X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77ffb5937e89927b621128789401db8921fe580f..59af881e445d3343b0ab5ed24f92d21a524c5a9f:/include/wx/mgl/region.h diff --git a/include/wx/mgl/region.h b/include/wx/mgl/region.h index c974097b6d..c9ba07c32b 100644 --- a/include/wx/mgl/region.h +++ b/include/wx/mgl/region.h @@ -5,7 +5,7 @@ // Created: 2001/03/12 // RCS-ID: $Id$ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) -// Licence: wxWidgets licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_REGION_H_ @@ -41,9 +41,12 @@ public: wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); wxRegion(const wxRect& rect); wxRegion(const MGLRegion& region); + wxRegion( const wxBitmap& bmp) + { + Union(bmp); + } wxRegion( const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0) + const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } @@ -108,12 +111,13 @@ public: wxBitmap ConvertToBitmap() const; // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. If the bitmap has a mask then it will be used, - // otherwise the colour to be treated as transparent may be specified, + // with this region. First version takes transparency from bitmap's mask, + // second lets the user specify the colour to be treated as transparent // along with an optional tolerance value. + // NOTE: implemented in common/rgncmn.cpp + bool Union(const wxBitmap& bmp); bool Union(const wxBitmap& bmp, - const wxColour& transColour = wxNullColour, - int tolerance = 0); + const wxColour& transColour, int tolerance = 0); // implementation from now on: