X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77c630ca853a557a42408d6ca2ee2ff658ff4708..1759ff9e918d43734793c67328af21203924931f:/user/wxLayout/wxlwindow.cpp diff --git a/user/wxLayout/wxlwindow.cpp b/user/wxLayout/wxlwindow.cpp index 5fa7a63325..4331bd51bf 100644 --- a/user/wxLayout/wxlwindow.cpp +++ b/user/wxLayout/wxlwindow.cpp @@ -10,8 +10,13 @@ # pragma implementation "wxlwindow.h" #endif -//#include "Mpch.h" +#include "wx/wxprec.h" +#ifdef __BORLANDC__ +# pragma hdrstop +#endif + +#include "Mpch.h" #ifdef M_BASEDIR # ifndef USE_PCH # include "Mcommon.h" @@ -19,6 +24,7 @@ # include "gui/wxMApp.h" # endif // USE_PCH # include "gui/wxlwindow.h" +# include "gui/wxlparser.h" #else # ifdef __WXMSW__ # include @@ -26,21 +32,39 @@ # undef GetCharWidth # undef StartDoc # endif + # include "wxlwindow.h" +# include "wxlparser.h" #endif +#include +#include +#include + #include +#ifdef WXLAYOUT_DEBUG +# define WXLO_DEBUG(x) wxLogDebug x +#else +# define WXLO_DEBUG(x) +#endif +/// offsets to put a nice frame around text #define WXLO_XOFFSET 4 #define WXLO_YOFFSET 4 +/// offset to the right and bottom for when to redraw scrollbars +#define WXLO_ROFFSET 20 +#define WXLO_BOFFSET 20 + BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow) EVT_PAINT (wxLayoutWindow::OnPaint) EVT_CHAR (wxLayoutWindow::OnChar) + EVT_KEY_UP (wxLayoutWindow::OnKeyUp) EVT_LEFT_DOWN(wxLayoutWindow::OnLeftMouseClick) EVT_RIGHT_DOWN(wxLayoutWindow::OnRightMouseClick) EVT_LEFT_DCLICK(wxLayoutWindow::OnMouseDblClick) + EVT_MOTION (wxLayoutWindow::OnMouseMove) EVT_MENU_RANGE(WXLOWIN_MENU_FIRST, WXLOWIN_MENU_LAST, wxLayoutWindow::OnMenu) EVT_SET_FOCUS(wxLayoutWindow::OnSetFocus) EVT_KILL_FOCUS(wxLayoutWindow::OnKillFocus) @@ -51,6 +75,7 @@ wxLayoutWindow::wxLayoutWindow(wxWindow *parent) wxHSCROLL | wxVSCROLL | wxBORDER) { + SetStatusBar(NULL); // don't use statusbar m_Editable = false; m_doSendEvents = false; m_ViewStartX = 0; m_ViewStartY = 0; @@ -60,11 +85,15 @@ wxLayoutWindow::wxLayoutWindow(wxWindow *parent) m_bitmap = new wxBitmap(4,4); m_bitmapSize = wxPoint(4,4); m_llist = new wxLayoutList(); + m_BGbitmap = NULL; + m_ScrollToCursor = false; SetWrapMargin(0); wxPoint max = m_llist->GetSize(); SetScrollbars(10, 20 /*lineHeight*/, max.x/10+1, max.y/20+1); EnableScrolling(true,true); m_maxx = max.x; m_maxy = max.y; + m_Selecting = false; + SetCursorVisibility(-1); SetCursor(wxCURSOR_IBEAM); SetDirty(); } @@ -74,7 +103,30 @@ wxLayoutWindow::~wxLayoutWindow() delete m_memDC; // deletes bitmap automatically (?) delete m_bitmap; delete m_llist; - delete m_PopupMenu; + delete m_PopupMenu; + SetBackgroundBitmap(NULL); +} + +void +wxLayoutWindow::Clear(int family, + int size, + int style, + int weight, + int underline, + wxColour *fg, + wxColour *bg) +{ + GetLayoutList()->Clear(family,size,style,weight,underline,fg,bg); + SetBackgroundColour(GetLayoutList()->GetDefaults()->GetBGColour()); + ResizeScrollbars(true); + SetDirty(); + SetModified(false); + wxRect r; + int w,h; + r.x = r.y = 0; GetSize(&w,&h); + r.width = w; + r.height = h; + DoPaint(&r); } #ifdef __WXMSW__ @@ -92,7 +144,7 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event) wxPaintDC dc( this ); PrepareDC( dc ); SetFocus(); - + wxPoint findPos; findPos.x = dc.DeviceToLogicalX(event.GetX()); findPos.y = dc.DeviceToLogicalY(event.GetY()); @@ -102,42 +154,92 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event) if(findPos.x < 0) findPos.x = 0; if(findPos.y < 0) findPos.y = 0; - -#ifdef WXLAYOUT_DEBUG - wxLogDebug("wxLayoutWindow::OnMouse: (%d, %d) -> (%d, %d)", - event.GetX(), event.GetY(), findPos.x, findPos.y); -#endif - m_ClickPosition = findPos; + m_ClickPosition = wxPoint(event.GetX(), event.GetY()); + wxPoint cursorPos; - wxLayoutObject *obj = m_llist->FindObjectScreen(dc, findPos, &cursorPos); + bool found; + wxLayoutObject *obj = m_llist->FindObjectScreen(dc, findPos, + &cursorPos, &found); + wxLayoutObject::UserData *u = obj ? obj->GetUserData() : NULL; -#ifdef WXLAYOUT_DEBUG - if(obj) - wxLogDebug("wxLayoutWindow::OnMouse: Found object of type %d.", - obj->GetType()); - else - wxLogDebug("wxLayoutWindow::OnMouse: Found no object."); -#endif + //has the mouse only been moved? + if(eventId == WXLOWIN_MENU_MOUSEMOVE) + { + // found is only true if we are really over an object, not just + // behind it + if(found && u && ! m_Selecting) + { + if(!m_HandCursor) + SetCursor(wxCURSOR_HAND); + m_HandCursor = TRUE; + if(m_StatusBar && m_StatusFieldLabel != -1) + { + const wxString &label = u->GetLabel(); + if(label.Length()) + m_StatusBar->SetStatusText(label, + m_StatusFieldLabel); + } + } + else + { + if(m_HandCursor) + SetCursor(wxCURSOR_IBEAM); + m_HandCursor = FALSE; + if(m_StatusBar && m_StatusFieldLabel != -1) + m_StatusBar->SetStatusText("", m_StatusFieldLabel); + } + if(event.LeftIsDown()) + { + if(! m_Selecting) + { + m_llist->StartSelection(); + m_Selecting = true; + DoPaint(FALSE); + } + else + { + m_llist->ContinueSelection(cursorPos); + DoPaint(FALSE); + } + } + if(m_Selecting && ! event.LeftIsDown()) + { + m_llist->EndSelection(cursorPos); + m_Selecting = false; + DoPaint(FALSE); + } + if(u) u->DecRef(); + return; + } // always move cursor to mouse click: if(obj && eventId == WXLOWIN_MENU_LCLICK) { m_llist->MoveCursorTo(cursorPos); - DoPaint(false); + if(m_CursorVisibility == -1) + m_CursorVisibility = 1; + ScrollToCursor(); + DoPaint(FALSE); // DoPaint suppresses flicker under GTK } + if(!m_doSendEvents) // nothing to do + { + if(u) u->DecRef(); return; + } // only do the menu if activated, editable and not on a clickable object if(eventId == WXLOWIN_MENU_RCLICK && IsEditable() - && (! obj || (obj && obj->GetUserData() == NULL)) - ) + && (! obj || u == NULL)) { - PopupMenu(m_PopupMenu, event.GetX(), event.GetY()); + PopupMenu(m_PopupMenu, m_ClickPosition.x, m_ClickPosition.y); + if(u) u->DecRef(); return; } + + if(u) u->DecRef(); // find the object at this position if(obj) { @@ -154,123 +256,259 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event) void wxLayoutWindow::OnChar(wxKeyEvent& event) { - if(!IsEditable()) // do nothing - { - event.Skip(); - return; - } + int keyCode = event.KeyCode(); - long keyCode = event.KeyCode(); - - /* First, handle control keys */ - if(event.ControlDown() && ! event.AltDown()) - { - switch(event.KeyCode()) - { - case WXK_DELETE : - case 'd': - m_llist->Delete(1); - break; - case 'y': - m_llist->DeleteLines(1); - break; - case 'h': // like backspace - if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1); - break; - case 'u': - m_llist->DeleteToBeginOfLine(); - break; - case 'k': - m_llist->DeleteToEndOfLine(); - break; #ifdef WXLAYOUT_DEBUG - case WXK_F1: - m_llist->SetFont(-1,-1,-1,-1,true); // underlined - break; -#endif - default: - ; - } - } - // ALT only: - else if( event.AltDown() && ! event.ControlDown() ) + if(keyCode == WXK_F1) { - switch(event.KeyCode()) - { - case WXK_DELETE: - case 'd': - m_llist->DeleteWord(); - break; - default: - ; - } + m_llist->Debug(); + return; } - // no control keys: - else if ( ! event.AltDown() && ! event.ControlDown()) +#endif + + if(! m_Selecting && event.ShiftDown()) { - switch(event.KeyCode()) + switch(keyCode) { - case WXK_RIGHT: - m_llist->MoveCursorHorizontally(1); - break; - case WXK_LEFT: - m_llist->MoveCursorHorizontally(-1); - break; case WXK_UP: - m_llist->MoveCursorVertically(-1); - break; case WXK_DOWN: - m_llist->MoveCursorVertically(1); - break; + case WXK_RIGHT: + case WXK_LEFT: case WXK_PRIOR: - m_llist->MoveCursorVertically(-20); - break; case WXK_NEXT: - m_llist->MoveCursorVertically(20); - break; case WXK_HOME: - m_llist->MoveCursorToBeginOfLine(); - break; case WXK_END: - m_llist->MoveCursorToEndOfLine(); - break; - case WXK_DELETE : - m_llist->Delete(1); - break; - case WXK_BACK: // backspace - if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1); - break; - case WXK_RETURN: - if(m_WrapMargin > 0) - m_llist->WrapLine(m_WrapMargin); - m_llist->LineBreak(); + m_Selecting = true; + m_llist->StartSelection(); break; default: - if((!(event.ControlDown() || event.AltDown() || event.MetaDown())) - && (keyCode < 256 && keyCode >= 32) - ) + ; + } + } + + // If needed, make cursor visible: + if(m_CursorVisibility == -1) + m_CursorVisibility = 1; + + /* These two nested switches work like this: + The first one processes all non-editing keycodes, to move the + cursor, etc. It's default will process all keycodes causing + modifications to the buffer, but only if editing is allowed. + */ + switch(keyCode) + { + case WXK_RIGHT: + m_llist->MoveCursorHorizontally(1); + break; + case WXK_LEFT: + m_llist->MoveCursorHorizontally(-1); + break; + case WXK_UP: + m_llist->MoveCursorVertically(-1); + break; + case WXK_DOWN: + m_llist->MoveCursorVertically(1); + break; + case WXK_PRIOR: + m_llist->MoveCursorVertically(-20); + break; + case WXK_NEXT: + m_llist->MoveCursorVertically(20); + break; + case WXK_HOME: + m_llist->MoveCursorToBeginOfLine(); + break; + case WXK_END: + m_llist->MoveCursorToEndOfLine(); + break; + default: + if(keyCode == 'c' && event.ControlDown()) + Copy(); + if( IsEditable() ) + { + /* First, handle control keys */ + if(event.ControlDown() && ! event.AltDown()) + { + switch(keyCode) + { + case WXK_INSERT: + Copy(); + break; + case WXK_DELETE : + case 'd': + m_llist->Delete(1); + break; + case 'y': + m_llist->DeleteLines(1); + break; + case 'h': // like backspace + if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1); + break; + case 'u': + m_llist->DeleteToBeginOfLine(); + break; + case 'k': + m_llist->DeleteToEndOfLine(); + break; + case 'v': + Paste(); + break; + case 'c': + Copy(); + break; + case 'x': + Cut(); + break; +#ifdef WXLAYOUT_DEBUG + case WXK_F1: + m_llist->SetFont(-1,-1,-1,-1,true); // underlined + break; +#endif + default: + ; + } + } + // ALT only: + else if( event.AltDown() && ! event.ControlDown() ) { - wxString tmp; - tmp += keyCode; - if(m_WrapMargin > 0 && isspace(keyCode)) - m_llist->WrapLine(m_WrapMargin); - m_llist->Insert(tmp); + switch(keyCode) + { + case WXK_DELETE: + case 'd': + m_llist->DeleteWord(); + break; + default: + ; + } } - break; + // no control keys: + else if ( ! event.AltDown() && ! event.ControlDown()) + { + switch(keyCode) + { + case WXK_INSERT: + if(event.ShiftDown()) + Paste(); + break; + case WXK_DELETE : + if(event.ShiftDown()) + Cut(); + else + m_llist->Delete(1); + break; + case WXK_BACK: // backspace + if(m_llist->MoveCursorHorizontally(-1)) m_llist->Delete(1); + break; + case WXK_RETURN: + if(m_WrapMargin > 0) + m_llist->WrapLine(m_WrapMargin); + m_llist->LineBreak(); + break; + default: + if((!(event.ControlDown() || event.AltDown() || event.MetaDown())) + && (keyCode < 256 && keyCode >= 32) + ) + { + wxString tmp; + tmp += keyCode; + if(m_WrapMargin > 0 && isspace(keyCode)) + m_llist->WrapLine(m_WrapMargin); + m_llist->Insert(tmp); + } + break; + } + } + SetDirty(); + SetModified(); + }// if(IsEditable()) + }// first switch() + if(m_Selecting) + { + if(event.ShiftDown()) + m_llist->ContinueSelection(); + else + { + m_llist->EndSelection(); + m_Selecting = false; } } - SetDirty(); - DoPaint(true); // paint and scroll to cursor + + ScrollToCursor(); + wxRect r = *m_llist->GetUpdateRect(); + DoPaint(&r); +} + +void +wxLayoutWindow::OnKeyUp(wxKeyEvent& event) +{ + if(event.KeyCode() == WXK_SHIFT && m_llist->IsSelecting()) + { + m_llist->EndSelection(); + m_Selecting = false; + } + event.Skip(); +} + + +void +wxLayoutWindow::ScrollToCursor(void) +{ + wxClientDC dc( this ); + PrepareDC( dc ); + + int x0,y0,x1,y1, dx, dy; + + // Calculate where the top of the visible area is: + ViewStart(&x0,&y0); + GetScrollPixelsPerUnit(&dx, &dy); + x0 *= dx; y0 *= dy; + + WXLO_DEBUG(("ScrollToCursor: ViewStart is %d/%d", x0, y0)); + + // Get the size of the visible window: + GetClientSize(&x1,&y1); + wxASSERT(x1 > 0); + wxASSERT(y1 > 0); + // As we have the values anyway, use them to avoid unnecessary + // scrollbar updates. + if(x1 > m_maxx) m_maxx = x1; + if(y1 > m_maxy) m_maxy = y1; + /* Make sure that the scrollbars are at a position so that the + cursor is visible if we are editing. */ + /** Scroll so that cursor is visible! */ + WXLO_DEBUG(("m_ScrollToCursor = %d", (int) m_ScrollToCursor)); + wxPoint cc = m_llist->GetCursorScreenPos(*m_memDC); + if(cc.x < x0 || cc.y < y0 + || cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10)) // (9*x)/10 == 90% + { + int nx, ny; + nx = cc.x - x1/2; if(nx < 0) nx = 0; + ny = cc.y - y1/2; if(ny < 0) ny = 0; + Scroll(nx/dx,ny/dy); // new view start + x0 = nx; y0 = ny; + m_ScrollToCursor = false; // avoid recursion + } } void wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event)) // or: OnDraw(wxDC& dc) { - DoPaint(); + wxRect region = GetUpdateRegion().GetBox(); + InternalPaint(& region); +} + +void +wxLayoutWindow::DoPaint(const wxRect *updateRect) +{ +#ifdef __WXGTK__ + InternalPaint(updateRect); +#else + Refresh(FALSE, updateRect); // Causes bad flicker under wxGTK!!! +#endif } void -wxLayoutWindow::DoPaint(bool scrollToCursor) +wxLayoutWindow::InternalPaint(const wxRect *updateRect) { wxPaintDC dc( this ); PrepareDC( dc ); @@ -285,36 +523,25 @@ wxLayoutWindow::DoPaint(bool scrollToCursor) // Get the size of the visible window: GetClientSize(&x1,&y1); wxASSERT(x1 > 0); - wxASSERT(y1 > 0); + // As we have the values anyway, use them to avoid unnecessary + // scrollbar updates. + if(x1 > m_maxx) m_maxx = x1; + if(y1 > m_maxy) m_maxy = y1; + - // Maybe we need to change the scrollbar sizes or positions, - // so layout the list and check: + if(updateRect) + { + WXLO_DEBUG(("Update rect: %ld,%ld / %ld,%ld", + updateRect->x, updateRect->y, + updateRect->x+updateRect->width, + updateRect->y+updateRect->height)); + } if(IsDirty()) + { m_llist->Layout(dc); - // this is needed even when only the cursor moved - m_llist->Layout(dc,y0+y1); - - if(IsDirty()) ResizeScrollbars(); - - /* Make sure that the scrollbars are at a position so that the - cursor is visible if we are editing. */ - /** Scroll so that cursor is visible! */ - if(IsEditable() && scrollToCursor) - { - wxPoint cc = m_llist->GetCursorScreenPos(); - if(cc.x < x0 || cc.y < y0 - || cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10)) // (9*x)/10 == 90% - { - int nx, ny; - nx = cc.x - x1/2; if(nx < 0) nx = 0; - ny = cc.y - y1/2; if(ny < 0) ny = 0; - Scroll(nx/dx,ny/dy); // new view start - x0 = nx; y0 = ny; - } } - /* Check whether the window has grown, if so, we need to reallocate the bitmap to be larger. */ if(x1 > m_bitmapSize.x || y1 > m_bitmapSize.y) @@ -328,37 +555,114 @@ wxLayoutWindow::DoPaint(bool scrollToCursor) m_bitmap = new wxBitmap(x1,y1); m_memDC->SelectObject(*m_bitmap); } - // Device origins on the memDC are suspect, we translate manually - // with the translate parameter of Draw(). + m_memDC->SetDeviceOrigin(0,0); - m_memDC->Clear(); + m_memDC->SetBrush(wxBrush(m_llist->GetDefaults()->GetBGColour(),wxSOLID)); + m_memDC->SetPen(wxPen(m_llist->GetDefaults()->GetBGColour(), + 0,wxTRANSPARENT)); + m_memDC->SetLogicalFunction(wxCOPY); + + /* Either fill the background with the background bitmap, or clear + it. */ + if(m_BGbitmap) + { + CoordType + y, x, + w = m_BGbitmap->GetWidth(), + h = m_BGbitmap->GetHeight(); + for(y = 0; y < y1; y+=h) + for(x = 0; x < x1; x+=w) + m_memDC->DrawBitmap(*m_BGbitmap, x, y); + m_memDC->SetBackgroundMode(wxTRANSPARENT); + } + else + { + // clear the background: (must not be done if we use the update rectangle!) + m_memDC->SetBackgroundMode(wxSOLID); + m_memDC->DrawRectangle(0,0,x1, y1); + } - // The offsets give the window a tiny border on the left and top, looks nice. + + /* This is the important bit: we tell the list to draw itself: */ +#if WXLO_DEBUG_URECT + if(updateRect) + { + WXLO_DEBUG(("Update rect: %ld,%ld / %ld,%ld", + updateRect->x, updateRect->y, + updateRect->x+updateRect->width, + updateRect->y+updateRect->height)); + } +#endif + + // Device origins on the memDC are suspect, we translate manually + // with the translate parameter of Draw(). wxPoint offset(-x0+WXLO_XOFFSET,-y0+WXLO_YOFFSET); - m_llist->Draw(*m_memDC,offset); - if(IsEditable()) - m_llist->DrawCursor(*m_memDC,m_HaveFocus,offset); - // Now copy everything to the screen: - dc.Blit(x0,y0,x1,y1,m_memDC,0,0,wxCOPY,FALSE); + m_llist->Draw(*m_memDC,offset, y0, y0+y1); + + // We start calculating a new update rect before drawing the + // cursor, so that the cursor coordinates get included in the next + // update rectangle (although they are drawn on the memDC, this is + // needed to erase it): + m_llist->InvalidateUpdateRect(); + if(m_CursorVisibility == 1) + m_llist->DrawCursor(*m_memDC, + m_HaveFocus && IsEditable(), // draw a thick + // cursor for editable windows with focus + offset); + +// Now copy everything to the screen: +#if 0 + // This somehow doesn't work, but even the following bit with the + // whole rect at once is still a bit broken I think. + wxRegionIterator ri ( GetUpdateRegion() ); + if(ri) + while(ri) + { + WXLO_DEBUG(("UpdateRegion: %ld,%ld, %ld,%ld", + ri.GetX(),ri.GetY(),ri.GetW(),ri.GetH())); + dc.Blit(x0+ri.GetX(),y0+ri.GetY(),ri.GetW(),ri.GetH(), + m_memDC,ri.GetX(),ri.GetY(),wxCOPY,FALSE); + ri++; + } + else +#endif + { + // FIXME: Trying to copy only the changed parts, but it does not seem + // to work: +// x0 = updateRect->x; y0 = updateRect->y; +// if(updateRect->height < y1) +// y1 = updateRect->height; +// y1 += WXLO_YOFFSET; //FIXME might not be needed + dc.Blit(x0,y0,x1,y1,m_memDC,0,0,wxCOPY,FALSE); + } - ResetDirty(); + m_ScrollToCursor = false; + if(m_StatusBar && m_StatusFieldCursor != -1) + { + wxString label; + label.Printf(_("L:%d C:%d"), m_llist->GetCursorPos().x+1, m_llist->GetCursorPos().y+1); + m_StatusBar->SetStatusText(label, m_StatusFieldCursor); + } } -// change the range and position of scroll bars +// change the range and position of scrollbars void wxLayoutWindow::ResizeScrollbars(bool exact) { wxPoint max = m_llist->GetSize(); + WXLO_DEBUG(("ResizeScrollbars: GetSize: %ld, %ld", (long int)max.x, + (long int) max.y)); if(max.x > m_maxx || max.y > m_maxy - || max.x < (7*m_maxx)/10 || max.y << (7*m_maxy)/10 + || max.x > m_maxx-WXLO_ROFFSET || max.y > m_maxy-WXLO_BOFFSET || exact) { - if(! exact) // add an extra 20% to the sizes to avoid future updates + if(! exact) { - max.x = (12*max.x)/10; // 12/20 = 120% - max.y = (12*max.y)/10; + // add an extra bit to the sizes to avoid future updates + max.x = max.x+WXLO_ROFFSET; + max.y = max.y+WXLO_BOFFSET; } ViewStart(&m_ViewStartX, &m_ViewStartY); SetScrollbars(10, 20, max.x/10+1,max.y/20+1,m_ViewStartX,m_ViewStartY,true); @@ -366,6 +670,131 @@ wxLayoutWindow::ResizeScrollbars(bool exact) } } +void +wxLayoutWindow::Paste(void) +{ + // Read some text + if (wxTheClipboard->Open()) + { +#if wxUSE_PRIVATE_CLIPBOARD_FORMAT + wxLayoutDataObject wxldo; + if (wxTheClipboard->IsSupported( wxldo.GetFormat() )) + { + wxTheClipboard->GetData(&wxldo); + { + } + //FIXME: missing functionality m_llist->Insert(wxldo.GetList()); + } + else +#endif + { + wxTextDataObject data; + if (wxTheClipboard->IsSupported( data.GetFormat() )) + { + wxTheClipboard->GetData(&data); + wxString text = data.GetText(); + wxLayoutImportText( m_llist, text); + } + } + wxTheClipboard->Close(); + } +#if 0 + /* My attempt to get the primary selection, but it does not + work. :-( */ + if(text.Length() == 0) + { + wxTextCtrl tmp_tctrl(this,-1); + tmp_tctrl.Paste(); + text += tmp_tctrl.GetValue(); + } +#endif +} + +bool +wxLayoutWindow::Copy(bool invalidate) +{ + // Calling GetSelection() will automatically do an EndSelection() + // on the list, but we need to take a note of it, too: + if(m_Selecting) + { + m_Selecting = false; + m_llist->EndSelection(); + } + + wxLayoutDataObject wldo; + wxLayoutList *llist = m_llist->GetSelection(&wldo, invalidate); + if(! llist) + return FALSE; + // Export selection as text: + wxString text; + wxLayoutExportObject *export; + wxLayoutExportStatus status(llist); + while((export = wxLayoutExport( &status, WXLO_EXPORT_AS_TEXT)) != NULL) + { + if(export->type == WXLO_EXPORT_TEXT) + text << *(export->content.text); + delete export; + } + delete llist; + + // The exporter always appends a newline, so we chop it off if it + // is there: + { + size_t len = text.Length(); + if(len > 2 && text[len-2] == '\r') // Windows + text = text.Mid(0,len-2); + else if(len > 1 && text[len-1] == '\n') + text = text.Mid(0,len-1); + } + + + if (wxTheClipboard->Open()) + { + wxTextDataObject *data = new wxTextDataObject( text ); + bool rc = wxTheClipboard->SetData( data ); +#if wxUSE_PRIVATE_CLIPBOARD_FORMAT + rc |= wxTheClipboard->AddData( &wldo ); +#endif + wxTheClipboard->Close(); + return rc; + } + return FALSE; +} + +bool +wxLayoutWindow::Cut(void) +{ + if(Copy(false)) // do not invalidate selection after copy + { + m_llist->DeleteSelection(); + return TRUE; + } + else + return FALSE; +} +bool +wxLayoutWindow::Find(const wxString &needle, + wxPoint * fromWhere) +{ + wxPoint found; + + if(fromWhere == NULL) + found = m_llist->FindText(needle, m_llist->GetCursorPos()); + else + found = m_llist->FindText(needle, *fromWhere); + if(found.x != -1) + { + if(fromWhere) + { + *fromWhere = found; + fromWhere->x ++; + } + m_llist->MoveCursorTo(found); + ScrollToCursor(); + return true; + } + return false; +} wxMenu * wxLayoutWindow::MakeFormatMenu() @@ -421,12 +850,12 @@ void wxLayoutWindow::OnSetFocus(wxFocusEvent &ev) { m_HaveFocus = true; - DoPaint(); // to repaint the cursor +//FIXME: need argument DoPaint(); // to repaint the cursor } void wxLayoutWindow::OnKillFocus(wxFocusEvent &ev) { m_HaveFocus = false; - DoPaint(); // to repaint the cursor +//FIXME: need argument DoPaint(); // to repaint the cursor }