X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77ffb5937e89927b621128789401db8921fe580f..32c19f25fce3a38f9e4cf1497761fd7364d7bc62:/include/wx/rawbmp.h diff --git a/include/wx/rawbmp.h b/include/wx/rawbmp.h index b61c7fd4a1..1a8551ca19 100644 --- a/include/wx/rawbmp.h +++ b/include/wx/rawbmp.h @@ -6,12 +6,14 @@ // Created: 10.03.03 // RCS-ID: $Id$ // Copyright: (c) 2002 Vadim Zeitlin -// Licence: wxWidgets licence +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_RAWBMP_H_BASE_ #define _WX_RAWBMP_H_BASE_ +#include "wx/image.h" + // ---------------------------------------------------------------------------- // Abstract Pixel API // @@ -74,6 +76,13 @@ #pragma warning(disable: 4355) // 'this' used in initializer list #endif +/* + Note: we do not use WXDLLEXPORT with classes in this file because VC++ has + problems with exporting inner class defined inside a specialization of a + template class from a DLL. Besides, as all the methods are inline it's not + really necessary to put them in DLL at all. + */ + // ---------------------------------------------------------------------------- // wxPixelFormat // ---------------------------------------------------------------------------- @@ -105,7 +114,7 @@ template -struct WXDLLEXPORT wxPixelFormat +struct wxPixelFormat { // iterator over pixels is usually of type "ChannelType *" typedef Channel ChannelType; @@ -158,6 +167,11 @@ typedef wxPixelFormat wxImagePixelFormat; // Cocoa is standard RGB or RGBA (normally it is RGBA) typedef wxPixelFormat wxNativePixelFormat; + #define wxPIXEL_FORMAT_ALPHA 3 +#elif defined(__WXGTK__) + // Under GTK+ 2.X we use GdkPixbuf, which should be RGBA + typedef wxPixelFormat wxNativePixelFormat; + #define wxPIXEL_FORMAT_ALPHA 3 #endif @@ -174,14 +188,16 @@ typedef wxPixelFormat wxImagePixelFormat; // used as default value for the pixel format in wxPixelIterator template template struct wxPixelFormatFor; +#if wxUSE_IMAGE // wxPixelFormatFor is only defined for wxImage, attempt to use it with other // classes (wxBitmap...) will result in compile errors which is exactly what we // want template <> -struct WXDLLEXPORT wxPixelFormatFor +struct wxPixelFormatFor { typedef wxImagePixelFormat Format; }; +#endif //wxUSE_IMAGE // ---------------------------------------------------------------------------- // wxPixelData @@ -191,7 +207,7 @@ struct WXDLLEXPORT wxPixelFormatFor wxPixelDataBase is just a helper for wxPixelData: it contains things common to both wxImage and wxBitmap specializations. */ -class WXDLLEXPORT wxPixelDataBase +class wxPixelDataBase { public: // origin of the rectangular region we represent @@ -259,26 +275,28 @@ protected: // we need to define this skeleton template to mollify VC++ template -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { template - class WXDLLEXPORT wxPixelDataIn + class wxPixelDataIn { public: class Iterator { }; }; }; +#if wxUSE_IMAGE // wxPixelData specialization for wxImage: this is the simplest case as we // don't have to care about different pixel formats here template <> -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { // NB: this is a template class even though it doesn't use its template // parameter because otherwise wxPixelData couldn't compile template - class WXDLLEXPORT wxPixelDataIn : public wxPixelDataBase + class wxPixelDataIn : public wxPixelDataBase { + public: // the type of the class we're working with typedef wxImage ImageType; @@ -453,14 +471,16 @@ struct WXDLLEXPORT wxPixelDataOut Iterator m_pixels; }; }; +#endif //wxUSE_IMAGE +#if wxUSE_GUI // wxPixelData specialization for wxBitmap: here things are more interesting as // we also have to support different pixel formats template <> -struct WXDLLEXPORT wxPixelDataOut +struct wxPixelDataOut { template - class WXDLLEXPORT wxPixelDataIn : public wxPixelDataBase + class wxPixelDataIn : public wxPixelDataBase { public: // the type of the class we're working with @@ -635,6 +655,7 @@ struct WXDLLEXPORT wxPixelDataOut } }; }; +#endif //wxUSE_GUI #ifdef __VISUALC__ // typedef-name 'foo' used as synonym for class-name 'bar' @@ -665,10 +686,15 @@ public: // some "predefined" pixel data classes +#if wxUSE_IMAGE typedef wxPixelData wxImagePixelData; +#endif //wxUSE_IMAGE +#if wxUSE_GUI typedef wxPixelData wxNativePixelData; typedef wxPixelData wxAlphaPixelData; +#endif //wxUSE_GUI + // ---------------------------------------------------------------------------- // wxPixelIterator // ---------------------------------------------------------------------------- @@ -686,7 +712,7 @@ typedef wxPixelData wxAlphaPixelData; partial template specialization then and neither VC6 nor VC7 provide it. */ template < class Image, class PixelFormat = wxPixelFormatFor > -struct WXDLLEXPORT wxPixelIterator : wxPixelData::Iterator +struct wxPixelIterator : wxPixelData::Iterator { };