X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7d9550df507d5522ac76887e5876b314b729ed50..c9ccc09c64f4c29d4667796bef7b507d9e8d25ed:/include/wx/app.h?ds=sidebyside diff --git a/include/wx/app.h b/include/wx/app.h index 965ffaf723..0ea4a57464 100644 --- a/include/wx/app.h +++ b/include/wx/app.h @@ -399,7 +399,7 @@ public: const wxChar *msg); // check that the wxBuildOptions object (constructed in the application - // itself, usually the one from IMPLEMENT_APP() macro) matches the build + // itself, usually the one from wxIMPLEMENT_APP() macro) matches the build // options of the library and abort if it doesn't static bool CheckBuildOptions(const char *optionsSignature, const char *componentName); @@ -497,7 +497,7 @@ protected: wxDECLARE_NO_COPY_CLASS(wxAppConsoleBase); }; -#if defined(__UNIX__) +#if defined(__UNIX__) && !defined(__CYGWIN__) #include "wx/unix/app.h" #else // this has to be a class and not a typedef as we forward declare it @@ -562,10 +562,6 @@ public: // it should return true if more idle events are needed, false if not virtual bool ProcessIdle(); - // Send idle event to window and all subwindows - // Returns true if more idle time is requested. - virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event); - // override base class version: GUI apps always use an event loop virtual bool UsesEventLoop() const { return true; } @@ -728,7 +724,7 @@ protected: // object of type wxApp // // note that instead of using of wxTheApp in application code you should -// consider using DECLARE_APP() after which you may call wxGetApp() which will +// consider using wxDECLARE_APP() after which you may call wxGetApp() which will // return the object of the correct type (i.e. MyApp and not wxApp) // // the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in @@ -773,11 +769,11 @@ public: { wxApp::SetInitializerFunction(fn); } }; -// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if +// the code below defines a wxIMPLEMENT_WXWIN_MAIN macro which you can use if // your compiler really, really wants main() to be in your main program (e.g. -// hello.cpp). Now IMPLEMENT_APP should add this code if required. +// hello.cpp). Now wxIMPLEMENT_APP should add this code if required. -#define IMPLEMENT_WXWIN_MAIN_CONSOLE \ +#define wxIMPLEMENT_WXWIN_MAIN_CONSOLE \ int main(int argc, char **argv) \ { \ wxDISABLE_DEBUG_SUPPORT(); \ @@ -786,26 +782,26 @@ public: } // port-specific header could have defined it already in some special way -#ifndef IMPLEMENT_WXWIN_MAIN - #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE -#endif // defined(IMPLEMENT_WXWIN_MAIN) +#ifndef wxIMPLEMENT_WXWIN_MAIN + #define wxIMPLEMENT_WXWIN_MAIN wxIMPLEMENT_WXWIN_MAIN_CONSOLE +#endif // defined(wxIMPLEMENT_WXWIN_MAIN) #ifdef __WXUNIVERSAL__ #include "wx/univ/theme.h" #ifdef wxUNIV_DEFAULT_THEME - #define IMPLEMENT_WX_THEME_SUPPORT \ + #define wxIMPLEMENT_WX_THEME_SUPPORT \ WX_USE_THEME(wxUNIV_DEFAULT_THEME); #else - #define IMPLEMENT_WX_THEME_SUPPORT + #define wxIMPLEMENT_WX_THEME_SUPPORT #endif #else - #define IMPLEMENT_WX_THEME_SUPPORT + #define wxIMPLEMENT_WX_THEME_SUPPORT #endif // Use this macro if you want to define your own main() or WinMain() function // and call wxEntry() from there. -#define IMPLEMENT_APP_NO_MAIN(appname) \ +#define wxIMPLEMENT_APP_NO_MAIN(appname) \ wxAppConsole *wxCreateApp() \ { \ wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ @@ -814,36 +810,54 @@ public: } \ wxAppInitializer \ wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ - DECLARE_APP(appname) \ - appname& wxGetApp() { return *static_cast(wxApp::GetInstance()); } + appname& wxGetApp() { return *static_cast(wxApp::GetInstance()); } \ + wxDECLARE_APP(appname) -// Same as IMPLEMENT_APP() normally but doesn't include themes support in +// Same as wxIMPLEMENT_APP() normally but doesn't include themes support in // wxUniversal builds -#define IMPLEMENT_APP_NO_THEMES(appname) \ - IMPLEMENT_APP_NO_MAIN(appname) \ - IMPLEMENT_WXWIN_MAIN +#define wxIMPLEMENT_APP_NO_THEMES(appname) \ + wxIMPLEMENT_WXWIN_MAIN \ + wxIMPLEMENT_APP_NO_MAIN(appname) // Use this macro exactly once, the argument is the name of the wxApp-derived // class which is the class of your application. -#define IMPLEMENT_APP(appname) \ - IMPLEMENT_APP_NO_THEMES(appname) \ - IMPLEMENT_WX_THEME_SUPPORT +#define wxIMPLEMENT_APP(appname) \ + wxIMPLEMENT_WX_THEME_SUPPORT \ + wxIMPLEMENT_APP_NO_THEMES(appname) // Same as IMPLEMENT_APP(), but for console applications. -#define IMPLEMENT_APP_CONSOLE(appname) \ - IMPLEMENT_APP_NO_MAIN(appname) \ - IMPLEMENT_WXWIN_MAIN_CONSOLE +#define wxIMPLEMENT_APP_CONSOLE(appname) \ + wxIMPLEMENT_WXWIN_MAIN_CONSOLE \ + wxIMPLEMENT_APP_NO_MAIN(appname) // this macro can be used multiple times and just allows you to use wxGetApp() // function -#define DECLARE_APP(appname) extern appname& wxGetApp(); +#define wxDECLARE_APP(appname) \ + extern appname& wxGetApp() -// declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed +// declare the stuff defined by wxIMPLEMENT_APP() macro, it's not really needed // anywhere else but at the very least it suppresses icc warnings about // defining extern symbols without prior declaration, and it shouldn't do any // harm extern wxAppConsole *wxCreateApp(); extern wxAppInitializer wxTheAppInitializer; +// ---------------------------------------------------------------------------- +// Compatibility macro aliases +// ---------------------------------------------------------------------------- + +// deprecated variants _not_ requiring a semicolon after them +// (note that also some wx-prefixed macro do _not_ require a semicolon because +// it's not always possible to force the compire to require it) + +#define IMPLEMENT_WXWIN_MAIN_CONSOLE wxIMPLEMENT_WXWIN_MAIN_CONSOLE +#define IMPLEMENT_WXWIN_MAIN wxIMPLEMENT_WXWIN_MAIN +#define IMPLEMENT_WX_THEME_SUPPORT wxIMPLEMENT_WX_THEME_SUPPORT +#define IMPLEMENT_APP_NO_MAIN(app) wxIMPLEMENT_APP_NO_MAIN(app); +#define IMPLEMENT_APP_NO_THEMES(app) wxIMPLEMENT_APP_NO_THEMES(app); +#define IMPLEMENT_APP(app) wxIMPLEMENT_APP(app); +#define IMPLEMENT_APP_CONSOLE(app) wxIMPLEMENT_APP_CONSOLE(app); +#define DECLARE_APP(app) wxDECLARE_APP(app); + #endif // _WX_APP_H_BASE_