X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/78f933650057d0e09ee06b59f7d23cb83b48e1b3..4c75209fc3cd4b7f9e2698949e73b64341b56aef:/src/univ/menu.cpp diff --git a/src/univ/menu.cpp b/src/univ/menu.cpp index 22949bed1d..e25a936355 100644 --- a/src/univ/menu.cpp +++ b/src/univ/menu.cpp @@ -25,19 +25,20 @@ #if wxUSE_MENUS +#include "wx/menu.h" + #ifndef WX_PRECOMP #include "wx/dynarray.h" #include "wx/control.h" // for FindAccelIndex() - #include "wx/menu.h" #include "wx/settings.h" #include "wx/accel.h" #include "wx/log.h" + #include "wx/frame.h" + #include "wx/dcclient.h" #endif // WX_PRECOMP #include "wx/popupwin.h" #include "wx/evtloop.h" -#include "wx/dcclient.h" -#include "wx/frame.h" #include "wx/univ/renderer.h" @@ -45,6 +46,8 @@ #include "wx/msw/private.h" #endif // __WXMSW__ +typedef wxMenuItemList::compatibility_iterator wxMenuItemIter; + // ---------------------------------------------------------------------------- // wxMenuInfo contains all extra information about top level menus we need // ---------------------------------------------------------------------------- @@ -127,9 +130,6 @@ public: // override the base class version to dismiss any open submenus virtual void Dismiss(); - // notify the menu when the window disappears from screen - virtual void OnDismiss(); - // called when a submenu is dismissed void OnSubmenuDismiss(bool dismissParent); @@ -147,13 +147,13 @@ public: } // find the menu item at given position - wxMenuItemList::compatibility_iterator GetMenuItemFromPoint(const wxPoint& pt) const; + wxMenuItemIter GetMenuItemFromPoint(const wxPoint& pt) const; // refresh the given item void RefreshItem(wxMenuItem *item); // preselect the first item - void SelectFirst() { SetCurrent(m_menu->GetMenuItems().GetFirst()); } + void SelectFirst() { SetCurrentItem(m_menu->GetMenuItems().GetFirst()); } // process the key event, return true if done bool ProcessKeyDown(int key); @@ -172,6 +172,9 @@ protected: WithMouse }; + // notify the menu when the window disappears from screen + virtual void OnDismiss(); + // draw the menu inside this window virtual void DoDraw(wxControlRenderer *renderer); @@ -184,12 +187,11 @@ protected: // reset the current item and node void ResetCurrent(); - // set the current node and item withotu refreshing anything - void SetCurrent(wxMenuItemList::compatibility_iterator node); - virtual bool SetCurrent(bool doit = true){return wxPopupTransientWindow::SetCurrent(doit);}; + // set the current node and item without refreshing anything + void SetCurrentItem(wxMenuItemIter node); // change the current item refreshing the old and new items - void ChangeCurrent(wxMenuItemList::compatibility_iterator node); + void ChangeCurrent(wxMenuItemIter node); // activate item, i.e. call either ClickItem() or OpenSubmenu() depending // on what it is, return true if something was done (i.e. it's not a @@ -219,23 +221,23 @@ protected: bool HasOpenSubmenu() const { return m_hasOpenSubMenu; } // get previous node after the current one - wxMenuItemList::compatibility_iterator GetPrevNode() const; + wxMenuItemIter GetPrevNode() const; // get previous node before the given one, wrapping if it's the first one - wxMenuItemList::compatibility_iterator GetPrevNode(wxMenuItemList::compatibility_iterator node) const; + wxMenuItemIter GetPrevNode(wxMenuItemIter node) const; // get next node after the current one - wxMenuItemList::compatibility_iterator GetNextNode() const; + wxMenuItemIter GetNextNode() const; // get next node after the given one, wrapping if it's the last one - wxMenuItemList::compatibility_iterator GetNextNode(wxMenuItemList::compatibility_iterator node) const; + wxMenuItemIter GetNextNode(wxMenuItemIter node) const; private: // the menu we show wxMenu *m_menu; // the menu node corresponding to the current item - wxMenuItemList::compatibility_iterator m_nodeCurrent; + wxMenuItemIter m_nodeCurrent; // do we currently have an opened submenu? bool m_hasOpenSubMenu; @@ -334,23 +336,19 @@ wxPopupMenuWindow::~wxPopupMenuWindow() void wxPopupMenuWindow::ResetCurrent() { -#if wxUSE_STL - SetCurrent(wxMenuItemList::compatibility_iterator()); -#else - SetCurrent((wxwxMenuItemListNode *)NULL); -#endif + SetCurrentItem(wxMenuItemIter()); } -void wxPopupMenuWindow::SetCurrent(wxMenuItemList::compatibility_iterator node) +void wxPopupMenuWindow::SetCurrentItem(wxMenuItemIter node) { m_nodeCurrent = node; } -void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::compatibility_iterator node) +void wxPopupMenuWindow::ChangeCurrent(wxMenuItemIter node) { - if ( node != m_nodeCurrent ) + if ( !m_nodeCurrent || (node != m_nodeCurrent) ) { - wxMenuItemList::compatibility_iterator nodeOldCurrent = m_nodeCurrent; + wxMenuItemIter nodeOldCurrent = m_nodeCurrent; m_nodeCurrent = node; @@ -374,15 +372,15 @@ void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::compatibility_iterator nod } } -wxMenuItemList::compatibility_iterator wxPopupMenuWindow::GetPrevNode() const +wxMenuItemIter wxPopupMenuWindow::GetPrevNode() const { // return the last node if there had been no previously selected one return m_nodeCurrent ? GetPrevNode(m_nodeCurrent) - : m_menu->GetMenuItems().GetLast(); + : wxMenuItemIter(m_menu->GetMenuItems().GetLast()); } -wxMenuItemList::compatibility_iterator -wxPopupMenuWindow::GetPrevNode(wxMenuItemList::compatibility_iterator node) const +wxMenuItemIter +wxPopupMenuWindow::GetPrevNode(wxMenuItemIter node) const { if ( node ) { @@ -397,15 +395,15 @@ wxPopupMenuWindow::GetPrevNode(wxMenuItemList::compatibility_iterator node) cons return node; } -wxMenuItemList::compatibility_iterator wxPopupMenuWindow::GetNextNode() const +wxMenuItemIter wxPopupMenuWindow::GetNextNode() const { // return the first node if there had been no previously selected one return m_nodeCurrent ? GetNextNode(m_nodeCurrent) - : m_menu->GetMenuItems().GetFirst(); + : wxMenuItemIter(m_menu->GetMenuItems().GetFirst()); } -wxMenuItemList::compatibility_iterator -wxPopupMenuWindow::GetNextNode(wxMenuItemList::compatibility_iterator node) const +wxMenuItemIter +wxPopupMenuWindow::GetNextNode(wxMenuItemIter node) const { if ( node ) { @@ -508,7 +506,7 @@ void wxPopupMenuWindow::DismissAndNotify() // wxPopupMenuWindow geometry // ---------------------------------------------------------------------------- -wxMenuItemList::compatibility_iterator +wxMenuItemIter wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const { // we only use the y coord normally, but still check x in case the point is @@ -516,7 +514,7 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const if ( wxWindow::HitTest(pt) == wxHT_WINDOW_INSIDE ) { wxCoord y = 0; - for ( wxMenuItemList::compatibility_iterator node = m_menu->GetMenuItems().GetFirst(); + for ( wxMenuItemIter node = m_menu->GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -530,11 +528,7 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const } } -#if wxUSE_STL - return wxMenuItemList::compatibility_iterator(); -#else - return NULL; -#endif + return wxMenuItemIter(); } // ---------------------------------------------------------------------------- @@ -568,7 +562,7 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) wxCoord y = 0; const wxMenuGeometryInfo& gi = m_menu->GetGeometryInfo(); - for ( wxMenuItemList::compatibility_iterator node = m_menu->GetMenuItems().GetFirst(); + for ( wxMenuItemIter node = m_menu->GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -728,7 +722,7 @@ bool wxPopupMenuWindow::ProcessLeftDown(wxMouseEvent& event) void wxPopupMenuWindow::OnLeftUp(wxMouseEvent& event) { - wxMenuItemList::compatibility_iterator node = GetMenuItemFromPoint(event.GetPosition()); + wxMenuItemIter node = GetMenuItemFromPoint(event.GetPosition()); if ( node ) { ActivateItem(node->GetData(), WithMouse); @@ -762,13 +756,13 @@ void wxPopupMenuWindow::OnMouseMove(wxMouseEvent& event) void wxPopupMenuWindow::ProcessMouseMove(const wxPoint& pt) { - wxMenuItemList::compatibility_iterator node = GetMenuItemFromPoint(pt); + wxMenuItemIter node = GetMenuItemFromPoint(pt); // don't reset current to NULL here, we only do it when the mouse leaves // the window (see below) if ( node ) { - if ( node != m_nodeCurrent ) + if ( !m_nodeCurrent || (node != m_nodeCurrent) ) { ChangeCurrent(node); @@ -853,11 +847,7 @@ void wxPopupMenuWindow::OnMouseLeave(wxMouseEvent& event) if ( resetCurrent ) { -#if wxUSE_STL - ChangeCurrent(wxMenuItemList::compatibility_iterator()); -#else - ChangeCurrent(NULL); -#endif + ChangeCurrent(wxMenuItemIter()); } } @@ -935,9 +925,8 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) { bool up = key == WXK_UP; - wxMenuItemList::compatibility_iterator nodeStart = up ? GetPrevNode() - : GetNextNode(), - node = nodeStart; + wxMenuItemIter nodeStart = up ? GetPrevNode() : GetNextNode(), + node = nodeStart; while ( node && node->GetData()->IsSeparator() ) { node = up ? GetPrevNode(node) : GetNextNode(node); @@ -946,11 +935,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) { // nothing but separators and disabled items in this // menu, break out -#if wxUSE_STL - node = wxMenuItemList::compatibility_iterator(); -#else - node = NULL; -#endif + node = wxMenuItemIter(); } } @@ -984,7 +969,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) // we want to start from the item after this one because // if we're already on the item with the given accel we want to // go to the next one, not to stay in place - wxMenuItemList::compatibility_iterator nodeStart = GetNextNode(); + wxMenuItemIter nodeStart = GetNextNode(); // do we have more than one item with this accel? bool notUnique = false; @@ -994,12 +979,8 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) // loop through all items searching for the item with this // accel - wxMenuItemList::compatibility_iterator node = nodeStart, -#if wxUSE_STL - nodeFound = wxMenuItemList::compatibility_iterator(); -#else - nodeFound = NULL; -#endif + wxMenuItemIter nodeFound, + node = nodeStart; for ( ;; ) { item = node->GetData(); @@ -1162,7 +1143,7 @@ wxMenuItem* wxMenu::DoAppend(wxMenuItem *item) { // we need to update its end item item->SetRadioGroupStart(m_startRadioGroup); - wxMenuItemList::compatibility_iterator node = GetMenuItems().Item(m_startRadioGroup); + wxMenuItemIter node = GetMenuItems().Item(m_startRadioGroup); if ( node ) { @@ -1447,7 +1428,7 @@ bool wxMenu::ProcessAccelEvent(const wxKeyEvent& event) } // try our submenus - for ( wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst(); + for ( wxMenuItemIter node = GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -1635,7 +1616,7 @@ void wxMenuItem::Check(bool check) } // also uncheck all the other items in this radio group - wxMenuItemList::compatibility_iterator node = items.Item(start); + wxMenuItemIter node = items.Item(start); for ( int n = start; n <= end && node; n++ ) { if ( n != pos )