X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7b3eaf8fd1e3dfcb04ebb07675b607665ffe258c..659af826726fea66d2476d3a0ead2fb00e34ad23:/src/common/tbarbase.cpp diff --git a/src/common/tbarbase.cpp b/src/common/tbarbase.cpp index 40c84a74cc..fd1e4d2bdd 100644 --- a/src/common/tbarbase.cpp +++ b/src/common/tbarbase.cpp @@ -35,8 +35,11 @@ #endif #include "wx/frame.h" -#include "wx/image.h" -#include "wx/settings.h" + +#if wxUSE_IMAGE + #include "wx/image.h" + #include "wx/settings.h" +#endif // wxUSE_IMAGE #include "wx/toolbar.h" @@ -448,7 +451,7 @@ wxToolBarBase::~wxToolBarBase() // notify the frame that it doesn't have a tool bar any longer to avoid // dangling pointers - wxFrameBase *frame = wxDynamicCast(GetParent(), wxFrameBase); + wxFrame *frame = wxDynamicCast(GetParent(), wxFrame); if ( frame && frame->GetToolBar() == this ) { frame->SetToolBar(NULL); @@ -691,64 +694,73 @@ void wxToolBarBase::UpdateWindowUI(long flags) } } -// Helper function, used by wxCreateGreyedImage +#if wxUSE_IMAGE -static void wxGreyOutImage( const wxImage& src, - wxImage& dest, - const wxColour& darkCol, - const wxColour& lightCol, - const wxColour& bgCol ) +/* + * Make a greyed-out image suitable for disabled buttons. + * This code is adapted from wxNewBitmapButton in FL. + */ + +bool wxCreateGreyedImage(const wxImage& src, wxImage& dst) { + dst = src.Copy(); + + unsigned char rBg, gBg, bBg; + if ( src.HasMask() ) + { + src.GetOrFindMaskColour(&rBg, &gBg, &bBg); + dst.SetMaskColour(rBg, gBg, bBg); + } + else // assuming the pixels along the edges are of the background color + { + rBg = src.GetRed(0, 0); + gBg = src.GetGreen(0, 0); + bBg = src.GetBlue(0, 0); + } + + const wxColour colBg(rBg, gBg, bBg); + + const wxColour colDark = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW); + const wxColour colLight = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT); + // Second attempt, just making things monochrome - int width = src.GetWidth(); - int height = src.GetHeight(); + const int width = src.GetWidth(); + const int height = src.GetHeight(); - int redCur, greenCur, blueCur; for ( int x = 0; x < width; x++ ) { - for ( int y = 1; y < height; y++ ) + for ( int y = 0; y < height; y++ ) { - redCur = src.GetRed(x, y); - greenCur = src.GetGreen(x, y); - blueCur = src.GetBlue(x, y); + const int r = src.GetRed(x, y); + const int g = src.GetGreen(x, y); + const int b = src.GetBlue(x, y); - // Change light things to the background colour - if ( redCur >= (lightCol.Red() - 50) && greenCur >= (lightCol.Green() - 50) && blueCur >= (lightCol.Blue() - 50) ) + if ( r == rBg && g == gBg && b == bBg ) { - dest.SetRGB(x,y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); + // Leave the background colour as-is + continue; } - else if ( redCur == bgCol.Red() && greenCur == bgCol.Green() && blueCur == bgCol.Blue() ) + + // Change light things to the background colour + wxColour col; + if ( r >= (colLight.Red() - 50) && + g >= (colLight.Green() - 50) && + b >= (colLight.Blue() - 50) ) { - // Leave the background colour as-is - // dest.SetRGB(x,y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); + col = colBg; } - else // if ( redCur <= darkCol.Red() && greenCur <= darkCol.Green() && blueCur <= darkCol.Blue() ) + else // Change dark things to really dark { - // Change dark things to really dark - dest.SetRGB(x,y, darkCol.Red(), darkCol.Green(), darkCol.Blue()); + col = colDark; } + + dst.SetRGB(x, y, col.Red(), col.Green(), col.Blue()); } } -} - -/* - * Make a greyed-out image suitable for disabled buttons. - * This code is adapted from wxNewBitmapButton in FL. - */ - -bool wxCreateGreyedImage(const wxImage& in, wxImage& out) -{ - out = in.Copy(); - - // assuming the pixels along the edges are of the background color - wxColour bgCol(in.GetRed(0, 0), in.GetGreen(0, 0), in.GetBlue(0, 0)); - - wxColour darkCol = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW) ; - wxColour lightCol = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT) ; - - wxGreyOutImage(in, out, darkCol, lightCol, bgCol); return true; } +#endif // wxUSE_IMAGE + #endif // wxUSE_TOOLBAR