X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77f62aa7b6d354c46fce7829fe90a08b0a0ee803..abd474ea63667f727940a009cc3e0b23ba9f418f:/src/common/dcbufcmn.cpp diff --git a/src/common/dcbufcmn.cpp b/src/common/dcbufcmn.cpp index eeea10859f..2a8314d43e 100644 --- a/src/common/dcbufcmn.cpp +++ b/src/common/dcbufcmn.cpp @@ -24,50 +24,80 @@ #pragma hdrstop #endif -#ifndef WX_PRECOMP -#endif - #include "wx/dcbuffer.h" +#ifndef WX_PRECOMP + #include "wx/module.h" +#endif // ============================================================================ // implementation // ============================================================================ -// ============================================================================ -// wxSharedDCBufferManager -// Helper class to free shared buffer when the app exists. -// ============================================================================ +IMPLEMENT_DYNAMIC_CLASS(wxBufferedDC,wxMemoryDC) +IMPLEMENT_ABSTRACT_CLASS(wxBufferedPaintDC,wxBufferedDC) + +// ---------------------------------------------------------------------------- +// wxSharedDCBufferManager: helper class maintaining backing store bitmap +// ---------------------------------------------------------------------------- -class wxSharedDCBufferManager +class wxSharedDCBufferManager : public wxModule { - friend class wxBufferedDC; public: - wxSharedDCBufferManager() { } - ~wxSharedDCBufferManager() { } - wxBitmap* GetBuffer(int w, int h) + virtual bool OnInit() { return true; } + virtual void OnExit() { wxDELETE(ms_buffer); } + + static wxBitmap* GetBuffer(int w, int h) { - if ( !m_buffer.IsOk() || - w > m_buffer.GetWidth() || - h > m_buffer.GetHeight() ) + if ( ms_usingSharedBuffer ) + return new wxBitmap(w, h); + + if ( !ms_buffer || + w > ms_buffer->GetWidth() || + h > ms_buffer->GetHeight() ) { - // Create slightly larger bitmap so we don't need to - // be reallocating constantly when the user enlarges - // the frame for the first time. - m_buffer = wxBitmap(w, h); + delete ms_buffer; + + // we must always return a valid bitmap but creating a bitmap of + // size 0 would fail, so create a 1*1 bitmap in this case + if ( !w ) + w = 1; + if ( !h ) + h = 1; + + ms_buffer = new wxBitmap(w, h); } - return &m_buffer; + ms_usingSharedBuffer = true; + return ms_buffer; + } + + static void ReleaseBuffer(wxBitmap* buffer) + { + if ( buffer == ms_buffer ) + { + wxASSERT_MSG( ms_usingSharedBuffer, wxT("shared buffer already released") ); + ms_usingSharedBuffer = false; + } + else + { + delete buffer; + } } private: - wxBitmap m_buffer; + static wxBitmap *ms_buffer; + static bool ms_usingSharedBuffer; + + DECLARE_DYNAMIC_CLASS(wxSharedDCBufferManager) }; -static wxSharedDCBufferManager gs_sharedDCBufferManager; +wxBitmap* wxSharedDCBufferManager::ms_buffer = NULL; +bool wxSharedDCBufferManager::ms_usingSharedBuffer = false; +IMPLEMENT_DYNAMIC_CLASS(wxSharedDCBufferManager, wxModule) // ============================================================================ // wxBufferedDC @@ -75,14 +105,56 @@ static wxSharedDCBufferManager gs_sharedDCBufferManager; void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) { - if ( !m_buffer ) + wxCHECK_RET( w >= -1 && h >= -1, "Invalid buffer size" ); + + if ( !m_buffer || !m_buffer->IsOk() ) { if ( w == -1 || h == -1 ) m_dc->GetSize(&w, &h); - m_buffer = gs_sharedDCBufferManager.GetBuffer(w, h); + m_buffer = wxSharedDCBufferManager::GetBuffer(w, h); + m_style |= wxBUFFER_USES_SHARED_BUFFER; } SelectObject(*m_buffer); + + // now that the DC is valid we can inherit the attributes (fonts, colours, + // layout direction, ...) from the original DC + if ( m_dc && m_dc->IsOk() ) + CopyAttributes(*m_dc); } +void wxBufferedDC::UnMask() +{ + wxCHECK_RET( m_dc, wxT("no underlying wxDC?") ); + wxASSERT_MSG( m_buffer && m_buffer->IsOk(), wxT("invalid backing store") ); + + wxCoord x = 0, + y = 0; + + // Ensure the scale matches the device + SetUserScale(1.0, 1.0); + + if ( m_style & wxBUFFER_CLIENT_AREA ) + GetDeviceOrigin(&x, &y); + + // avoid blitting too much: if we were created for a bigger bitmap (and + // reused for a smaller one later) we should only blit the real bitmap area + // and not the full allocated back buffer + int widthDC, + heightDC; + + m_dc->GetSize(&widthDC, &heightDC); + + int widthBuf = m_buffer->GetWidth(), + heightBuf = m_buffer->GetHeight(); + + m_dc->Blit(0, 0, + wxMin(widthDC, widthBuf), wxMin(heightDC, heightBuf), + this, + -x, -y); + m_dc = NULL; + + if ( m_style & wxBUFFER_USES_SHARED_BUFFER ) + wxSharedDCBufferManager::ReleaseBuffer(m_buffer); +}