X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7ccb2521a61f9460e784ee3027e48ad8fdec0440..f2cc8cbbbd6fffea122a5f8a6f73ac3f524c7283:/include/wx/button.h diff --git a/include/wx/button.h b/include/wx/button.h index 1fc1859a30..1e7f14a0f7 100644 --- a/include/wx/button.h +++ b/include/wx/button.h @@ -12,6 +12,8 @@ #ifndef _WX_BUTTON_H_BASE_ #define _WX_BUTTON_H_BASE_ +#include "wx/defs.h" + #if wxUSE_BUTTON // ---------------------------------------------------------------------------- @@ -46,6 +48,8 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr; class WXDLLEXPORT wxButtonBase : public wxControl { public: + wxButtonBase() { } + // show the image in the button in addition to the label virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { } @@ -56,8 +60,15 @@ public: // on its panel virtual void SetDefault() { } + // Buttons on MSW can look bad if they are not native colours, because + // then they become owner-drawn and not theme-drawn. Disable it here + // in wxButtonBase to make it consistent. + virtual bool ShouldInheritColours() const { return false; } + // returns the default button size for this platform static wxSize GetDefaultSize(); + + DECLARE_NO_COPY_CLASS(wxButtonBase) }; #if defined(__WXUNIVERSAL__) @@ -70,10 +81,10 @@ public: #include "wx/gtk/button.h" #elif defined(__WXMAC__) #include "wx/mac/button.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/button.h" #elif defined(__WXPM__) #include "wx/os2/button.h" -#elif defined(__WXSTUBS__) - #include "wx/stubs/button.h" #endif #endif // wxUSE_BUTTON