X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7e949b437c2faf2331a0439f8fae0f2ed5b3c4ef..70aedad68fe4fc59134c55055b35f35a5ce3fd7a:/src/common/intl.cpp diff --git a/src/common/intl.cpp b/src/common/intl.cpp index b34f248d27..81b1ee4942 100644 --- a/src/common/intl.cpp +++ b/src/common/intl.cpp @@ -178,7 +178,7 @@ private: const char *StringAtOfs(wxMsgTableEntry *pTable, size_t32 index) const { return (const char *)(m_pData + Swap(pTable[index].ofsString)); } - + // convert encoding to platform native one, if neccessary void ConvertEncoding(); @@ -478,27 +478,33 @@ void wxMsgCatalog::ConvertEncoding() const char *hdr = StringAtOfs(m_pOrigTable, 0); if (hdr == NULL) return; // not supported by this catalog, does not have non-fuzzy header if (hdr[0] != 0) return; // ditto - + /* we support catalogs with header (msgid "") that is _not_ marked as "#, fuzzy" (otherwise the string would not be included into compiled catalog) */ wxString header(StringAtOfs(m_pTransTable, 0)); wxString charset; - int pos = header.Find("Content-Type: text/plain; charset="); - if (pos == -1) return; // incorrectly filled Content-Type header - pos += 34 ; /*strlen("Content-Type: text/plain; charset=")*/ - while (header[pos] != '\n') charset << header[pos++]; - - if ((enc = wxTheFontMapper -> CharsetToEncoding(charset, FALSE)) == wxFONTENCODING_SYSTEM) return; + int pos = header.Find(wxT("Content-Type: text/plain; charset=")); + if (pos == wxNOT_FOUND) + return; // incorrectly filled Content-Type header + size_t n = pos + 34; /*strlen("Content-Type: text/plain; charset=")*/ + while (header[n] != wxT('\n')) + charset << header[n++]; + + enc = wxTheFontMapper->CharsetToEncoding(charset, FALSE); + if ( enc == wxFONTENCODING_SYSTEM ) + return; // unknown encoding wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc); - if (a[0] == enc) return; // no conversion needed, locale uses native encoding - - if (a.GetCount() == 0) return; // we don't know common equiv. under this platform - + if (a[0] == enc) + return; // no conversion needed, locale uses native encoding + + if (a.GetCount() == 0) + return; // we don't know common equiv. under this platform + wxEncodingConverter converter; - + converter.Init(enc, a[0]); - for (unsigned i = 0; i < m_numStrings; i++) + for (size_t i = 0; i < m_numStrings; i++) converter.Convert((char*)StringAtOfs(m_pTransTable, i)); #endif }