X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7cee4f76216597fafeddb725f93b1ac7fd7685f0..364f3b070071ee73e417a3770342d779774288e8:/src/msw/toplevel.cpp diff --git a/src/msw/toplevel.cpp b/src/msw/toplevel.cpp index 51972423ad..315d02dea9 100644 --- a/src/msw/toplevel.cpp +++ b/src/msw/toplevel.cpp @@ -361,13 +361,6 @@ WXLRESULT wxTopLevelWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WX #endif // __SMARTPHONE__ || __POCKETPC__ case WM_SYSCOMMAND: - // Keep the #ifdef block inside the case to fix a potential MSVC - // warning regarding switch statement containing no case or - // default labels (or a default only). -#ifndef __WXUNIVERSAL__ - // We may need to generate events for the items added to the system - // menu if it had been created (and presumably modified). - if ( m_menuSystem ) { // From MSDN: // @@ -378,15 +371,48 @@ WXLRESULT wxTopLevelWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WX // using the bitwise AND operator. unsigned id = wParam & 0xfff0; - // SC_SIZE is the first of the system-defined commands and we - // leave those to DefWindowProc(). - if ( id < SC_SIZE ) + // Preserve the focus when minimizing/restoring the window: we + // need to do it manually as DefWindowProc() doesn't appear to + // do this for us for some reason (perhaps because we don't use + // WM_NEXTDLGCTL for setting focus?). Moreover, our code in + // OnActivate() doesn't work in this case as we receive the + // deactivation event too late when the window is being + // minimized and the focus is already NULL by then. Similarly, + // we receive the activation event too early and restoring + // focus in it fails because the window is still minimized. So + // we need to do it here. + if ( id == SC_MINIMIZE ) + { + // For minimization, it's simple enough: just save the + // focus as usual. The important thing is that we're not + // minimized yet, so this works correctly. + DoSaveLastFocus(); + } + else if ( id == SC_RESTORE ) + { + // For restoring, it's trickier as DefWindowProc() sets + // focus to the window itself. So run it first and restore + // our saved focus only afterwards. + processed = true; + rc = wxTopLevelWindowBase::MSWWindowProc(message, + wParam, lParam); + + DoRestoreLastFocus(); + } + +#ifndef __WXUNIVERSAL__ + // We need to generate events for the custom items added to the + // system menu if it had been created (and presumably modified). + // As SC_SIZE is the first of the system-defined commands, we + // only do this for the custom commands before it and leave + // SC_SIZE and everything after it to DefWindowProc(). + if ( m_menuSystem && id < SC_SIZE ) { if ( m_menuSystem->MSWCommand(0 /* unused anyhow */, id) ) processed = true; } - } #endif // #ifndef __WXUNIVERSAL__ + } break; } @@ -1309,18 +1335,6 @@ bool wxTopLevelWindowMSW::CanSetTransparent() return (os_type == wxOS_WINDOWS_NT && ver_major >= 5); } -void wxTopLevelWindowMSW::DoEnable(bool enable) -{ - wxTopLevelWindowBase::DoEnable(enable); - - // Enabling or disabling a window may change its appearance. Unfortunately, - // in at least some situation, toplevel windows don't repaint themselves, - // so we have to issue explicit refresh to avoid rendering artifacts. - // - // TODO: find out just what exactly is wrong here - Refresh(); -} - void wxTopLevelWindowMSW::DoFreeze() { // do nothing: freezing toplevel window causes paint and mouse events @@ -1338,47 +1352,60 @@ void wxTopLevelWindowMSW::DoThaw() // wxTopLevelWindow event handling // ---------------------------------------------------------------------------- -// Default activation behaviour - set the focus for the first child -// subwindow found. +void wxTopLevelWindowMSW::DoSaveLastFocus() +{ + if ( m_iconized ) + return; + + // remember the last focused child if it is our child + m_winLastFocused = FindFocus(); + + if ( m_winLastFocused ) + { + // and don't remember it if it's a child from some other frame + if ( wxGetTopLevelParent(m_winLastFocused) != this ) + { + m_winLastFocused = NULL; + } + } +} + +void wxTopLevelWindowMSW::DoRestoreLastFocus() +{ + wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent() + : NULL; + if ( !parent ) + { + parent = this; + } + + wxSetFocusToChild(parent, &m_winLastFocused); +} + void wxTopLevelWindowMSW::OnActivate(wxActivateEvent& event) { if ( event.GetActive() ) { + // We get WM_ACTIVATE before being restored from iconized state, so we + // can be still iconized here. In this case, avoid restoring the focus + // as it doesn't work anyhow and we will do when we're really restored. + if ( m_iconized ) + { + event.Skip(); + return; + } + // restore focus to the child which was last focused unless we already // have it wxLogTrace(wxT("focus"), wxT("wxTLW %p activated."), m_hWnd); wxWindow *winFocus = FindFocus(); if ( !winFocus || wxGetTopLevelParent(winFocus) != this ) - { - wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent() - : NULL; - if ( !parent ) - { - parent = this; - } - - wxSetFocusToChild(parent, &m_winLastFocused); - } + DoRestoreLastFocus(); } else // deactivating { - // remember the last focused child if it is our child - m_winLastFocused = FindFocus(); - - if ( m_winLastFocused ) - { - // let it know that it doesn't have focus any more - // But this will already be done via WM_KILLFOCUS, so we'll get two kill - // focus events if we call it explicitly. - // m_winLastFocused->HandleKillFocus((WXHWND)NULL); - - // and don't remember it if it's a child from some other frame - if ( wxGetTopLevelParent(m_winLastFocused) != this ) - { - m_winLastFocused = NULL; - } - } + DoSaveLastFocus(); wxLogTrace(wxT("focus"), wxT("wxTLW %p deactivated, last focused: %p."),