X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7b65ea1af911e4ba65c47e2ed4f3138367b2bdbb..8d1bf3c7ff1a394107825b74e14a528454bd8a9c:/src/motif/dcclient.cpp diff --git a/src/motif/dcclient.cpp b/src/motif/dcclient.cpp index bbc36950d2..f1e09cb97f 100644 --- a/src/motif/dcclient.cpp +++ b/src/motif/dcclient.cpp @@ -12,11 +12,11 @@ /* About pens, brushes, and the autoSetting flag: - Under X, pens and brushes control some of the same X drawing parameters. - Therefore, it is impossible to independently maintain the current pen and the - current brush. Also, some settings depend on the current logical function. The - m_currentFill, etc. instance variables remember state across the brush and - pen. + Under X, pens and brushes control some of the same X drawing + parameters. Therefore, it is impossible to independently maintain + the current pen and the current brush. Also, some settings depend on + the current logical function. The m_currentFill, etc. instance + variables remember state across the brush and pen. Since pens are used more than brushes, the autoSetting flag is used to indicate that a brush was recently used, and SetPen must be called to @@ -36,22 +36,35 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "dcclient.h" #endif +// For compilers that support precompilation, includes "wx.h". +#include "wx/wxprec.h" + #include "wx/dcclient.h" #include "wx/dcmemory.h" #include "wx/window.h" #include "wx/app.h" #include "wx/image.h" +#include "wx/log.h" +#include "wx/math.h" -#include - +#ifdef __VMS__ +#pragma message disable nosimpint +#endif #include +#ifdef __VMS__ +#pragma message enable nosimpint +#endif #include "wx/motif/private.h" +#ifdef __EMX__ + #include // for M_PI +#endif // __EMX__ + #include "bdiag.xbm" #include "fdiag.xbm" #include "cdiag.xbm" @@ -65,8 +78,6 @@ static Pixmap bdiag, cdiag, fdiag, cross, horiz, verti; // constants // ---------------------------------------------------------------------------- -#define RAD2DEG 57.2957795131 - // Fudge factor (VZ: what??) #define WX_GC_CF 1 @@ -74,12 +85,19 @@ static Pixmap bdiag, cdiag, fdiag, cross, horiz, verti; // macros // ---------------------------------------------------------------------------- -#if !USE_SHARED_LIBRARY - IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC) - IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC) - IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) +IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC) +IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC) +IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) + +#ifndef IS_HATCH + // IS_HATCH exists for WXWIN_COMPATIBILITY_2_4 only + // but wxMotif needs it for its internals here + #define IS_HATCH(s) ((s)>=wxFIRST_HATCH && (s)<=wxLAST_HATCH) #endif +// FIXME: left over after removal of wxDC::GetOptimization() +#define GET_OPTIMIZATION false + // ---------------------------------------------------------------------------- // prototypes // ---------------------------------------------------------------------------- @@ -96,11 +114,30 @@ static void XCopyRemote(Display *src_display, Display *dest_display, // implementation // ============================================================================ +/* + * compare two doubles and return the larger rounded + * to the nearest int + */ +static int roundmax(double a, double b) +{ + return (int)((a > b ? a : b) + 0.5); +} + +/* + * compare two doubles and return the smaller rounded + * to the nearest int + */ +static int roundmin(double a, double b) +{ + return (int)((a < b ? a : b) - 0.5); +} + + // ---------------------------------------------------------------------------- // wxWindowDC // ---------------------------------------------------------------------------- -wxWindowDC::wxWindowDC() +void wxWindowDC::Init() { m_gc = (WXGC) 0; m_gcBacking = (WXGC) 0; @@ -109,40 +146,32 @@ wxWindowDC::wxWindowDC() m_currentPenWidth = 1; m_currentPenJoin = -1; m_currentPenDashCount = -1; - m_currentPenDash = (char*) NULL; + m_currentPenDash = (wxX11Dash*) NULL; m_currentStyle = -1; m_currentFill = -1; - // m_currentBkMode = wxTRANSPARENT; m_colour = wxColourDisplay(); m_display = (WXDisplay*) NULL; - m_currentRegion = (WXRegion) 0; - m_userRegion = (WXRegion) 0; m_pixmap = (WXPixmap) 0; m_autoSetting = 0; m_oldFont = (WXFont) 0; + m_ok = false; + m_clipRegion = (WXRegion) 0; +} + +wxWindowDC::wxWindowDC() +{ + Init(); } wxWindowDC::wxWindowDC( wxWindow *window ) { wxASSERT_MSG( (window != (wxWindow*) NULL), "You must pass a valid wxWindow to wxWindowDC/wxClientDC/wxPaintDC constructor." ); + Init(); + m_window = window; m_font = window->GetFont(); - m_gc = (WXGC) 0; - m_gcBacking = (WXGC) 0; - m_backgroundPixel = -1; - m_currentPenWidth = 1; - m_currentPenJoin = -1; - m_currentPenDashCount = -1; - m_currentPenDash = (char*) NULL; - m_currentStyle = -1; - m_currentFill = -1; - // m_currentBkMode = wxTRANSPARENT; - m_colour = wxColourDisplay(); - m_currentRegion = (WXRegion) 0; - m_userRegion = (WXRegion) 0; - m_ok = TRUE; - m_autoSetting = 0; + m_ok = true; m_display = window->GetXDisplay(); m_pixmap = window->GetXWindow(); @@ -154,16 +183,17 @@ wxWindowDC::wxWindowDC( wxWindow *window ) gcvalues.foreground = BlackPixel (display, DefaultScreen (display)); gcvalues.background = WhitePixel (display, DefaultScreen (display)); gcvalues.graphics_exposures = False; + gcvalues.subwindow_mode = IncludeInferiors; gcvalues.line_width = 1; m_gc = (WXGC) XCreateGC (display, RootWindow (display, DefaultScreen (display)), - GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth, + GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode, &gcvalues); if (m_window->GetBackingPixmap()) { m_gcBacking = (WXGC) XCreateGC (display, RootWindow (display, DefaultScreen (display)), - GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth, + GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode, &gcvalues); } @@ -195,26 +225,32 @@ wxWindowDC::~wxWindowDC() XFreeGC ((Display*) m_display, (GC) m_gcBacking); m_gcBacking = (WXGC) 0; - if (m_currentRegion) - XDestroyRegion ((Region) m_currentRegion); - m_currentRegion = (WXRegion) 0; - - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = (WXRegion) 0; + if (m_clipRegion) + XDestroyRegion ((Region) m_clipRegion); + m_clipRegion = (WXRegion) 0; } -void wxWindowDC::DoFloodFill( wxCoord WXUNUSED(x1), wxCoord WXUNUSED(y1), - const wxColour& WXUNUSED(col), int WXUNUSED(style) ) +extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y, + const wxColour & col, int style); + +bool wxWindowDC::DoFloodFill(wxCoord x, wxCoord y, + const wxColour& col, int style) { - wxFAIL_MSG("not implemented"); + return wxDoFloodFill(this, x, y, col, style); } -bool wxWindowDC::DoGetPixel( wxCoord WXUNUSED(x1), wxCoord WXUNUSED(y1), wxColour *WXUNUSED(col) ) const +bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const { - wxFAIL_MSG("not implemented"); - - return FALSE; + // Generic (and therefore rather inefficient) method. + // Could be improved. + wxMemoryDC memdc; + wxBitmap bitmap(1, 1); + memdc.SelectObject(bitmap); + memdc.Blit(0, 0, 1, 1, (wxDC*) this, x1, y1); + memdc.SelectObject(wxNullBitmap); + wxImage image = bitmap.ConvertToImage(); + col->Set(image.GetRed(0, 0), image.GetGreen(0, 0), image.GetBlue(0, 0)); + return true; } void wxWindowDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 ) @@ -223,8 +259,6 @@ void wxWindowDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 ) int x1d, y1d, x2d, y2d; - // FreeGetPixelCache(); - x1d = XLOG2DEV(x1); y1d = YLOG2DEV(y1); x2d = XLOG2DEV(x2); @@ -277,8 +311,6 @@ void wxWindowDC::DoDrawArc( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCo { wxCHECK_RET( Ok(), "invalid dc" ); - // FreeGetPixelCache(); - int xx1 = XLOG2DEV (x1); int yy1 = YLOG2DEV (y1); int xx2 = XLOG2DEV (x2); @@ -290,7 +322,7 @@ void wxWindowDC::DoDrawArc( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCo wxCoord dx = xx1 - xxc; wxCoord dy = yy1 - yyc; - double radius = sqrt (dx * dx + dy * dy); + double radius = sqrt ((double)(dx * dx + dy * dy)); wxCoord r = (wxCoord) radius; double radius1, radius2; @@ -378,7 +410,7 @@ void wxWindowDC::DoDrawEllipticArc( wxCoord x, wxCoord y, wxCoord width, wxCoord if (m_brush.Ok() && m_brush.GetStyle () != wxTRANSPARENT) { - m_autoSetting = TRUE; // must be reset + m_autoSetting = true; // must be reset SetBrush (m_brush); XFillArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wd, hd, start, end); @@ -405,8 +437,6 @@ void wxWindowDC::DoDrawPoint( wxCoord x, wxCoord y ) { wxCHECK_RET( Ok(), "invalid dc" ); - // FreeGetPixelCache(); - if (m_pen.Ok() && m_autoSetting) SetPen (m_pen); @@ -421,8 +451,6 @@ void wxWindowDC::DoDrawLines( int n, wxPoint points[], wxCoord xoffset, wxCoord { wxCHECK_RET( Ok(), "invalid dc" ); - // FreeGetPixelCache(); - if (m_pen.Ok() && m_pen.GetStyle () != wxTRANSPARENT) { if (m_autoSetting) @@ -456,8 +484,6 @@ void wxWindowDC::DoDrawPolygon( int n, wxPoint points[], { wxCHECK_RET( Ok(), "invalid dc" ); - // FreeGetPixelCache(); - XPoint *xpoints1 = new XPoint[n + 1]; XPoint *xpoints2 = new XPoint[n + 1]; int i; @@ -509,8 +535,6 @@ void wxWindowDC::DoDrawRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord h { wxCHECK_RET( Ok(), "invalid dc" ); - // FreeGetPixelCache(); - int xd, yd, wfd, hfd, wd, hd; xd = XLOG2DEV(x); @@ -554,8 +578,6 @@ void wxWindowDC::DoDrawRoundedRectangle( wxCoord x, wxCoord y, wxCoord width, wx { wxCHECK_RET( Ok(), "invalid dc" ); - // FreeGetPixelCache(); - // If radius is negative, it's a proportion of the smaller dimension. if (radius < 0.0) radius = - radius * ((width < height) ? width : height); @@ -710,8 +732,6 @@ void wxWindowDC::DoDrawRoundedRectangle( wxCoord x, wxCoord y, wxCoord width, wx } CalcBoundingBox (x, y); CalcBoundingBox (x + width, y + height); - - } void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) @@ -731,8 +751,6 @@ void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord hei width = - width ; } - // FreeGetPixelCache(); - static const int angle = 23040; int xd, yd, wd, hd; @@ -771,88 +789,54 @@ void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord hei bool wxWindowDC::CanDrawBitmap() const { - wxCHECK_MSG( Ok(), FALSE, "invalid dc" ); + wxCHECK_MSG( Ok(), false, "invalid dc" ); - return TRUE; + return true; } -#if 0 -void wxWindowDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y) +// TODO: use scaled Blit e.g. as per John Price's implementation +// in Contrib/Utilities +bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, + wxCoord width, wxCoord height, + wxDC *source, wxCoord xsrc, wxCoord ysrc, + int rop, bool useMask, + wxCoord xsrcMask, wxCoord ysrcMask ) { - // FreeGetPixelCache(); + wxCHECK_MSG( Ok(), false, "invalid dc" ); - // Be sure that foreground pixels (1) of - // the Icon will be painted with pen colour. [m_pen.SetColour()] - // Background pixels (0) will be painted with - // last selected background color. [::SetBackground] - if (m_pen.Ok() && m_autoSetting) - SetPen (m_pen); + wxWindowDC* sourceDC = wxDynamicCast(source, wxWindowDC); - int width, height; - Pixmap iconPixmap = (Pixmap) icon.GetPixmap(); - width = icon.GetWidth(); - height = icon.GetHeight(); - if (icon.GetDisplay() == m_display) - { - if (icon.GetDepth() <= 1) - { - XCopyPlane ((Display*) m_display, iconPixmap, (Pixmap) m_pixmap, (GC) m_gc, - 0, 0, width, height, - (int) XLOG2DEV (x), (int) YLOG2DEV (y), 1); - } - else - { - XCopyArea ((Display*) m_display, iconPixmap, (Pixmap) m_pixmap, (GC) m_gc, - 0, 0, width, height, - (int) XLOG2DEV (x), (int) YLOG2DEV (y)); - } + wxASSERT_MSG( sourceDC, "Blit source DC must be wxWindowDC or derived class." ); + // Be sure that foreground pixels (1) of the Icon will be painted with + // foreground colour. [m_textForegroundColour] Background pixels (0) + // will be painted with backgound colour (m_textBackgroundColour) + // Using ::SetPen is horribly slow, so avoid doing it + int oldBackgroundPixel = -1; + int oldForegroundPixel = -1; + if (m_textBackgroundColour.Ok()) + { + oldBackgroundPixel = m_backgroundPixel; + int pixel = m_textBackgroundColour.AllocColour(m_display); + + XSetBackground ((Display*) m_display, (GC) m_gc, pixel); if (m_window && m_window->GetBackingPixmap()) - { - if (icon.GetDepth() <= 1) - { - XCopyPlane ((Display*) m_display, iconPixmap, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, - 0, 0, width, height, (int) XLOG2DEV_2 (x), (int) YLOG2DEV_2 (y), 1); - } - else - { - XCopyArea ((Display*) m_display, iconPixmap, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, - 0, 0, width, height, - (int) XLOG2DEV_2 (x), (int) YLOG2DEV_2 (y)); - } - } - } else { /* Remote copy (different (Display*) m_displays) */ - XImage *cache = NULL; - if (m_window && m_window->GetBackingPixmap()) - XCopyRemote((Display*) icon.GetDisplay(), (Display*) m_display, iconPixmap, (Pixmap) m_window->GetBackingPixmap(), - (GC) m_gcBacking, 0, 0, width, height, - (int) XLOG2DEV_2 (x), (int) YLOG2DEV_2 (y), TRUE, &cache); - XCopyRemote((Display*) icon.GetDisplay(), (Display*) m_display, iconPixmap, (Pixmap) m_pixmap, (GC) m_gc, - 0, 0, width, height, - (int) XLOG2DEV (x), (int) YLOG2DEV (y), FALSE, &cache); + XSetBackground ((Display*) m_display,(GC) m_gcBacking, + pixel); } - CalcBoundingBox (x, y); -} -#endif // 0 - -// TODO: use scaled Blit e.g. as per John Price's implementation in Contrib/Utilities -bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, - wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask ) -{ - wxCHECK_MSG( Ok(), FALSE, "invalid dc" ); - - wxWindowDC* sourceDC = wxDynamicCast(source, wxWindowDC); - - wxASSERT_MSG( sourceDC, "Blit source DC must be wxWindowDC or derived class." ); + if (m_textForegroundColour.Ok()) + { + oldForegroundPixel = m_currentColour.GetPixel(); - // FreeGetPixelCache(); + if( m_textForegroundColour.GetPixel() <= -1 ) + CalculatePixel( m_textForegroundColour, + m_textForegroundColour, true); - // Be sure that foreground pixels (1) of the Icon will be painted with pen - // colour. [m_pen.SetColour()] Background pixels (0) will be painted with - // last selected background color. [::SetBackground] - if (m_pen.Ok() && m_autoSetting) - SetPen (m_pen); + int pixel = m_textForegroundColour.GetPixel(); + if (pixel > -1) + SetForegroundPixelWithLogicalFunction(pixel); + } // Do bitmap scaling if necessary @@ -860,6 +844,13 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he Pixmap sourcePixmap = (Pixmap) NULL; double scaleX, scaleY; GetUserScale(& scaleX, & scaleY); + bool retVal = false; + + /* TODO: use the mask origin when drawing transparently */ + if (xsrcMask == -1 && ysrcMask == -1) + { + xsrcMask = xsrc; ysrcMask = ysrc; + } // Sorry, can't scale masks just yet if (!useMask && (scaleX != 1.0 || scaleY != 1.0) && sourceDC->IsKindOf(CLASSINFO(wxMemoryDC))) @@ -869,10 +860,10 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he wxASSERT_MSG( (bitmap.Ok()), "Bad source bitmap in wxWindowDC::Blit"); - wxImage image(bitmap); + wxImage image = bitmap.ConvertToImage(); if (!image.Ok()) { - sourcePixmap = (Pixmap) bitmap.GetPixmap(); + sourcePixmap = (Pixmap) bitmap.GetDrawable(); } else { @@ -880,8 +871,8 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he int scaledH = (int) (bitmap.GetHeight() * scaleY); image = image.Scale(scaledW, scaledH); - scaledBitmap = new wxBitmap(image.ConvertToBitmap()); - sourcePixmap = (Pixmap) scaledBitmap->GetPixmap(); + scaledBitmap = new wxBitmap(image); + sourcePixmap = (Pixmap) scaledBitmap->GetDrawable(); } } else @@ -907,15 +898,15 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he source->LogicalToDeviceXRel(width), source->LogicalToDeviceYRel(height), XLOG2DEV_2 (xdest), YLOG2DEV_2 (ydest), - TRUE, &cache); + True, &cache); if ( useMask && source->IsKindOf(CLASSINFO(wxMemoryDC)) ) { wxMemoryDC *memDC = (wxMemoryDC *)source; wxBitmap& sel = memDC->GetBitmap(); - if ( sel.Ok() && sel.GetMask() && sel.GetMask()->GetPixmap() ) + if ( sel.Ok() && sel.GetMask() && sel.GetMask()->GetBitmap() ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, (Pixmap) sel.GetMask()->GetPixmap()); + XSetClipMask ((Display*) m_display, (GC) m_gc, (Pixmap) sel.GetMask()->GetBitmap()); XSetClipOrigin ((Display*) m_display, (GC) m_gc, XLOG2DEV (xdest), YLOG2DEV (ydest)); } } @@ -926,16 +917,23 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he source->LogicalToDeviceXRel(width), source->LogicalToDeviceYRel(height), XLOG2DEV (xdest), YLOG2DEV (ydest), - FALSE, &cache); + False, &cache); if ( useMask ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); + if ( m_clipRegion ) + XSetRegion ((Display*) m_display, (GC) m_gc, + (Region) m_clipRegion); + else + XSetClipMask ((Display*) m_display, (GC) m_gc, None); + XSetClipOrigin ((Display*) m_display, (GC) m_gc, 0, 0); } } else - { + { //XGCValues values; + //XGetGCValues((Display*)m_display, (GC)m_gc, GCForeground, &values); + if (m_window && m_window->GetBackingPixmap()) { // +++ MARKUS (mho@comnets.rwth-aachen): error on blitting bitmaps with depth 1 @@ -962,9 +960,9 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he { wxMemoryDC *memDC = (wxMemoryDC *)source; wxBitmap& sel = memDC->GetBitmap(); - if ( sel.Ok() && sel.GetMask() && sel.GetMask()->GetPixmap() ) + if ( sel.Ok() && sel.GetMask() && sel.GetMask()->GetBitmap() ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, (Pixmap) sel.GetMask()->GetPixmap()); + XSetClipMask ((Display*) m_display, (GC) m_gc, (Pixmap) sel.GetMask()->GetBitmap()); XSetClipOrigin ((Display*) m_display, (GC) m_gc, XLOG2DEV (xdest), YLOG2DEV (ydest)); } } @@ -992,7 +990,12 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he } if ( useMask ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); + if ( m_clipRegion ) + XSetRegion ((Display*) m_display, (GC) m_gc, + (Region) m_clipRegion); + else + XSetClipMask ((Display*) m_display, (GC) m_gc, None); + XSetClipOrigin ((Display*) m_display, (GC) m_gc, 0, 0); } @@ -1002,13 +1005,26 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he SetLogicalFunction(orig); - if (scaledBitmap) delete scaledBitmap; - - return TRUE; + retVal = true; } if (scaledBitmap) delete scaledBitmap; - return FALSE; + if (oldBackgroundPixel > -1) + { + XSetBackground ((Display*) m_display, (GC) m_gc, oldBackgroundPixel); + if (m_window && m_window->GetBackingPixmap()) + XSetBackground ((Display*) m_display,(GC) m_gcBacking, + oldBackgroundPixel); + } + if (oldForegroundPixel > -1) + { + XSetForeground ((Display*) m_display, (GC) m_gc, oldForegroundPixel); + if (m_window && m_window->GetBackingPixmap()) + XSetForeground ((Display*) m_display,(GC) m_gcBacking, + oldForegroundPixel); + } + + return retVal; } void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) @@ -1021,6 +1037,18 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) int ascent = 0; int slen; + // Set FillStyle, otherwise X will use current stipple! + XGCValues gcV, gcBackingV; + + XGetGCValues ((Display*) m_display, (GC)m_gc, GCFillStyle, &gcV); + XSetFillStyle ((Display*) m_display, (GC) m_gc, FillSolid); + if (m_window && m_window->GetBackingPixmap()) + { + XGetGCValues ((Display*) m_display, (GC)m_gcBacking, GCFillStyle, + &gcBackingV ); + XSetFillStyle ((Display*) m_display, (GC) m_gcBacking, FillSolid); + } + slen = strlen(text); if (m_font.Ok()) @@ -1034,7 +1062,9 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) &ascent, &descent, &overall_return); else #endif // 0 - (void)XTextExtents((XFontStruct*) pFontStruct, (char*) (const char*) text, slen, &direction, + (void)XTextExtents((XFontStruct*) pFontStruct, + wxConstCast(text.c_str(), char), + slen, &direction, &ascent, &descent, &overall_return); cx = overall_return.width; @@ -1057,7 +1087,7 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) sameColour = (sameColour && (oldPenColour.GetPixel() == m_textBackgroundColour.GetPixel())); - if (!sameColour || !GetOptimization()) + if (!sameColour || !GET_OPTIMIZATION) { int pixel = m_textBackgroundColour.AllocColour(m_display); m_currentColour = m_textBackgroundColour; @@ -1090,36 +1120,10 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) (oldPenColour.Green () == m_currentColour.Green ()) && (oldPenColour.GetPixel() == m_currentColour.GetPixel())); - if (!sameColour || !GetOptimization()) + if (!sameColour || !GET_OPTIMIZATION) { - int pixel = -1; - if (!m_colour) // Mono display - { - // Unless foreground is really white, draw it in black - unsigned char red = m_textForegroundColour.Red (); - unsigned char blue = m_textForegroundColour.Blue (); - unsigned char green = m_textForegroundColour.Green (); - if (red == (unsigned char) 255 && blue == (unsigned char) 255 - && green == (unsigned char) 255) - { - m_currentColour = *wxWHITE; - pixel = (int) WhitePixel ((Display*) m_display, DefaultScreen ((Display*) m_display)); - m_currentColour.SetPixel(pixel); - m_textForegroundColour.SetPixel(pixel); - } - else - { - m_currentColour = *wxBLACK; - pixel = (int) BlackPixel ((Display*) m_display, DefaultScreen ((Display*) m_display)); - m_currentColour.SetPixel(pixel); - m_textForegroundColour.SetPixel(pixel); - } - } - else - { - pixel = m_textForegroundColour.AllocColour((Display*) m_display); - m_currentColour.SetPixel(pixel); - } + int pixel = CalculatePixel(m_textForegroundColour, + m_currentColour, false); // Set the GC to the required colour if (pixel > -1) @@ -1152,18 +1156,182 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y ) else #endif // 0 XDrawString((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking, - XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent, (char*) (const char*) text, slen); + XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent, + wxConstCast(text.c_str(), char), slen); } + // restore fill style + XSetFillStyle ((Display*) m_display, (GC) m_gc, gcV.fill_style); + if (m_window && m_window->GetBackingPixmap()) + XSetFillStyle ((Display*) m_display, (GC) m_gcBacking, + gcBackingV.fill_style); + wxCoord w, h; GetTextExtent (text, &w, &h); CalcBoundingBox (x + w, y + h); CalcBoundingBox (x, y); } +void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y, + double angle ) +{ + if (angle == 0.0) + { + DrawText(text, x, y); + return; + } + + wxCHECK_RET( Ok(), "invalid dc" ); + + int oldBackgroundPixel = -1; + int oldForegroundPixel = -1; + int foregroundPixel = -1; + int backgroundPixel = -1; + + if (m_textBackgroundColour.Ok()) + { + oldBackgroundPixel = m_backgroundPixel; + backgroundPixel = m_textBackgroundColour.AllocColour(m_display); + } + if (m_textForegroundColour.Ok()) + { + oldForegroundPixel = m_currentColour.GetPixel(); + + if( m_textForegroundColour.GetPixel() <= -1 ) + CalculatePixel( m_textForegroundColour, + m_textForegroundColour, true); + + foregroundPixel = m_textForegroundColour.GetPixel(); + } + + // Since X draws from the baseline of the text, must add the text height + int cx = 0; + int cy = 0; + int ascent = 0; + int slen = text.length(); + + if (m_font.Ok()) + { + // Calculate text extent. + WXFontStructPtr pFontStruct = + m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display); + int direction, descent; + XCharStruct overall_return; +#if 0 + if (use16) + (void)XTextExtents16((XFontStruct*) pFontStruct, + (XChar2b *)(const char*) text, + slen, &direction, + &ascent, &descent, &overall_return); + else +#endif // 0 + (void)XTextExtents((XFontStruct*) pFontStruct, + wxConstCast(text.c_str(), char), + slen, &direction, + &ascent, &descent, &overall_return); + + cx = overall_return.width; + cy = ascent + descent; + } + + wxBitmap src(cx, cy); + wxMemoryDC dc; + dc.SelectObject(src); + dc.SetFont(GetFont()); + dc.SetBackground(*wxWHITE_BRUSH); + dc.SetBrush(*wxBLACK_BRUSH); + dc.Clear(); + dc.DrawText(text, 0, 0); + dc.SetFont(wxNullFont); + + // Calculate the size of the rotated bounding box. + double dx = cos(angle / 180.0 * M_PI); + double dy = sin(angle / 180.0 * M_PI); + double x4 = cy * dy; + double y4 = cy * dx; + double x3 = cx * dx; + double y3 = -cx * dy; + double x2 = x3 + x4; + double y2 = y3 + y4; + double x1 = x; + double y1 = y; + + // Create image from the source bitmap after writing the text into it. + wxImage image = src.ConvertToImage(); + + int minx = roundmin(0, roundmin(x4, roundmin(x2, x3))); + int miny = roundmin(0, roundmin(y4, roundmin(y2, y3))); + int maxx = roundmax(0, roundmax(x4, roundmax(x2, x3))); + int maxy = roundmax(0, roundmax(y4, roundmax(y2, y3))); + + bool lastFore = false, lastBack = false; + + // This rotates counterclockwise around the top left corner. + for (int rx = minx; rx < maxx; rx++) + { + for (int ry = miny; ry < maxy; ry++) + { + // transform dest coords to source coords + int sx = (int) (rx * dx - ry * dy + 0.5); + int sy = - (int) (-ry * dx - rx * dy + 0.5); + if (sx >= 0 && sx < cx && sy >= 0 && sy < cy) + { + bool textPixel = image.GetRed(sx, sy) == 0; + + if (!textPixel && m_backgroundMode != wxSOLID) + continue; + + wxCoord ox = (wxCoord) (x1 + rx), + oy = (wxCoord) (y1 + ry); + // draw black pixels, ignore white ones (i.e. transparent b/g) + if (textPixel && !lastFore) + { + XSetForeground ((Display*) m_display, (GC) m_gc, + foregroundPixel); + lastFore = true; + lastBack = false; + } + else if (!textPixel && !lastBack) + { + XSetForeground ((Display*) m_display, (GC) m_gc, + backgroundPixel); + lastFore = false; + lastBack = true; + } + + XDrawPoint ((Display*) m_display, (Pixmap) m_pixmap, + (GC) m_gc, XLOG2DEV (ox), YLOG2DEV (oy)); + if (m_window && m_window->GetBackingPixmap()) + XDrawPoint ((Display*) m_display, + (Pixmap) m_window->GetBackingPixmap(), + (GC) m_gcBacking, + XLOG2DEV_2 (ox), YLOG2DEV_2 (oy)); + } + } + } + + if (oldBackgroundPixel > -1) + { + XSetBackground ((Display*) m_display, (GC) m_gc, oldBackgroundPixel); + if (m_window && m_window->GetBackingPixmap()) + XSetBackground ((Display*) m_display,(GC) m_gcBacking, + oldBackgroundPixel); + } + if (oldForegroundPixel > -1) + { + XSetForeground ((Display*) m_display, (GC) m_gc, oldForegroundPixel); + if (m_window && m_window->GetBackingPixmap()) + XSetForeground ((Display*) m_display,(GC) m_gcBacking, + oldForegroundPixel); + } + + CalcBoundingBox (minx, miny); + CalcBoundingBox (maxx, maxy); +} + bool wxWindowDC::CanGetTextExtent() const { - return TRUE; + return true; } void wxWindowDC::DoGetTextExtent( const wxString &string, wxCoord *width, wxCoord *height, @@ -1205,7 +1373,8 @@ void wxWindowDC::DoGetTextExtent( const wxString &string, wxCoord *width, wxCoor &ascent, &descent2, &overall); else #endif // 0 - XTextExtents((XFontStruct*) pFontStruct, (char*) (const char*) string, slen, &direction, + XTextExtents((XFontStruct*) pFontStruct, + wxConstCast(string.c_str(), char), slen, &direction, &ascent, &descent2, &overall); if (width) *width = XDEV2LOGREL (overall.width); @@ -1245,42 +1414,31 @@ wxCoord wxWindowDC::GetCharHeight() const return XDEV2LOGREL(ascent + descent); } -void wxWindowDC::Clear() +void wxWindowDC::DoGetSize( int *width, int *height ) const { - wxCHECK_RET( Ok(), "invalid dc" ); + int w = 0, h = 0; - int w, h; - if (m_window) + if( m_window ) { - m_window->GetSize(&w, &h); - - if (m_window && m_window->GetBackingPixmap()) + if( m_window->GetBackingPixmap() ) { w = m_window->GetPixmapWidth(); h = m_window->GetPixmapHeight(); } - } - else - { - if (this->IsKindOf(CLASSINFO(wxMemoryDC))) - { - wxMemoryDC* memDC = (wxMemoryDC*) this; - w = memDC->GetBitmap().GetWidth(); - h = memDC->GetBitmap().GetHeight(); - } else - return; + m_window->GetSize( &w, &h ); } - wxBrush saveBrush = m_brush; - SetBrush (m_backgroundBrush); - - XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, 0, 0, w, h); + if( width ) *width = w; + if( height ) *height = h; +} - if (m_window && m_window->GetBackingPixmap()) - XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, 0, 0, w, h); +void wxWindowDC::Clear() +{ + wxCHECK_RET( Ok(), "invalid dc" ); - m_brush = saveBrush; + wxRect rect( GetSize() ); + Clear( rect ); } void wxWindowDC::Clear(const wxRect& rect) @@ -1293,10 +1451,13 @@ void wxWindowDC::Clear(const wxRect& rect) wxBrush saveBrush = m_brush; SetBrush (m_backgroundBrush); - XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, x, y, w, h); + XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, + x, y, w, h); if (m_window && m_window->GetBackingPixmap()) - XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, x, y, w, h); + XFillRectangle ((Display*) m_display, + (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, + x, y, w, h); m_brush = saveBrush; } @@ -1328,6 +1489,67 @@ void wxWindowDC::SetFont( const wxFont &font ) XSetFont ((Display*) m_display,(GC) m_gcBacking, fontId); } +void wxWindowDC::SetForegroundPixelWithLogicalFunction(int pixel) +{ + if (m_logicalFunction == wxXOR) + { + XGCValues values; + XGetGCValues ((Display*) m_display, (GC) m_gc, GCBackground, &values); + XSetForeground ((Display*) m_display, (GC) m_gc, + pixel ^ values.background); + if (m_window && m_window->GetBackingPixmap()) + XSetForeground ((Display*) m_display,(GC) m_gcBacking, + pixel ^ values.background); + } + else + { + XSetForeground ((Display*) m_display, (GC) m_gc, pixel); + if (m_window && m_window->GetBackingPixmap()) + XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel); + } +} + +int wxWindowDC::CalculatePixel(wxColour& colour, wxColour& curCol, + bool roundToWhite) const +{ + const unsigned char wp = (unsigned char)255; + + int pixel = -1; + if(!m_colour) // Mono display + { + unsigned char red = colour.Red (); + unsigned char blue = colour.Blue (); + unsigned char green = colour.Green (); + // white + if((red == wp && blue == wp && green == wp) || + // not black and roundToWhite was specified + ((red != 0 || blue != 0 || green != 0) && roundToWhite)) + { + curCol = *wxWHITE; + pixel = (int)WhitePixel((Display*) m_display, + DefaultScreen((Display*) m_display)); + curCol.SetPixel(pixel); + colour.SetPixel(pixel); + } + else + { + curCol = *wxBLACK; + pixel = (int)BlackPixel((Display*) m_display, + DefaultScreen((Display*) m_display)); + curCol.SetPixel(pixel); + colour.SetPixel(pixel); + } + } + else + { + curCol = colour; + pixel = colour.AllocColour((Display*) m_display); + curCol.SetPixel(pixel); + } + + return pixel; +} + void wxWindowDC::SetPen( const wxPen &pen ) { wxCHECK_RET( Ok(), "invalid dc" ); @@ -1343,7 +1565,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) int old_pen_join = m_currentPenJoin; int old_pen_cap = m_currentPenCap; int old_pen_nb_dash = m_currentPenDashCount; - char *old_pen_dash = m_currentPenDash; + wxX11Dash *old_pen_dash = m_currentPenDash; wxColour oldPenColour = m_currentColour; m_currentColour = m_pen.GetColour (); @@ -1353,7 +1575,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) m_currentPenJoin = m_pen.GetJoin (); m_currentPenCap = m_pen.GetCap (); m_currentPenDashCount = m_pen.GetDashCount(); - m_currentPenDash = m_pen.GetDash(); + m_currentPenDash = (wxX11Dash*)m_pen.GetDash(); if (m_currentStyle == wxSTIPPLE) m_currentStipple = * m_pen.GetStipple (); @@ -1372,7 +1594,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) (oldPenColour.Green () == m_currentColour.Green ()) && (oldPenColour.GetPixel() == m_currentColour.GetPixel())); - if (!sameStyle || !GetOptimization()) + if (!sameStyle || !GET_OPTIMIZATION) { int scaled_width = (int) XLOG2DEVREL (m_pen.GetWidth ()); if (scaled_width < 0) @@ -1381,15 +1603,15 @@ void wxWindowDC::SetPen( const wxPen &pen ) int style; int join; int cap; - const static char dotted[] = {2, 5}; - const static char short_dashed[] = {4, 4}; - const static char long_dashed[] = {4, 8}; - const static char dotted_dashed[] = {6, 6, 2, 6}; + static const wxX11Dash dotted[] = {2, 5}; + static const wxX11Dash short_dashed[] = {4, 4}; + static const wxX11Dash long_dashed[] = {4, 8}; + static const wxX11Dash dotted_dashed[] = {6, 6, 2, 6}; // We express dash pattern in pen width unit, so we are // independent of zoom factor and so on... int req_nb_dash; - const char *req_dash; + const wxX11Dash *req_dash; switch (m_pen.GetStyle ()) { @@ -1423,13 +1645,13 @@ void wxWindowDC::SetPen( const wxPen &pen ) case wxTRANSPARENT: default: style = LineSolid; - req_dash = NULL; + req_dash = (wxX11Dash*)NULL; req_nb_dash = 0; } if (req_dash && req_nb_dash) { - char *real_req_dash = new char[req_nb_dash]; + wxX11Dash *real_req_dash = new wxX11Dash[req_nb_dash]; if (real_req_dash) { int factor = scaled_width == 0 ? 1 : scaled_width; @@ -1485,7 +1707,7 @@ void wxWindowDC::SetPen( const wxPen &pen ) XSetLineAttributes ((Display*) m_display,(GC) m_gcBacking, scaled_width, style, cap, join); } - if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GetOptimization())) + if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GET_OPTIMIZATION)) { Pixmap myStipple; @@ -1543,15 +1765,15 @@ void wxWindowDC::SetPen( const wxPen &pen ) XSetStipple ((Display*) m_display,(GC) m_gcBacking, myStipple); } else if (m_currentStipple.Ok() - && ((m_currentStipple != oldStipple) || !GetOptimization())) + && ((m_currentStipple != oldStipple) || !GET_OPTIMIZATION)) { - XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetPixmap()); + XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetDrawable()); if (m_window && m_window->GetBackingPixmap()) - XSetStipple ((Display*) m_display,(GC) m_gcBacking, (Pixmap) m_currentStipple.GetPixmap()); + XSetStipple ((Display*) m_display,(GC) m_gcBacking, (Pixmap) m_currentStipple.GetDrawable()); } - if ((m_currentFill != oldFill) || !GetOptimization()) + if ((m_currentFill != oldFill) || !GET_OPTIMIZATION) { int fill_style; @@ -1567,56 +1789,20 @@ void wxWindowDC::SetPen( const wxPen &pen ) } // must test m_logicalFunction, because it involves background! - if (!sameColour || !GetOptimization() + if (!sameColour || !GET_OPTIMIZATION || ((m_logicalFunction == wxXOR) || (m_autoSetting & 0x2))) { int pixel = -1; if (m_pen.GetStyle () == wxTRANSPARENT) pixel = m_backgroundPixel; - else if (!m_colour) - { - unsigned char red = m_pen.GetColour ().Red (); - unsigned char blue = m_pen.GetColour ().Blue (); - unsigned char green = m_pen.GetColour ().Green (); - if (red == (unsigned char) 255 && blue == (unsigned char) 255 - && green == (unsigned char) 255) - { - pixel = (int) WhitePixel ((Display*) m_display, DefaultScreen ((Display*) m_display)); - m_currentColour = *wxWHITE; - m_pen.GetColour().SetPixel(pixel); - m_currentColour.SetPixel(pixel); - } - else - { - pixel = (int) BlackPixel ((Display*) m_display, DefaultScreen ((Display*) m_display)); - m_currentColour = *wxBLACK; - m_pen.GetColour().SetPixel(pixel); - } - } else { - pixel = m_pen.GetColour ().AllocColour(m_display); - m_currentColour.SetPixel(pixel); + pixel = CalculatePixel(m_pen.GetColour(), m_currentColour, false); } // Finally, set the GC to the required colour if (pixel > -1) - { - if (m_logicalFunction == wxXOR) - { - XGCValues values; - XGetGCValues ((Display*) m_display, (GC) m_gc, GCBackground, &values); - XSetForeground ((Display*) m_display, (GC) m_gc, pixel ^ values.background); - if (m_window && m_window->GetBackingPixmap()) - XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel ^ values.background); - } - else - { - XSetForeground ((Display*) m_display, (GC) m_gc, pixel); - if (m_window && m_window->GetBackingPixmap()) - XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel); - } - } + SetForegroundPixelWithLogicalFunction(pixel); } else m_pen.GetColour().SetPixel(oldPenColour.GetPixel()); @@ -1651,23 +1837,33 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) (oldBrushColour.Green () == m_currentColour.Green ()) && (oldBrushColour.GetPixel() == m_currentColour.GetPixel())); - if ((oldFill != m_brush.GetStyle ()) || !GetOptimization()) + int stippleDepth = -1; + + if ((oldFill != m_brush.GetStyle ()) || !GET_OPTIMIZATION) { switch (brush.GetStyle ()) { case wxTRANSPARENT: break; + case wxSTIPPLE: + stippleDepth = m_currentStipple.GetDepth(); + // fall through! case wxBDIAGONAL_HATCH: case wxCROSSDIAG_HATCH: case wxFDIAGONAL_HATCH: case wxCROSS_HATCH: case wxHORIZONTAL_HATCH: case wxVERTICAL_HATCH: - case wxSTIPPLE: { - // Chris Breeze 23/07/97: use background mode to determine whether - // fill style should be solid or transparent - int style = (m_backgroundMode == wxSOLID ? FillOpaqueStippled : FillStippled); + if (stippleDepth == -1) stippleDepth = 1; + + // Chris Breeze 23/07/97: use background mode to + // determine whether fill style should be solid or + // transparent + int style = stippleDepth == 1 ? + (m_backgroundMode == wxSOLID ? + FillOpaqueStippled : FillStippled) : + FillTiled; XSetFillStyle ((Display*) m_display, (GC) m_gc, style); if (m_window && m_window->GetBackingPixmap()) XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, style); @@ -1677,11 +1873,12 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) default: XSetFillStyle ((Display*) m_display, (GC) m_gc, FillSolid); if (m_window && m_window->GetBackingPixmap()) - XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, FillSolid); + XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, + FillSolid); } } - if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GetOptimization())) + if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GET_OPTIMIZATION)) { Pixmap myStipple; @@ -1738,74 +1935,34 @@ void wxWindowDC::SetBrush( const wxBrush &brush ) } // X can forget the stipple value when resizing a window (apparently) // so always set the stipple. - else if (m_currentStipple.Ok()) // && m_currentStipple != oldStipple) + else if (m_currentFill != wxSOLID && m_currentFill != wxTRANSPARENT && + m_currentStipple.Ok()) // && m_currentStipple != oldStipple) { - XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetPixmap()); + if (m_currentStipple.GetDepth() == 1) + { + XSetStipple ((Display*) m_display, (GC) m_gc, + (Pixmap) m_currentStipple.GetDrawable()); if (m_window && m_window->GetBackingPixmap()) - XSetStipple ((Display*) m_display,(GC) m_gcBacking, (Pixmap) m_currentStipple.GetPixmap()); + XSetStipple ((Display*) m_display,(GC) m_gcBacking, + (Pixmap) m_currentStipple.GetDrawable()); + } + else + { + XSetTile ((Display*) m_display, (GC) m_gc, + (Pixmap) m_currentStipple.GetDrawable()); + if (m_window && m_window->GetBackingPixmap()) + XSetTile ((Display*) m_display,(GC) m_gcBacking, + (Pixmap) m_currentStipple.GetDrawable()); + } } // must test m_logicalFunction, because it involves background! - if (!sameColour || !GetOptimization() || m_logicalFunction == wxXOR) + if (!sameColour || !GET_OPTIMIZATION || m_logicalFunction == wxXOR) { - int pixel = -1; - if (!m_colour) - { - // Policy - on a monochrome screen, all brushes are white, - // except when they're REALLY black!!! - unsigned char red = m_brush.GetColour ().Red (); - unsigned char blue = m_brush.GetColour ().Blue (); - unsigned char green = m_brush.GetColour ().Green (); - - if (red == (unsigned char) 0 && blue == (unsigned char) 0 - && green == (unsigned char) 0) - { - pixel = (int) BlackPixel ((Display*) m_display, DefaultScreen ((Display*) m_display)); - m_currentColour = *wxBLACK; - m_brush.GetColour().SetPixel(pixel); - m_currentColour.SetPixel(pixel); - } - else - { - pixel = (int) WhitePixel ((Display*) m_display, DefaultScreen ((Display*) m_display)); - m_currentColour = *wxWHITE; - m_brush.GetColour().SetPixel(pixel); - m_currentColour.SetPixel(pixel); - } + int pixel = CalculatePixel(m_brush.GetColour(), m_currentColour, true); - // N.B. comment out the above line and uncomment the following lines - // if you want non-white colours to be black on a monochrome display. - /* - if (red == (unsigned char )255 && blue == (unsigned char)255 - && green == (unsigned char)255) - pixel = (int)WhitePixel((Display*) m_display, DefaultScreen((Display*) m_display)); - else - pixel = (int)BlackPixel((Display*) m_display, DefaultScreen((Display*) m_display)); - */ - } - else if (m_brush.GetStyle () != wxTRANSPARENT) - { - pixel = m_brush.GetColour().AllocColour(m_display); - m_currentColour.SetPixel(pixel); - } if (pixel > -1) - { - // Finally, set the GC to the required colour - if (m_logicalFunction == wxXOR) - { - XGCValues values; - XGetGCValues ((Display*) m_display, (GC) m_gc, GCBackground, &values); - XSetForeground ((Display*) m_display, (GC) m_gc, pixel ^ values.background); - if (m_window && m_window->GetBackingPixmap()) - XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel ^ values.background); - } - else - { - XSetForeground ((Display*) m_display, (GC) m_gc, pixel); - if (m_window && m_window->GetBackingPixmap()) - XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel); - } - } + SetForegroundPixelWithLogicalFunction(pixel); } else m_brush.GetColour().SetPixel(oldBrushColour.GetPixel()); @@ -1820,21 +1977,14 @@ void wxWindowDC::SetBackground( const wxBrush &brush ) if (!m_backgroundBrush.Ok()) return; - int pixel = m_backgroundBrush.GetColour().AllocColour(m_display); - - // New behaviour, 10/2/99: setting the background brush of a DC - // doesn't affect the window background colour. -/* - // XSetWindowBackground doesn't work for non-Window pixmaps - if (!this->IsKindOf(CLASSINFO(wxMemoryDC))) - XSetWindowBackground ((Display*) m_display, (Pixmap) m_pixmap, pixel); -*/ + m_backgroundPixel = m_backgroundBrush.GetColour().AllocColour(m_display); // Necessary for ::DrawIcon, which use fg/bg pixel or the GC. // And Blit,... (Any fct that use XCopyPlane, in fact.) - XSetBackground ((Display*) m_display, (GC) m_gc, pixel); + XSetBackground ((Display*) m_display, (GC) m_gc, m_backgroundPixel); if (m_window && m_window->GetBackingPixmap()) - XSetBackground ((Display*) m_display,(GC) m_gcBacking, pixel); + XSetBackground ((Display*) m_display,(GC) m_gcBacking, + m_backgroundPixel); } void wxWindowDC::SetLogicalFunction( int function ) @@ -1916,23 +2066,14 @@ void wxWindowDC::SetTextForeground( const wxColour &col ) { wxCHECK_RET( Ok(), "invalid dc" ); - if (m_textForegroundColour == col) - return; - m_textForegroundColour = col; - } void wxWindowDC::SetTextBackground( const wxColour &col ) { wxCHECK_RET( Ok(), "invalid dc" ); - if (m_textBackgroundColour == col) - return; - m_textBackgroundColour = col; - if (!m_textBackgroundColour.Ok()) - return; } void wxWindowDC::SetBackgroundMode( int mode ) @@ -1955,57 +2096,54 @@ void wxWindowDC::SetPalette( const wxPalette& palette ) } } -// Helper function -void wxWindowDC::SetDCClipping() +static void wxCopyRegion( WXRegion src, WXRegion& dst ) { - // m_userRegion is the region set by calling SetClippingRegion - - if (m_currentRegion) - XDestroyRegion ((Region) m_currentRegion); - - // We need to take into account - // clipping imposed on a window by a repaint. - // We'll combine it with the user region. But for now, - // just use the currently-defined user clipping region. - if (m_userRegion || (m_window && m_window->GetUpdateRegion().Ok()) ) - m_currentRegion = (WXRegion) XCreateRegion (); - else - m_currentRegion = (WXRegion) NULL; - - if ((m_window && m_window->GetUpdateRegion().Ok()) && m_userRegion) - XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_userRegion, (Region) m_currentRegion); - else if (m_userRegion) - XIntersectRegion ((Region) m_userRegion, (Region) m_userRegion, (Region) m_currentRegion); - else if (m_window && m_window->GetUpdateRegion().Ok()) - XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_window->GetUpdateRegion().GetXRegion(), - (Region) m_currentRegion); + if( !dst ) + dst = XCreateRegion(); + XUnionRegion( (Region)src, (Region)src, (Region)dst ); +} - if (m_currentRegion) +// Helper function; userRegion is the region set by calling SetClippingRegion +void wxWindowDC::SetDCClipping( WXRegion userRegion ) +{ + bool hasUpdateRegion = m_window && m_window->GetUpdateRegion().Ok(); + // this means that we should start the clip region from scratch, + // or from the update region, if any + if( !userRegion ) { - XSetRegion ((Display*) m_display, (GC) m_gc, (Region) m_currentRegion); + if( m_clipRegion ) + XDestroyRegion( (Region)m_clipRegion ); + m_clipRegion = (WXRegion)NULL; + + if( hasUpdateRegion ) + wxCopyRegion( m_window->GetUpdateRegion().GetX11Region(), + m_clipRegion ); } - else + // intersect the user region, if any, with the + // exisiting clip region + else // if( userRegion ) { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); + if( !m_clipRegion ) + wxCopyRegion( userRegion, m_clipRegion ); + else + XIntersectRegion( (Region)m_clipRegion, + (Region)userRegion, (Region)m_clipRegion ); } + if( m_clipRegion ) + XSetRegion( (Display*)m_display, (GC)m_gc, (Region)m_clipRegion ); + else + XSetClipMask( (Display*)m_display, (GC)m_gc, None ); } -void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height ) +void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, + wxCoord width, wxCoord height ) { wxDC::DoSetClippingRegion( x, y, width, height ); - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = (WXRegion) XCreateRegion (); - XRectangle r; - r.x = XLOG2DEV (x); - r.y = YLOG2DEV (y); - r.width = XLOG2DEVREL(width); - r.height = YLOG2DEVREL(height); - XUnionRectWithRegion (&r, (Region) m_userRegion, (Region) m_userRegion); + wxRegion temp(x, y, width, height); - SetDCClipping (); + SetDCClipping(temp.GetX11Region()); // Needs to work differently for Pixmap: without this, // there's a nasty (Display*) m_display bug. 8/12/94 @@ -2016,7 +2154,8 @@ void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoo rects[0].y = YLOG2DEV_2(y); rects[0].width = XLOG2DEVREL(width); rects[0].height = YLOG2DEVREL(height); - XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted); + XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, + 0, 0, rects, 1, Unsorted); } } @@ -2026,13 +2165,7 @@ void wxWindowDC::DoSetClippingRegionAsRegion( const wxRegion& region ) wxDC::DoSetClippingRegion( box.x, box.y, box.width, box.height ); - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = (WXRegion) XCreateRegion (); - - XUnionRegion((Region) m_userRegion, (Region) region.GetXRegion(), (Region) m_userRegion); - - SetDCClipping (); + SetDCClipping(region.GetX11Region()); // Needs to work differently for Pixmap: without this, // there's a nasty (Display*) m_display bug. 8/12/94 @@ -2043,7 +2176,8 @@ void wxWindowDC::DoSetClippingRegionAsRegion( const wxRegion& region ) rects[0].y = YLOG2DEV_2(box.y); rects[0].width = XLOG2DEVREL(box.width); rects[0].height = YLOG2DEVREL(box.height); - XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted); + XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, + 0, 0, rects, 1, Unsorted); } } @@ -2052,21 +2186,16 @@ void wxWindowDC::DestroyClippingRegion() { wxDC::DestroyClippingRegion(); - if (m_userRegion) - XDestroyRegion ((Region) m_userRegion); - m_userRegion = NULL; + SetDCClipping(NULL); - SetDCClipping (); - - XGCValues gc_val; - gc_val.clip_mask = None; if (m_window && m_window->GetBackingPixmap()) - XChangeGC((Display*) m_display, (GC) m_gcBacking, GCClipMask, &gc_val); + XSetClipMask ((Display*) m_display, (GC) m_gcBacking, None); } // Resolution in pixels per logical inch wxSize wxWindowDC::GetPPI() const { + // TODO return wxSize(100, 100); } @@ -2076,175 +2205,6 @@ int wxWindowDC::GetDepth() const return 24; } -#if wxUSE_SPLINES -// ----------------------------------- spline code ---------------------------------------- - -void wx_quadratic_spline(double a1, double b1, double a2, double b2, - double a3, double b3, double a4, double b4); -void wx_clear_stack(); -int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3, - double *y3, double *x4, double *y4); -void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, - double x4, double y4); -static bool wx_spline_add_point(double x, double y); -static void wx_spline_draw_point_array(wxDC *dc); - -wxList wx_spline_point_list; - -#define half(z1, z2) ((z1+z2)/2.0) -#define THRESHOLD 5 - -/* iterative version */ - -void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4, - double b4) -{ - register double xmid, ymid; - double x1, y1, x2, y2, x3, y3, x4, y4; - - wx_clear_stack(); - wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4); - - while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) { - xmid = (double)half(x2, x3); - ymid = (double)half(y2, y3); - if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD && - fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) { - wx_spline_add_point( x1, y1 ); - wx_spline_add_point( xmid, ymid ); - } else { - wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3), - (double)half(x3, x4), (double)half(y3, y4), x4, y4); - wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2), - (double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid); - } - } -} - -/* utilities used by spline drawing routines */ - -typedef struct wx_spline_stack_struct { - double x1, y1, x2, y2, x3, y3, x4, y4; -} Stack; - -#define SPLINE_STACK_DEPTH 20 -static Stack wx_spline_stack[SPLINE_STACK_DEPTH]; -static Stack *wx_stack_top; -static int wx_stack_count; - -void wx_clear_stack() -{ - wx_stack_top = wx_spline_stack; - wx_stack_count = 0; -} - -void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) -{ - wx_stack_top->x1 = x1; - wx_stack_top->y1 = y1; - wx_stack_top->x2 = x2; - wx_stack_top->y2 = y2; - wx_stack_top->x3 = x3; - wx_stack_top->y3 = y3; - wx_stack_top->x4 = x4; - wx_stack_top->y4 = y4; - wx_stack_top++; - wx_stack_count++; -} - -int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, - double *x3, double *y3, double *x4, double *y4) -{ - if (wx_stack_count == 0) - return (0); - wx_stack_top--; - wx_stack_count--; - *x1 = wx_stack_top->x1; - *y1 = wx_stack_top->y1; - *x2 = wx_stack_top->x2; - *y2 = wx_stack_top->y2; - *x3 = wx_stack_top->x3; - *y3 = wx_stack_top->y3; - *x4 = wx_stack_top->x4; - *y4 = wx_stack_top->y4; - return (1); -} - -static bool wx_spline_add_point(double x, double y) -{ - wxPoint *point = new wxPoint ; - point->x = (int) x; - point->y = (int) y; - wx_spline_point_list.Append((wxObject*)point); - return TRUE; -} - -static void wx_spline_draw_point_array(wxDC *dc) -{ - dc->DrawLines(&wx_spline_point_list, 0, 0 ); - wxNode *node = wx_spline_point_list.First(); - while (node) - { - wxPoint *point = (wxPoint *)node->Data(); - delete point; - delete node; - node = wx_spline_point_list.First(); - } -} - -void wxWindowDC::DoDrawSpline( wxList *points ) -{ - wxCHECK_RET( Ok(), wxT("invalid window dc") ); - - wxPoint *p; - double cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4; - double x1, y1, x2, y2; - - wxNode *node = points->First(); - p = (wxPoint *)node->Data(); - - x1 = p->x; - y1 = p->y; - - node = node->Next(); - p = (wxPoint *)node->Data(); - - x2 = p->x; - y2 = p->y; - cx1 = (double)((x1 + x2) / 2); - cy1 = (double)((y1 + y2) / 2); - cx2 = (double)((cx1 + x2) / 2); - cy2 = (double)((cy1 + y2) / 2); - - wx_spline_add_point(x1, y1); - - while ((node = node->Next()) != NULL) - { - p = (wxPoint *)node->Data(); - x1 = x2; - y1 = y2; - x2 = p->x; - y2 = p->y; - cx4 = (double)(x1 + x2) / 2; - cy4 = (double)(y1 + y2) / 2; - cx3 = (double)(x1 + cx4) / 2; - cy3 = (double)(y1 + cy4) / 2; - - wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4); - - cx1 = cx4; - cy1 = cy4; - cx2 = (double)(cx1 + x2) / 2; - cy2 = (double)(cy1 + y2) / 2; - } - - wx_spline_add_point( cx1, cy1 ); - wx_spline_add_point( x2, y2 ); - - wx_spline_draw_point_array( this ); -} - -#endif // wxUSE_SPLINE @@ -2254,48 +2214,15 @@ void wxWindowDC::DoDrawSpline( wxList *points ) wxPaintDC::wxPaintDC(wxWindow* win) : wxWindowDC(win) { - wxRegion* region = NULL; - - // Combine all the update rects into a region - const wxRectList& updateRects(win->GetUpdateRects()); - if ( updateRects.GetCount() != 0 ) - { - for ( wxRectList::Node *node = updateRects.GetFirst(); - node; - node = node->GetNext() ) - { - wxRect* rect = node->GetData(); - - if (!region) - region = new wxRegion(*rect); - else - // TODO: is this correct? In SetDCClipping above, - // XIntersectRegion is used to combine paint and user - // regions. XIntersectRegion appears to work in that case... - region->Union(*rect); - } - } - else - { - int cw, ch; - win->GetClientSize(&cw, &ch); - region = new wxRegion(wxRect(0, 0, cw, ch)); - } - - win->SetUpdateRegion(*region); - - // Set the clipping region. Any user-defined region will be combined with this - // one in SetDCClipping. - XSetRegion ((Display*) m_display, (GC) m_gc, (Region) region->GetXRegion()); - - delete region; + // Set the clipping region.to the update region + SetDCClipping((WXRegion)NULL); } wxPaintDC::~wxPaintDC() { - XSetClipMask ((Display*) m_display, (GC) m_gc, None); if (m_window) m_window->ClearUpdateRegion(); + SetDCClipping((WXRegion)NULL); } // ---------------------------------------------------------------------------- @@ -2334,7 +2261,7 @@ static void XCopyRemote(Display *src_display, Display *dest_display, destcm = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dest_display); cache_pos = 0; - all_cache = FALSE; + all_cache = False; for (i = 0; i < w; i++) for (j = 0; j < h; j++) { @@ -2362,7 +2289,7 @@ static void XCopyRemote(Display *src_display, Display *dest_display, if (++cache_pos >= CACHE_SIZE) { cache_pos = 0; - all_cache = TRUE; + all_cache = true; } install: