X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7b0bfbb256f85a6b98fcea7fa09fde5112b964d4..45016e1a6bfed375993470efa844b94a42a41c73:/include/wx/dynlib.h diff --git a/include/wx/dynlib.h b/include/wx/dynlib.h index 745cdddcd0..e6b0bc8c14 100644 --- a/include/wx/dynlib.h +++ b/include/wx/dynlib.h @@ -13,36 +13,88 @@ #define _WX_DYNLIB_H__ #ifdef __GNUG__ - #pragma interface +# pragma interface #endif -#include -#include -#include +#include "wx/setup.h" -#if defined(HAVE_DLOPEN) - #include +#if wxUSE_DYNLIB_CLASS - typedef void *wxDllType; -#elif defined(HAVE_SHLLOAD) - #include +#include "wx/string.h" +#include "wx/list.h" +#include "wx/hash.h" +// this is normally done by configure, but I leave it here for now... +#if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD)) +# if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__) +# define HAVE_DLOPEN +# elif defined(__HPUX__) +# define HAVE_SHL_LOAD +# endif // Unix flavour +#endif // !Unix or already have some HAVE_xxx defined + +#if defined(HAVE_DLOPEN) +# include typedef void *wxDllType; +#elif defined(HAVE_SHL_LOAD) +# include + typedef shl_t wxDllType; #elif defined(__WINDOWS__) - #include - +# include + typedef HMODULE wxDllType; +#elif defined(__OS2__) +# define INCL_DOS +# include typedef HMODULE wxDllType; #elif defined(__WXMAC__) typedef CFragConnectionID wxDllType; #else - #error "wxLibrary can't be compiled on this platform, sorry." +# error "wxLibrary can't be compiled on this platform, sorry." #endif // OS -// defined in windows.h -#ifdef LoadLibrary - #undef LoadLibrary +// LoadLibrary is defined in windows.h as LoadLibraryA, but wxDllLoader method +// should be called LoadLibrary, not LoadLibraryA or LoadLibraryW! +#if defined(__WIN32__) && defined(LoadLibrary) +# include "wx/msw/winundef.h" #endif +// ---------------------------------------------------------------------------- +// wxDllLoader +// ---------------------------------------------------------------------------- +/** wxDllLoader is a class providing an interface similar to unix's + dlopen(). It is used by the wxLibrary framework and manages the + actual loading of DLLs and the resolving of symbols in them. + There are no instances of this class, it simply serves as a + namespace for its static member functions. +*/ +class wxDllLoader +{ + public: + /** This function loads a shared library into memory, with libname + being the basename of the library, without the filename + extension. No initialisation of the library will be done. + @param libname Name of the shared object to load. + @param success Must point to a bool variable which will be set to TRUE or FALSE. + @return A handle to the loaded DLL. Use success parameter to test if it is valid. + */ + static wxDllType LoadLibrary(const wxString & libname, bool *success = NULL); + /** This function unloads the shared library. */ + static void UnloadLibrary(wxDllType dll); + /** This function returns a valid handle for the main program + itself. */ + static wxDllType GetProgramHandle(void); + /** This function resolves a symbol in a loaded DLL, such as a + variable or function name. + @param dllHandle Handle of the DLL, as returned by LoadDll(). + @param name Name of the symbol. + @return A pointer to the symbol. + */ + static void * GetSymbol(wxDllType dllHandle, const wxString &name); + private: + /// forbid construction of objects + wxDllLoader(); +}; + // ---------------------------------------------------------------------------- // wxLibrary // ---------------------------------------------------------------------------- @@ -53,7 +105,7 @@ public: wxHashTable classTable; public: - wxLibrary(void *handle); + wxLibrary(wxDllType handle); ~wxLibrary(); // Get a symbol from the dynamic library @@ -68,6 +120,8 @@ protected: wxDllType m_handle; }; + + // ---------------------------------------------------------------------------- // wxLibraries // ---------------------------------------------------------------------------- @@ -103,4 +157,6 @@ wxClassInfo *wxGetClassFirst() { \ return wxClassInfo::GetFirst(); \ } +#endif // wxUSE_DYNLIB_CLASS + #endif // _WX_DYNLIB_H__