X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7d9f12f3b9f997b6308faf336d5381be591b71f4..edd802c67c82f95d773635a813645287a47594e4:/src/common/toplvcmn.cpp diff --git a/src/common/toplvcmn.cpp b/src/common/toplvcmn.cpp index 9cc07cc8d8..b1af3fdd14 100644 --- a/src/common/toplvcmn.cpp +++ b/src/common/toplvcmn.cpp @@ -30,6 +30,7 @@ #ifndef WX_PRECOMP #include "wx/toplevel.h" #include "wx/dcclient.h" + #include "wx/app.h" #endif // WX_PRECOMP // ---------------------------------------------------------------------------- @@ -45,6 +46,11 @@ END_EVENT_TABLE() // implementation // ============================================================================ +// FIXME: some platforms don't have wxTopLevelWindow yet +#ifdef wxTopLevelWindowNative + IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow) +#endif + // ---------------------------------------------------------------------------- // construction/destruction // ---------------------------------------------------------------------------- @@ -53,6 +59,23 @@ wxTopLevelWindowBase::wxTopLevelWindowBase() { } +wxTopLevelWindowBase::~wxTopLevelWindowBase() +{ + // don't let wxTheApp keep any stale pointers to us + if ( wxTheApp && wxTheApp->GetTopWindow() == this ) + wxTheApp->SetTopWindow(NULL); + + bool shouldExit = IsLastBeforeExit(); + + wxTopLevelWindows.DeleteObject(this); + + if ( shouldExit ) + { + // then do it + wxTheApp->ExitMainLoop(); + } +} + bool wxTopLevelWindowBase::Destroy() { // delayed destruction: the frame will be deleted during the next idle @@ -63,32 +86,62 @@ bool wxTopLevelWindowBase::Destroy() return TRUE; } +bool wxTopLevelWindowBase::IsLastBeforeExit() const +{ + // we exit the application if there are no more top level windows left + // normally but wxApp can prevent this from happening + return wxTopLevelWindows.GetCount() == 1 && + wxTopLevelWindows.GetFirst()->GetData() == (wxWindow *)this && + wxTheApp && wxTheApp->GetExitOnFrameDelete(); +} + +// ---------------------------------------------------------------------------- +// wxTopLevelWindow geometry +// ---------------------------------------------------------------------------- + +wxSize wxTopLevelWindowBase::GetMaxSize() const +{ + wxSize size( GetMaxWidth(), GetMaxHeight() ); + int w, h; + + wxClientDisplayRect( 0, 0, &w, &h ); + + if( size.GetWidth() == -1 ) + size.SetWidth( w ); + + if( size.GetHeight() == -1 ) + size.SetHeight( h ); + + return size; +} + // ---------------------------------------------------------------------------- -// wxTopLevelWindow size management: we exclude the areas taken by menu/status/toolbars -// from the client area, so the client area is what's really available for the -// frame contents +// wxTopLevelWindow size management: we exclude the areas taken by +// menu/status/toolbars from the client area, so the client area is what's +// really available for the frame contents // ---------------------------------------------------------------------------- void wxTopLevelWindowBase::DoScreenToClient(int *x, int *y) const { wxWindow::DoScreenToClient(x, y); - // We may be faking the client origin. - // So a window that's really at (0, 30) may appear - // (to wxWin apps) to be at (0, 0). + // translate the wxWindow client coords to our client coords wxPoint pt(GetClientAreaOrigin()); - *x -= pt.x; - *y -= pt.y; + if ( x ) + *x -= pt.x; + if ( y ) + *y -= pt.y; } void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const { - // We may be faking the client origin. - // So a window that's really at (0, 30) may appear - // (to wxWin apps) to be at (0, 0). - wxPoint pt1(GetClientAreaOrigin()); - *x += pt1.x; - *y += pt1.y; + // our client area origin (0, 0) may be really something like (0, 30) for + // wxWindow if we have a toolbar, account for it before translating + wxPoint pt(GetClientAreaOrigin()); + if ( x ) + *x += pt.x; + if ( y ) + *y += pt.y; wxWindow::DoClientToScreen(x, y); } @@ -102,14 +155,12 @@ void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const // whole client area void wxTopLevelWindowBase::OnSize(wxSizeEvent& WXUNUSED(event)) { - // if we're using constraints - do use them -#if wxUSE_CONSTRAINTS + // if we're using constraints or sizers - do use them if ( GetAutoLayout() ) { Layout(); } else -#endif // wxUSE_CONSTRAINTS { // do we have _exactly_ one child? wxWindow *child = (wxWindow *)NULL; @@ -167,3 +218,4 @@ bool wxTopLevelWindowBase::SendIconizeEvent(bool iconized) return GetEventHandler()->ProcessEvent(event); } +// vi:sts=4:sw=4:et