X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7be1f0d91a912a73b110157170124830446e15e1..b0ee47ff76c278c053ac2ad36bb3129b0fcd050f:/docs/msw/install.txt?ds=inline diff --git a/docs/msw/install.txt b/docs/msw/install.txt index 32016ecef0..138ee16b0a 100644 --- a/docs/msw/install.txt +++ b/docs/msw/install.txt @@ -1,125 +1,515 @@ -Installing wxWindows 2.0 +Installing wxWindows 2.3 ------------------------ +This is wxWindows 2.3 for Microsoft Windows 3.1, 95, 98 and +Windows NT/Windows 2000. This is an unstable development release. + +IMPORTANT NOTE: If you experience problems installing, please +re-read this instructions and other related files (changes.txt, +readme.txt, notes on the Web site) carefully before mailing +wx-users or the author. Preferably, try to fix the problem first and +then send a patch to the author. Please report bugs using the +bug report form on the wxWindows web site. + Unarchiving ----------- -If there is a setup program, run the setup program that comes with the Windows version. -Do not install into a path that contains spaces. The installation program should set the -WXWIN environment variable, which will be activated when your machine is rebooted. +A setup program is provided (setup.exe) to automatically copy files to a +directory on your hard disk. Do not install into a path that contains spaces. +The installation program should set the WXWIN environment variable, which +will be activated when your machine is rebooted. The setup +program contains the following: + +- All common, generic and MSW-specific wxWindows source; +- samples; +- documentation in Windows Help format; +- makefiles for most Windows compilers, plus BC++ and + VC++ IDE files; +- JPEG library source; +- TIFF library source; +- Object Graphics Library; +- Tex2RTF source; +- Dialog Editor binary. + +Alternatively, you may unarchive the .zip form by hand: +wxMSW-x.y.z.zip where x.y.z is the version number. -If there is no setup program, it will come as a series of .zip -files: +Unarchive the required files plus any optional documentation +files into a suitable directory such as c:\wx. -wx200gen.zip Generic source code and samples (required) -wx200msw.zip Windows-specific source code and samples (required) -wx200doc.zip Documentation source code (not required) -wx200hlp.zip WinHelp documentation -wx200pdf.zip Acrobat PDF documentation -wx200htm.zip HTML documentation -wx200vc.zip MS VC++ 5.0 project files +Other add-on packages are available from the wxWindows Web site, such as: -Unarchive the required files plus any optional documentation -files into a suitable directory such as c:\wx. Alter your -WXWIN environment variable to point to this directory. +- mmedia.zip. Audio, CD, video access for Windows and Linux. +- ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc. +- tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from + the same document source. + +General installation notes +-------------------------- + +Alter your WXWIN environment variable to point to this directory. +For Cygwin or Mingw32 compilation, make sure WXWIN contains only +forward slashes. + +If installing from the CVS server, copy include/wx/msw/setup0.h to +include/wx/msw/setup.h and edit the resulting file to choose the featrues you +would like to compile wxWindows with[out]. Compilation ----------- -At present, wxWindows compiles with VC++ 4.0/5.0/6.0, -BC++ 4.5/5.0, Gnu-Win32 b19/b20, and Mingw32. It may compile -with 16-bit compilers (BC++ and VC++ 1.5) but this hasn't -been tested lately. +The following sections explain how to compile wxWindows with each supported +compiler. Visual C++ 4.0/5.0/6.0 compilation ---------------------------------- -Using project files: - -1. Unarchive wx200vc.zip, the VC++ 5 project makefiles. -2. Open src/wxvc.dsp, set Debug or Release configuration, and - compile. This will produce lib/wxvc.lib or lib/wxvc_debug.lib. -3. Open a sample project file, choose a configuration, and compile. - The project files don't use precompiled headers, to save +Using project files (VC++ 5 and 6 only): + +1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 5/6 project + makefiles (already included in wxMSW-x.y.z.zip and the setup version). +2. Open src/wxvc.dsp, set Debug or Release configuration for + the wxvc project, and compile. Alternatively, use Batch Build + to build both Debug and Release configurations. + This will produce lib/wx.lib (release) and lib/wxd.lib (debug), + plus various subordinate libraries. It assumes you have + the TIFF and JPEG source, which is already in the setup + version of the distribution. + The project file src/wxvc_dll.dsp will make a DLL version of wxWindow, + which will go in lib/wxdll.[lib,dll] and lib/wxdlld.[lib,dll]. +3. Open a sample project file, choose a configuration such as + Debug using Build | Set Active Configuration..., and compile. + The project files don't use precompiled headers, to save disk space, but you can switch PCH compiling on for greater speed. + NOTE: you may also use samples/SamplesVC.dsw to access all + sample projects without opening each workspace individually. + You can use the Batch Build facility to make several samples + at a time. Using makefiles: -1. Change directory to wx\src\msw. Type 'nmake -f makefile.nt' to - make the wxWindows core library. -2. Change directory to wx\samples and type 'nmake -f makefile.nt' - to make all the samples. You can also make them individually. +1. Make sure your WXWIN variable is set. +2. If you do NOT have the TIFF or JPEG source code, please remove + the tiff and jpeg targets from the 'all' target in + src\msw\makefile.vc. Also ensure the settings in + include\wx\msw\setup.h specify not to use JPEG or TIFF. +3. Change directory to wx\src\msw. Type: -Visual C++ 1.5 compilation --------------------------- + 'nmake -f makefile.vc' -1. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to - make the wxWindows core library. -2. Change directory to wx\samples and type 'nmake -f makefile.dos' + to make the wxWindows core library with debug information + (wx\lib\wxd.lib), then + + 'nmake -f makefile.vc cleanall FINAL=1' + 'nmake -f makefile.vc FINAL=1' + + to make the wxWindows core library without debug information + (wx\lib\wx.lib). +4. Change directory to wx\samples and type 'nmake -f makefile.vc' to make all the samples. You can also make them individually. - NOTE: only a few samples have up-to-date makefiles, e.g. - minimal, docview, mdi. The utils makefile does not yet work. + +Makefile notes: + + Use the 'cleanall' target to clean all objects, libraries and + executables. + + To build the release version using makefiles, add FINAL=1 to your + nmake invocation, both when building the library and for samples. + You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0) + before making a different configuration, because otherwise + object files used to build the previous configuration may be + used accidentally for the current configuation. You might see + this manifested in unexpected link errors or warnings. This problem + doesn't occur when using project files to build wxWindows. + + Note that the wxWindows core library allows you to have debug + and release libraries available simultaneously, by compiling the + objects in different subdirectories, whereas samples must be + cleaned and re-made to build a different configuration. + +To build the DLL version using makefiles: + +1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll pch' + to make both a suitable DLL and import library, and to build a + suitable precompiled header file for compiling applications. + The resulting libraries are called: + + wx\lib\wx[version].lib(dll) (debug version) + wx\lib\wx[version].lib(dll) (release version, using FINAL=1) + +2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1' + (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all + applications). + +Note (1): if you wish to use templates, please edit +include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0. +Without this, the redefinition of 'new' will cause problems in +the headers. Alternatively, #undef new before including template headers. +You will also need to set wxUSE_IOSTREAMH to 0 if you will be +using templates, to avoid the non-template stream files being included +within wxWindows. + +Note (2): libraries and applications generated with makefiles and +project files are now (hopefully) compatible where static libraries +are concerned, but please exercise caution nevertheless and if +possible, use one method or the other. + +Note (3): VC++ 5's optimization code seems to be broken and can +cause both compile and run-time problems: this can be seen when +deleting an object Dialog Editor, in Release mode with optimizations +on. If in doubt, switch off optimisations, although this will result in much +larger executables. It seems possible that the library can be created with +strong optimization, so long as the application is not strongly +optimized. For example, in wxWindows project, set to 'Minimum +Size'. In Dialog Editor project, set to 'Customize: Favor Small +Code' (and no others). This will then work. + +Similarly, in VC++ 4, optimization can cause internal compiler +errors, so edit src\makevc.env and change /O1 to /Od before +trying build a release version of the library. Or, type: + +nmake -f makefile.vc noopt FINAL=1 + +and then resume compilation in the normal way. This will build +troublesome files with no optimization. However, there now seems to be +an internal linker error using VC++ 4, in addition to internal +compiler errors for most of the samples, so this version of the compiler +cannot be recommended! + +Note (4): some crash problems can be due to inconsistent compiler +options. If strange/weird/impossible things start to happen please +check (dumping IDE project file as makefile and doing text comparison +if necessary) that the project settings, especially the list of defined +symbols, struct packing, etc. are exactly the same for all items in +the project. After this, delete everything (including PCH) and recompile. + +Note (5): for some further notes about upgrading your project +files to be compatible with wxWindows 2.1.14, please see +"Highlights of wxWindows" from the Download page of the +web site or CD-ROM. + +Note (6): to create your own IDE files, see the technical note on the +wxWindows web site or CD-ROM, entitled "Compiling wxWindows +applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the +wxWindows distribution). You can also copy .dsp and .dsw +files from an existing wxWindows sample and adapt them. + +Visual C++ 1.5 compilation (16-bit) +----------------------------------- + +1. Make sure your WXWIN variable is set, and uses the FAT (short + name) form. +2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to + make the wxWindows core library. +3. Change directory to a sample, such as wx\samples\minimal, and + type 'nmake -f makefile.dos'. + +Add FINAL=1 to your makefile invocation to build the release +versions of the library and samples. + +Use the 'clean' target to clean all objects, libraries and +executables. Borland C++ 4.5/5.0 compilation ------------------------------- -1. Change directory to wx\src\msw. Type 'make -f makefile.b32' to - make the wxWindows core library. -2. Change directory to wx\samples and type 'make -f makefile.b32' - to make all the samples. You can also make them individually. - NOTE: only a few samples have up-to-date makefiles, e.g. - minimal, docview, mdi. The utils makefile does not yet work. +Compiling using the makefiles: + +1. Make sure your WXWIN variable is set, and uses the FAT (short + name) form if doing a 16-bit compile. +2. Change directory to wx\src\msw. Type 'make -f makefile.b32' to + make the wxWindows core library. Ignore the warnings about + 'XXX' not found in library. +3. Change directory to a sample or demo such as samples\minimal, and type + 'make -f makefile.b32'. +4. For release versions, recompile wxWindows and samples using + 'make -f makefile.b32 clean' + 'make -f makefile.b32 FINAL=1' + for the library and samples. +5. To make and use wxWindows as a DLL, type + 'make -f makefile.b32 clean' + 'make -f makefile.b32 DLL=1' + and then for each sample, + 'make -f makefile.b32 WXUSINGDLL=1' + Please note that the samples have not been exhaustively tested + with this configuration. + +Note (1): the wxWindows library and (some) samples compile in 16-bit mode +using makefile.bcc, but at present the wxWindows resource system is switched +off in this mode. See issues.txt for details. + +Note (2): unfortunately most samples won't link in 16-bit mode, +because the automatic data segment exceeds 64K. The minimal +sample links and runs, however. + +Note (3): the wxWindows makefiles assume byte structure alignment. Please +make sure that your own project or makefile settings use the +same alignment, or you could experience mysterious crashes. To +change the alignment, add a suitable option to the $(CFG) target code +in src/msw/makefile.b32. + +Note (4): if you get undefined _SQL... symbols at link time, +either install odbc32.lib from the BC++ CD-ROM into your BC++ lib +directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and +recompile wxWindows. The same applies if compiling using the IDE. + +Note (5): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder; +you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove +the jpeg target from src\msw\makefile.b32, and remove jpeg from +src\makeprog.b32. + +Note (6): If using C++Builder 4 and above (BC++ 5.4 and above), change LINK=tlink32 to +LINK=ilink32 in src\makeb32.env. You may also need to disable +wxUSE_LIBJPEG because there is a conflict in the BC++ headers +(actually this problem seems to have gone away with 5.5 and SP1). + +Note (7): If you wish debug messages to be sent to the console in +debug mode, edit src\makeb32.env and change /aa to /Tpe in +LINK_FLAGS. + +Compiling using the IDE files: + +1. Load src\bc32.ide (Release settings) +2. Go to Options|Project... and specify the correct BC++ include and lib path for + your file structure. +3. Press F9 to compile the wxWindows library. +4. Load samples\bc32.ide. +5. Go to Options|Project... and specify the correct BC++ include and lib path for + your file structure. +6. Press F9 to compile the samples (build each node separately if + you prefer, by right clicking and choose Build Node). +7. Run each sample: you may need to run from each sample's directory + since some (notably the wxHTML samples) look for files + relative to the working directory. + +Note (1): the samples project file contains a selection of +samples, and not all samples. The remaining samples can be made +with the makefiles. See also the demos hierarchy which doesn't +have any BC++ project files yet. + +Note (2): to make the png, zlib, jpeg and tiff libraries (needed for +some samples) you need to compile them with bc32.ide. + +Note (3): the debug version of the wxWindows library is about 40 MB, and the +release version is around 5 MB. + +See also the file docs/tech/tn0007.txt for further instructions and details +of how to create your own project files. + +Borland C++ 5.5 compilation +--------------------------- + +Before compiling wxWindows with Borland C++ 5.5, there are a few +issues concerning the compiler installation: + +1. The compiler must be installed to a path that does not contain + spaces, such as c:\Borland\Bcc55 (in particular, do not install + it below "C:\Program Files"). + +2. Make sure that you downloaded and installed the service pack 1 + for Borland C++ 5.5. This SP1 can be downloaded from: + http://www.borland.com/devsupport/bcppbuilder/patches/#freecompiler55 + + IMPORTANT: + When installing SP1, make sure that you extract (UnZip) the files + to the directory where you installed Borland C++ 5.5 (e.g., + c:\Borland\Bcc55) with the option "use folder names" selected. + This is necessary, to ensure that the files (mostly include files) + are extracted to the right directory. + +3. Create the following two files in the same directory where you + installed Borland C++ 5.5 (e.g., c:\Borland\Bcc55): + + a. bcc32.cfg + text file containing the following two lines: + -I"c:\Borland\Bcc55\include" + -L"c:\Borland\Bcc55\lib" + + b. ilink32.cfg + text file containing the following line: + -L"c:\Borland\Bcc55\lib" + + (replace c:\Borland\Bcc55 with the actual path where you installed + Borland C++ 5.5) + +4. Add the borland BIN directory to your path (e.g., c:\Borland\Bcc55\bin), + and define the environment variable BCCDIR= + (e.g., set BCCDIR=c:\Borland\Bcc55) + +Compiling wxWindows: + +Once the compiler and its service pack are properly installed, you build +wxWindows using the provided makefile.b32 in the src/msw directory: + +a. To build wxWindows in DEBUG mode: + + cd c:\wx2\src\msw + make -f makefile.b32 + + (replace c:\wx2 with the actual path where you installed wxWindows) + +b. To build wxWindows in RELEASE mode: + + cd c:\wx2\src\msw + make -f makefile.b32 FINAL=1 + + (if you had previously built wxWindows, you need to clean all of + the object and intermediate files. Before the above make command, + run: 'make -f makefile.b32 CLEANALL') + +IMPORTANT: +The Service Pack 1 for Borland C++ 5.5 must be installed before wxWindows +is compiled. If you compiled wxWindows before, it is advised that you +re-compile it following the next steps: -Watcom C++ 10.6 compilation + cd c:\wx2\src\msw + make -f makefile.b32 CLEANALL + make -f makefile.b32 (or make -f makefile.b32 FINAL=1) + + (replace c:\wx2 with the actual path where you installed wxWindows) + +** REMEMBER ** + +In all of your wxWindows applications, your source code should include +the following preprocessor directive: + +#ifdef __BORLANDC__ +#pragma hdrstop +#endif + +(check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for +more details) + +Borland C++Builder compilation +------------------------------ + +1. Build the wxWindows libraries using the Borland make utility as + specified in the section called "Borland C++ 4.5/5.0 compilation" + above. (C++ Builder includes a stand-alone C++ compiler. For example, + C++ Builder 4.0 comes with C++ 5.4.) + +2. You can build samples using the makefiles as per the + instructions for BC++ above, or you can follow the instructions + in docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html. + +Watcom C++ 10.6/11 compilation --------------------------- -Currently under construction, but so far we have: +1. Make sure your WXWIN variable is set, and uses the DOS short + name form. +2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to + make the wxWindows core library. +3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat' + to make this sample. Repeat for other samples of interest. + +Note (1): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom +directory. See the notes in that directory. +Note (2): if variant.cpp is compiled with date/time class +options, the linker gives up. So the date/time option is switched +off for Watcom C++. Also, wxAutomationObject is not compiled with +Watcom C++. +Note (3): if Watcom can't read the precompiled header when +building a sample, try deleting src\msw\watcom.pch and +compiling the sample again. + +Metrowerks CodeWarrior compilation +---------------------------------- + +1. Downloaded and unzip wxWindows-x.y.z-cw.zip. +2. Load the make_cw.mcp project in wx\src, and compile. +3. Load the make_cw.mcp project in wx\samples\minimal, and compile. + Further project files for samples will be available in due + course. + +Note (1): you need CodeWarrior Pro 4 plus the patches to 4.1 from the +Metrowerks Web site. + +Note (2): unfortunately these files are not yet up-to-date for the +current release. + +Symantec C++ compilation +------------------------ -1. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to +1. Make sure your WXWIN variable is set, and uses the FAT (short + name) form. +2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0. +3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to + make the wxWindows core library. +4. Change directory to wx\samples\minimal and type 'make -f makefile.sc' + to make this sample. + +Note: the minimal sample doesn't link properly ('Error: no +start address'). +32-bit compilation only (partially) supported at present, using SC++ 6.1. +Some functionality is missing using this compiler (see makefile). +Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore +Step (2). 16-bit compilation is left as an excercise for the user! + +Salford C++ compilation +----------------------- + +1. Make sure your WXWIN variable is set, and uses the FAT (short + name) form. +2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per + notes. +3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to make the wxWindows core library. -2. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat' - to make this sample. There are a lot of link errors at this - point, so can anyone help work out what I've done wrong? +4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl' + to make this sample. -Gnu-Win32 b19/b20/Mingw32 compilation -------------------------------------- +Unfortunately, Salford C++ seems to have problems with its code generation for +operations on objects, as seen in wxFrame::OnMenuHighlight +(minimal sample) or wxWindow::SetValidator (mdi sample). Also the +the debugging version of the library is 90MB, with samples coming in +at 40MB :-) However, wxWindows at least makes a good test suite for +improving the compiler. -wxWindows 2.0 supports Gnu-Win32/Cygwin b19, b20, Mingw32, and Mingw32/EGCS. +Cygwin/Mingw32 compilation +---------------------------------- -Thanks are due to Keith Garry Boyce (garp@opustel.com) and Cygnus for making -it all possible. +wxWindows 2 supports Cygwin (formerly GnuWin32) betas and +releases, and Mingw32. -From wxWindows 2.0 beta 9, both Gnu-Win32 and Mingw32 (the minimal -distribution of Gnu-Win32) can be used with the same makefiles. +Thanks are due to Keith Garry Boyce (garp@opustel.com), Cygnus +and others for making it all possible. + +Both Cygwin and Mingw32 (the minimal distribution of Cygwin) can be used +with the same makefiles. Here are the steps required: -- Retrieve and install the latest beta of Gnu-Win32, or Mingw32, as per the +- Retrieve and install the latest beta of Cygwin, or Mingw32, as per the instructions with either of these packages. -- If using Mingw32 (including the EGCS variant), you need some - extra files to use the wxWindows makefiles. You can find these - files in ports/mingw32 on the ftp site or CD-ROM, as extra.zip. - These should be extracted to the Mingw32 directory. - IMPORTANT: also see mingw32.txt in this directory (docs/msw) - about a fix that has to be applied to a Mingw32 header file. +- If using Mingw32, you need some extra files to use the wxWindows + makefiles. You can find these files in ports/mingw32 on the + wxWindows ftp site or CD-ROM, as extra.zip. These should be extracted + to the Mingw32 directory. If you have alread downloaded rm, cp, mv + from elsewhere, you won't need this. + + If using Mingw32 2.95 and below with wxWindows 2.1 or above, you + must hand-patch with Mingw32-gcc295.patches (located in the + top-level of the wxWindows 2 installation). Mingw32 2.95.2 + and above contain the fixes already. - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat) to set up appropriate variables, if necessary mounting drives. Run it before compiling. -- For Gnu-Win32, make sure there's a \tmp directory on your - Windows drive or bison will crash. +- For Cygwin, make sure there's a \tmp directory on your + Windows drive or bison will crash (actually you don't need + bison for ordinary wxWindows compilation: a pre-generated .c file is + supplied). -- Edit wx/src/makeg95.env and search for MINGW32. Take note of - the comments for adjusting settings to suit Gnu-Win32 or - Mingw32. Basically, this is just a case of adding the __MINGW32__ symbol - to OPTIONS for Mingw32, or removing it for Cygnus Gnu-Win32. - For Mingw32/EGCS, add both __MINGW32__ and __EGCS__. +- Edit wx/src/makeg95.env and set the MINGW32 variable at the top of + the file to either 1 (you have Mingw32 or Cygwin 1.x releases) or 0 + (if you have Cygwin betas). If using Mingw32, also set the + MINGW32VERSION variable appropriately. -- Mingw32 may not support winsock.h, so comment out - socket-related files in src/msw/makefile.g95. +- Set your WXWIN variable to where wxWindows is installed. + *** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not + backslashes. - Use the makefile.g95 files for compiling wxWindows and samples, e.g.: @@ -128,9 +518,11 @@ Here are the steps required: > cd c:\wx\samples\minimal > make -f makefile.g95 + Ignore the warning about the default entry point. + - Use the 'strip' command to reduce executable size. -- With Cygnus Gnu-Win32, you can invoke gdb --nw myfile.exe to +- With Cygwin, you can invoke gdb --nw myfile.exe to debug an executable. If there are memory leaks, they will be flagged when the program quits. @@ -140,32 +532,80 @@ Here are the steps required: All targets have 'clean' targets to allow removal of object files and other intermediate compiler files. -Gotchas: +Notes: + +1. See also the Cygwin/Mingw32 on the web site or CD-ROM for + further information about using wxWindows with these compilers. + +2. libwx.a is 48 MB or more - but much less if compiled with no + debug info (-g0) and level 4 optimization (-O4). + +3. There's a bug in Mingw32 headers for some early distributions. + + in include/windows32/defines.h, where it says: + + #define LPSTR_TEXTCALLBACKA (LPSTR)-1L) + + it should say: + + #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L) + + (a missing bracket). + +4. If there's a problem with the copy or remove commands in + src/msw/makefile.g95, you may need to change the COPY and + RM variables in makeg95.env. -- libwx.a is 48 MB or more - but much less if compiled with no - debug info (-g0) and level 4 optimization (-O4). -- install.exe doesn't have built-in decompression because lzexpand.lib - isn't available with Gnu-Win32. However, you can use it with external - decompression utilities. -- Doesn't compile src/msw/ole files, so no drag and drop. +5. If there's a problem executing the windres program, try + commenting out RCPREPROCESSOR in makeg95.env. + +6. OpenGL support should work with Mingw32 as-is. However, + if you wish to generate import libraries appropriate either for + the MS OpenGL libraries or the SGI OpenGL libraries, go to + include/wx/msw/gl and use: + + dlltool -k -d opengl.def -llibopengl.a + + for the SGI DLLs, or + + dlltool -k -d opengl32.def -llibopengl32.a + + and similarly for glu[32].def. References: - - The GNU-WIN32 site is at - http://www.cygnus.com/gnu-win32/ + - The Cygwin site is at + http://sourceware.cygnus.com - Mingw32 is available at: - http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32/index.html - - See also http://web.ukonline.co.uk/julian.smart/wxwin/gnuwin32.htm + ftp://www.mingw.org + +TWIN32 and gcc on Linux +----------------------- + +The wxWindows 2 for Windows port may be compiled using +the TWIN32 emulator package from www.willows.com. However, +TWIN32 is by no means finished so this should be taken as +something to think about for the future, rather than +a tool for writing products with. + +Use makefile.twn in much the same way as makefile.g95, as +described above. Not all sample makefiles are supplied yet. + +For some reason, I found I had to copy TWIN32's Windows resource +compiler (rc) to the current working directory for it to be found. -Notes ------ +General Notes +------------- - Debugging: under Windows 95, debugging output isn't output in - the same way that it is under NT or Windows 3.1. Set - wxUSE_DBWIN32 to 1 if you wish to enable code to output debugging - info to an external debug monitor, such as Andrew Tucker's DBWIN32. - You can download DBWIN32 from: + the same way that it is under NT or Windows 3.1. + Please see DebugView (bin/dbgview.exe in the distribution), also + available from http://www.sysinternals.com and on the wxWindows CD-ROM + under Packages. - http://ftp.digital.com/pub/micro/NT/WinSite/programr/dbwin32.zip +- If you are installing wxWindows 2 from CVS, you may find that + include/wx/msw/setup.h is missing. This is deliberate, to avoid + developers' different setup.h configurations getting confused. + Please copy setup0.h to setup.h before compiling. Also, read + the BuildCVS.txt for other hints. - and it's also on the wxWindows CD-ROM under Packages.