X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77ffb5937e89927b621128789401db8921fe580f..74a8f67d96591cec101def2a7d47c64072aff7fd:/src/common/execcmn.cpp?ds=inline diff --git a/src/common/execcmn.cpp b/src/common/execcmn.cpp index 2b66a331a3..1d23ed6f1c 100644 --- a/src/common/execcmn.cpp +++ b/src/common/execcmn.cpp @@ -1,5 +1,5 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: common/wxexec.cpp +// Name: src/common/execcmn.cpp // Purpose: defines wxStreamTempInputBuffer which is used by Unix and MSW // implementations of wxExecute; this file is only used by the // library and never by the user code @@ -8,7 +8,7 @@ // Created: 20.08.02 // RCS-ID: $Id$ // Copyright: (c) 2002 Vadim Zeitlin -// Licence: wxWidgets licence +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_WXEXEC_CPP_ @@ -52,7 +52,9 @@ public: void Init(wxPipeInputStream *stream); // check for input on our stream and cache it in our buffer if any - void Update(); + // + // return true if anything was done + bool Update(); ~wxStreamTempInputBuffer(); @@ -66,7 +68,7 @@ private: // the size of the buffer size_t m_size; - DECLARE_NO_COPY_CLASS(wxStreamTempInputBuffer) + wxDECLARE_NO_COPY_CLASS(wxStreamTempInputBuffer); }; inline wxStreamTempInputBuffer::wxStreamTempInputBuffer() @@ -82,27 +84,32 @@ inline void wxStreamTempInputBuffer::Init(wxPipeInputStream *stream) } inline -void wxStreamTempInputBuffer::Update() +bool wxStreamTempInputBuffer::Update() { - if ( m_stream && m_stream->CanRead() ) + if ( !m_stream || !m_stream->CanRead() ) + return false; + + // realloc in blocks of 4Kb: this is the default (and minimal) buffer + // size of the Unix pipes so it should be the optimal step + // + // NB: don't use "static int" in this inline function, some compilers + // (e.g. IBM xlC) don't like it + enum { incSize = 4096 }; + + void *buf = realloc(m_buffer, m_size + incSize); + if ( !buf ) { - // realloc in blocks of 4Kb: this is the default (and minimal) buffer - // size of the Unix pipes so it should be the optimal step - static const size_t incSize = 4096; - - void *buf = realloc(m_buffer, m_size + incSize); - if ( !buf ) - { - // don't read any more, we don't have enough memory to do it - m_stream = NULL; - } - else // got memory for the buffer - { - m_buffer = buf; - m_stream->Read((char *)m_buffer + m_size, incSize); - m_size += m_stream->LastRead(); - } + // don't read any more, we don't have enough memory to do it + m_stream = NULL; } + else // got memory for the buffer + { + m_buffer = buf; + m_stream->Read((char *)m_buffer + m_size, incSize); + m_size += m_stream->LastRead(); + } + + return true; } inline