X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77ffb5937e89927b621128789401db8921fe580f..6f8c67e71020cb3b7779b1267dda8702423e7c42:/include/wx/dialup.h?ds=sidebyside diff --git a/include/wx/dialup.h b/include/wx/dialup.h index 782defae1f..2a9975fd51 100644 --- a/include/wx/dialup.h +++ b/include/wx/dialup.h @@ -6,7 +6,7 @@ // Created: 07.07.99 // RCS-ID: $Id$ // Copyright: (c) Vadim Zeitlin -// Licence: wxWidgets licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DIALUP_H @@ -24,7 +24,7 @@ // misc // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxArrayString; +class WXDLLIMPEXP_BASE wxArrayString; #define WXDIALUP_MANAGER_DEFAULT_BEACONHOST wxT("www.yahoo.com") @@ -56,7 +56,7 @@ public: static wxDialUpManager *Create(); // could the dialup manager be initialized correctly? If this function - // returns FALSE, no other functions will work neither, so it's a good idea + // returns false, no other functions will work neither, so it's a good idea // to call this function and check its result before calling any other // wxDialUpManager methods virtual bool IsOk() const = 0; @@ -78,20 +78,20 @@ public: // if no username/password are given, the function will try to do without // them, but will ask the user if really needed // - // if async parameter is FALSE, the function waits until the end of dialing - // and returns TRUE upon successful completion. - // if async is TRUE, the function only initiates the connection and returns + // if async parameter is false, the function waits until the end of dialing + // and returns true upon successful completion. + // if async is true, the function only initiates the connection and returns // immediately - the result is reported via events (an event is sent // anyhow, but if dialing failed it will be a DISCONNECTED one) virtual bool Dial(const wxString& nameOfISP = wxEmptyString, const wxString& username = wxEmptyString, const wxString& password = wxEmptyString, - bool async = TRUE) = 0; + bool async = true) = 0; - // returns TRUE if (async) dialing is in progress + // returns true if (async) dialing is in progress virtual bool IsDialing() const = 0; - // cancel dialing the number initiated with Dial(async = TRUE) + // cancel dialing the number initiated with Dial(async = true) // NB: this won't result in DISCONNECTED event being sent virtual bool CancelDialing() = 0; @@ -101,7 +101,7 @@ public: // online status // ------------- - // returns TRUE if the computer has a permanent network connection (i.e. is + // returns true if the computer has a permanent network connection (i.e. is // on a LAN) and so there is no need to use Dial() function to go online // // NB: this functions tries to guess the result and it is not always @@ -109,7 +109,7 @@ public: // confirmation or give him a possibility to override it virtual bool IsAlwaysOnline() const = 0; - // returns TRUE if the computer is connected to the network: under Windows, + // returns true if the computer is connected to the network: under Windows, // this just means that a RAS connection exists, under Unix we check that // the "well-known host" (as specified by SetWellKnownHost) is reachable virtual bool IsOnline() const = 0; @@ -118,7 +118,7 @@ public: // so, in general, the user should be allowed to override it. This function // allows to forcefully set the online status - whatever our internal // algorithm may think about it. - virtual void SetOnlineStatus(bool isOnline = TRUE) = 0; + virtual void SetOnlineStatus(bool isOnline = true) = 0; // set misc wxDialUpManager options // -------------------------------- @@ -129,7 +129,7 @@ public: // Windows, the notification about the change of connection status is // instantenous. // - // Returns FALSE if couldn't set up automatic check for online status. + // Returns false if couldn't set up automatic check for online status. virtual bool EnableAutoCheckOnlineStatus(size_t nSeconds = 60) = 0; // disable automatic check for connection status change - notice that the @@ -190,11 +190,14 @@ private: // the type of dialup event handler function typedef void (wxEvtHandler::*wxDialUpEventFunction)(wxDialUpEvent&); +#define wxDialUpEventHandler(func) \ + (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxDialUpEventFunction, &func) + // macros to catch dialup events #define EVT_DIALUP_CONNECTED(func) \ - DECLARE_EVENT_TABLE_ENTRY( wxEVT_DIALUP_CONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxDialUpEventFunction, & func ), NULL), + wx__DECLARE_EVT0(wxEVT_DIALUP_CONNECTED, wxDialUpEventHandler(func)) #define EVT_DIALUP_DISCONNECTED(func) \ - DECLARE_EVENT_TABLE_ENTRY( wxEVT_DIALUP_DISCONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) wxStaticCastEvent( wxDialUpEventFunction, & func ), NULL), + wx__DECLARE_EVT0(wxEVT_DIALUP_DISCONNECTED, wxDialUpEventHandler(func)) #endif // wxUSE_DIALUP_MANAGER