox +#define wxUSE_COMBOCTRL 1 + +// wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox +// items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0, except where it is +// needed as a base class for generic wxBitmapComboBox. +#define wxUSE_ODCOMBOBOX 1 + +// wxBitmapComboBox is a combobox that can have images in front of text items. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 +#define wxUSE_BITMAPCOMBOBOX 1 + +// wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items +// up and down in it. It is also used as part of wxRearrangeDialog. +// +// Default is 1. +// +// Recommended setting: 1 but can be safely set to 0 (currently used only by +// wxHeaderCtrl) +#define wxUSE_REARRANGECTRL 1 // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff // ---------------------------------------------------------------------------- // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) -#define wxUSE_ACCEL 0 +#define wxUSE_ACCEL 1 + +// Use the standard art provider. The icons returned by this provider are +// embedded into the library as XPMs so disabling it reduces the library size +// somewhat but this should only be done if you use your own custom art +// provider returning the icons or never use any icons not provided by the +// native art provider (which might not be implemented at all for some +// platforms) or by the Tango icons provider (if it's not itself disabled +// below). +// +// Default is 1. +// +// Recommended setting: 1 unless you use your own custom art provider. +#define wxUSE_ARTPROVIDER_STD 1 + +// Use art provider providing Tango icons: this art provider has higher quality +// icons than the default ones using smaller size XPM icons without +// transparency but the embedded PNG icons add to the library size. +// +// Default is 1 under non-GTK ports. Under wxGTK the native art provider using +// the GTK+ stock icons replaces it so it is normally not necessary. +// +// Recommended setting: 1 but can be turned off to reduce the library size. +#define wxUSE_ARTPROVIDER_TANGO 1 // Hotkey support (currently Windows only) -#define wxUSE_HOTKEY 0 +#define wxUSE_HOTKEY 1 // Use wxCaret: a class implementing a "cursor" in a text control (called caret // under Windows). @@ -675,18 +1007,19 @@ // Default is 1. // // Recommended setting: 1 (can be safely set to 0, not used by the library) -#define wxUSE_CARET 0 +#define wxUSE_CARET 1 // Use wxDisplay class: it allows enumerating all displays on a system and -// working with them. +// their geometries as well as finding the display on which the given point or +// window lies. // -// Default is 0 because it isn't yet implemented on all platforms +// Default is 1. // // Recommended setting: 1 if you need it, can be safely set to 0 otherwise -#define wxUSE_DISPLAY 0 +#define wxUSE_DISPLAY 1 // Miscellaneous geometry code: needed for Canvas library -#define wxUSE_GEOMETRY 0 +#define wxUSE_GEOMETRY 1 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and // wxListCtrl. @@ -697,6 +1030,14 @@ // enumerated above, then this class is mostly useless too) #define wxUSE_IMAGLIST 1 +// Use wxInfoBar class. +// +// Default is 1. +// +// Recommended setting: 1 (but can be disabled without problems as nothing +// depends on it) +#define wxUSE_INFOBAR 1 + // Use wxMenu, wxMenuBar, wxMenuItem. // // Default is 1. @@ -704,12 +1045,23 @@ // Recommended setting: 1 (can't be disabled under MSW) #define wxUSE_MENUS 1 +// Use wxNotificationMessage. +// +// wxNotificationMessage allows to show non-intrusive messages to the user +// using balloons, banners, popups or whatever is the appropriate method for +// the current platform. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NOTIFICATION_MESSAGE 1 + // Use wxSashWindow class. // // Default is 1. // // Recommended setting: 1 -#define wxUSE_SASH 0 +#define wxUSE_SASH 1 // Use wxSplitterWindow class. // @@ -726,7 +1078,21 @@ #define wxUSE_TOOLTIPS 1 // wxValidator class and related methods -#define wxUSE_VALIDATORS 0 +#define wxUSE_VALIDATORS 1 + +// Use reference counted ID management: this means that wxWidgets will track +// the automatically allocated ids (those used when you use wxID_ANY when +// creating a window, menu or toolbar item &c) instead of just supposing that +// the program never runs out of them. This is mostly useful only under wxMSW +// where the total ids range is limited to SHRT_MIN..SHRT_MAX and where +// long-running programs can run into problems with ids reuse without this. On +// the other platforms, where the ids have the full int range, this shouldn't +// be necessary. +#ifdef __WXMSW__ +#define wxUSE_AUTOID_MANAGEMENT 1 +#else +#define wxUSE_AUTOID_MANAGEMENT 0 +#endif // ---------------------------------------------------------------------------- // common dialogs @@ -810,6 +1176,21 @@ // wizards #define wxUSE_WIZARDDLG 1 +// Compile in wxAboutBox() function showing the standard "About" dialog. +// +// Default is 1 +// +// Recommended setting: 1 but can be set to 0 to save some space if you don't +// use this function +#define wxUSE_ABOUTDLG 1 + +// wxFileHistory class +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_FILE_HISTORY 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -827,8 +1208,8 @@ // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. // // Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 0 -#define wxUSE_ENH_METAFILE 0 +#define wxUSE_METAFILE 1 +#define wxUSE_ENH_METAFILE 1 #define wxUSE_WIN_METAFILES_ALWAYS 0 // ---------------------------------------------------------------------------- @@ -842,18 +1223,18 @@ // Default is 1. // // Recommended setting: 1, can be safely set to 0. -#define wxUSE_MDI 0 +#define wxUSE_MDI 1 // Set to 0 to disable document/view architecture -#define wxUSE_DOC_VIEW_ARCHITECTURE 0 +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture // // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE -#define wxUSE_MDI_ARCHITECTURE 0 +#define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 0 +#define wxUSE_PRINTING_ARCHITECTURE 1 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, // much more. @@ -862,18 +1243,28 @@ // // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a // smaller library. -#define wxUSE_HTML 0 +#define wxUSE_HTML 1 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL // headers and libraries to be able to compile the library with wxUSE_GLCANVAS -// set to 1. Note that for some compilers (notably Microsoft Visual C++) you -// will need to manually add opengl32.lib and glu32.lib to the list of -// libraries linked with your program if you use OpenGL. +// set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the +// list of libraries used to link your application (although this is done +// implicitly for Microsoft Visual C++ users). // -// Default is 0. +// Default is 1 unless the compiler is known to ship without the necessary +// headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE). +// +// Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0 +// otherwise. +#define wxUSE_GLCANVAS 1 + +// wxRichTextCtrl allows editing of styled text. // -// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise -#define wxUSE_GLCANVAS 0 +// Default is 1. +// +// Recommended setting: 1, set to 0 if you want compile a +// smaller library. +#define wxUSE_RICHTEXT 1 // ---------------------------------------------------------------------------- // Data transfer @@ -884,7 +1275,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_CLIPBOARD 0 +#define wxUSE_CLIPBOARD 1 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and // drop @@ -892,7 +1283,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DATAOBJ 0 +#define wxUSE_DATAOBJ 1 // Use wxDropTarget and wxDropSource classes for drag and drop (this is // different from "built in" drag and drop in wxTreeCtrl which is always @@ -901,7 +1292,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DRAG_AND_DROP 0 +#define wxUSE_DRAG_AND_DROP 1 // Use wxAccessible for enhanced and customisable accessibility. // Depends on wxUSE_OLE. @@ -916,91 +1307,69 @@ // ---------------------------------------------------------------------------- // wxSingleInstanceChecker class allows to verify at startup if another program -// instance is running (it is only available under Win32) +// instance is running. // // Default is 1 // // Recommended setting: 1 (the class is tiny, disabling it won't save much // space) -#define wxUSE_SNGLINST_CHECKER 0 +#define wxUSE_SNGLINST_CHECKER 1 -#define wxUSE_DRAGIMAGE 0 +#define wxUSE_DRAGIMAGE 1 -#define wxUSE_IPC 0 +#define wxUSE_IPC 1 // 0 for no interprocess comms -#define wxUSE_HELP 0 +#define wxUSE_HELP 1 // 0 for no help facility -#define wxUSE_MS_HTML_HELP 0 - // 0 for no MS HTML Help + +// Should we use MS HTML help for wxHelpController? If disabled, neither +// wxCHMHelpController nor wxBestHelpController are available. +// +// Default is 1 under MSW, 0 is always used for the other platforms. +// +// Recommended setting: 1, only set to 0 if you have trouble compiling +// wxCHMHelpController (could be a problem with really ancient compilers) +#define wxUSE_MS_HTML_HELP 1 + // Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 0 +#define wxUSE_WXHTML_HELP 1 -#define wxUSE_RESOURCES 0 - // 0 for no wxGetResource/wxWriteResource -#define wxUSE_CONSTRAINTS 0 +#define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system -#define wxUSE_SPLINES 0 +#define wxUSE_SPLINES 1 // 0 for no splines -#define wxUSE_MOUSEWHEEL 0 +#define wxUSE_MOUSEWHEEL 1 // Include mouse wheel support +// Compile wxUIActionSimulator class? +#define wxUSE_UIACTIONSIMULATOR 1 + // ---------------------------------------------------------------------------- -// postscript support settings +// wxDC classes for various output formats // ---------------------------------------------------------------------------- // Set to 1 for PostScript device context. #define wxUSE_POSTSCRIPT 0 // Set to 1 to use font metric files in GetTextExtent -#define wxUSE_AFM_FOR_POSTSCRIPT 0 - -// ---------------------------------------------------------------------------- -// database classes -// ---------------------------------------------------------------------------- - -// Define 1 to use ODBC classes -#define wxUSE_ODBC 0 - -// For backward compatibility reasons, this parameter now only controls the -// default scrolling method used by cursors. This default behavior can be -// overriden by setting the second param of wxDB::wxDbGetConnection() or -// wxDb() constructor to indicate whether the connection (and any wxDbTable()s -// that use the connection) should support forward only scrolling of cursors, -// or both forward and backward support for backward scrolling cursors is -// dependent on the data source as well as the ODBC driver being used. -#define wxODBC_FWD_ONLY_CURSORS 1 - -// Default is 0. Set to 1 to use the deprecated classes, enum types, function, -// member variables. With a setting of 1, full backward compatibility with the -// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, -// as future development will be done only on the non-deprecated -// functions/classes/member variables/etc. -#define wxODBC_BACKWARD_COMPATABILITY 0 +#define wxUSE_AFM_FOR_POSTSCRIPT 1 -// ---------------------------------------------------------------------------- -// other compiler (mis)features -// ---------------------------------------------------------------------------- - -// Set this to 0 if your compiler can't cope with omission of prototype -// parameters. -// -// Default is 1. -// -// Recommended setting: 1 (should never need to set this to 0) -#define REMOVE_UNUSED_ARG 1 +// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows +// to create files in SVG (Scalable Vector Graphics) format. +#define wxUSE_SVG 1 -// VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for . Note that VC++ 7.1 -// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be -// used anyhow. +// Should wxDC provide SetTransformMatrix() and related methods? // -// Default is 1. +// Default is 1 but can be set to 0 if this functionality is not used. Notice +// that currently only wxMSW supports this so setting this to 0 doesn't change +// much for non-MSW platforms (although it will still save a few bytes +// probably). // -// Recommended setting: whatever your compiler likes more -#define wxUSE_IOSTREAMH 1 +// Recommended setting: 1. +#define wxUSE_DC_TRANSFORM_MATRIX 1 // ---------------------------------------------------------------------------- // image format support @@ -1024,16 +1393,19 @@ #define wxUSE_LIBJPEG 1 // Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 0 +#define wxUSE_LIBTIFF 1 + +// Set to 1 for TGA format support (loading only) +#define wxUSE_TGA 1 // Set to 1 for GIF format support -#define wxUSE_GIF 0 +#define wxUSE_GIF 1 // Set to 1 for PNM format support -#define wxUSE_PNM 0 +#define wxUSE_PNM 1 // Set to 1 for PCX format support -#define wxUSE_PCX 0 +#define wxUSE_PCX 1 // Set to 1 for IFF format support (Amiga format) #define wxUSE_IFF 0 @@ -1047,6 +1419,22 @@ // Set to 1 to compile in wxPalette class #define wxUSE_PALETTE 1 +// ---------------------------------------------------------------------------- +// wxUniversal-only options +// ---------------------------------------------------------------------------- + +// Set to 1 to enable compilation of all themes, this is the default +#define wxUSE_ALL_THEMES 1 + +// Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES +// is unset, if it is set these options are not used; notice that metal theme +// uses Win32 one +#define wxUSE_THEME_GTK 0 +#define wxUSE_THEME_METAL 0 +#define wxUSE_THEME_MONO 0 +#define wxUSE_THEME_WIN32 0 + + /* --- end common options --- */ // ---------------------------------------------------------------------------- @@ -1060,11 +1448,18 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_OLE 0 +#define wxUSE_OLE 1 // Set this to 1 to enable wxDIB (don't change unless you have reason to) #define wxUSE_WXDIB 1 +// Set this to 1 to compile in wxRegKey class. +// +// Default is 1 +// +// Recommended setting: 1, this is used internally by wx in a few places +#define wxUSE_REGKEY 1 + // ---------------------------------------------------------------------------- // Windows CE specific stuff // ---------------------------------------------------------------------------- @@ -1075,10 +1470,6 @@ // NB: stuff which doesn't work at all under CE is forcefully disabled in // wx/msw/wince/chkconf.h -// wxCheckListBox requires wxOwnerDrawn which is disabled below -#undef wxUSE_CHECKLISTBOX -#define wxUSE_CHECKLISTBOX 0 - // Windows CE doesn't use RAS so wxDialUpManager doesn't work under it #undef wxUSE_DIALUP_MANAGER #define wxUSE_DIALUP_MANAGER 0 @@ -1086,9 +1477,6 @@ #undef wxUSE_DRAG_AND_DROP #define wxUSE_DRAG_AND_DROP 0 -#undef wxUSE_DYNAMIC_LOADER -#define wxUSE_DYNAMIC_LOADER 0 - #undef wxUSE_FSVOLUME #define wxUSE_FSVOLUME 0 @@ -1123,6 +1511,11 @@ #undef wxUSE_COMMON_DIALOGS #define wxUSE_COMMON_DIALOGS 1 +// don't use wxRichTextCtrl on WinCE yet, it's not ready, plus it's +// probably overkill for a WinCE environment. +#undef wxUSE_RICHTEXT +#define wxUSE_RICHTEXT 0 + // ---------------------------------------------------------------------------- // Crash debugging helpers // ---------------------------------------------------------------------------- @@ -1139,7 +1532,6 @@ // obsolete MSW settings, don't change // ---------------------------------------------------------------------------- -#define wxUSE_ITSY_BITSY 0 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 #endif // _WX_SETUP_H_