X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7c8aaed1c7dff18f7eacc7fcabe527c62cc01fbc..bf2c4b942a89de50e29d9296f68420ce43603373:/src/common/object.cpp diff --git a/src/common/object.cpp b/src/common/object.cpp index ab59919f01..731dd2fdeb 100644 --- a/src/common/object.cpp +++ b/src/common/object.cpp @@ -42,12 +42,31 @@ #if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT // for wxObject::Dump #include "wx/ioswrap.h" + #if defined(__VISAGECPP__) + // help with VA debugging + #define DEBUG_PRINTF(NAME) { static int raz=0; \ + printf( #NAME " %i\n",raz); fflush(stdout); \ + raz++; \ + } + #else + #define DEBUG_PRINTF(NAME) + #endif #endif wxClassInfo wxObject::sm_classwxObject((wxChar *) wxT("wxObject"), (wxChar *) NULL, (wxChar *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL); wxClassInfo* wxClassInfo::sm_first = (wxClassInfo *) NULL; wxHashTable* wxClassInfo::sm_classTable = (wxHashTable*) NULL; +#if defined(__WXDEBUG__) && defined(__VISAGECPP__) + int wxObject::N = 0; // total number of objects + int wxObject::Nid = 0;// object serial counter +#endif // __WXDEBUG__ + +// These are here so we can avoid 'always true/false' warnings +// by referring to these instead of TRUE/FALSE +const bool wxTrue = TRUE; +const bool wxFalse = FALSE; + /* * wxWindows root object. */ @@ -58,6 +77,12 @@ wxObject::wxObject() #if wxUSE_SERIAL m_serialObj = (wxObject_Serialize *)NULL; #endif +#if defined(__WXDEBUG__) && defined(__VISAGECPP__) + id = Nid++; + N++; +// { printf("wxObject %i/%i \t",id,N); +// } +#endif } wxObject::~wxObject() @@ -67,6 +92,11 @@ wxObject::~wxObject() if (m_serialObj) delete m_serialObj; #endif +#if defined(__WXDEBUG__) && defined(__VISAGECPP__) + N--; +// { printf("~wxObject %i/%i \t",id,N); +// } +#endif //__WXDEBUG__ } /* @@ -122,14 +152,23 @@ void *wxObject::operator new (size_t size, wxChar * fileName, int lineNum) return wxDebugAlloc(size, fileName, lineNum, TRUE); } +#if defined(__VISAGECPP__) +# if __DEBUG_ALLOC__ +void wxObject::operator delete (void * buf,const char * _fname, size_t _line) +{ + wxDebugFree(buf); +} +# endif //__DEBUG_ALLOC__ +#else void wxObject::operator delete (void * buf) { wxDebugFree(buf); } +#endif // __VISAGECPP__ // VC++ 6.0 #if defined(__VISUALC__) && (__VISUALC__ >= 1200) -void wxObject::operator delete(void* pData, char* /* fileName */, int /* lineNum */) +void wxObject::operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */) { ::operator delete(pData); } @@ -197,16 +236,6 @@ bool wxClassInfo::IsKindOf(wxClassInfo *info) const if (info == NULL) return FALSE; - // For some reason, when making/using a DLL, static data has to be included - // in both the DLL and the application. This can lead to duplicate - // wxClassInfo objects, so we have to test the name instead of the pointers. - // PROBABLY NO LONGER TRUE now I've done DLL creation right. - /* -#if WXMAKINGDLL -if (GetClassName() && info->GetClassName() && (wxStrcmp(GetClassName(), info->GetClassName()) == 0)) -return TRUE; -#else - */ if (this == info) return TRUE; @@ -243,9 +272,7 @@ void wxClassInfo::InitializeClasses() if (info->m_className) { wxASSERT_MSG( ++nClass < nMaxClasses, - _T("an infinite loop detected - have you used " - "IMPLEMENT_DYNAMIC_CLASS() twice (may be by " - "linking some object module(s) twice)?") ); + _T("an infinite loop detected - have you used IMPLEMENT_DYNAMIC_CLASS() twice (may be by linking some object module(s) twice)?") ); sm_classTable->Put(info->m_className, (wxObject *)info); } @@ -273,6 +300,10 @@ void wxClassInfo::CleanUpClasses() wxObject *wxCreateDynamicObject(const wxChar *name) { +#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT + DEBUG_PRINTF(wxObject *wxCreateDynamicObject) +#endif + if (wxClassInfo::sm_classTable) { wxClassInfo *info = (wxClassInfo *)wxClassInfo::sm_classTable->Get(name); @@ -307,6 +338,10 @@ wxObject* wxCreateStoredObject( wxInputStream &stream ) void wxObject::StoreObject( wxObjectOutputStream& stream ) { +#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT + DEBUG_PRINTF(wxObject::StoreObject) +#endif + wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize"; wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial"); @@ -332,6 +367,10 @@ void wxObject::StoreObject( wxObjectOutputStream& stream ) void wxObject::LoadObject( wxObjectInputStream& stream ) { +#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT + DEBUG_PRINTF(wxObject::LoadObject) +#endif + wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize"; wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial"); @@ -359,7 +398,10 @@ void wxObject::LoadObject( wxObjectInputStream& stream ) void wxObject::Ref(const wxObject& clone) { - // delete reference to old data +#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT + DEBUG_PRINTF(wxObject::Ref) +#endif + // delete reference to old data UnRef(); // reference new data if (clone.m_refData) { @@ -391,8 +433,3 @@ wxObjectRefData::wxObjectRefData(void) : m_count(1) wxObjectRefData::~wxObjectRefData() { } - -// These are here so we can avoid 'always true/false' warnings -// by referring to these instead of TRUE/FALSE -const bool wxTrue = TRUE; -const bool wxFalse = FALSE;