X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7c23a0b01b3fb667ec41fc8271ce1ee5b5aa4e19..e1811a014bf84a353e46607ce9f5e48393a2e236:/include/wx/stubs/dcclient.h?ds=sidebyside diff --git a/include/wx/stubs/dcclient.h b/include/wx/stubs/dcclient.h index 3265026677..29e4e6f7a0 100644 --- a/include/wx/stubs/dcclient.h +++ b/include/wx/stubs/dcclient.h @@ -1,6 +1,6 @@ ///////////////////////////////////////////////////////////////////////////// // Name: dcclient.h -// Purpose: wxClientDC class +// Purpose: wxClientDC, wxPaintDC and wxWindowDC classes // Author: AUTHOR // Modified by: // Created: ??/??/98 @@ -18,43 +18,107 @@ #include "wx/dc.h" -class WXDLLEXPORT wxClientDC: public wxDC -{ - DECLARE_DYNAMIC_CLASS(wxClientDC) +//----------------------------------------------------------------------------- +// classes +//----------------------------------------------------------------------------- - public: - wxClientDC(); +class WXDLLEXPORT wxPaintDC; +class WXDLLEXPORT wxWindow; - // Create a DC corresponding to a canvas - wxClientDC(wxWindow *win); - - ~wxClientDC(); -}; +// Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented differently. +// On many platforms, however, they will be the same. class WXDLLEXPORT wxWindowDC: public wxDC { DECLARE_DYNAMIC_CLASS(wxWindowDC) - public: - wxWindowDC(); + public: + + wxWindowDC(void); + wxWindowDC( wxWindow *win ); + + ~wxWindowDC(void); + + virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE ); + virtual bool GetPixel( long x1, long y1, wxColour *col ) const; + + virtual void DrawLine( long x1, long y1, long x2, long y2 ); + virtual void CrossHair( long x, long y ); + virtual void DrawArc( long x1, long y1, long x2, long y2, long xc, long yc ); + virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea ); + virtual void DrawPoint( long x, long y ); + + virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 ); + virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 ); + virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0, + int fillStyle=wxODDEVEN_RULE ); + virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0, + int fillStyle=wxODDEVEN_RULE ); + + virtual void DrawRectangle( long x, long y, long width, long height ); + virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 ); + virtual void DrawEllipse( long x, long y, long width, long height ); + + virtual bool CanDrawBitmap(void) const; + virtual void DrawIcon( const wxIcon &icon, long x, long y, bool useMask=FALSE ); + virtual bool Blit( long xdest, long ydest, long width, long height, + wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE ); + + virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE ); + virtual bool CanGetTextExtent(void) const; + virtual void GetTextExtent( const wxString &string, long *width, long *height, + long *descent = NULL, long *externalLeading = NULL, + wxFont *theFont = NULL, bool use16 = FALSE ); + virtual long GetCharWidth(void); + virtual long GetCharHeight(void); + + virtual void Clear(void); + + virtual void SetFont( const wxFont &font ); + virtual void SetPen( const wxPen &pen ); + virtual void SetBrush( const wxBrush &brush ); + virtual void SetBackground( const wxBrush &brush ); + virtual void SetLogicalFunction( int function ); + virtual void SetTextForeground( const wxColour &col ); + virtual void SetTextBackground( const wxColour &col ); + virtual void SetBackgroundMode( int mode ); + virtual void SetPalette( const wxPalette& palette ); + + virtual void SetClippingRegion( long x, long y, long width, long height ); + virtual void SetClippingRegion( const wxRegion& region ) ; + virtual void DestroyClippingRegion(void); + + virtual void DrawSpline( wxList *points ); +}; - // Create a DC corresponding to a canvas - wxWindowDC(wxWindow *win); +//----------------------------------------------------------------------------- +// wxPaintDC +//----------------------------------------------------------------------------- + +class WXDLLEXPORT wxPaintDC: public wxWindowDC +{ + DECLARE_DYNAMIC_CLASS(wxPaintDC) + + public: + + wxPaintDC(void):wxWindowDC() {}; + wxPaintDC( wxWindow *win ): wxWindowDC(win) {}; - ~wxWindowDC(); }; -class WXDLLEXPORT wxPaintDC: public wxDC +//----------------------------------------------------------------------------- +// wxClientDC +//----------------------------------------------------------------------------- + +class WXDLLEXPORT wxClientDC: public wxWindowDC { - DECLARE_DYNAMIC_CLASS(wxPaintDC) + DECLARE_DYNAMIC_CLASS(wxClientDC) - public: - wxPaintDC(); + public: - // Create a DC corresponding to a canvas - wxPaintDC(wxWindow *win); + wxClientDC(void):wxWindowDC() {}; + wxClientDC( wxWindow *win ): wxWindowDC(win) {}; - ~wxPaintDC(); }; #endif