X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7e4501ee3cc88ee8dd2b75e2964118e2897ec4a2..c493691d6249650c0366fd9aaaca8572e3ff3edd:/include/wx/x11/window.h diff --git a/include/wx/x11/window.h b/include/wx/x11/window.h index 29b646cafe..829809811d 100644 --- a/include/wx/x11/window.h +++ b/include/wx/x11/window.h @@ -12,7 +12,7 @@ #ifndef _WX_WINDOW_H_ #define _WX_WINDOW_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "window.h" #endif @@ -22,7 +22,7 @@ // wxWindow class for Motif - see also wxWindowBase // ---------------------------------------------------------------------------- -class wxWindowX11 : public wxWindowBase +class WXDLLIMPEXP_CORE wxWindowX11 : public wxWindowBase { friend class WXDLLEXPORT wxDC; friend class WXDLLEXPORT wxWindowDC; @@ -64,8 +64,6 @@ public: const wxRect *rect = (const wxRect *) NULL ); virtual void Update(); - virtual void Clear(); - virtual bool SetBackgroundColour( const wxColour &colour ); virtual bool SetForegroundColour( const wxColour &colour ); @@ -84,9 +82,10 @@ public: virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL ); - virtual void SetSizeHints(int minW, int minH, + virtual void DoSetSizeHints(int minW, int minH, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1); + #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // wxUSE_DRAG_AND_DROP @@ -103,13 +102,12 @@ public: // accessors // --------- - // Get main widget for this window, e.g. a text widget + // Get main X11 window virtual WXWindow GetMainWindow() const; - // Get the underlying X window and display - WXWindow GetXWindow() const; - WXDisplay *GetXDisplay() const; - + // Get X11 window representing the client area + virtual WXWindow GetClientAreaWindow() const; + void SetLastClick(int button, long timestamp) { m_lastButton = button; m_lastTS = timestamp; } @@ -120,8 +118,14 @@ public: // arrange status bar, toolbar etc. virtual bool PreResize(); - // Generates paint events - void X11SendPaintEvents(); + // Generates paint events from m_updateRegion + void SendPaintEvents(); + + // Generates paint events from flag + void SendNcPaintEvents(); + + // Generates erase events from m_clearRegion + void SendEraseEvents(); // Clip to paint region? bool GetClipPaintRegion() { return m_clipPaintRegion; } @@ -129,31 +133,24 @@ public: // Return clear region wxRegion &GetClearRegion() { return m_clearRegion; } + void NeedUpdateNcAreaInIdle( bool update = TRUE ) { m_updateNcArea = update; } + + // Inserting into main window instead of client + // window. This is mostly for a wxWindow's own + // scrollbars. + void SetInsertIntoMain( bool insert = TRUE ) { m_insertIntoMain = insert; } + bool GetInsertIntoMain() { return m_insertIntoMain; } + // sets the fore/background colour for the given widget static void DoChangeForegroundColour(WXWindow widget, wxColour& foregroundColour); static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = FALSE); - // For implementation purposes - sometimes decorations make the client area - // smaller - virtual wxPoint GetClientAreaOrigin() const; - // I don't want users to override what's done in idle so everything that // has to be done in idle time in order for wxX11 to work is done in // OnInternalIdle virtual void OnInternalIdle(); - // For compatibility across platforms (not in event table) - void OnIdle(wxIdleEvent& WXUNUSED(event)) {} - - // Go up to a toplevel window and query which window has the focus. - // May return NULL. - wxWindow *GetFocusWidget(); - protected: - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - // Responds to colour changes: passes event on to children. void OnSysColourChanged(wxSysColourChangedEvent& event); @@ -162,10 +159,14 @@ protected: int m_lastButton; // last pressed button protected: - WXWindow m_mainWidget; + WXWindow m_mainWindow; + WXWindow m_clientWindow; + bool m_insertIntoMain; + + bool m_winCaptured; wxRegion m_clearRegion; bool m_clipPaintRegion; - bool m_winCaptured; // ???? + bool m_updateNcArea; bool m_needsInputFocus; // Input focus set in OnIdle // implement the base class pure virtuals