X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7c0ea335c7b1aa4ebd8b3a79dfb4be9fb20eefdb..bf7d7ee7062f7f6028df40e43745235658e38b4d:/include/wx/frame.h?ds=sidebyside diff --git a/include/wx/frame.h b/include/wx/frame.h index 831e122705..4d68e89032 100644 --- a/include/wx/frame.h +++ b/include/wx/frame.h @@ -28,10 +28,19 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr; WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr; WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr; +class WXDLLEXPORT wxFrame; class WXDLLEXPORT wxMenuBar; class WXDLLEXPORT wxStatusBar; class WXDLLEXPORT wxToolBar; +// Styles for ShowFullScreen +#define wxFULLSCREEN_NOMENUBAR 0x01 +#define wxFULLSCREEN_NOTOOLBAR 0x02 +#define wxFULLSCREEN_NOSTATUSBAR 0x04 +#define wxFULLSCREEN_NOBORDER 0x08 +#define wxFULLSCREEN_NOCAPTION 0x10 +#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION) + // ---------------------------------------------------------------------------- // wxFrame is a top-level window with optional menubar, statusbar and toolbar // @@ -49,6 +58,9 @@ class WXDLLEXPORT wxFrameBase : public wxWindow public: // construction wxFrameBase(); +#ifdef __WXMAC_X__ + virtual ~wxFrameBase() {} // Added min for Mac X +#endif wxFrame *New(wxWindow *parent, wxWindowID id, @@ -85,11 +97,17 @@ public: // make the window modal (all other windows unresponsive) virtual void MakeModal(bool modal = TRUE); + // get the origin of the client area (which may be different from (0, 0) + // if the frame has a toolbar) in client coordinates + virtual wxPoint GetClientAreaOrigin() const; + // menu bar functions // ------------------ +#if wxUSE_MENUS virtual void SetMenuBar(wxMenuBar *menubar) = 0; virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; } +#endif // wxUSE_MENUS // call this to simulate a menu command bool Command(int id) { return ProcessCommand(id); } @@ -156,13 +174,16 @@ public: void OnCloseWindow(wxCloseEvent& event); void OnMenuHighlight(wxMenuEvent& event); void OnSize(wxSizeEvent& event); + // this should go away, but for now it's called from docview.cpp, // so should be there for all platforms void OnActivate(wxActivateEvent &WXUNUSED(event)) { } +#if wxUSE_MENUS // send wxUpdateUIEvents for all menu items (called from OnIdle()) void DoMenuUpdates(); void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin); +#endif // wxUSE_MENUS protected: // the frame main menu/status/tool bars @@ -172,13 +193,25 @@ protected: // main menubar, statusbar and toolbar (if any) void DeleteAllBars(); + // test whether this window makes part of the frame + virtual bool IsOneOfBars(const wxWindow *win) const; + +#if wxUSE_MENUS + // override to update menu bar position when the frame size changes + virtual void PositionMenuBar() { } + wxMenuBar *m_frameMenuBar; +#endif // wxUSE_MENUS #if wxUSE_STATUSBAR // override to update status bar position (or anything else) when // something changes virtual void PositionStatusBar() { } + // show the help string for this menu item in the given status bar: the + // status bar pointer can be NULL; return TRUE if help was shown + bool ShowMenuHelp(wxStatusBar *statbar, int id); + wxStatusBar *m_frameStatusBar; #endif // wxUSE_STATUSBAR @@ -190,6 +223,14 @@ protected: wxToolBar *m_frameToolBar; #endif // wxUSE_TOOLBAR + // the frame client to screen translation should take account of the + // toolbar which may shift the origin of the client area + virtual void DoClientToScreen(int *x, int *y) const; + virtual void DoScreenToClient(int *x, int *y) const; + + // send the iconize event, return TRUE if processed + bool SendIconizeEvent(bool iconized = TRUE); + // the frame icon wxIcon m_icon; @@ -199,19 +240,113 @@ protected: // include the real class declaration #if defined(__WXMSW__) #include "wx/msw/frame.h" + #ifndef __WXUNIVERSAL__ + + class WXDLLEXPORT wxFrame : public wxFrameMSW + { + public: + // construction + wxFrame() { Init(); } + wxFrame(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr) + { + Init(); + Create(parent, id, title, pos, size, style, name); + } + DECLARE_DYNAMIC_CLASS(wxFrame) + }; + + #endif #elif defined(__WXMOTIF__) #include "wx/motif/frame.h" #elif defined(__WXGTK__) #include "wx/gtk/frame.h" + #ifndef __WXUNIVERSAL__ + + class WXDLLEXPORT wxFrame : public wxFrameGTK + { + public: + // construction + wxFrame() { Init(); } + wxFrame(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr) + { + Init(); + Create(parent, id, title, pos, size, style, name); + } + DECLARE_DYNAMIC_CLASS(wxFrame) + }; + + #endif +#elif defined(__WXMGL__) + #include "wx/mgl/frame.h" #elif defined(__WXQT__) #include "wx/qt/frame.h" #elif defined(__WXMAC__) #include "wx/mac/frame.h" + #ifndef __WXUNIVERSAL__ + + class WXDLLEXPORT wxFrame : public wxFrameMac + { + public: + // construction + wxFrame() { Init(); } + wxFrame(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr) + { + Init(); + Create(parent, id, title, pos, size, style, name); + } + DECLARE_DYNAMIC_CLASS(wxFrame) + }; + + #endif #elif defined(__WXPM__) #include "wx/os2/frame.h" + #ifndef __WXUNIVERSAL__ + + class WXDLLEXPORT wxFrame : public wxFrameOS2 + { + public: + // construction + wxFrame() { Init(); } + wxFrame(wxWindow *parent, + wxWindowID id, + const wxString& title, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = wxDEFAULT_FRAME_STYLE, + const wxString& name = wxFrameNameStr) + { + Init(); + Create(parent, id, title, pos, size, style, name); + } + DECLARE_DYNAMIC_CLASS(wxFrame) + }; + #endif + #elif defined(__WXSTUBS__) #include "wx/stubs/frame.h" #endif +#ifdef __WXUNIVERSAL__ + #include "wx/univ/frame.h" +#endif + #endif // _WX_FRAME_H_BASE_