X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77ffb5937e89927b621128789401db8921fe580f..f2e935373d8eaba9a784b2aa64486c7f037562f7:/src/common/longlong.cpp diff --git a/src/common/longlong.cpp b/src/common/longlong.cpp index 4a14f6a26c..80fc379374 100644 --- a/src/common/longlong.cpp +++ b/src/common/longlong.cpp @@ -8,7 +8,7 @@ // Created: 10.02.99 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin -// Licence: wxWidgets licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -27,6 +27,7 @@ #if wxUSE_LONGLONG #include "wx/longlong.h" +#include "wx/math.h" // for fabs() #if defined(__MWERKS__) && defined(__WXMSW__) #include // for memset() @@ -34,8 +35,6 @@ #include // for memset() #endif -#include // for fabs() - // ============================================================================ // implementation // ============================================================================ @@ -50,14 +49,14 @@ void *wxLongLongNative::asArray() const { static unsigned char temp[8]; - temp[0] = (m_ll >> 56) & 0xFF; - temp[1] = (m_ll >> 48) & 0xFF; - temp[2] = (m_ll >> 40) & 0xFF; - temp[3] = (m_ll >> 32) & 0xFF; - temp[4] = (m_ll >> 24) & 0xFF; - temp[5] = (m_ll >> 16) & 0xFF; - temp[6] = (m_ll >> 8) & 0xFF; - temp[7] = (m_ll >> 0) & 0xFF; + temp[0] = (unsigned char)((m_ll >> 56) & 0xFF); + temp[1] = (unsigned char)((m_ll >> 48) & 0xFF); + temp[2] = (unsigned char)((m_ll >> 40) & 0xFF); + temp[3] = (unsigned char)((m_ll >> 32) & 0xFF); + temp[4] = (unsigned char)((m_ll >> 24) & 0xFF); + temp[5] = (unsigned char)((m_ll >> 16) & 0xFF); + temp[6] = (unsigned char)((m_ll >> 8) & 0xFF); + temp[7] = (unsigned char)((m_ll >> 0) & 0xFF); return temp; } @@ -66,18 +65,37 @@ void *wxULongLongNative::asArray() const { static unsigned char temp[8]; - temp[0] = (m_ll >> 56) & 0xFF; - temp[1] = (m_ll >> 48) & 0xFF; - temp[2] = (m_ll >> 40) & 0xFF; - temp[3] = (m_ll >> 32) & 0xFF; - temp[4] = (m_ll >> 24) & 0xFF; - temp[5] = (m_ll >> 16) & 0xFF; - temp[6] = (m_ll >> 8) & 0xFF; - temp[7] = (m_ll >> 0) & 0xFF; + temp[0] = (unsigned char)((m_ll >> 56) & 0xFF); + temp[1] = (unsigned char)((m_ll >> 48) & 0xFF); + temp[2] = (unsigned char)((m_ll >> 40) & 0xFF); + temp[3] = (unsigned char)((m_ll >> 32) & 0xFF); + temp[4] = (unsigned char)((m_ll >> 24) & 0xFF); + temp[5] = (unsigned char)((m_ll >> 16) & 0xFF); + temp[6] = (unsigned char)((m_ll >> 8) & 0xFF); + temp[7] = (unsigned char)((m_ll >> 0) & 0xFF); return temp; } +#if wxUSE_LONGLONG_WX +wxLongLongNative::wxLongLongNative(wxLongLongWx ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ll.GetLo(); +} + +wxLongLongNative& wxLongLongNative::operator=(wxLongLongWx ll) +{ + // assign first to avoid precision loss! + m_ll = ll.GetHi(); + m_ll <<= 32; + m_ll |= ll.GetLo(); + return *this; +} +#endif + #endif // wxUSE_LONGLONG_NATIVE // ============================================================================ @@ -426,10 +444,14 @@ wxLongLongWx wxLongLongWx::operator-(const wxLongLongWx& ll) const return res; } -wxULongLongWx wxULongLongWx::operator-(const wxULongLongWx& ll) const +wxLongLongWx wxULongLongWx::operator-(const wxULongLongWx& ll) const { - wxULongLongWx res(*this); - res -= ll; + wxASSERT(m_hi <= LONG_MAX ); + wxASSERT(ll.m_hi <= LONG_MAX ); + + wxLongLongWx res( (long)m_hi , m_lo ); + wxLongLongWx op( (long)ll.m_hi , ll.m_lo ); + res -= op; return res; } @@ -508,41 +530,41 @@ wxULongLongWx& wxULongLongWx::operator--() bool wxLongLongWx::operator<(const wxLongLongWx& ll) const { if ( m_hi < ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo < ll.m_lo; else - return FALSE; + return false; } bool wxULongLongWx::operator<(const wxULongLongWx& ll) const { if ( m_hi < ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo < ll.m_lo; else - return FALSE; + return false; } bool wxLongLongWx::operator>(const wxLongLongWx& ll) const { if ( m_hi > ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo > ll.m_lo; else - return FALSE; + return false; } bool wxULongLongWx::operator>(const wxULongLongWx& ll) const { if ( m_hi > ll.m_hi ) - return TRUE; + return true; else if ( m_hi == ll.m_hi ) return m_lo > ll.m_lo; else - return FALSE; + return false; } // bitwise operators @@ -796,7 +818,7 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn, // // with 0 <= abs(remainder) < abs(divisor) bool negRemainder = dividend.m_hi < 0; - bool negQuotient = FALSE; // assume positive + bool negQuotient = false; // assume positive if ( dividend.m_hi < 0 ) { negQuotient = !negQuotient; @@ -819,7 +841,7 @@ void wxLongLongWx::Divide(const wxLongLongWx& divisorIn, } else { - // here: dividend > divisor and both are positibe: do unsigned division + // here: dividend > divisor and both are positive: do unsigned division size_t nBits = 64u; wxLongLongWx d; @@ -1062,75 +1084,79 @@ void *wxULongLongWx::asArray(void) const #endif // wxUSE_LONGLONG_WX -wxString -#if wxUSE_LONGLONG_NATIVE -wxLongLongNative::ToString() const -#else -wxLongLongWx::ToString() const -#endif -{ - // TODO: this is awfully inefficient, anything better? - wxString result; - - wxLongLong ll = *this; - - bool neg; - if ( ll < 0 ) - { - ll.Negate(); - neg = TRUE; - } - else - { - neg = FALSE; +#define LL_TO_STRING(name) \ + wxString name::ToString() const \ + { \ + /* TODO: this is awfully inefficient, anything better? */ \ + wxString result; \ + \ + name ll = *this; \ + \ + bool neg; \ + if ( ll < 0 ) \ + { \ + ll.Negate(); \ + neg = true; \ + } \ + else \ + { \ + neg = false; \ + } \ + \ + while ( ll != 0 ) \ + { \ + result.Prepend((wxChar)(_T('0') + (ll % 10).ToLong())); \ + ll /= 10; \ + } \ + \ + if ( result.empty() ) \ + result = _T('0'); \ + else if ( neg ) \ + result.Prepend(_T('-')); \ + \ + return result; \ } - while ( ll != 0 ) - { - result.Prepend((wxChar)(_T('0') + (ll % 10).ToLong())); - ll /= 10; +#define ULL_TO_STRING(name) \ + wxString name::ToString() const \ + { \ + /* TODO: this is awfully inefficient, anything better? */ \ + wxString result; \ + \ + name ll = *this; \ + \ + while ( ll != 0 ) \ + { \ + result.Prepend((wxChar)(_T('0') + (ll % 10).ToULong())); \ + ll /= 10; \ + } \ + \ + if ( result.empty() ) \ + result = _T('0'); \ + \ + return result; \ } - if ( result.empty() ) - result = _T('0'); - else if ( neg ) - result.Prepend(_T('-')); - - return result; -} - -wxString #if wxUSE_LONGLONG_NATIVE -wxULongLongNative::ToString() const -#else -wxULongLongWx::ToString() const + LL_TO_STRING(wxLongLongNative) + ULL_TO_STRING(wxULongLongNative) #endif -{ - // TODO: this is awfully inefficient, anything better? - wxString result; - - wxULongLong ll = *this; - - while ( ll != 0 ) - { - result.Prepend((wxChar)(_T('0') + (ll % 10).ToULong())); - ll /= 10; - } - if ( result.empty() ) - result = _T('0'); - - return result; -} +#if wxUSE_LONGLONG_WX + LL_TO_STRING(wxLongLongWx) + ULL_TO_STRING(wxULongLongWx) +#endif #if wxUSE_STD_IOSTREAM // input/output +WXDLLIMPEXP_BASE wxSTD ostream& operator<< (wxSTD ostream& o, const wxLongLong& ll) { return o << ll.ToString(); } +WXDLLIMPEXP_BASE wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll) { return o << ll.ToString(); @@ -1138,4 +1164,14 @@ wxSTD ostream& operator<< (wxSTD ostream& o, const wxULongLong& ll) #endif // wxUSE_STD_IOSTREAM +WXDLLIMPEXP_BASE wxString& operator<< (wxString& s, const wxLongLong& ll) +{ + return s << ll.ToString(); +} + +WXDLLIMPEXP_BASE wxString& operator<< (wxString& s, const wxULongLong& ll) +{ + return s << ll.ToString(); +} + #endif // wxUSE_LONGLONG