X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7d09b97f5321d0accd758eb420c008853ad9ec26..9914bfbb77f48baf869b63aff58feb2b145ff4d3:/src/msw/bmpbuttn.cpp diff --git a/src/msw/bmpbuttn.cpp b/src/msw/bmpbuttn.cpp index 3b67925eaa..aea2db8f61 100644 --- a/src/msw/bmpbuttn.cpp +++ b/src/msw/bmpbuttn.cpp @@ -18,16 +18,38 @@ #if wxUSE_BMPBUTTON +#include "wx/bmpbuttn.h" + #ifndef WX_PRECOMP - #include "wx/bmpbuttn.h" #include "wx/log.h" #include "wx/dcmemory.h" + #include "wx/image.h" #endif #include "wx/msw/private.h" -#include "wx/image.h" +#include "wx/msw/dc.h" // for wxDCTemp + #include "wx/msw/uxtheme.h" +#if wxUSE_UXTHEME + // no need to include tmschema.h + #ifndef BP_PUSHBUTTON + #define BP_PUSHBUTTON 1 + + #define PBS_NORMAL 1 + #define PBS_HOT 2 + #define PBS_PRESSED 3 + #define PBS_DISABLED 4 + #define PBS_DEFAULTED 5 + + #define TMT_CONTENTMARGINS 3602 + #endif +#endif // wxUSE_UXTHEME + +#ifndef ODS_NOFOCUSRECT + #define ODS_NOFOCUSRECT 0x0200 +#endif + // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- @@ -88,8 +110,6 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton) BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase) EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged) - EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) - EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave) END_EVENT_TABLE() /* @@ -102,363 +122,71 @@ bitmap "focus" , bitmap "disabled" , */ -bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, - const wxBitmap& bitmap, - const wxPoint& pos, - const wxSize& size, long style, - const wxValidator& wxVALIDATOR_PARAM(validator), - const wxString& name) -{ - m_bmpNormal = bitmap; - SetName(name); - -#if wxUSE_VALIDATORS - SetValidator(validator); -#endif // wxUSE_VALIDATORS - - parent->AddChild(this); - - m_backgroundColour = parent->GetBackgroundColour(); - m_foregroundColour = parent->GetForegroundColour(); - m_windowStyle = style; - - if ( style & wxBU_AUTODRAW ) - { - m_marginX = - m_marginY = 4; - } - - if (id == wxID_ANY) - m_windowId = NewControlId(); - else - m_windowId = id; - - long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ; - - if ( m_windowStyle & wxCLIP_SIBLINGS ) - msStyle |= WS_CLIPSIBLINGS; - -#ifdef __WIN32__ - if(m_windowStyle & wxBU_LEFT) - msStyle |= BS_LEFT; - if(m_windowStyle & wxBU_RIGHT) - msStyle |= BS_RIGHT; - if(m_windowStyle & wxBU_TOP) - msStyle |= BS_TOP; - if(m_windowStyle & wxBU_BOTTOM) - msStyle |= BS_BOTTOM; -#endif - - m_hWnd = (WXHWND) CreateWindowEx( - 0, - wxT("BUTTON"), - wxEmptyString, - msStyle, - 0, 0, 0, 0, - GetWinHwnd(parent), - (HMENU)m_windowId, - wxGetInstance(), - NULL - ); - - // Subclass again for purposes of dialog editing mode - SubclassWin(m_hWnd); - - SetPosition(pos); - SetBestSize(size); - - return true; -} - -bool wxBitmapButton::SetBackgroundColour(const wxColour& colour) -{ - if ( !wxBitmapButtonBase::SetBackgroundColour(colour) ) - { - // didn't change - return false; - } - - // invalidate the brush, it will be recreated the next time it's needed - m_brushDisabled = wxNullBrush; - - return true; -} - -void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event) -{ - m_brushDisabled = wxNullBrush; - - if ( !IsEnabled() ) - { - // this change affects our current state - Refresh(); - } - - event.Skip(); -} - -void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event) -{ - if ( IsEnabled() && m_bmpHover.Ok() ) - Refresh(); - - event.Skip(); -} - -void wxBitmapButton::OnSetBitmap() -{ - // if the focus bitmap is specified but hover one isn't, use the focus - // bitmap for hovering as well if this is consistent with the current - // Windows version look and feel - // - // rationale: this is compatible with the old wxGTK behaviour and also - // makes it much easier to do "the right thing" for all platforms (some of - // them, such as Windows XP, have "hot" buttons while others don't) - if ( !m_bmpHover.Ok() && - m_bmpFocus.Ok() && - wxUxThemeEngine::GetIfActive() ) - { - m_bmpHover = m_bmpFocus; - } - - // this will redraw us - wxBitmapButtonBase::OnSetBitmap(); -} - -// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN -#define FOCUS_MARGIN 3 - -bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item) +bool wxBitmapButton::Create(wxWindow *parent, + wxWindowID id, + const wxBitmap& bitmap, + const wxPoint& pos, + const wxSize& size, long style, + const wxValidator& validator, + const wxString& name) { -#ifndef __WXWINCE__ - long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE); - if (style & BS_BITMAP) - { - // Let default procedure draw the bitmap, which is defined - // in the Windows resource. - return false; - } -#endif - - LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; - HDC hDC = lpDIS->hDC; - UINT state = lpDIS->itemState; - bool isSelected = (state & ODS_SELECTED) != 0; - bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0; - - - // choose the bitmap to use depending on the button state - wxBitmap *bitmap; - - if ( isSelected && m_bmpSelected.Ok() ) - bitmap = &m_bmpSelected; - else if ( m_bmpHover.Ok() && IsMouseInWindow() ) - bitmap = &m_bmpHover; - else if ((state & ODS_FOCUS) && m_bmpFocus.Ok()) - bitmap = &m_bmpFocus; - else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok()) - bitmap = &m_bmpDisabled; - else - bitmap = &m_bmpNormal; - - if ( !bitmap->Ok() ) + if ( !wxBitmapButtonBase::Create(parent, id, pos, size, style, + validator, name) ) return false; - // centre the bitmap in the control area - int x = lpDIS->rcItem.left; - int y = lpDIS->rcItem.top; - int width = lpDIS->rcItem.right - x; - int height = lpDIS->rcItem.bottom - y; - int wBmp = bitmap->GetWidth(); - int hBmp = bitmap->GetHeight(); - - int x1,y1; - - if(m_windowStyle & wxBU_LEFT) - x1 = x + (FOCUS_MARGIN+1); - else if(m_windowStyle & wxBU_RIGHT) - x1 = x + (width - wBmp) - (FOCUS_MARGIN+1); - else - x1 = x + (width - wBmp) / 2; - - if(m_windowStyle & wxBU_TOP) - y1 = y + (FOCUS_MARGIN+1); - else if(m_windowStyle & wxBU_BOTTOM) - y1 = y + (height - hBmp) - (FOCUS_MARGIN+1); - else - y1 = y + (height - hBmp) / 2; - - if ( isSelected && autoDraw ) - { - x1++; - y1++; - } - - // draw the face, if auto-drawing - if ( autoDraw ) - { - DrawFace((WXHDC) hDC, - lpDIS->rcItem.left, lpDIS->rcItem.top, - lpDIS->rcItem.right, lpDIS->rcItem.bottom, - isSelected); - } - - // draw the bitmap - wxDCTemp dst((WXHDC)hDC); - dst.DrawBitmap(*bitmap, x1, y1, true); - - // draw focus / disabled state, if auto-drawing - if ( (state & ODS_DISABLED) && autoDraw ) - { - DrawButtonDisable((WXHDC) hDC, - lpDIS->rcItem.left, lpDIS->rcItem.top, - lpDIS->rcItem.right, lpDIS->rcItem.bottom, - true); - } - else if ( (state & ODS_FOCUS) && autoDraw ) - { - DrawButtonFocus((WXHDC) hDC, - lpDIS->rcItem.left, - lpDIS->rcItem.top, - lpDIS->rcItem.right, - lpDIS->rcItem.bottom, - isSelected); - } + SetBitmapLabel(bitmap); return true; } -// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF - -void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, - int right, int bottom, bool sel ) -{ - HPEN oldp; - HPEN penHiLight; - HPEN penLight; - HPEN penShadow; - HPEN penDkShadow; - HBRUSH brushFace; - - // create needed pens and brush - penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT)); - penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT)); - penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW)); - penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW)); - // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE)); - // Taking the background colour fits in better with - // Windows XP themes. - brushFace = CreateSolidBrush(m_backgroundColour.m_pixel); - - // draw the rectangle - RECT rect; - rect.left = left; - rect.right = right; - rect.top = top; - rect.bottom = bottom; - FillRect((HDC) dc, &rect, brushFace); - - // draw the border - oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight); - - wxDrawLine((HDC) dc, left, top, right-1, top); - wxDrawLine((HDC) dc, left, top+1, left, bottom-1); - - SelectObject( (HDC) dc, sel? penShadow : penLight); - wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1); - wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2); - - SelectObject( (HDC) dc, sel? penLight : penShadow); - wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2); - wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top); - - SelectObject( (HDC) dc, sel? penHiLight : penDkShadow); - wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1); - wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1); - - // delete allocated resources - SelectObject((HDC) dc,oldp); - DeleteObject(penHiLight); - DeleteObject(penLight); - DeleteObject(penShadow); - DeleteObject(penDkShadow); - DeleteObject(brushFace); -} - -void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, - int bottom, bool WXUNUSED(sel) ) -{ - RECT rect; - rect.left = left; - rect.top = top; - rect.right = right; - rect.bottom = bottom; - InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ); - - // GRG: the focus rectangle should not move when the button is pushed! -/* - if ( sel ) - OffsetRect( &rect, 1, 1 ); -*/ - - DrawFocusRect( (HDC) dc, &rect ); -} - -void -wxBitmapButton::DrawButtonDisable( WXHDC dc, - int left, int top, int right, int bottom, - bool with_marg ) -{ - if ( !m_brushDisabled.Ok() ) - { - // draw a bitmap with two black and two background colour pixels - wxBitmap bmp(2, 2); - wxMemoryDC dc; - dc.SelectObject(bmp); - dc.SetPen(*wxBLACK_PEN); - dc.DrawPoint(0, 0); - dc.DrawPoint(1, 1); - dc.SetPen(GetBackgroundColour()); - dc.DrawPoint(0, 1); - dc.DrawPoint(1, 0); - - m_brushDisabled = wxBrush(bmp); - } - - SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled)); - - // ROP for "dest |= pattern" operation -- as it doesn't have a standard - // name, give it our own - static const DWORD PATTERNPAINT = 0xFA0089UL; - - if ( with_marg ) - { - left += m_marginX; - top += m_marginY; - right -= 2 * m_marginX; - bottom -= 2 * m_marginY; - } - - ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT); -} - -void wxBitmapButton::SetDefault() -{ - wxButton::SetDefault(); -} - -wxSize wxBitmapButton::DoGetBestSize() const +void wxBitmapButton::DoSetBitmap(const wxBitmap& bitmap, State which) { - if ( m_bmpNormal.Ok() ) + if ( bitmap.IsOk() ) { - wxSize best(m_bmpNormal.GetWidth() + 2*m_marginX, - m_bmpNormal.GetHeight() + 2*m_marginY); - CacheBestSize(best); - return best; + switch ( which ) + { +#if wxUSE_IMAGE + case State_Normal: + if ( !HasFlag(wxBU_AUTODRAW) && !m_disabledSetByUser ) + { + wxImage img(bitmap.ConvertToImage().ConvertToGreyscale()); + wxBitmapButtonBase::DoSetBitmap(img, State_Disabled); + } + break; +#endif // wxUSE_IMAGE + + case State_Focused: + // if the focus bitmap is specified but current one isn't, use + // the focus bitmap for hovering as well if this is consistent + // with the current Windows version look and feel + // + // rationale: this is compatible with the old wxGTK behaviour + // and also makes it much easier to do "the right thing" for + // all platforms (some of them, such as Windows XP, have "hot" + // buttons while others don't) + if ( !m_hoverSetByUser ) + wxBitmapButtonBase::DoSetBitmap(bitmap, State_Current); + break; + + case State_Current: + // don't overwrite it with the focused bitmap + m_hoverSetByUser = true; + break; + + case State_Disabled: + // don't overwrite it with the version automatically created + // from the normal one + m_disabledSetByUser = true; + break; + + default: + // nothing special to do but include the default clause to + // suppress gcc warnings + ; + } } - // no idea what our best size should be, defer to the base class - return wxBitmapButtonBase::DoGetBestSize(); + wxBitmapButtonBase::DoSetBitmap(bitmap, which); } #endif // wxUSE_BMPBUTTON