X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7c9428abfdecf5e22c5c26e7d08b2ea72cf4277f..a70d268a1b43dc8ef2025b2beaeb5a595ba173fc:/src/cocoa/window.mm?ds=sidebyside diff --git a/src/cocoa/window.mm b/src/cocoa/window.mm index 3155c35f68..6e41a2ce5d 100644 --- a/src/cocoa/window.mm +++ b/src/cocoa/window.mm @@ -4,19 +4,927 @@ // Author: David Elliott // Modified by: // Created: 2002/12/26 -// RCS-ID: $Id: +// RCS-ID: $Id$ // Copyright: (c) 2002 David Elliott -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#include "wx/window.h" -#include "wx/log.h" +#include "wx/wxprec.h" -#include "wx/cocoa/autorelease.h" +#ifndef WX_PRECOMP + #include "wx/log.h" + #include "wx/window.h" + #include "wx/dc.h" + #include "wx/dcclient.h" + #include "wx/utils.h" +#endif //WX_PRECOMP + +#include "wx/tooltip.h" -#import +#include "wx/cocoa/dc.h" +#include "wx/cocoa/autorelease.h" +#include "wx/cocoa/string.h" +#include "wx/cocoa/trackingrectmanager.h" +#include "wx/cocoa/private/scrollview.h" +#include "wx/osx/core/cfref.h" +#include "wx/cocoa/ObjcRef.h" + +#import +#import +#include "wx/cocoa/objc/NSView.h" #import +#import +#import +#import +#import +#import +#import +#import +#import + +// Turn this on to paint green over the dummy views for debugging +#undef WXCOCOA_FILL_DUMMY_VIEW + +#ifdef WXCOCOA_FILL_DUMMY_VIEW +#import +#endif //def WXCOCOA_FILL_DUMMY_VIEW + +// STL list used by wxCocoaMouseMovedEventSynthesizer +#include + +/* NSComparisonResult is typedef'd as an enum pre-Leopard but typedef'd as + * NSInteger post-Leopard. Pre-Leopard the Cocoa toolkit expects a function + * returning int and not NSComparisonResult. Post-Leopard the Cocoa toolkit + * expects a function returning the new non-enum NSComparsionResult. + * Hence we create a typedef named CocoaWindowCompareFunctionResult. + */ +#if defined(NSINTEGER_DEFINED) +typedef NSComparisonResult CocoaWindowCompareFunctionResult; +#else +typedef int CocoaWindowCompareFunctionResult; +#endif + +// A category for methods that are only present in Panther's SDK +@interface NSView(wxNSViewPrePantherCompatibility) +- (void)getRectsBeingDrawn:(const NSRect **)rects count:(int *)count; +@end + +// ======================================================================== +// Helper functions for converting to/from wxWidgets coordinates and a +// specified NSView's coordinate system. +// ======================================================================== +NSPoint CocoaTransformNSViewBoundsToWx(NSView *nsview, NSPoint pointBounds) +{ + wxCHECK_MSG(nsview, pointBounds, wxT("Need to have a Cocoa view to do translation")); + if([nsview isFlipped]) + return pointBounds; + NSRect ourBounds = [nsview bounds]; + return NSMakePoint + ( pointBounds.x + , ourBounds.size.height - pointBounds.y + ); +} + +NSRect CocoaTransformNSViewBoundsToWx(NSView *nsview, NSRect rectBounds) +{ + wxCHECK_MSG(nsview, rectBounds, wxT("Need to have a Cocoa view to do translation")); + if([nsview isFlipped]) + return rectBounds; + NSRect ourBounds = [nsview bounds]; + return NSMakeRect + ( rectBounds.origin.x + , ourBounds.size.height - (rectBounds.origin.y + rectBounds.size.height) + , rectBounds.size.width + , rectBounds.size.height + ); +} + +NSPoint CocoaTransformNSViewWxToBounds(NSView *nsview, NSPoint pointWx) +{ + wxCHECK_MSG(nsview, pointWx, wxT("Need to have a Cocoa view to do translation")); + if([nsview isFlipped]) + return pointWx; + NSRect ourBounds = [nsview bounds]; + return NSMakePoint + ( pointWx.x + , ourBounds.size.height - pointWx.y + ); +} + +NSRect CocoaTransformNSViewWxToBounds(NSView *nsview, NSRect rectWx) +{ + wxCHECK_MSG(nsview, rectWx, wxT("Need to have a Cocoa view to do translation")); + if([nsview isFlipped]) + return rectWx; + NSRect ourBounds = [nsview bounds]; + return NSMakeRect + ( rectWx.origin.x + , ourBounds.size.height - (rectWx.origin.y + rectWx.size.height) + , rectWx.size.width + , rectWx.size.height + ); +} + +// ============================================================================ +// Screen coordinate helpers +// ============================================================================ + +/* +General observation about Cocoa screen coordinates: +It is documented that the first object of the [NSScreen screens] array is the screen with the menubar. + +It is not documented (but true as far as I can tell) that (0,0) in Cocoa screen coordinates is always +the BOTTOM-right corner of this screen. Recall that Cocoa uses cartesian coordinates so y-increase is up. + +It isn't clearly documented but visibleFrame returns a rectangle in screen coordinates, not a rectangle +relative to that screen's frame. The only real way to test this is to configure two screens one atop +the other such that the menubar screen is on top. The Dock at the bottom of the screen will then +eat into the visibleFrame of screen 1 by incrementing it's y-origin. Thus if you arrange two +1920x1200 screens top/bottom then screen 1 (the bottom screen) will have frame origin (0,-1200) and +visibleFrame origin (0,-1149) which is exactly 51 pixels higher than the full frame origin. + +In wxCocoa, we somewhat arbitrarily declare that wx (0,0) is the TOP-left of screen 0's frame (the entire screen). +However, this isn't entirely arbitrary because the Quartz Display Services (CGDisplay) uses this same scheme. +This works out nicely because wxCocoa's wxDisplay is implemented using Quartz Display Services instead of NSScreen. +*/ + +namespace { // file namespace + +class wxCocoaPrivateScreenCoordinateTransformer +{ + wxDECLARE_NO_COPY_CLASS(wxCocoaPrivateScreenCoordinateTransformer); +public: + wxCocoaPrivateScreenCoordinateTransformer(); + ~wxCocoaPrivateScreenCoordinateTransformer(); + wxPoint OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame); + NSPoint OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible); + +protected: + NSScreen *m_screenZero; + NSRect m_screenZeroFrame; +}; + +// NOTE: This is intended to be a short-lived object. A future enhancment might +// make it a global and reconfigure it upon some notification that the screen layout +// has changed. +inline wxCocoaPrivateScreenCoordinateTransformer::wxCocoaPrivateScreenCoordinateTransformer() +{ + NSArray *screens = [NSScreen screens]; + + [screens retain]; + + m_screenZero = nil; + if(screens != nil && [screens count] > 0) + m_screenZero = [[screens objectAtIndex:0] retain]; + + [screens release]; + + if(m_screenZero != nil) + m_screenZeroFrame = [m_screenZero frame]; + else + { + wxLogWarning(wxT("Can't translate to/from wx screen coordinates and Cocoa screen coordinates")); + // Just blindly assume 1024x768 so that at least we can sort of flip things around into + // Cocoa coordinates. + // NOTE: Theoretically this case should never happen anyway. + m_screenZeroFrame = NSMakeRect(0,0,1024,768); + } +} + +inline wxCocoaPrivateScreenCoordinateTransformer::~wxCocoaPrivateScreenCoordinateTransformer() +{ + [m_screenZero release]; + m_screenZero = nil; +} + +inline wxPoint wxCocoaPrivateScreenCoordinateTransformer::OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame) +{ + // x and y are in wx screen coordinates which we're going to arbitrarily define such that + // (0,0) is the TOP-left of screen 0 (the one with the menubar) + // NOTE WELL: This means that (0,0) is _NOT_ an appropriate position for a window. + + wxPoint theWxOrigin; + + // Working in Cocoa's screen coordinates we must realize that the x coordinate we want is + // the distance between the left side (origin.x) of the window's frame and the left side of + // screen zero's frame. + theWxOrigin.x = windowFrame.origin.x - m_screenZeroFrame.origin.x; + + // Working in Cocoa's screen coordinates we must realize that the y coordinate we want is + // actually the distance between the top-left of the screen zero frame and the top-left + // of the window's frame. + + theWxOrigin.y = (m_screenZeroFrame.origin.y + m_screenZeroFrame.size.height) - (windowFrame.origin.y + windowFrame.size.height); + + return theWxOrigin; +} + +inline NSPoint wxCocoaPrivateScreenCoordinateTransformer::OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible) +{ + NSPoint theCocoaOrigin; + + // The position is in wx screen coordinates which we're going to arbitrarily define such that + // (0,0) is the TOP-left of screen 0 (the one with the menubar) + + // NOTE: The usable rectangle is smaller and hence we have the keepOriginVisible flag + // which will move the origin downward and/or left as necessary if the origin is + // inside the screen0 rectangle (i.e. x/y >= 0 in wx coordinates) and outside the + // visible frame (i.e. x/y < the top/left of the screen0 visible frame in wx coordinates) + // We don't munge origin coordinates < 0 because it actually is possible that the menubar is on + // the top of the bottom screen and thus that origin is completely valid! + if(keepOriginVisible && (m_screenZero != nil)) + { + // Do al of this in wx coordinates because it's far simpler since we're dealing with top/left points + wxPoint visibleOrigin = OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates([m_screenZero visibleFrame]); + if(x >= 0 && x < visibleOrigin.x) + x = visibleOrigin.x; + if(y >= 0 && y < visibleOrigin.y) + y = visibleOrigin.y; + } + + // The x coordinate is simple as it's just relative to screen zero's frame + theCocoaOrigin.x = m_screenZeroFrame.origin.x + x; + // Working in Cocoa's coordinates think to start at the bottom of screen zero's frame and add + // the height of that rect which gives us the coordinate for the top of the visible rect. Now realize that + // the wx coordinates are flipped so if y is say 10 then we want to be 10 pixels down from that and thus + // we subtract y. But then we still need to take into account the size of the window which is h and subtract + // that to get the bottom-left origin of the rectangle. + theCocoaOrigin.y = m_screenZeroFrame.origin.y + m_screenZeroFrame.size.height - y - height; + + return theCocoaOrigin; +} + +} // namespace + +wxPoint wxWindowCocoa::OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(NSRect windowFrame) +{ + wxCocoaPrivateScreenCoordinateTransformer transformer; + return transformer.OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(windowFrame); +} + +NSPoint wxWindowCocoa::OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(wxCoord x, wxCoord y, wxCoord width, wxCoord height, bool keepOriginVisible) +{ + wxCocoaPrivateScreenCoordinateTransformer transformer; + return transformer.OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(x,y,width,height,keepOriginVisible); +} + +// ======================================================================== +// wxWindowCocoaHider +// ======================================================================== +class wxWindowCocoaHider: protected wxCocoaNSView +{ + wxDECLARE_NO_COPY_CLASS(wxWindowCocoaHider); +public: + wxWindowCocoaHider(wxWindow *owner); + virtual ~wxWindowCocoaHider(); + inline WX_NSView GetNSView() { return m_dummyNSView; } +protected: + wxWindowCocoa *m_owner; + WX_NSView m_dummyNSView; + virtual void Cocoa_FrameChanged(void); + virtual void Cocoa_synthesizeMouseMoved(void) {} +#ifdef WXCOCOA_FILL_DUMMY_VIEW + virtual bool Cocoa_drawRect(const NSRect& rect); +#endif //def WXCOCOA_FILL_DUMMY_VIEW +private: + wxWindowCocoaHider(); +}; + +// ======================================================================== +// wxDummyNSView +// ======================================================================== +@interface wxDummyNSView : NSView +- (NSView *)hitTest:(NSPoint)aPoint; +@end +WX_DECLARE_GET_OBJC_CLASS(wxDummyNSView,NSView) + +@implementation wxDummyNSView : NSView +- (NSView *)hitTest:(NSPoint)aPoint +{ + return nil; +} + +@end +WX_IMPLEMENT_GET_OBJC_CLASS(wxDummyNSView,NSView) + +// ======================================================================== +// wxWindowCocoaHider +// NOTE: This class and method of hiding predates setHidden: support in +// the toolkit. The hack used here is to replace the view with a stand-in +// that will be subject to the usual Cocoa resizing rules. +// When possible (i.e. when running on 10.3 or higher) we make it hidden +// mostly as an optimization so Cocoa doesn't have to consider it when +// drawing or finding key views. +// ======================================================================== +wxWindowCocoaHider::wxWindowCocoaHider(wxWindow *owner) +: m_owner(owner) +{ + wxASSERT(owner); + wxASSERT(owner->GetNSViewForHiding()); + m_dummyNSView = [[WX_GET_OBJC_CLASS(wxDummyNSView) alloc] + initWithFrame:[owner->GetNSViewForHiding() frame]]; + [m_dummyNSView setAutoresizingMask: [owner->GetNSViewForHiding() autoresizingMask]]; + AssociateNSView(m_dummyNSView); + + if([m_dummyNSView respondsToSelector:@selector(setHidden:)]) + [m_dummyNSView setHidden:YES]; +} + +wxWindowCocoaHider::~wxWindowCocoaHider() +{ + DisassociateNSView(m_dummyNSView); + [m_dummyNSView release]; +} +void wxWindowCocoaHider::Cocoa_FrameChanged(void) +{ + // Keep the real window in synch with the dummy + wxASSERT(m_dummyNSView); + [m_owner->GetNSViewForHiding() setFrame:[m_dummyNSView frame]]; +} + + +#ifdef WXCOCOA_FILL_DUMMY_VIEW +bool wxWindowCocoaHider::Cocoa_drawRect(const NSRect& rect) +{ + NSBezierPath *bezpath = [NSBezierPath bezierPathWithRect:rect]; + [[NSColor greenColor] set]; + [bezpath stroke]; + [bezpath fill]; + return true; +} +#endif //def WXCOCOA_FILL_DUMMY_VIEW + + +/*! @class WXManualScrollView + @abstract An NSScrollView subclass which implements wx scroll behavior + @discussion + Overrides default behavior of NSScrollView such that this class receives + the scroller action messages and allows the wxCocoaScrollView to act + on them accordingly. In particular, because the NSScrollView will not + receive action messages from the scroller, it will not adjust the + document view. This must be done manually using the ScrollWindow + method of wxWindow. + */ +@interface WXManualScrollView : NSScrollView +{ + /*! @field m_wxCocoaScrollView + */ + wxWindowCocoaScrollView *m_wxCocoaScrollView; +} + +// Override these to set up the target/action correctly +- (void)setHorizontalScroller:(NSScroller *)aScroller; +- (void)setVerticalScroller:(NSScroller *)aScroller; +- (void)setHasHorizontalScroller:(BOOL)flag; +- (void)setHasVerticalScroller:(BOOL)flag; + +// NOTE: _wx_ prefix means "private" method like _ that Apple (and only Apple) uses. +- (wxWindowCocoaScrollView*)_wx_wxCocoaScrollView; +- (void)_wx_setWxCocoaScrollView:(wxWindowCocoaScrollView*)theWxScrollView; + +/*! @method _wx_doScroller + @abstract Handles action messages from the scrollers + @discussion + Similar to Apple's _doScroller: method which is private and not documented. + We do not, however, call that method. Instead, we effectively override + it entirely. We don't override it by naming ourself the same thing because + the base class code may or may not call that method for other reasons we + simply cannot know about. + */ +- (void)_wx_doScroller:(id)sender; + +@end + + +@implementation WXManualScrollView : NSScrollView + +static inline void WXManualScrollView_DoSetScrollerTargetAction(WXManualScrollView *self, NSScroller *aScroller) +{ + if(aScroller != NULL && [self _wx_wxCocoaScrollView] != NULL) + { + [aScroller setTarget:self]; + [aScroller setAction:@selector(_wx_doScroller:)]; + } +} + +- (void)setHorizontalScroller:(NSScroller *)aScroller +{ + [super setHorizontalScroller:aScroller]; + WXManualScrollView_DoSetScrollerTargetAction(self, aScroller); +} + +- (void)setVerticalScroller:(NSScroller *)aScroller +{ + [super setVerticalScroller:aScroller]; + WXManualScrollView_DoSetScrollerTargetAction(self, aScroller); +} + +- (void)setHasHorizontalScroller:(BOOL)flag +{ + [super setHasHorizontalScroller:flag]; + WXManualScrollView_DoSetScrollerTargetAction(self, [self horizontalScroller]); +} + +- (void)setHasVerticalScroller:(BOOL)flag +{ + [super setHasVerticalScroller:flag]; + WXManualScrollView_DoSetScrollerTargetAction(self, [self verticalScroller]); +} + +- (wxWindowCocoaScrollView*)_wx_wxCocoaScrollView +{ return m_wxCocoaScrollView; } + +- (void)_wx_setWxCocoaScrollView:(wxWindowCocoaScrollView*)theWxScrollView +{ + m_wxCocoaScrollView = theWxScrollView; + [self setHorizontalScroller:[self horizontalScroller]]; + [self setVerticalScroller:[self verticalScroller]]; +} + +- (void)_wx_doScroller:(id)sender +{ + if(m_wxCocoaScrollView != NULL) + m_wxCocoaScrollView->_wx_doScroller(sender); + else + wxLogError(wxT("Unexpected action message received from NSScroller")); +} + +- (void)reflectScrolledClipView:(NSClipView *)aClipView +{ + struct _ScrollerBackup + { + _ScrollerBackup(NSScroller *aScroller) + : m_scroller(aScroller) + , m_floatValue(aScroller!=nil?[aScroller floatValue]:0.0) + , m_knobProportion(aScroller!=nil?[aScroller knobProportion]:1.0) + , m_isEnabled(aScroller!=nil?[aScroller isEnabled]:false) + { + } + NSScroller *m_scroller; + CGFloat m_floatValue; + CGFloat m_knobProportion; + BOOL m_isEnabled; + ~_ScrollerBackup() + { + if(m_scroller != nil) + { + [m_scroller setFloatValue:m_floatValue knobProportion:m_knobProportion]; + [m_scroller setEnabled:m_isEnabled]; + } + } + private: + _ScrollerBackup(); + _ScrollerBackup(_ScrollerBackup const&); + _ScrollerBackup& operator=(_ScrollerBackup const&); + }; + _ScrollerBackup _horizontalBackup([self horizontalScroller]); + _ScrollerBackup _verticalBackup([self verticalScroller]); + // We MUST call super's implementation or else nothing seems to work right at all. + // However, we need our scrollers not to change values due to the document window + // moving so we cheat and save/restore their values across this call. + [super reflectScrolledClipView: aClipView]; +} + +@end +WX_IMPLEMENT_GET_OBJC_CLASS(WXManualScrollView,NSScrollView) + +// ======================================================================== +// wxFlippedNSClipView +// ======================================================================== +@interface wxFlippedNSClipView : NSClipView +- (BOOL)isFlipped; +@end +WX_DECLARE_GET_OBJC_CLASS(wxFlippedNSClipView,NSClipView) + +@implementation wxFlippedNSClipView : NSClipView +- (BOOL)isFlipped +{ + return YES; +} + +@end +WX_IMPLEMENT_GET_OBJC_CLASS(wxFlippedNSClipView,NSClipView) + +// ======================================================================== +// wxWindowCocoaScrollView +// ======================================================================== +wxWindowCocoaScrollView::wxWindowCocoaScrollView(wxWindow *owner) +: m_owner(owner) +, m_cocoaNSScrollView() // nil +, m_scrollRange() // {0,0} +, m_scrollThumb() // {0,0} +, m_virtualOrigin(0,0) +{ + wxAutoNSAutoreleasePool pool; + wxASSERT(owner); + wxASSERT(owner->GetNSView()); + m_isNativeView = ![owner->GetNSView() isKindOfClass:[WX_GET_OBJC_CLASS(WXNSView) class]]; + m_cocoaNSScrollView = [(m_isNativeView?[NSScrollView alloc]:[WXManualScrollView alloc]) + initWithFrame:[owner->GetNSView() frame]]; + AssociateNSView(m_cocoaNSScrollView); + if(m_isNativeView) + { + /* Set a bezel border around the entire thing because it looks funny without it. + TODO: Be sure to undo any borders on the real view (if any) and apply them + to this view if necessary. Right now, there is no border support in wxCocoa + so this isn't an issue. + */ + [m_cocoaNSScrollView setBorderType:NSBezelBorder]; + } + else + { + [(WXManualScrollView*)m_cocoaNSScrollView _wx_setWxCocoaScrollView: this]; + // Don't set a bezel because we might be creating a scroll view due to being + // the "target window" of a wxScrolledWindow. That is to say that the user + // has absolutely no intention of scrolling the clip view used by this + // NSScrollView. + } + + /* Replace the default NSClipView with a flipped one. This ensures + scrolling is "pinned" to the top-left instead of bottom-right. */ + NSClipView *flippedClip = [[WX_GET_OBJC_CLASS(wxFlippedNSClipView) alloc] + initWithFrame: [[m_cocoaNSScrollView contentView] frame]]; + [m_cocoaNSScrollView setContentView:flippedClip]; + [flippedClip release]; + + // In all cases we must encapsulate the real NSView properly + Encapsulate(); +} + +void wxWindowCocoaScrollView::Encapsulate() +{ + // Set the scroll view autoresizingMask to match the current NSView + [m_cocoaNSScrollView setAutoresizingMask: [m_owner->GetNSView() autoresizingMask]]; + [m_owner->GetNSView() setAutoresizingMask: NSViewNotSizable]; + // NOTE: replaceSubView will cause m_cocaNSView to be released + // except when it hasn't been added into an NSView hierarchy in which + // case it doesn't need to be and this should work out to a no-op + m_owner->CocoaReplaceView(m_owner->GetNSView(), m_cocoaNSScrollView); + // The NSView is still retained by owner + [m_cocoaNSScrollView setDocumentView: m_owner->GetNSView()]; + // Now it's also retained by the NSScrollView +} + +void wxWindowCocoaScrollView::Unencapsulate() +{ + [m_cocoaNSScrollView setDocumentView: nil]; + m_owner->CocoaReplaceView(m_cocoaNSScrollView, m_owner->GetNSView()); + if(![[m_owner->GetNSView() superview] isFlipped]) + [m_owner->GetNSView() setAutoresizingMask: NSViewMinYMargin]; +} + +wxWindowCocoaScrollView::~wxWindowCocoaScrollView() +{ + DisassociateNSView(m_cocoaNSScrollView); + if(!m_isNativeView) + { + [(WXManualScrollView*)m_cocoaNSScrollView _wx_setWxCocoaScrollView:NULL]; + } + [m_cocoaNSScrollView release]; +} + +void wxWindowCocoaScrollView::ClientSizeToSize(int &width, int &height) +{ + NSSize frameSize = [NSScrollView + frameSizeForContentSize: NSMakeSize(width,height) + hasHorizontalScroller: [m_cocoaNSScrollView hasHorizontalScroller] + hasVerticalScroller: [m_cocoaNSScrollView hasVerticalScroller] + borderType: [m_cocoaNSScrollView borderType]]; + width = (int)frameSize.width; + height = (int)frameSize.height; +} + +void wxWindowCocoaScrollView::DoGetClientSize(int *x, int *y) const +{ + NSSize nssize = [m_cocoaNSScrollView contentSize]; + if(x) + *x = (int)nssize.width; + if(y) + *y = (int)nssize.height; +} + +static inline void SetCocoaScroller(NSScroller *aScroller, int WXUNUSED(orientation), int position, int thumbSize, int range) +{ + wxCHECK_RET(aScroller != nil, wxT("Expected the NSScrollView to have a scroller")); + + // NOTE: thumbSize is already ensured to be >= 1 and <= range by our caller + // unless range = 0 in which case we shouldn't have been be called. + wxCHECK_RET(range > 0, wxT("Internal wxCocoa bug: shouldn't have been called with 0 range")); + + // Range of valid position values is from 0 to effectiveRange + // NOTE: if thumbSize == range then effectiveRange is 0. + // thumbSize is at least 1 which gives range from 0 to range - 1 inclusive + // which is exactly what we want. + int effectiveRange = range - thumbSize; + + // knobProportion is hopefully easy to understand + // Note that thumbSize is already guaranteed >= 1 by our caller. + CGFloat const knobProportion = CGFloat(thumbSize)/CGFloat(range); + + // NOTE: When effectiveRange is zero there really is no valid position + // We arbitrarily pick 0.0 which is the same as a scroller in the home position. + CGFloat const floatValue = (effectiveRange != 0)?CGFloat(position)/CGFloat(effectiveRange):0.0; + + [aScroller setFloatValue:floatValue knobProportion: knobProportion]; + // Make sure it's visibly working + [aScroller setEnabled:YES]; +} + +void wxWindowCocoaScrollView::SetScrollPos(wxOrientation orientation, int position) +{ + // NOTE: Rather than using only setFloatValue: (which we could do) we instead + // simply share the SetCocoaScroller call because all but the knobProportion + // calculations have to be done anyway. + if(orientation & wxHORIZONTAL) + { + NSScroller *aScroller = [m_cocoaNSScrollView horizontalScroller]; + if(aScroller != nil) + SetCocoaScroller(aScroller, orientation, position, m_scrollThumb[0], m_scrollRange[0]); + } + if(orientation & wxVERTICAL) + { + NSScroller *aScroller = [m_cocoaNSScrollView verticalScroller]; + if(aScroller != nil) + SetCocoaScroller(aScroller, orientation, position, m_scrollThumb[1], m_scrollRange[1]); + } +} + +void wxWindowCocoaScrollView::SetScrollbar(int orientation, int position, int thumbSize, int range) +{ + // FIXME: API assumptions: + // 1. If the user wants to remove a scroller he gives range 0. + // 2. If the user wants to disable a scroller he sets thumbSize == range + // in which case it is logically impossible to scroll. + // The scroller shall still be displayed. + + // Ensure that range is >= 0. + wxASSERT(range >= 0); + if(range < 0) + range = 0; + + // Ensure that thumbSize <= range + wxASSERT(thumbSize <= range); + // Also ensure thumbSize >= 1 but don't complain if it isn't + if(thumbSize < 1) + thumbSize = 1; + // Now make sure it's really less than range, even if we just set it to 1 + if(thumbSize > range) + thumbSize = range; + + bool needScroller = (range != 0); + + // Can potentially set both horizontal and vertical at the same time although this is + // probably not very useful. + if(orientation & wxHORIZONTAL) + { + m_scrollRange[0] = range; + m_scrollThumb[0] = thumbSize; + if(!m_isNativeView) + { + [m_cocoaNSScrollView setHasHorizontalScroller:needScroller]; + if(needScroller) + SetCocoaScroller([m_cocoaNSScrollView horizontalScroller], orientation, position, thumbSize, range); + } + } + + if(orientation & wxVERTICAL) + { + m_scrollRange[1] = range; + m_scrollThumb[1] = thumbSize; + if(!m_isNativeView) + { + [m_cocoaNSScrollView setHasVerticalScroller:needScroller]; + if(needScroller) + SetCocoaScroller([m_cocoaNSScrollView verticalScroller], orientation, position, thumbSize, range); + } + } +} + +int wxWindowCocoaScrollView::GetScrollPos(wxOrientation orient) +{ + if((orient & wxBOTH) == wxBOTH) + { + wxLogError(wxT("GetScrollPos called for wxHORIZONTAL and wxVERTICAL together which makes no sense")); + return 0; + } + int effectiveScrollRange; + NSScroller *cocoaScroller; + if(orient & wxHORIZONTAL) + { + effectiveScrollRange = m_scrollRange[0] - m_scrollThumb[0]; + cocoaScroller = [m_cocoaNSScrollView horizontalScroller]; + } + else if(orient & wxVERTICAL) + { + effectiveScrollRange = m_scrollRange[1] - m_scrollThumb[1]; + cocoaScroller = [m_cocoaNSScrollView verticalScroller]; + } + else + { + wxLogError(wxT("GetScrollPos called without an orientation which makes no sense")); + return 0; + } + if(cocoaScroller == nil) + { // Document is not scrolled + return 0; + } + /* + The effective range of a scroll bar as defined by wxWidgets is from 0 to (range - thumbSize). + That is a scroller at the left/top position is at 0 and a scroller at the bottom/right + position is at range-thumbsize. + + The range of an NSScroller is 0.0 to 1.0. Much easier! NOTE: Apple doesn't really specify + but GNUStep docs do say that 0.0 is top/left and 1.0 is bottom/right. This is actualy + in contrast to NSSlider which generally has 1.0 at the TOP when it's done vertically. + */ + CGFloat cocoaScrollPos = [cocoaScroller floatValue]; + return effectiveScrollRange * cocoaScrollPos; +} + +int wxWindowCocoaScrollView::GetScrollRange(wxOrientation orient) +{ + if((orient & wxBOTH) == wxBOTH) + { + wxLogError(wxT("GetScrollRange called for wxHORIZONTAL and wxVERTICAL together which makes no sense")); + return 0; + } + if(orient & wxHORIZONTAL) + { + return m_scrollRange[0]; + } + else if(orient & wxVERTICAL) + { + return m_scrollRange[1]; + } + else + { + wxLogError(wxT("GetScrollPos called without an orientation which makes no sense")); + return 0; + } +} + +int wxWindowCocoaScrollView::GetScrollThumb(wxOrientation orient) +{ + if((orient & wxBOTH) == wxBOTH) + { + wxLogError(wxT("GetScrollThumb called for wxHORIZONTAL and wxVERTICAL together which makes no sense")); + return 0; + } + if(orient & wxHORIZONTAL) + { + return m_scrollThumb[0]; + } + else if(orient & wxVERTICAL) + { + return m_scrollThumb[1]; + } + else + { + wxLogError(wxT("GetScrollThumb called without an orientation which makes no sense")); + return 0; + } +} + +/*! + Moves the contents (all existing drawing as well as all all child wxWindow) by the specified + amount expressed in the wxWindow's own coordinate system. This is used to implement scrolling + but the usage is rather interesting. When scrolling right (e.g. increasing the value of + the scroller) you must give a negative delta x (e.g. moving the contents LEFT). Likewise, + when scrolling the window down, increasing the value of the scroller, you give a negative + delta y which moves the contents up. + + wxCocoa notes: To accomplish this trick in Cocoa we basically do what NSScrollView would + have done and that is adjust the content view's bounds origin. The content view is somewhat + confusingly the NSClipView which is more or less sort of the pImpl for NSScrollView + The real NSView with the user's content (e.g. the "virtual area" in wxWidgets parlance) + is called the document view in NSScrollView parlance. + + The bounds origin is basically the exact opposite concept. Whereas in Windows the client + coordinate system remains constant and the content must shift left/up for increases + of scrolling, in Cocoa the coordinate system is actually the virtual one. So we must + instead shift the bounds rectangle right/down to get the effect of the content moving + left/up. Basically, it's a higher level interface than that provided by wxWidgets + so essentially we're implementing the low-level move content interface in terms of + the high-level move the viewport (the bounds) over top that content (the document + view which is the virtual area to wx). + + For all intents and purposes that basically just means that we subtract the deltas + from the bounds origin and thus a negative delta actually increases the bounds origin + and a positive delta actually decreases it. This is absolutely true for the horizontal + axis but there's a catch in the vertical axis. If the content view (the clip view) is + flipped (and we do this by default) then it works exactly like the horizontal axis. + If it is not flipped (i.e. it is in postscript coordinates which are opposite to + wxWidgets) then the sense needs to be reversed. + + However, this plays hell with window positions. The frame rects of any child views + do not change origin and this is actually important because if they did, the views + would send frame changed notifications, not to mention that Cocoa just doesn't really + do scrolling that way, it does it the way we do it here. + + To fix this we implement GetPosition for child windows to not merely consult its + superview at the Cocoa level in order to do proper Cocoa->wx coordinate transform + but to actually consult is parent wxWindow because it makes a big difference if + the parent is scrolled. Argh. (FIXME: This isn't actually implemented yet) + */ +void wxWindowCocoaScrollView::ScrollWindow(int dx, int dy, const wxRect*) +{ + // Update our internal origin so we know how much the application code + // expects us to have been scrolled. + m_virtualOrigin.x += dx; + m_virtualOrigin.y += dy; + + // Scroll the window using the standard Cocoa method of adjusting the + // clip view's bounds in the opposite fashion. + NSClipView *contentView = [m_cocoaNSScrollView contentView]; + NSRect clipViewBoundsRect = [contentView bounds]; + clipViewBoundsRect.origin.x -= dx; + if([contentView isFlipped]) + clipViewBoundsRect.origin.y -= dy; + else + clipViewBoundsRect.origin.y += dy; + [contentView scrollToPoint:clipViewBoundsRect.origin]; +} + +void wxWindowCocoaScrollView::_wx_doScroller(NSScroller *sender) +{ + wxOrientation orientation; + if(sender == [m_cocoaNSScrollView horizontalScroller]) + orientation = wxHORIZONTAL; + else if(sender == [m_cocoaNSScrollView verticalScroller]) + orientation = wxVERTICAL; + else + { + wxLogDebug(wxT("Received action message from unexpected NSScroller")); + return; + } + // NOTE: Cocoa does not move the scroller for page up/down or line + // up/down events. That means the value will be the old value. + // For thumbtrack events, the value is the new value. + int scrollpos = GetScrollPos(orientation); + int commandType; + switch([sender hitPart]) + { + default: + case NSScrollerNoPart: + case NSScrollerKnob: // Drag of knob + case NSScrollerKnobSlot: // Jump directly to position + commandType = wxEVT_SCROLLWIN_THUMBTRACK; + break; + case NSScrollerDecrementPage: + commandType = wxEVT_SCROLLWIN_PAGEUP; + break; + case NSScrollerIncrementPage: + commandType = wxEVT_SCROLLWIN_PAGEDOWN; + break; + case NSScrollerDecrementLine: + commandType = wxEVT_SCROLLWIN_LINEUP; + break; + case NSScrollerIncrementLine: + commandType = wxEVT_SCROLLWIN_LINEDOWN; + break; + } + wxScrollWinEvent event(commandType, scrollpos, orientation); + event.SetEventObject(m_owner); + m_owner->HandleWindowEvent(event); +} + +void wxWindowCocoaScrollView::UpdateSizes() +{ + // Using the virtual size, figure out what the document frame size should be + // NOTE: Assume that the passed in virtualSize is already >= the client size + wxSize virtualSize = m_owner->GetVirtualSize(); + + // Get the document's current frame + NSRect documentViewFrame = [m_owner->GetNSView() frame]; + NSRect newFrame = documentViewFrame; + newFrame.size = NSMakeSize(virtualSize.x, virtualSize.y); + + if(!NSEqualRects(newFrame, documentViewFrame)) + { + [m_owner->GetNSView() setFrame:newFrame]; + } +} + +void wxWindowCocoaScrollView::Cocoa_FrameChanged(void) +{ + wxLogTrace(wxTRACE_COCOA,wxT("wxWindowCocoaScrollView=%p::Cocoa_FrameChanged for wxWindow %p"), this, m_owner); + wxSizeEvent event(m_owner->GetSize(), m_owner->GetId()); + event.SetEventObject(m_owner); + m_owner->HandleWindowEvent(event); + + /* If the view is not a native one then it's being managed by wx. In this case the control + may decide to change its virtual size and we must update the document view's size to + match. For native views the virtual size will never have been set so we do not want + to use it at all. + */ + if(!m_isNativeView) + UpdateSizes(); +} + +// ======================================================================== +// wxWindowCocoa +// ======================================================================== // normally the base classes aren't included, but wxWindow is special #ifdef __WXUNIVERSAL__ IMPLEMENT_ABSTRACT_CLASS(wxWindowCocoa, wxWindowBase) @@ -27,15 +935,16 @@ IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase) BEGIN_EVENT_TABLE(wxWindowCocoa, wxWindowBase) END_EVENT_TABLE() +wxWindow *wxWindowCocoa::sm_capturedWindow = NULL; + // Constructor void wxWindowCocoa::Init() { - InitBase(); - m_cocoaNSView = NULL; - m_dummyNSView = NULL; - m_isBeingDeleted = FALSE; - m_isInPaint = FALSE; + m_cocoaHider = NULL; + m_wxCocoaScrollView = NULL; + m_isInPaint = false; + m_visibleTrackingRectManager = NULL; } // Constructor @@ -49,18 +958,18 @@ bool wxWindow::Create(wxWindow *parent, wxWindowID winid, return false; // TODO: create the window - NSRect cocoaRect = NSMakeRect(10,10,20,20); m_cocoaNSView = NULL; - SetNSView([[NSView alloc] initWithFrame: cocoaRect]); + SetNSView([[WX_GET_OBJC_CLASS(WXNSView) alloc] initWithFrame: MakeDefaultNSRect(size)]); [m_cocoaNSView release]; if (m_parent) { m_parent->AddChild(this); m_parent->CocoaAddChild(this); + SetInitialFrameRect(pos,size); } - return TRUE; + return true; } // Destructor @@ -69,85 +978,180 @@ wxWindow::~wxWindow() wxAutoNSAutoreleasePool pool; DestroyChildren(); - if(m_parent) - m_parent->RemoveChild(this); - - CocoaRemoveFromParent(); + // Make sure our parent (in the wxWidgets sense) is our superview + // before we go removing from it. + if(m_parent && m_parent->GetNSView()==[GetNSViewForSuperview() superview]) + CocoaRemoveFromParent(); + delete m_cocoaHider; + delete m_wxCocoaScrollView; + if(m_cocoaNSView) + SendDestroyEvent(); SetNSView(NULL); } void wxWindowCocoa::CocoaAddChild(wxWindowCocoa *child) { - [child->m_cocoaNSView retain]; - // NOTE: addSubView takes ownership of, but does not retain the subview - // Upon a removeFromView or closing the super view, the child WILL be - // released!!! I think the idea here is that normally you would alloc - // the subview and add it to the superview and this way you don't have - // to release what you just alloced. Unfortunately, that doesn't - // make sense for wxCocoa, so we do this instead. - [m_cocoaNSView addSubview: child->m_cocoaNSView]; - wxASSERT(!child->m_dummyNSView); - child->m_isShown = true; + // Pool here due to lack of one during wx init phase + wxAutoNSAutoreleasePool pool; + + NSView *childView = child->GetNSViewForSuperview(); + + wxASSERT(childView); + [m_cocoaNSView addSubview: childView]; } void wxWindowCocoa::CocoaRemoveFromParent(void) { - if(m_dummyNSView) - { - wxASSERT(m_cocoaNSView); - // balances the alloc - [m_dummyNSView removeFromSuperview]; - // But since we also retained it ourselves - [m_dummyNSView release]; - m_dummyNSView = nil; - // m_cocoaNSView has of course already been removed by virtue of - // replaceSubview: m_cocoaNSView with: m_dummyNSView - } - else - [m_cocoaNSView removeFromSuperview]; + [GetNSViewForSuperview() removeFromSuperview]; } void wxWindowCocoa::SetNSView(WX_NSView cocoaNSView) { + // Clear the visible area tracking rect if we have one. + delete m_visibleTrackingRectManager; + m_visibleTrackingRectManager = NULL; + bool need_debug = cocoaNSView || m_cocoaNSView; - if(need_debug) wxLogDebug("wxWindowCocoa=%p::SetNSView [m_cocoaNSView=%p retainCount]=%d",this,m_cocoaNSView,[m_cocoaNSView retainCount]); + if(need_debug) wxLogTrace(wxTRACE_COCOA_RetainRelease,wxT("wxWindowCocoa=%p::SetNSView [m_cocoaNSView=%p retainCount]=%d"),this,m_cocoaNSView,[m_cocoaNSView retainCount]); DisassociateNSView(m_cocoaNSView); - [cocoaNSView retain]; - [m_cocoaNSView release]; + wxGCSafeRetain(cocoaNSView); + wxGCSafeRelease(m_cocoaNSView); m_cocoaNSView = cocoaNSView; AssociateNSView(m_cocoaNSView); - if(need_debug) wxLogDebug("wxWindowCocoa=%p::SetNSView [cocoaNSView=%p retainCount]=%d",this,cocoaNSView,[cocoaNSView retainCount]); + if(need_debug) wxLogTrace(wxTRACE_COCOA_RetainRelease,wxT("wxWindowCocoa=%p::SetNSView [cocoaNSView=%p retainCount]=%d"),this,cocoaNSView,[cocoaNSView retainCount]); +} + +WX_NSView wxWindowCocoa::GetNSViewForSuperview() const +{ + return m_cocoaHider + ? m_cocoaHider->GetNSView() + : m_wxCocoaScrollView + ? m_wxCocoaScrollView->GetNSScrollView() + : m_cocoaNSView; +} + +WX_NSView wxWindowCocoa::GetNSViewForHiding() const +{ + return m_wxCocoaScrollView + ? m_wxCocoaScrollView->GetNSScrollView() + : m_cocoaNSView; +} + +NSPoint wxWindowCocoa::CocoaTransformBoundsToWx(NSPoint pointBounds) +{ + // TODO: Handle scrolling offset + return CocoaTransformNSViewBoundsToWx(GetNSView(), pointBounds); +} + +NSRect wxWindowCocoa::CocoaTransformBoundsToWx(NSRect rectBounds) +{ + // TODO: Handle scrolling offset + return CocoaTransformNSViewBoundsToWx(GetNSView(), rectBounds); +} + +NSPoint wxWindowCocoa::CocoaTransformWxToBounds(NSPoint pointWx) +{ + // TODO: Handle scrolling offset + return CocoaTransformNSViewWxToBounds(GetNSView(), pointWx); +} + +NSRect wxWindowCocoa::CocoaTransformWxToBounds(NSRect rectWx) +{ + // TODO: Handle scrolling offset + return CocoaTransformNSViewWxToBounds(GetNSView(), rectWx); +} + +WX_NSAffineTransform wxWindowCocoa::CocoaGetWxToBoundsTransform() +{ + // TODO: Handle scrolling offset + NSAffineTransform *transform = wxCocoaDCImpl::CocoaGetWxToBoundsTransform([GetNSView() isFlipped], [GetNSView() bounds].size.height); + return transform; } bool wxWindowCocoa::Cocoa_drawRect(const NSRect &rect) { - wxLogDebug("Cocoa_drawRect"); + wxLogTrace(wxTRACE_COCOA,wxT("Cocoa_drawRect")); // Recursion can happen if the event loop runs from within the paint // handler. For instance, if an assertion dialog is shown. // FIXME: This seems less than ideal. if(m_isInPaint) { - wxLogDebug("Paint event recursion!"); + wxLogDebug(wxT("Paint event recursion!")); return false; } - //FIXME: should probably turn that rect into the update region - m_isInPaint = TRUE; + m_isInPaint = true; + + // Set m_updateRegion + const NSRect *rects = ▭ // The bounding box of the region + NSInteger countRects = 1; + // Try replacing the larger rectangle with a list of smaller ones: + if ([GetNSView() respondsToSelector:@selector(getRectsBeingDrawn:count:)]) + [GetNSView() getRectsBeingDrawn:&rects count:&countRects]; + + NSRect *transformedRects = (NSRect*)malloc(sizeof(NSRect)*countRects); + for(int i=0; iProcessEvent(event); - m_isInPaint = FALSE; + bool ret = HandleWindowEvent(event); + m_isInPaint = false; return ret; } void wxWindowCocoa::InitMouseEvent(wxMouseEvent& event, WX_NSEvent cocoaEvent) { - NSView *nsview = m_dummyNSView?m_dummyNSView:m_cocoaNSView; - wxASSERT_MSG([nsview window]==[cocoaEvent window],"Mouse event for different NSWindow"); - NSPoint cocoaPoint = [nsview convertPoint:[(NSEvent*)cocoaEvent locationInWindow] fromView:nil]; - NSRect cocoaRect = [nsview frame]; + wxASSERT_MSG([m_cocoaNSView window]==[cocoaEvent window],wxT("Mouse event for different NSWindow")); + // Mouse events happen at the NSWindow level so we need to convert + // into our bounds coordinates then convert to wx coordinates. + NSPoint cocoaPoint = [m_cocoaNSView convertPoint:[(NSEvent*)cocoaEvent locationInWindow] fromView:nil]; + if( m_wxCocoaScrollView != NULL) + { + // This gets the wx client area (i.e. the visible portion of the content) in + // the coordinate system of our (the doucment) view. + NSRect documentVisibleRect = [[m_wxCocoaScrollView->GetNSScrollView() contentView] documentVisibleRect]; + // For horizontal, simply subtract the origin. + // e.g. if the origin is at 123 and the user clicks as far left as possible then + // the coordinate that wx wants is 0. + cocoaPoint.x -= documentVisibleRect.origin.x; + if([m_cocoaNSView isFlipped]) + { + // In the flipped view case this works exactly like horizontal. + cocoaPoint.y -= documentVisibleRect.origin.y; + } + // For vertical we have to mind non-flipped (e.g. y=0 at bottom) views. + // We also need to mind the fact that we're still in Cocoa coordinates + // and not wx coordinates. The wx coordinate translation will still occur + // and that is going to be wxY = boundsH - cocoaY for non-flipped views. + + // When we consider scrolling we are truly interested in how far the top + // edge of the bounds rectangle is scrolled off the screen. + // Assuming the bounds origin is 0 (which is an assumption we make in + // wxCocoa since wxWidgets has no analog to it) then the top edge of + // the bounds rectangle is simply its height. The top edge of the + // documentVisibleRect (e.g. the client area) is its height plus + // its origin. + // Thus, we simply need add the distance between the bounds top + // and the client (docuemntVisibleRect) top. + // Or putting it another way, we subtract the distance between the + // client top and the bounds top. + else + { + NSRect bounds = [m_cocoaNSView bounds]; + CGFloat scrollYOrigin = (bounds.size.height - (documentVisibleRect.origin.y + documentVisibleRect.size.height)); + cocoaPoint.y += scrollYOrigin; + } + } + + NSPoint pointWx = CocoaTransformBoundsToWx(cocoaPoint); + // FIXME: Should we be adjusting for client area origin? const wxPoint &clientorigin = GetClientAreaOrigin(); - event.m_x = (wxCoord)cocoaPoint.x - clientorigin.x; - event.m_y = (wxCoord)(cocoaRect.size.height - cocoaPoint.y) - clientorigin.y; + event.m_x = (wxCoord)pointWx.x - clientorigin.x; + event.m_y = (wxCoord)pointWx.y - clientorigin.y; event.m_shiftDown = [cocoaEvent modifierFlags] & NSShiftKeyMask; event.m_controlDown = [cocoaEvent modifierFlags] & NSControlKeyMask; @@ -163,26 +1167,73 @@ bool wxWindowCocoa::Cocoa_mouseMoved(WX_NSEvent theEvent) { wxMouseEvent event(wxEVT_MOTION); InitMouseEvent(event,theEvent); - wxLogDebug("Mouse Drag @%d,%d",event.m_x,event.m_y); - return GetEventHandler()->ProcessEvent(event); + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::Cocoa_mouseMoved @%d,%d"),this,event.m_x,event.m_y); + return HandleWindowEvent(event); +} + +void wxWindowCocoa::Cocoa_synthesizeMouseMoved() +{ + wxMouseEvent event(wxEVT_MOTION); + NSWindow *window = [GetNSView() window]; + NSPoint locationInWindow = [window mouseLocationOutsideOfEventStream]; + NSPoint cocoaPoint = [m_cocoaNSView convertPoint:locationInWindow fromView:nil]; + + NSPoint pointWx = CocoaTransformBoundsToWx(cocoaPoint); + // FIXME: Should we be adjusting for client area origin? + const wxPoint &clientorigin = GetClientAreaOrigin(); + event.m_x = (wxCoord)pointWx.x - clientorigin.x; + event.m_y = (wxCoord)pointWx.y - clientorigin.y; + + // TODO: Handle shift, control, alt, meta flags + event.SetEventObject(this); + event.SetId(GetId()); + + wxLogTrace(wxTRACE_COCOA,wxT("wxwin=%p Synthesized Mouse Moved @%d,%d"),this,event.m_x,event.m_y); + HandleWindowEvent(event); } bool wxWindowCocoa::Cocoa_mouseEntered(WX_NSEvent theEvent) { - return false; + if(m_visibleTrackingRectManager != NULL && m_visibleTrackingRectManager->IsOwnerOfEvent(theEvent)) + { + m_visibleTrackingRectManager->BeginSynthesizingEvents(); + + // Although we synthesize the mouse moved events we don't poll for them but rather send them only when + // some other event comes in. That other event is (guess what) mouse moved events that will be sent + // to the NSWindow which will forward them on to the first responder. We are not likely to be the + // first responder, so the mouseMoved: events are effectively discarded. + [[GetNSView() window] setAcceptsMouseMovedEvents:YES]; + + wxMouseEvent event(wxEVT_ENTER_WINDOW); + InitMouseEvent(event,theEvent); + wxLogTrace(wxTRACE_COCOA_TrackingRect,wxT("wxwin=%p Mouse Entered TR#%d @%d,%d"),this,[theEvent trackingNumber], event.m_x,event.m_y); + return HandleWindowEvent(event); + } + else + return false; } bool wxWindowCocoa::Cocoa_mouseExited(WX_NSEvent theEvent) { - return false; + if(m_visibleTrackingRectManager != NULL && m_visibleTrackingRectManager->IsOwnerOfEvent(theEvent)) + { + m_visibleTrackingRectManager->StopSynthesizingEvents(); + + wxMouseEvent event(wxEVT_LEAVE_WINDOW); + InitMouseEvent(event,theEvent); + wxLogTrace(wxTRACE_COCOA_TrackingRect,wxT("wxwin=%p Mouse Exited TR#%d @%d,%d"),this,[theEvent trackingNumber],event.m_x,event.m_y); + return HandleWindowEvent(event); + } + else + return false; } bool wxWindowCocoa::Cocoa_mouseDown(WX_NSEvent theEvent) { wxMouseEvent event([theEvent clickCount]<2?wxEVT_LEFT_DOWN:wxEVT_LEFT_DCLICK); InitMouseEvent(event,theEvent); - wxLogDebug("Mouse Down @%d,%d num clicks=%d",event.m_x,event.m_y,[theEvent clickCount]); - return GetEventHandler()->ProcessEvent(event); + wxLogTrace(wxTRACE_COCOA,wxT("Mouse Down @%d,%d num clicks=%d"),event.m_x,event.m_y,[theEvent clickCount]); + return HandleWindowEvent(event); } bool wxWindowCocoa::Cocoa_mouseDragged(WX_NSEvent theEvent) @@ -190,31 +1241,41 @@ bool wxWindowCocoa::Cocoa_mouseDragged(WX_NSEvent theEvent) wxMouseEvent event(wxEVT_MOTION); InitMouseEvent(event,theEvent); event.m_leftDown = true; - wxLogDebug("Mouse Drag @%d,%d",event.m_x,event.m_y); - return GetEventHandler()->ProcessEvent(event); + wxLogTrace(wxTRACE_COCOA,wxT("Mouse Drag @%d,%d"),event.m_x,event.m_y); + return HandleWindowEvent(event); } bool wxWindowCocoa::Cocoa_mouseUp(WX_NSEvent theEvent) { wxMouseEvent event(wxEVT_LEFT_UP); InitMouseEvent(event,theEvent); - wxLogDebug("Mouse Up @%d,%d",event.m_x,event.m_y); - return GetEventHandler()->ProcessEvent(event); + wxLogTrace(wxTRACE_COCOA,wxT("Mouse Up @%d,%d"),event.m_x,event.m_y); + return HandleWindowEvent(event); } bool wxWindowCocoa::Cocoa_rightMouseDown(WX_NSEvent theEvent) { - return false; + wxMouseEvent event([theEvent clickCount]<2?wxEVT_RIGHT_DOWN:wxEVT_RIGHT_DCLICK); + InitMouseEvent(event,theEvent); + wxLogDebug(wxT("Mouse Down @%d,%d num clicks=%d"),event.m_x,event.m_y,[theEvent clickCount]); + return HandleWindowEvent(event); } bool wxWindowCocoa::Cocoa_rightMouseDragged(WX_NSEvent theEvent) { - return false; + wxMouseEvent event(wxEVT_MOTION); + InitMouseEvent(event,theEvent); + event.m_rightDown = true; + wxLogDebug(wxT("Mouse Drag @%d,%d"),event.m_x,event.m_y); + return HandleWindowEvent(event); } bool wxWindowCocoa::Cocoa_rightMouseUp(WX_NSEvent theEvent) { - return false; + wxMouseEvent event(wxEVT_RIGHT_UP); + InitMouseEvent(event,theEvent); + wxLogDebug(wxT("Mouse Up @%d,%d"),event.m_x,event.m_y); + return HandleWindowEvent(event); } bool wxWindowCocoa::Cocoa_otherMouseDown(WX_NSEvent theEvent) @@ -234,53 +1295,171 @@ bool wxWindowCocoa::Cocoa_otherMouseUp(WX_NSEvent theEvent) void wxWindowCocoa::Cocoa_FrameChanged(void) { - wxLogDebug("Cocoa_FrameChanged"); - wxSizeEvent event(GetSize(), m_windowId); - event.SetEventObject(this); - GetEventHandler()->ProcessEvent(event); + // We always get this message for the real NSView which may have been + // enclosed in an NSScrollView. If that's the case then what we're + // effectively getting here is a notifcation that the + // virtual sized changed.. which we don't need to send on since + // wx has no concept of this whatsoever. + bool isViewForSuperview = (m_wxCocoaScrollView == NULL); + if(isViewForSuperview) + { + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::Cocoa_FrameChanged"),this); + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->RebuildTrackingRect(); + wxSizeEvent event(GetSize(), m_windowId); + event.SetEventObject(this); + HandleWindowEvent(event); + } + else + { + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::Cocoa_FrameChanged ignored"),this); + } } -bool wxWindow::Close(bool force) +bool wxWindowCocoa::Cocoa_resetCursorRects() +{ + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::Cocoa_resetCursorRects"),this); + + // When we are called there may be a queued tracking rect event (mouse entered or exited) and + // we won't know it. A specific example is wxGenericHyperlinkCtrl changing the cursor from its + // mouse exited event. If the control happens to share the edge with its parent window which is + // also tracking mouse events then Cocoa receives two mouse exited events from the window server. + // The first one will cause wxGenericHyperlinkCtrl to call wxWindow::SetCursor which will + // invaildate the cursor rect causing Cocoa to schedule cursor rect reset with the run loop + // which willl in turn call us before exiting for the next user event. + + // If we are the parent window then rebuilding our tracking rectangle will cause us to miss + // our mouse exited event because the already queued event will have the old tracking rect + // tag. The simple solution is to only rebuild our tracking rect if we need to. + + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->RebuildTrackingRectIfNeeded(); + + if(!m_cursor.GetNSCursor()) + return false; + + [GetNSView() addCursorRect: [GetNSView() visibleRect] cursor: m_cursor.GetNSCursor()]; + + return true; +} + +bool wxWindowCocoa::SetCursor(const wxCursor &cursor) +{ + if(!wxWindowBase::SetCursor(cursor)) + return false; + + // Set up the cursor rect so that invalidateCursorRectsForView: will destroy it. + // If we don't do this then Cocoa thinks (rightly) that we don't have any cursor + // rects and thus won't ever call resetCursorRects. + [GetNSView() addCursorRect: [GetNSView() visibleRect] cursor: m_cursor.GetNSCursor()]; + + // Invalidate the cursor rects so the cursor will change + // Note that it is not enough to remove the old one (if any) and add the new one. + // For the rects to work properly, Cocoa itself must call resetCursorRects. + [[GetNSView() window] invalidateCursorRectsForView:GetNSView()]; + return true; +} + +bool wxWindowCocoa::Cocoa_viewDidMoveToWindow() +{ + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::viewDidMoveToWindow"),this); + // Set up new tracking rects. I am reasonably sure the new window must be set before doing this. + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->BuildTrackingRect(); + return false; +} + +bool wxWindowCocoa::Cocoa_viewWillMoveToWindow(WX_NSWindow newWindow) { + wxLogTrace(wxTRACE_COCOA,wxT("wxWindow=%p::viewWillMoveToWindow:%p"),this, newWindow); + // Clear tracking rects. It is imperative this be done before the new window is set. + if(m_visibleTrackingRectManager != NULL) + m_visibleTrackingRectManager->ClearTrackingRect(); return false; } +bool wxWindow::Close(bool force) +{ + // The only reason this function exists is that it is virtual and + // wxTopLevelWindowCocoa will override it. + return wxWindowBase::Close(force); +} + +void wxWindow::CocoaReplaceView(WX_NSView oldView, WX_NSView newView) +{ + [[oldView superview] replaceSubview:oldView with:newView]; +} + +void wxWindow::DoEnable(bool enable) +{ + CocoaSetEnabled(enable); +} + bool wxWindow::Show(bool show) { wxAutoNSAutoreleasePool pool; // If the window is marked as visible, then it shouldn't have a dummy view // If the window is marked hidden, then it should have a dummy view // wxSpinCtrl (generic) abuses m_isShown, don't use it for any logic -// wxASSERT_MSG( (m_isShown && !m_dummyNSView) || (!m_isShown && m_dummyNSView),"wxWindow: m_isShown does not agree with m_dummyNSView"); +// wxASSERT_MSG( (m_isShown && !m_dummyNSView) || (!m_isShown && m_dummyNSView),wxT("wxWindow: m_isShown does not agree with m_dummyNSView")); // Return false if there isn't a window to show or hide - if(!m_cocoaNSView) + NSView *cocoaView = GetNSViewForHiding(); + if(!cocoaView) return false; if(show) { // If state isn't changing, return false - if(!m_dummyNSView) + if(!m_cocoaHider) return false; - // replaceSubView releases m_dummyNSView, balancing the alloc - [m_cocoaNSView retain]; - [[m_dummyNSView superview] replaceSubview:m_dummyNSView with:m_cocoaNSView]; - // But since we also retained it ourselves - wxASSERT(![m_dummyNSView superview]); - [m_dummyNSView release]; - m_dummyNSView = nil; - wxASSERT([m_cocoaNSView superview]); + + // Replace the stand-in view with the real one and destroy the dummy view + CocoaReplaceView(m_cocoaHider->GetNSView(), cocoaView); + wxASSERT(![m_cocoaHider->GetNSView() superview]); + delete m_cocoaHider; + m_cocoaHider = NULL; + wxASSERT([cocoaView superview]); + + // Schedule an update of the key view loop (NOTE: 10.4+ only.. argh) + NSWindow *window = [cocoaView window]; + if(window != nil) + { + // Delay this until returning to the event loop for a couple of reasons: + // 1. If a lot of stuff is shown/hidden we avoid recalculating needlessly + // 2. NSWindow does not seem to see the newly shown views if we do it right now. + if([window respondsToSelector:@selector(recalculateKeyViewLoop)]) + [window performSelector:@selector(recalculateKeyViewLoop) withObject:nil afterDelay:0.0]; + } } else { // If state isn't changing, return false - if(m_dummyNSView) + if(m_cocoaHider) return false; - m_dummyNSView = [[NSView alloc] initWithFrame: [m_cocoaNSView frame]]; - [m_dummyNSView retain]; - // NOTE: replaceSubView will cause m_cocaNSView to be released - [[m_cocoaNSView superview] replaceSubview:m_cocoaNSView with:m_dummyNSView]; + + // Handle the first responder + NSWindow *window = [cocoaView window]; + if(window != nil) + { + NSResponder *firstResponder = [window firstResponder]; + if([firstResponder isKindOfClass:[NSView class]] && [(NSView*)firstResponder isDescendantOf:cocoaView]) + { + BOOL didResign = [window makeFirstResponder:nil]; + // If the current first responder (one of our subviews) refuses to give + // up its status, then fail now and don't hide this view + if(didResign == NO) + return false; + } + } + + // Create a new view to stand in for the real one (via wxWindowCocoaHider) and replace + // the real one with the stand in. + m_cocoaHider = new wxWindowCocoaHider(this); + // NOTE: replaceSubview:with will cause m_cocaNSView to be + // (auto)released which balances out addSubview + CocoaReplaceView(cocoaView, m_cocoaHider->GetNSView()); // m_coocaNSView is now only retained by us - wxASSERT([m_dummyNSView superview]); - wxASSERT(![m_cocoaNSView superview]); + wxASSERT([m_cocoaHider->GetNSView() superview]); + wxASSERT(![cocoaView superview]); } m_isShown = show; return true; @@ -288,7 +1467,7 @@ bool wxWindow::Show(bool show) void wxWindowCocoa::DoSetSize(int x, int y, int width, int height, int sizeFlags) { -// wxLogDebug("wxWindow=%p::DoSetSizeWindow(%d,%d,%d,%d,Auto: %s%s)",this,x,y,width,height,(sizeFlags&wxSIZE_AUTO_WIDTH)?"W":".",sizeFlags&wxSIZE_AUTO_HEIGHT?"H":"."); + wxLogTrace(wxTRACE_COCOA_Window_Size,wxT("wxWindow=%p::DoSetSizeWindow(%d,%d,%d,%d,Auto: %s%s)"),this,x,y,width,height,(sizeFlags&wxSIZE_AUTO_WIDTH)?"W":".",sizeFlags&wxSIZE_AUTO_HEIGHT?"H":"."); int currentX, currentY; int currentW, currentH; DoGetPosition(¤tX, ¤tY); @@ -300,7 +1479,7 @@ void wxWindowCocoa::DoSetSize(int x, int y, int width, int height, int sizeFlags AdjustForParentClientOrigin(x,y,sizeFlags); - wxSize size(-1,-1); + wxSize size(wxDefaultSize); if((width==-1)&&!(sizeFlags&wxSIZE_ALLOW_MINUS_ONE)) { @@ -326,46 +1505,85 @@ void wxWindowCocoa::DoSetSize(int x, int y, int width, int height, int sizeFlags DoMoveWindow(x,y,width,height); } +#if wxUSE_TOOLTIPS + +void wxWindowCocoa::DoSetToolTip( wxToolTip *tip ) +{ + wxWindowBase::DoSetToolTip(tip); + + if ( m_tooltip ) + { + m_tooltip->SetWindow((wxWindow *)this); + } +} + +#endif + void wxWindowCocoa::DoMoveWindow(int x, int y, int width, int height) { -// wxLogDebug("wxWindow=%p::DoMoveWindow(%d,%d,%d,%d)",this,x,y,width,height); + wxAutoNSAutoreleasePool pool; + wxLogTrace(wxTRACE_COCOA_Window_Size,wxT("wxWindow=%p::DoMoveWindow(%d,%d,%d,%d)"),this,x,y,width,height); - NSView *nsview = m_dummyNSView?m_dummyNSView:m_cocoaNSView; + NSView *nsview = GetNSViewForSuperview(); NSView *superview = [nsview superview]; - wxCHECK_RET(superview,"NSView does not have a superview"); - NSRect parentRect = [superview frame]; - NSRect cocoaRect = NSMakeRect(x,parentRect.size.height-(y+height),width,height); - [m_cocoaNSView setFrame: cocoaRect]; - // Also change the dummy's size - if(m_dummyNSView) - [m_dummyNSView setFrame: cocoaRect]; + wxCHECK_RET(GetParent(), wxT("Window can only be placed correctly when it has a parent")); + + NSRect oldFrameRect = [nsview frame]; + NSRect newFrameRect = GetParent()->CocoaTransformWxToBounds(NSMakeRect(x,y,width,height)); + [nsview setFrame:newFrameRect]; + // Be sure to redraw the parent to reflect the changed position + [superview setNeedsDisplayInRect:oldFrameRect]; + [superview setNeedsDisplayInRect:newFrameRect]; +} + +void wxWindowCocoa::SetInitialFrameRect(const wxPoint& pos, const wxSize& size) +{ + NSView *nsview = GetNSViewForSuperview(); + NSView *superview = [nsview superview]; + wxCHECK_RET(superview,wxT("NSView does not have a superview")); + wxCHECK_RET(GetParent(), wxT("Window can only be placed correctly when it has a parent")); + NSRect frameRect = [nsview frame]; + if(size.x!=-1) + frameRect.size.width = size.x; + if(size.y!=-1) + frameRect.size.height = size.y; + frameRect.origin.x = pos.x; + frameRect.origin.y = pos.y; + // Tell Cocoa to change the margin between the bottom of the superview + // and the bottom of the control. Keeps the control pinned to the top + // of its superview so that its position in the wxWidgets coordinate + // system doesn't change. + if(![superview isFlipped]) + [nsview setAutoresizingMask: NSViewMinYMargin]; + // MUST set the mask before setFrame: which can generate a size event + // and cause a scroller to be added! + frameRect = GetParent()->CocoaTransformWxToBounds(frameRect); + [nsview setFrame: frameRect]; } // Get total size void wxWindow::DoGetSize(int *w, int *h) const { - NSRect cocoaRect = [m_cocoaNSView frame]; + NSRect cocoaRect = [GetNSViewForSuperview() frame]; if(w) *w=(int)cocoaRect.size.width; if(h) *h=(int)cocoaRect.size.height; -// wxLogDebug("wxWindow=%p::DoGetSize = (%d,%d)",this,(int)cocoaRect.size.width,(int)cocoaRect.size.height); + wxLogTrace(wxTRACE_COCOA_Window_Size,wxT("wxWindow=%p::DoGetSize = (%d,%d)"),this,(int)cocoaRect.size.width,(int)cocoaRect.size.height); } void wxWindow::DoGetPosition(int *x, int *y) const { - NSView *nsview = m_dummyNSView?m_dummyNSView:m_cocoaNSView; - NSView *superview = [nsview superview]; - wxCHECK_RET(superview,"NSView does not have a superview"); - NSRect parentRect = [superview frame]; + NSView *nsview = GetNSViewForSuperview(); NSRect cocoaRect = [nsview frame]; + NSRect rectWx = GetParent()->CocoaTransformBoundsToWx(cocoaRect); if(x) - *x=(int)cocoaRect.origin.x; + *x=(int)rectWx.origin.x; if(y) - *y=(int)(parentRect.size.height-(cocoaRect.origin.y+cocoaRect.size.height)); -// wxLogDebug("wxWindow=%p::DoGetPosition = (%d,%d)",this,(int)cocoaRect.origin.x,(int)cocoaRect.origin.y); + *y=(int)rectWx.origin.y; + wxLogTrace(wxTRACE_COCOA_Window_Size,wxT("wxWindow=%p::DoGetPosition = (%d,%d)"),this,(int)cocoaRect.origin.x,(int)cocoaRect.origin.y); } WXWidget wxWindow::GetHandle() const @@ -373,6 +1591,11 @@ WXWidget wxWindow::GetHandle() const return m_cocoaNSView; } +wxWindow* wxWindow::GetWxWindow() const +{ + return (wxWindow*) this; +} + void wxWindow::Refresh(bool eraseBack, const wxRect *rect) { [m_cocoaNSView setNeedsDisplay:YES]; @@ -380,59 +1603,125 @@ void wxWindow::Refresh(bool eraseBack, const wxRect *rect) void wxWindow::SetFocus() { - // TODO + if([GetNSView() acceptsFirstResponder]) + [[GetNSView() window] makeFirstResponder: GetNSView()]; } void wxWindow::DoCaptureMouse() { // TODO + sm_capturedWindow = this; } void wxWindow::DoReleaseMouse() { // TODO + sm_capturedWindow = NULL; } void wxWindow::DoScreenToClient(int *x, int *y) const { - // TODO + // Point in cocoa screen coordinates: + NSPoint cocoaScreenPoint = OriginInCocoaScreenCoordinatesForRectInWxDisplayCoordinates(x!=NULL?*x:0, y!=NULL?*y:0, 0, 0, false); + NSView *clientView = const_cast(this)->GetNSView(); + NSWindow *theWindow = [clientView window]; + + // Point in window's base coordinate system: + NSPoint windowPoint = [theWindow convertScreenToBase:cocoaScreenPoint]; + // Point in view's bounds coordinate system + NSPoint boundsPoint = [clientView convertPoint:windowPoint fromView:nil]; + // Point in wx client coordinates: + NSPoint theWxClientPoint = CocoaTransformNSViewBoundsToWx(clientView, boundsPoint); + if(x!=NULL) + *x = theWxClientPoint.x; + if(y!=NULL) + *y = theWxClientPoint.y; } void wxWindow::DoClientToScreen(int *x, int *y) const { - // TODO + // Point in wx client coordinates + NSPoint theWxClientPoint = NSMakePoint(x!=NULL?*x:0, y!=NULL?*y:0); + + NSView *clientView = const_cast(this)->GetNSView(); + + // Point in the view's bounds coordinate system + NSPoint boundsPoint = CocoaTransformNSViewWxToBounds(clientView, theWxClientPoint); + + // Point in the window's base coordinate system + NSPoint windowPoint = [clientView convertPoint:boundsPoint toView:nil]; + + NSWindow *theWindow = [clientView window]; + // Point in Cocoa's screen coordinates + NSPoint screenPoint = [theWindow convertBaseToScreen:windowPoint]; + + // Act as though this was the origin of a 0x0 rectangle + NSRect screenPointRect = NSMakeRect(screenPoint.x, screenPoint.y, 0, 0); + + // Convert that rectangle to wx coordinates + wxPoint theWxScreenPoint = OriginInWxDisplayCoordinatesForRectInCocoaScreenCoordinates(screenPointRect); + if(*x) + *x = theWxScreenPoint.x; + if(*y) + *y = theWxScreenPoint.y; } // Get size *available for subwindows* i.e. excluding menu bar etc. void wxWindow::DoGetClientSize(int *x, int *y) const { - wxLogDebug("DoGetClientSize:"); - wxWindowCocoa::DoGetSize(x,y); - // TODO: Actually account for menubar, borders, etc... + wxLogTrace(wxTRACE_COCOA,wxT("DoGetClientSize:")); + if(m_wxCocoaScrollView) + m_wxCocoaScrollView->DoGetClientSize(x,y); + else + wxWindowCocoa::DoGetSize(x,y); } void wxWindow::DoSetClientSize(int width, int height) { - wxLogDebug("DoSetClientSize=(%d,%d)",width,height); - // TODO + wxLogTrace(wxTRACE_COCOA_Window_Size,wxT("DoSetClientSize=(%d,%d)"),width,height); + if(m_wxCocoaScrollView) + m_wxCocoaScrollView->ClientSizeToSize(width,height); + CocoaSetWxWindowSize(width,height); +} + +void wxWindow::CocoaSetWxWindowSize(int width, int height) +{ + wxWindowCocoa::DoSetSize(wxDefaultCoord,wxDefaultCoord,width,height,wxSIZE_USE_EXISTING); +} + +void wxWindow::SetLabel(const wxString& WXUNUSED(label)) +{ + // Intentional no-op. +} + +wxString wxWindow::GetLabel() const +{ + // General Get/Set of labels is implemented in wxControlBase + wxLogDebug(wxT("wxWindow::GetLabel: Should be overridden if needed.")); + return wxEmptyString; } int wxWindow::GetCharHeight() const { // TODO - return 0; + return 10; } int wxWindow::GetCharWidth() const { // TODO - return 0; + return 5; } -void wxWindow::GetTextExtent(const wxString& string, int *x, int *y, - int *descent, int *externalLeading, const wxFont *theFont) const +void wxWindow::DoGetTextExtent(const wxString& string, int *outX, int *outY, + int *outDescent, int *outExternalLeading, const wxFont *inFont) const { - // TODO + // FIXME: This obviously ignores the window's font (if any) along with any size + // transformations. However, it's better than nothing. + // We don't create a wxClientDC because we don't want to accidently be able to use + // it for drawing. + wxClientDC tmpdc(const_cast(this)); + return tmpdc.GetTextExtent(string, outX, outY, outDescent, outExternalLeading, inFont); } // Coordinates relative to the window @@ -443,86 +1732,241 @@ void wxWindow::WarpPointer (int x_pos, int y_pos) int wxWindow::GetScrollPos(int orient) const { - // TODO - return 0; + if(m_wxCocoaScrollView != NULL) + return m_wxCocoaScrollView->GetScrollPos(static_cast(orient & wxBOTH)); + else + return 0; } // This now returns the whole range, not just the number // of positions that we can scroll. int wxWindow::GetScrollRange(int orient) const { - // TODO - return 0; + if(m_wxCocoaScrollView != NULL) + return m_wxCocoaScrollView->GetScrollRange(static_cast(orient & wxBOTH)); + else + return 0; } int wxWindow::GetScrollThumb(int orient) const { - // TODO - return 0; + if(m_wxCocoaScrollView != NULL) + return m_wxCocoaScrollView->GetScrollThumb(static_cast(orient & wxBOTH)); + else + return 0; } void wxWindow::SetScrollPos(int orient, int pos, bool refresh) { - // TODO + if(m_wxCocoaScrollView != NULL) + return m_wxCocoaScrollView->SetScrollPos(static_cast(orient & wxBOTH), pos); +} + +void wxWindow::CocoaCreateNSScrollView() +{ + if(!m_wxCocoaScrollView) + { + m_wxCocoaScrollView = new wxWindowCocoaScrollView(this); + } } // New function that will replace some of the above. void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible, int range, bool refresh) { - // TODO + CocoaCreateNSScrollView(); + m_wxCocoaScrollView->SetScrollbar(orient, pos, thumbVisible, range); + // TODO: Handle refresh (if we even need to) } // Does a physical scroll void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect) { - // TODO + if(m_wxCocoaScrollView != NULL) + m_wxCocoaScrollView->ScrollWindow(dx, dy, rect); +} + +void wxWindow::DoSetVirtualSize( int x, int y ) +{ + // Call wxWindowBase method which will set m_virtualSize to the appropriate value, + // possibly not what the caller passed in. For example, the current implementation + // clamps the width and height to within the min/max virtual ranges. + // wxDefaultCoord is passed through unchanged but then GetVirtualSize() will correct + // that by returning effectively max(virtual, client) + wxWindowBase::DoSetVirtualSize(x,y); + // Create the scroll view if it hasn't been already. + CocoaCreateNSScrollView(); + + // The GetVirtualSize automatically increases the size to max(client,virtual) + m_wxCocoaScrollView->UpdateSizes(); } bool wxWindow::SetFont(const wxFont& font) { - // TODO - return TRUE; + // FIXME: We may need to handle wx font inheritance. + return wxWindowBase::SetFont(font); } -void wxWindow::Clear() +#if 0 // these are used when debugging the algorithm. +static char const * const comparisonresultStrings[] = +{ "<" +, "==" +, ">" +}; +#endif + +class CocoaWindowCompareContext { - // TODO + wxDECLARE_NO_COPY_CLASS(CocoaWindowCompareContext); +public: + CocoaWindowCompareContext(); // Not implemented + CocoaWindowCompareContext(NSView *target, NSArray *subviews) + { + m_target = target; + // Cocoa sorts subviews in-place.. make a copy + m_subviews = [subviews copy]; + } + ~CocoaWindowCompareContext() + { // release the copy + [m_subviews release]; + } + NSView* target() + { return m_target; } + NSArray* subviews() + { return m_subviews; } + /* Helper function that returns the comparison based off of the original ordering */ + CocoaWindowCompareFunctionResult CompareUsingOriginalOrdering(id first, id second) + { + NSUInteger firstI = [m_subviews indexOfObjectIdenticalTo:first]; + NSUInteger secondI = [m_subviews indexOfObjectIdenticalTo:second]; + // NOTE: If either firstI or secondI is NSNotFound then it will be NSIntegerMax and thus will + // likely compare higher than the other view which is reasonable considering the only way that + // can happen is if the subview was added after our call to subviews but before the call to + // sortSubviewsUsingFunction:context:. Thus we don't bother checking. Particularly because + // that case should never occur anyway because that would imply a multi-threaded GUI call + // which is a big no-no with Cocoa. + + // Subviews are ordered from back to front meaning one that is already lower will have an lower index. + NSComparisonResult result = (firstI < secondI) + ? NSOrderedAscending /* -1 */ + : (firstI > secondI) + ? NSOrderedDescending /* 1 */ + : NSOrderedSame /* 0 */; + +#if 0 // Enable this if you need to debug the algorithm. + NSLog(@"%@ [%d] %s %@ [%d]\n", first, firstI, comparisonresultStrings[result+1], second, secondI); +#endif + return result; + } +private: + /* The subview we are trying to Raise or Lower */ + NSView *m_target; + /* A copy of the original array of subviews */ + NSArray *m_subviews; +}; + +/* Causes Cocoa to raise the target view to the top of the Z-Order by telling the sort function that + * the target view is always higher than every other view. When comparing two views neither of + * which is the target, it returns the correct response based on the original ordering + */ +static CocoaWindowCompareFunctionResult CocoaRaiseWindowCompareFunction(id first, id second, void *ctx) +{ + CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx; + // first should be ordered higher + if(first==compareContext->target()) + return NSOrderedDescending; + // second should be ordered higher + if(second==compareContext->target()) + return NSOrderedAscending; + return compareContext->CompareUsingOriginalOrdering(first,second); } // Raise the window to the top of the Z order void wxWindow::Raise() { - wxAutoNSAutoreleasePool pool; - NSView *nsview = m_dummyNSView?m_dummyNSView:m_cocoaNSView; +// wxAutoNSAutoreleasePool pool; + NSView *nsview = GetNSViewForSuperview(); NSView *superview = [nsview superview]; - [nsview retain]; - [nsview removeFromSuperview]; - [superview addSubview:nsview]; + CocoaWindowCompareContext compareContext(nsview, [superview subviews]); + + [superview sortSubviewsUsingFunction: + CocoaRaiseWindowCompareFunction + context: &compareContext]; +} + +/* Causes Cocoa to lower the target view to the bottom of the Z-Order by telling the sort function that + * the target view is always lower than every other view. When comparing two views neither of + * which is the target, it returns the correct response based on the original ordering + */ +static CocoaWindowCompareFunctionResult CocoaLowerWindowCompareFunction(id first, id second, void *ctx) +{ + CocoaWindowCompareContext *compareContext = (CocoaWindowCompareContext*)ctx; + // first should be ordered lower + if(first==compareContext->target()) + return NSOrderedAscending; + // second should be ordered lower + if(second==compareContext->target()) + return NSOrderedDescending; + return compareContext->CompareUsingOriginalOrdering(first,second); } // Lower the window to the bottom of the Z order void wxWindow::Lower() { - // TODO + NSView *nsview = GetNSViewForSuperview(); + NSView *superview = [nsview superview]; + CocoaWindowCompareContext compareContext(nsview, [superview subviews]); + +#if 0 + NSLog(@"Target:\n%@\n", nsview); + NSLog(@"Before:\n%@\n", compareContext.subviews()); +#endif + [superview sortSubviewsUsingFunction: + CocoaLowerWindowCompareFunction + context: &compareContext]; +#if 0 + NSLog(@"After:\n%@\n", [superview subviews]); +#endif } bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) { - return FALSE; + return false; } // Get the window with the focus -wxWindow *wxWindowBase::FindFocus() +wxWindow *wxWindowBase::DoFindFocus() { - // TODO + // Basically we are somewhat emulating the responder chain here except + // we are only loking for the first responder in the key window or + // upon failing to find one if the main window is different we look + // for the first responder in the main window. + + // Note that the firstResponder doesn't necessarily have to be an + // NSView but wxCocoaNSView::GetFromCocoa() will simply return + // NULL unless it finds its argument in its hash map. + + wxCocoaNSView *win; + + NSWindow *keyWindow = [[NSApplication sharedApplication] keyWindow]; + win = wxCocoaNSView::GetFromCocoa(static_cast([keyWindow firstResponder])); + if(win) + return win->GetWxWindow(); + + NSWindow *mainWindow = [[NSApplication sharedApplication] keyWindow]; + if(mainWindow == keyWindow) + return NULL; + win = wxCocoaNSView::GetFromCocoa(static_cast([mainWindow firstResponder])); + if(win) + return win->GetWxWindow(); + return NULL; } /* static */ wxWindow *wxWindowBase::GetCapture() { // TODO - return NULL; + return wxWindowCocoa::sm_capturedWindow; } wxWindow *wxGetActiveWindow() @@ -537,9 +1981,241 @@ wxPoint wxGetMousePosition() return wxDefaultPosition; } +wxMouseState wxGetMouseState() +{ + wxMouseState ms; + // TODO + return ms; +} + wxWindow* wxFindWindowAtPointer(wxPoint& pt) { pt = wxGetMousePosition(); return NULL; } +// ======================================================================== +// wxCocoaMouseMovedEventSynthesizer +// ======================================================================== + +#define wxTRACE_COCOA_MouseMovedSynthesizer wxT("COCOA_MouseMovedSynthesizer") + +/* This class registers one run loop observer to cover all windows registered with it. + * It will register the observer when the first view is registerd and unregister the + * observer when the last view is unregistered. + * It is instantiated as a static s_mouseMovedSynthesizer in this file although there + * is no reason it couldn't be instantiated multiple times. + */ +class wxCocoaMouseMovedEventSynthesizer +{ + wxDECLARE_NO_COPY_CLASS(wxCocoaMouseMovedEventSynthesizer); +public: + wxCocoaMouseMovedEventSynthesizer() + { m_lastScreenMouseLocation = NSZeroPoint; + } + ~wxCocoaMouseMovedEventSynthesizer(); + void RegisterWxCocoaView(wxCocoaNSView *aView); + void UnregisterWxCocoaView(wxCocoaNSView *aView); + void SynthesizeMouseMovedEvent(); + +protected: + void AddRunLoopObserver(); + void RemoveRunLoopObserver(); + wxCFRef m_runLoopObserver; + std::list m_registeredViews; + NSPoint m_lastScreenMouseLocation; + static void SynthesizeMouseMovedEvent(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info); +}; + +void wxCocoaMouseMovedEventSynthesizer::RegisterWxCocoaView(wxCocoaNSView *aView) +{ + m_registeredViews.push_back(aView); + wxLogTrace(wxTRACE_COCOA_MouseMovedSynthesizer, wxT("Registered wxCocoaNSView=%p"), aView); + + if(!m_registeredViews.empty() && m_runLoopObserver == NULL) + { + AddRunLoopObserver(); + } +} + +void wxCocoaMouseMovedEventSynthesizer::UnregisterWxCocoaView(wxCocoaNSView *aView) +{ + m_registeredViews.remove(aView); + wxLogTrace(wxTRACE_COCOA_MouseMovedSynthesizer, wxT("Unregistered wxCocoaNSView=%p"), aView); + if(m_registeredViews.empty() && m_runLoopObserver != NULL) + { + RemoveRunLoopObserver(); + } +} + +wxCocoaMouseMovedEventSynthesizer::~wxCocoaMouseMovedEventSynthesizer() +{ + if(!m_registeredViews.empty()) + { + // This means failure to clean up so we report on it as a debug message. + wxLogDebug(wxT("There are still %d wxCocoaNSView registered to receive mouse moved events at static destruction time"), m_registeredViews.size()); + m_registeredViews.clear(); + } + if(m_runLoopObserver != NULL) + { + // This should not occur unless m_registeredViews was not empty since the last object unregistered should have done this. + wxLogDebug(wxT("Removing run loop observer during static destruction time.")); + RemoveRunLoopObserver(); + } +} + +void wxCocoaMouseMovedEventSynthesizer::SynthesizeMouseMovedEvent(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info) +{ + reinterpret_cast(info)->SynthesizeMouseMovedEvent(); +} + +void wxCocoaMouseMovedEventSynthesizer::AddRunLoopObserver() +{ + CFRunLoopObserverContext observerContext = + { 0 + , this + , NULL + , NULL + , NULL + }; + + // The kCFRunLoopExit observation point is used such that we hook the run loop after it has already decided that + // it is going to exit which is generally for the purpose of letting the event loop process the next Cocoa event. + + // Executing our procedure within the run loop (e.g. kCFRunLoopBeforeWaiting which was used before) results + // in our observer procedure being called before the run loop has decided that it is going to return control to + // the Cocoa event loop. One major problem is uncovered by the wxGenericHyperlinkCtrl (consider this to be "user + // code") which changes the window's cursor and thus causes the cursor rectangle's to be invalidated. + + // Cocoa implements this invalidation using a delayed notification scheme whereby the resetCursorRects method + // won't be called until the CFRunLoop gets around to it. If the CFRunLoop has not yet exited then it will get + // around to it before letting the event loop do its work. This has some very odd effects on the way the + // newly created tracking rects function. In particular, we will often miss the mouseExited: message if the + // user flicks the mouse quickly enough such that the mouse is already outside of the tracking rect by the + // time the new one is built. + + // Observing from the kCFRunLoopExit point gives Cocoa's event loop an opportunity to chew some events before it cedes + // control back to the CFRunLoop, thus causing the delayed notifications to fire at an appropriate time and + // the mouseExited: message to be sent properly. + + m_runLoopObserver.reset(CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopExit, TRUE, 0, SynthesizeMouseMovedEvent, &observerContext)); + CFRunLoopAddObserver([[NSRunLoop currentRunLoop] getCFRunLoop], m_runLoopObserver, kCFRunLoopCommonModes); + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Added tracking rect run loop observer")); +} + +void wxCocoaMouseMovedEventSynthesizer::RemoveRunLoopObserver() +{ + CFRunLoopRemoveObserver([[NSRunLoop currentRunLoop] getCFRunLoop], m_runLoopObserver, kCFRunLoopCommonModes); + m_runLoopObserver.reset(); + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Removed tracking rect run loop observer")); +} + +void wxCocoaMouseMovedEventSynthesizer::SynthesizeMouseMovedEvent() +{ + NSPoint screenMouseLocation = [NSEvent mouseLocation]; + // Checking the last mouse location is done for a few reasons: + // 1. We are observing every iteration of the event loop so we'd be sending out a lot of extraneous events + // telling the app the mouse moved when the user hit a key for instance. + // 2. When handling the mouse moved event, user code can do something to the view which will cause Cocoa to + // call resetCursorRects. Cocoa does this by using a delayed notification which means the event loop gets + // pumped once which would mean that if we didn't check the mouse location we'd get into a never-ending + // loop causing the tracking rectangles to constantly be reset. + if(screenMouseLocation.x != m_lastScreenMouseLocation.x || screenMouseLocation.y != m_lastScreenMouseLocation.y) + { + m_lastScreenMouseLocation = screenMouseLocation; + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Synthesizing mouse moved at screen (%f,%f)"), screenMouseLocation.x, screenMouseLocation.y); + for(std::list::iterator i = m_registeredViews.begin(); i != m_registeredViews.end(); ++i) + { + (*i)->Cocoa_synthesizeMouseMoved(); + } + } +} + +// Singleton used for all views: +static wxCocoaMouseMovedEventSynthesizer s_mouseMovedSynthesizer; + +// ======================================================================== +// wxCocoaTrackingRectManager +// ======================================================================== + +wxCocoaTrackingRectManager::wxCocoaTrackingRectManager(wxWindow *window) +: m_window(window) +{ + m_isTrackingRectActive = false; + BuildTrackingRect(); +} + +void wxCocoaTrackingRectManager::ClearTrackingRect() +{ + if(m_isTrackingRectActive) + { + [m_window->GetNSView() removeTrackingRect:m_trackingRectTag]; + m_isTrackingRectActive = false; + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("%s@%p: Removed tracking rect #%d"), m_window->GetClassInfo()->GetClassName(), m_window, m_trackingRectTag); + } + // If we were doing periodic events we need to clear those too + StopSynthesizingEvents(); +} + +void wxCocoaTrackingRectManager::StopSynthesizingEvents() +{ + s_mouseMovedSynthesizer.UnregisterWxCocoaView(m_window); +} + +void wxCocoaTrackingRectManager::BuildTrackingRect() +{ + // Pool here due to lack of one during wx init phase + wxAutoNSAutoreleasePool pool; + + wxASSERT_MSG(!m_isTrackingRectActive, wxT("Tracking rect was not cleared")); + + NSView *theView = m_window->GetNSView(); + + if([theView window] != nil) + { + NSRect visibleRect = [theView visibleRect]; + + m_trackingRectTag = [theView addTrackingRect:visibleRect owner:theView userData:NULL assumeInside:NO]; + m_trackingRectInWindowCoordinates = [theView convertRect:visibleRect toView:nil]; + m_isTrackingRectActive = true; + + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("%s@%p: Added tracking rect #%d"), m_window->GetClassInfo()->GetClassName(), m_window, m_trackingRectTag); + } +} + +void wxCocoaTrackingRectManager::BeginSynthesizingEvents() +{ + s_mouseMovedSynthesizer.RegisterWxCocoaView(m_window); +} + +void wxCocoaTrackingRectManager::RebuildTrackingRectIfNeeded() +{ + if(m_isTrackingRectActive) + { + NSView *theView = m_window->GetNSView(); + NSRect currentRect = [theView convertRect:[theView visibleRect] toView:nil]; + if(NSEqualRects(m_trackingRectInWindowCoordinates,currentRect)) + { + wxLogTrace(wxTRACE_COCOA_TrackingRect, wxT("Ignored request to rebuild TR#%d"), m_trackingRectTag); + return; + } + } + RebuildTrackingRect(); +} + +void wxCocoaTrackingRectManager::RebuildTrackingRect() +{ + ClearTrackingRect(); + BuildTrackingRect(); +} + +wxCocoaTrackingRectManager::~wxCocoaTrackingRectManager() +{ + ClearTrackingRect(); +} + +bool wxCocoaTrackingRectManager::IsOwnerOfEvent(NSEvent *anEvent) +{ + return m_isTrackingRectActive && (m_trackingRectTag == [anEvent trackingNumber]); +} +