X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7b90a8f20dd9c1a478f755941795158c38230a80..5bd9e5192b0299100b06a1b982d031b87538961b:/src/unix/threadpsx.cpp diff --git a/src/unix/threadpsx.cpp b/src/unix/threadpsx.cpp index edd373cdc4..aad7082be4 100644 --- a/src/unix/threadpsx.cpp +++ b/src/unix/threadpsx.cpp @@ -271,6 +271,8 @@ private: // state // 2. The Delete() function blocks until the condition is signaled when the // thread exits. + // GL: On Linux, this may fail because we can have a deadlock in either + // SignalExit() or Wait(): so we add m_end_mutex for the finalization. wxMutex m_mutex, m_end_mutex; wxCondition m_cond; @@ -299,7 +301,7 @@ void *wxThreadInternal::PthreadStart(void *ptr) } #if HAVE_THREAD_CLEANUP_FUNCTIONS // Install the cleanup handler. -// pthread_cleanup_push(wxThreadInternal::PthreadCleanup, ptr); + pthread_cleanup_push(wxThreadInternal::PthreadCleanup, ptr); #endif // wait for the condition to be signaled from Run() @@ -311,7 +313,7 @@ void *wxThreadInternal::PthreadStart(void *ptr) status = thread->Entry(); #if HAVE_THREAD_CLEANUP_FUNCTIONS -// pthread_cleanup_pop(FALSE); + pthread_cleanup_pop(FALSE); #endif // terminate the thread @@ -371,8 +373,16 @@ wxThreadInternal::~wxThreadInternal() // note that m_mutex will be unlocked by the thread which waits for our // termination - // m_end_mutex can be unlocked here. - m_end_mutex.Unlock(); + // In the case, we didn't start the thread, all these mutex are locked: + // we must unlock them. + if (m_mutex.IsLocked()) + m_mutex.Unlock(); + + if (m_end_mutex.IsLocked()) + m_end_mutex.Unlock(); + + if (m_mutexSuspend.IsLocked()) + m_mutexSuspend.Unlock(); } wxThreadError wxThreadInternal::Run() @@ -748,6 +758,14 @@ bool wxThread::TestDestroy() wxThread::~wxThread() { + m_critsect.Enter(); + if (p_internal->GetState() != STATE_EXITED && + p_internal->GetState() != STATE_NEW) + wxLogDebug(_T("The thread is being destroyed althought it is still running ! The application may crash.")); + + m_critsect.Leave(); + + delete p_internal; // remove this thread from the global array gs_allThreads.Remove(this); }