X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7d616e99ed03d6bcefea61cf099b6bdb3f3457d4..9f728f8dba3da31745bb703bf6572df7f8dbb848:/include/wx/scrolwin.h?ds=sidebyside diff --git a/include/wx/scrolwin.h b/include/wx/scrolwin.h index 9612721763..1aca7a9a66 100644 --- a/include/wx/scrolwin.h +++ b/include/wx/scrolwin.h @@ -48,7 +48,7 @@ class WXDLLIMPEXP_FWD_BASE wxTimer; // // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxScrollHelper +class WXDLLIMPEXP_CORE wxScrollHelper { public: // ctor must be given the associated window @@ -204,6 +204,10 @@ protected: // delete the event handler we installed void DeleteEvtHandler(); + // calls wxScrollHelperEvtHandler::ResetDrawnFlag(), see explanation + // in wxScrollHelperEvtHandler::ProcessEvent() + void ResetDrawnFlag(); + double m_scaleX; double m_scaleY; @@ -257,53 +261,121 @@ public: \ #endif // ---------------------------------------------------------------------------- -// wxScrolledWindow: a wxWindow which knows how to scroll +// wxScrolled: a wxWindow which knows how to scroll // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxScrolledWindow : public wxPanel, - public wxScrollHelperNative +// helper class for wxScrolled below +struct WXDLLIMPEXP_CORE wxScrolledT_Helper +{ + static wxSize FilterBestSize(const wxWindow *win, + const wxScrollHelperNative *helper, + const wxSize& origBest); +#ifdef __WXMSW__ + static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult); +#endif +}; + +// Scrollable window base on window type T. This used to be wxScrolledWindow, +// but wxScrolledWindow includes wxControlContainer functionality and that's +// not always desirable. +template +class WXDLLIMPEXP_CORE wxScrolled : public T, + public wxScrollHelperNative, + private wxScrolledT_Helper { public: - wxScrolledWindow() : wxScrollHelperNative(this) { } - wxScrolledWindow(wxWindow *parent, - wxWindowID winid = wxID_ANY, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = wxScrolledWindowStyle, - const wxString& name = wxPanelNameStr) + wxScrolled() : wxScrollHelperNative(this) { } + wxScrolled(wxWindow *parent, + wxWindowID winid = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxScrolledWindowStyle, + const wxString& name = wxPanelNameStr) : wxScrollHelperNative(this) { Create(parent, winid, pos, size, style, name); } - virtual ~wxScrolledWindow(); - bool Create(wxWindow *parent, wxWindowID winid, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxScrolledWindowStyle, - const wxString& name = wxPanelNameStr); + const wxString& name = wxPanelNameStr) + { + m_targetWindow = this; + +#ifdef __WXMAC__ + this->MacSetClipChildren(true); +#endif + + this->Connect(wxEVT_PAINT, wxPaintEventHandler(wxScrolled::OnPaint)); + + // by default, we're scrollable in both directions (but if one of the + // styles is specified explicitly, we shouldn't add the other one + // automatically) + if ( !(style & (wxHSCROLL | wxVSCROLL)) ) + style |= wxHSCROLL | wxVSCROLL; + + return T::Create(parent, winid, pos, size, style, name); + } // we need to return a special WM_GETDLGCODE value to process just the // arrows but let the other navigation characters through #ifdef __WXMSW__ - virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) + { + return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam)); + } #endif // __WXMSW__ WX_FORWARD_TO_SCROLL_HELPER() protected: - virtual wxSize DoGetBestSize() const; + virtual wxSize DoGetBestSize() const + { + return FilterBestSize(this, this, T::DoGetBestSize()); + } +private: // this is needed for wxEVT_PAINT processing hack described in // wxScrollHelperEvtHandler::ProcessEvent() - void OnPaint(wxPaintEvent& event); + void OnPaint(wxPaintEvent& event) + { + // the user code didn't really draw the window if we got here, so set + // this flag to try to call OnDraw() later + ResetDrawnFlag(); + event.Skip(); + } + + DECLARE_NO_COPY_CLASS(wxScrolled) +}; + +// VC++ <= 6 requires this; it's unlikely any other specializations would +// be needed by user code _and_ they were using VC6, so we list only wxWindow +// (typical use) and wxPanel (wxScrolledWindow use) specializations here +WXDLLIMPEXP_TEMPLATE_INSTANCE_CORE( wxScrolled ) +WXDLLIMPEXP_TEMPLATE_INSTANCE_CORE( wxScrolled ) + +// for compatibility with existing code, we provide wxScrolledWindow +// "typedef" for wxScrolled. It's not a real typedef because we +// want wxScrolledWindow to show in wxRTTI information (the class is widely +// used and likelihood of its wxRTTI information being used too is high): +class WXDLLIMPEXP_CORE wxScrolledWindow : public wxScrolled +{ +public: + wxScrolledWindow() : wxScrolled() {} + wxScrolledWindow(wxWindow *parent, + wxWindowID winid = wxID_ANY, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxScrolledWindowStyle, + const wxString& name = wxPanelNameStr) + : wxScrolled(parent, winid, pos, size, style, name) {} -private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow) - DECLARE_EVENT_TABLE() }; -#endif // _WX_SCROLWIN_H_BASE_ +typedef wxScrolled wxScrolledCanvas; +#endif // _WX_SCROLWIN_H_BASE_