X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/77424cfbdde7866610700b6daacd0f8fe7350d57..878711c01c1b9ad5b97d35f379a048b8ce1bfb49:/src/common/sizer.cpp diff --git a/src/common/sizer.cpp b/src/common/sizer.cpp index f20410f51d..21f311e59b 100644 --- a/src/common/sizer.cpp +++ b/src/common/sizer.cpp @@ -1,11 +1,12 @@ ///////////////////////////////////////////////////////////////////////////// // Name: sizer.cpp // Purpose: provide new wxSizer class for layout -// Author: Robert Roebling and Robin Dunn -// Modified by: +// Author: Robert Roebling and Robin Dunn, contributions by +// Dirk Holtwick, Ron Lee +// Modified by: Ron Lee // Created: // RCS-ID: $Id$ -// Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling +// Copyright: (c) Robin Dunn, Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -24,78 +25,71 @@ #include "wx/utils.h" #include "wx/statbox.h" #include "wx/notebook.h" +#include //--------------------------------------------------------------------------- -IMPLEMENT_ABSTRACT_CLASS(wxSizerItem, wxObject) -IMPLEMENT_ABSTRACT_CLASS(wxSizer, wxObject) -IMPLEMENT_ABSTRACT_CLASS(wxGridSizer, wxSizer) -IMPLEMENT_ABSTRACT_CLASS(wxFlexGridSizer, wxGridSizer) -IMPLEMENT_ABSTRACT_CLASS(wxBoxSizer, wxSizer) +IMPLEMENT_CLASS(wxSizerItem, wxObject) +IMPLEMENT_CLASS(wxSizer, wxObject) +IMPLEMENT_CLASS(wxGridSizer, wxSizer) +IMPLEMENT_CLASS(wxFlexGridSizer, wxGridSizer) +IMPLEMENT_CLASS(wxBoxSizer, wxSizer) #if wxUSE_STATBOX -IMPLEMENT_ABSTRACT_CLASS(wxStaticBoxSizer, wxBoxSizer) +IMPLEMENT_CLASS(wxStaticBoxSizer, wxBoxSizer) #endif #if wxUSE_NOTEBOOK -IMPLEMENT_ABSTRACT_CLASS(wxNotebookSizer, wxSizer) +IMPLEMENT_CLASS(wxNotebookSizer, wxSizer) #endif +WX_DEFINE_EXPORTED_LIST( wxSizerItemList ); + + //--------------------------------------------------------------------------- // wxSizerItem //--------------------------------------------------------------------------- -wxSizerItem::wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData ) +wxSizerItem::wxSizerItem( int width, int height, int proportion, int flag, int border, wxObject* userData ) + : m_window( NULL ) + , m_sizer( NULL ) + , m_size( wxSize( width, height ) ) // size is set directly + , m_minSize( m_size ) // minimal size is the initial size + , m_proportion( proportion ) + , m_border( border ) + , m_flag( flag ) + , m_show( true ) + , m_userData( userData ) +{ + SetRatio( m_size ); +} + +wxSizerItem::wxSizerItem( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) + : m_window( window ) + , m_sizer( NULL ) + , m_minSize( window->GetSize() ) // minimal size is the initial size + , m_proportion( proportion ) + , m_border( border ) + , m_flag( flag ) + , m_show( true ) + , m_userData( userData ) { - m_window = (wxWindow *) NULL; - m_sizer = (wxSizer *) NULL; - m_option = option; - m_border = border; - m_flag = flag; - m_userData = userData; - - // minimal size is the initial size - m_minSize.x = width; - m_minSize.y = height; - - SetRatio(width, height); - - // size is set directly - m_size = m_minSize; -} - -wxSizerItem::wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData ) -{ - m_window = window; - m_sizer = (wxSizer *) NULL; - m_option = option; - m_border = border; - m_flag = flag; - m_userData = userData; - - // minimal size is the initial size - m_minSize = window->GetSize(); - // aspect ratio calculated from initial size - SetRatio(m_minSize); + SetRatio( m_minSize ); - // size is calculated later - // m_size = ... + // m_size is calculated later } -wxSizerItem::wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData ) +wxSizerItem::wxSizerItem( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) + : m_window( NULL ) + , m_sizer( sizer ) + , m_proportion( proportion ) + , m_border( border ) + , m_flag( flag ) + , m_show( true ) + , m_ratio( 0.0 ) + , m_userData( userData ) { - m_window = (wxWindow *) NULL; - m_sizer = sizer; - m_option = option; - m_border = border; - m_flag = flag; - m_userData = userData; - - // minimal size is calculated later - // m_minSize = ... - m_ratio = 0; - - // size is calculated later - // m_size = ... + // m_minSize is calculated later + // m_size is calculated later } wxSizerItem::~wxSizerItem() @@ -107,7 +101,7 @@ wxSizerItem::~wxSizerItem() } -wxSize wxSizerItem::GetSize() +wxSize wxSizerItem::GetSize() const { wxSize ret; if (IsSizer()) @@ -145,14 +139,11 @@ wxSize wxSizerItem::CalcMin() { if ( IsWindow() && (m_flag & wxADJUST_MINSIZE) ) { - // check if the best (minimal, in fact) window size hadn't changed - // by chance: this may happen for, e.g. static text if its label - // changed - wxSize size = m_window->GetBestSize(); - if ( size.x > m_minSize.x ) - m_minSize.x = size.x; - if ( size.y > m_minSize.y ) - m_minSize.y = size.y; + // By user request, keep the minimal size for this item + // in sync with the largest of BestSize and any user supplied + // minimum size hint. Useful in cases where the item is + // changeable -- static text labels, etc. + m_minSize = m_window->GetAdjustedBestSize(); } ret = m_minSize; @@ -241,30 +232,52 @@ void wxSizerItem::DeleteWindows() m_sizer->DeleteWindows(); } -bool wxSizerItem::IsWindow() +bool wxSizerItem::IsWindow() const { return (m_window != NULL); } -bool wxSizerItem::IsSizer() +bool wxSizerItem::IsSizer() const { return (m_sizer != NULL); } -bool wxSizerItem::IsSpacer() +bool wxSizerItem::IsSpacer() const { return (m_window == NULL) && (m_sizer == NULL); } +void wxSizerItem::Show( bool show ) +{ + m_show = show; + + if( IsWindow() ) + m_window->Show( show ); + else if( IsSizer() ) + m_sizer->ShowItems( show ); + + // ... nothing else to do to hide/show spacers +} + +void wxSizerItem::SetOption( int option ) +{ + SetProportion( option ); +} + +int wxSizerItem::GetOption() const +{ + return GetProportion(); +} + + //--------------------------------------------------------------------------- // wxSizer //--------------------------------------------------------------------------- wxSizer::wxSizer() + : m_minSize( wxSize( 0, 0 ) ) { - m_children.DeleteContents( TRUE ); - m_minSize.x = 0; - m_minSize.y = 0; + m_children.DeleteContents( true ); } wxSizer::~wxSizer() @@ -272,113 +285,209 @@ wxSizer::~wxSizer() Clear(); } -void wxSizer::Add( wxWindow *window, int option, int flag, int border, wxObject* userData ) +void wxSizer::Add( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) { - m_children.Append( new wxSizerItem( window, option, flag, border, userData ) ); - window->SetContainingSizer(this); + m_children.Append( new wxSizerItem( window, proportion, flag, border, userData ) ); + window->SetContainingSizer( this ); } -void wxSizer::Add( wxSizer *sizer, int option, int flag, int border, wxObject* userData ) +void wxSizer::Add( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) { - m_children.Append( new wxSizerItem( sizer, option, flag, border, userData ) ); + m_children.Append( new wxSizerItem( sizer, proportion, flag, border, userData ) ); } -void wxSizer::Add( int width, int height, int option, int flag, int border, wxObject* userData ) +void wxSizer::Add( int width, int height, int proportion, int flag, int border, wxObject* userData ) { - m_children.Append( new wxSizerItem( width, height, option, flag, border, userData ) ); + m_children.Append( new wxSizerItem( width, height, proportion, flag, border, userData ) ); } -void wxSizer::Prepend( wxWindow *window, int option, int flag, int border, wxObject* userData ) +void wxSizer::Add( wxSizerItem *item ) { - m_children.Insert( new wxSizerItem( window, option, flag, border, userData ) ); - window->SetContainingSizer(this); + m_children.Append( item ); + + if( item->GetWindow() ) + item->GetWindow()->SetContainingSizer( this ); } -void wxSizer::Prepend( wxSizer *sizer, int option, int flag, int border, wxObject* userData ) +void wxSizer::Prepend( wxWindow *window, int proportion, int flag, int border, wxObject* userData ) { - m_children.Insert( new wxSizerItem( sizer, option, flag, border, userData ) ); + m_children.Insert( new wxSizerItem( window, proportion, flag, border, userData ) ); + window->SetContainingSizer( this ); } -void wxSizer::Prepend( int width, int height, int option, int flag, int border, wxObject* userData ) +void wxSizer::Prepend( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData ) { - m_children.Insert( new wxSizerItem( width, height, option, flag, border, userData ) ); + m_children.Insert( new wxSizerItem( sizer, proportion, flag, border, userData ) ); } -void wxSizer::Insert( int before, wxWindow *window, int option, int flag, int border, wxObject* userData ) +void wxSizer::Prepend( int width, int height, int proportion, int flag, int border, wxObject* userData ) { - m_children.Insert( before, new wxSizerItem( window, option, flag, border, userData ) ); - window->SetContainingSizer(this); + m_children.Insert( new wxSizerItem( width, height, proportion, flag, border, userData ) ); } -void wxSizer::Insert( int before, wxSizer *sizer, int option, int flag, int border, wxObject* userData ) +void wxSizer::Prepend( wxSizerItem *item ) { - m_children.Insert( before, new wxSizerItem( sizer, option, flag, border, userData ) ); + m_children.Insert( item ); + + if( item->GetWindow() ) + item->GetWindow()->SetContainingSizer( this ); } -void wxSizer::Insert( int before, int width, int height, int option, int flag, int border, wxObject* userData ) +void wxSizer::Insert( size_t index, + wxWindow *window, + int proportion, + int flag, + int border, + wxObject* userData ) { - m_children.Insert( before, new wxSizerItem( width, height, option, flag, border, userData ) ); + m_children.Insert( index, + new wxSizerItem( window, proportion, flag, border, userData ) ); + window->SetContainingSizer( this ); +} + +void wxSizer::Insert( size_t index, + wxSizer *sizer, + int proportion, + int flag, + int border, + wxObject* userData ) +{ + m_children.Insert( index, + new wxSizerItem( sizer, proportion, flag, border, userData ) ); +} + +void wxSizer::Insert( size_t index, + int width, + int height, + int proportion, + int flag, + int border, + wxObject* userData ) +{ + m_children.Insert( index, + new wxSizerItem( width, height, proportion, flag, border, userData ) ); +} + +void wxSizer::Insert( size_t index, wxSizerItem *item ) +{ + m_children.Insert( index, item ); + + if( item->GetWindow() ) + item->GetWindow()->SetContainingSizer( this ); } bool wxSizer::Remove( wxWindow *window ) { - wxASSERT( window ); + return Detach( window ); +} - wxNode *node = m_children.First(); +bool wxSizer::Remove( wxSizer *sizer ) +{ + wxASSERT_MSG( sizer, _T("Removing NULL sizer") ); + + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); - if (item->GetWindow() == window) + wxSizerItem *item = node->GetData(); + + if (item->GetSizer() == sizer) + return m_children.DeleteNode( node ); + + node = node->GetNext(); + } + + return false; +} + +bool wxSizer::Remove( int index ) +{ + wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(), + false, + _T("Remove index is out of range") ); + + wxSizerItemList::Node *node = m_children.Item( index ); + + wxCHECK_MSG( node, false, _T("Failed to find child node") ); + + wxSizerItem *item = node->GetData(); + + if( item->IsWindow() ) + item->GetWindow()->SetContainingSizer( NULL ); + + return m_children.DeleteNode( node ); +} + +bool wxSizer::Detach( wxSizer *sizer ) +{ + wxASSERT_MSG( sizer, _T("Detaching NULL sizer") ); + + wxSizerItemList::Node *node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetSizer() == sizer) { - item->GetWindow()->SetContainingSizer(NULL); - m_children.DeleteNode( node ); - return TRUE; + item->DetachSizer(); + return m_children.DeleteNode( node ); } - node = node->Next(); + node = node->GetNext(); } - return FALSE; + return false; } -bool wxSizer::Remove( wxSizer *sizer ) +bool wxSizer::Detach( wxWindow *window ) { - wxASSERT( sizer ); + wxASSERT_MSG( window, _T("Detaching NULL window") ); - wxNode *node = m_children.First(); + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); - if (item->GetSizer() == sizer) + wxSizerItem *item = node->GetData(); + + if (item->GetWindow() == window) { - m_children.DeleteNode( node ); - return TRUE; + item->GetWindow()->SetContainingSizer( NULL ); + return m_children.DeleteNode( node ); } - node = node->Next(); + node = node->GetNext(); } - return FALSE; + return false; } -bool wxSizer::Remove( int pos ) +bool wxSizer::Detach( int index ) { - wxNode *node = m_children.Nth( pos ); - if (!node) return FALSE; + wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(), + false, + _T("Detach index is out of range") ); - m_children.DeleteNode( node ); + wxSizerItemList::Node *node = m_children.Item( index ); - return TRUE; + wxCHECK_MSG( node, false, _T("Failed to find child node") ); + + wxSizerItem *item = node->GetData(); + + if( item->IsSizer() ) + item->DetachSizer(); + else if( item->IsWindow() ) + item->GetWindow()->SetContainingSizer( NULL ); + + return m_children.DeleteNode( node ); } void wxSizer::Clear( bool delete_windows ) { // First clear the ContainingSizer pointers - wxNode *node = m_children.First(); + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); + wxSizerItem *item = node->GetData(); + if (item->IsWindow()) - item->GetWindow()->SetContainingSizer(NULL); - node = node->Next(); + item->GetWindow()->SetContainingSizer( NULL ); + node = node->GetNext(); } // Destroy the windows if needed @@ -391,16 +500,17 @@ void wxSizer::Clear( bool delete_windows ) void wxSizer::DeleteWindows() { - wxNode *node = m_children.First(); + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); + wxSizerItem *item = node->GetData(); + item->DeleteWindows(); - node = node->Next(); + node = node->GetNext(); } } -void wxSizer::Fit( wxWindow *window ) +wxSize wxSizer::Fit( wxWindow *window ) { wxSize size; if (window->IsTopLevel()) @@ -408,8 +518,20 @@ void wxSizer::Fit( wxWindow *window ) else size = GetMinWindowSize( window ); - //window->SetClientSize( size ); window->SetSize( size ); + + return size; +} + +void wxSizer::FitInside( wxWindow *window ) +{ + wxSize size; + if (window->IsTopLevel()) + size = VirtualFitSize( window ); + else + size = GetMinClientSize( window ); + + window->SetVirtualSize( size ); } void wxSizer::Layout() @@ -423,23 +545,38 @@ void wxSizer::SetSizeHints( wxWindow *window ) // Preserve the window's max size hints, but set the // lower bound according to the sizer calculations. - wxSize size = FitSize( window ); + wxSize size = Fit( window ); + window->SetSizeHints( size.x, size.y, window->GetMaxWidth(), window->GetMaxHeight() ); } -wxSize wxSizer::GetMaxWindowSize( wxWindow *window ) +void wxSizer::SetVirtualSizeHints( wxWindow *window ) +{ + // Preserve the window's max size hints, but set the + // lower bound according to the sizer calculations. + + FitInside( window ); + wxSize size( window->GetVirtualSize() ); + window->SetVirtualSizeHints( size.x, + size.y, + window->GetMaxWidth(), + window->GetMaxHeight() ); +} + +wxSize wxSizer::GetMaxWindowSize( wxWindow *window ) const { return window->GetMaxSize(); } wxSize wxSizer::GetMinWindowSize( wxWindow *window ) { - wxSize minSize( GetMinSize() ); - wxSize size( window->GetSize() ); - wxSize client_size( window->GetClientSize() ); + wxSize minSize( GetMinSize() ); + wxSize size( window->GetSize() ); + wxSize client_size( window->GetClientSize() ); + return wxSize( minSize.x+size.x-client_size.x, minSize.y+size.y-client_size.y ); } @@ -460,14 +597,49 @@ wxSize wxSizer::FitSize( wxWindow *window ) return size; } +wxSize wxSizer::GetMaxClientSize( wxWindow *window ) const +{ + wxSize maxSize( window->GetMaxSize() ); + + if( maxSize != wxDefaultSize ) + { + wxSize size( window->GetSize() ); + wxSize client_size( window->GetClientSize() ); + + return wxSize( maxSize.x + client_size.x - size.x, + maxSize.y + client_size.y - size.y ); + } + else + return wxDefaultSize; +} + +wxSize wxSizer::GetMinClientSize( wxWindow *WXUNUSED(window) ) +{ + return GetMinSize(); // Already returns client size. +} + +wxSize wxSizer::VirtualFitSize( wxWindow *window ) +{ + wxSize size = GetMinClientSize( window ); + wxSize sizeMax = GetMaxClientSize( window ); + + // Limit the size if sizeMax != wxDefaultSize + + if ( size.x > sizeMax.x && sizeMax.x != -1 ) + size.x = sizeMax.x; + if ( size.y > sizeMax.y && sizeMax.y != -1 ) + size.y = sizeMax.y; + + return size; +} + void wxSizer::SetDimension( int x, int y, int width, int height ) { m_position.x = x; m_position.y = y; m_size.x = width; m_size.y = height; - CalcMin(); - RecalcSizes(); + Layout(); } wxSize wxSizer::GetMinSize() @@ -486,128 +658,255 @@ void wxSizer::DoSetMinSize( int width, int height ) bool wxSizer::DoSetItemMinSize( wxWindow *window, int width, int height ) { - wxASSERT( window ); + wxASSERT_MSG( window, _T("SetMinSize for NULL window") ); + + // Is it our immediate child? - wxNode *node = m_children.First(); + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); + wxSizerItem *item = node->GetData(); + if (item->GetWindow() == window) { item->SetInitSize( width, height ); - return TRUE; + return true; } - node = node->Next(); + node = node->GetNext(); } - node = m_children.First(); + // No? Search any subsizers we own then + + node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); - if (item->GetSizer()) + wxSizerItem *item = node->GetData(); + + if ( item->GetSizer() && + item->GetSizer()->DoSetItemMinSize( window, width, height ) ) { - /* It's a sizer, so lets search recursively. */ - if (item->GetSizer()->DoSetItemMinSize( window, width, height )) - { - /* A child sizer found the requested windw, exit. */ - return TRUE; - } + // A child sizer found the requested windw, exit. + return true; } - node = node->Next(); + node = node->GetNext(); } - return FALSE; + return false; } bool wxSizer::DoSetItemMinSize( wxSizer *sizer, int width, int height ) { - wxASSERT( sizer ); + wxASSERT_MSG( sizer, _T("SetMinSize for NULL sizer") ); + + // Is it our immediate child? - wxNode *node = m_children.First(); + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); + wxSizerItem *item = node->GetData(); + if (item->GetSizer() == sizer) { item->GetSizer()->DoSetMinSize( width, height ); - return TRUE; + return true; } - node = node->Next(); + node = node->GetNext(); } - node = m_children.First(); + // No? Search any subsizers we own then + + node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); - if (item->GetSizer()) + wxSizerItem *item = node->GetData(); + + if ( item->GetSizer() && + item->GetSizer()->DoSetItemMinSize( sizer, width, height ) ) { - /* It's a sizer, so lets search recursively. */ - if (item->GetSizer()->DoSetItemMinSize( sizer, width, height )) - { - /* A child sizer found the requested windw, exit. */ - return TRUE; - } + // A child found the requested sizer, exit. + return true; } - node = node->Next(); + node = node->GetNext(); } - return FALSE; + return false; } -bool wxSizer::DoSetItemMinSize( int pos, int width, int height ) +bool wxSizer::DoSetItemMinSize( size_t index, int width, int height ) { - wxNode *node = m_children.Nth( pos ); - if (!node) return FALSE; + wxSizerItemList::Node *node = m_children.Item( index ); + + wxCHECK_MSG( node, false, _T("Failed to find child node") ); + + wxSizerItem *item = node->GetData(); - wxSizerItem *item = (wxSizerItem*) node->Data(); if (item->GetSizer()) { - /* Sizers contains the minimal size in them, if not calculated ... */ + // Sizers contains the minimal size in them, if not calculated ... item->GetSizer()->DoSetMinSize( width, height ); } else { - /* ... whereas the minimal size of spacers and windows in stored - in the item */ + // ... but the minimal size of spacers and windows in stored in them item->SetInitSize( width, height ); } - return TRUE; + return true; +} + +void wxSizer::Show( wxWindow *window, bool show ) +{ + wxASSERT_MSG( window, _T("Show for NULL window") ); + + wxSizerItemList::Node *node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetWindow() == window) + { + item->Show( show ); + break; + } + node = node->GetNext(); + } +} + +void wxSizer::Show( wxSizer *sizer, bool show ) +{ + wxASSERT_MSG( sizer, _T("Show for NULL sizer") ); + + wxSizerItemList::Node *node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetSizer() == sizer) + { + item->Show( show ); + break; + } + node = node->GetNext(); + } +} + +void wxSizer::Show( size_t index, bool show ) +{ + wxCHECK_RET( index < m_children.GetCount(), + _T("Show index is out of range") ); + + m_children.Item( index )->GetData()->Show( show ); +} + +void wxSizer::ShowItems( bool show ) +{ + wxSizerItemList::Node *node = m_children.GetFirst(); + while (node) + { + node->GetData()->Show( show ); + node = node->GetNext(); + } +} + +bool wxSizer::IsShown( wxWindow *window ) const +{ + wxSizerItemList::Node *node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetWindow() == window) + { + return item->IsShown(); + } + node = node->GetNext(); + } + + wxFAIL_MSG( _T("IsShown failed to find sizer item") ); + + return false; } +bool wxSizer::IsShown( wxSizer *sizer ) const +{ + wxSizerItemList::Node *node = m_children.GetFirst(); + while (node) + { + wxSizerItem *item = node->GetData(); + + if (item->GetSizer() == sizer) + { + return item->IsShown(); + } + node = node->GetNext(); + } + + wxFAIL_MSG( _T("IsShown failed to find sizer item") ); + + return false; +} + +bool wxSizer::IsShown( size_t index ) const +{ + wxCHECK_MSG( index < m_children.GetCount(), + false, + _T("IsShown index is out of range") ); + + return m_children.Item( index )->GetData()->IsShown(); +} + + //--------------------------------------------------------------------------- // wxGridSizer //--------------------------------------------------------------------------- wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap ) + : m_rows( rows ) + , m_cols( cols ) + , m_vgap( vgap ) + , m_hgap( hgap ) { - m_rows = rows; - m_cols = cols; - m_vgap = vgap; - m_hgap = hgap; } wxGridSizer::wxGridSizer( int cols, int vgap, int hgap ) + : m_rows( 0 ) + , m_cols( cols ) + , m_vgap( vgap ) + , m_hgap( hgap ) { - m_rows = 0; - m_cols = cols; - m_vgap = vgap; - m_hgap = hgap; } -void wxGridSizer::RecalcSizes() +int wxGridSizer::CalcRowsCols(int& nrows, int& ncols) const { - if (m_children.GetCount() == 0) - return; - int nitems = m_children.GetCount(); - int nrows = m_rows; - int ncols = m_cols; + if ( nitems) + { + if ( m_cols ) + { + ncols = m_cols; + nrows = (nitems + m_cols - 1) / m_cols; + } + else if ( m_rows ) + { + ncols = (nitems + m_rows - 1) / m_rows; + nrows = m_rows; + } + else // 0 columns, 0 rows? + { + wxFAIL_MSG( _T("grid sizer must have either rows or columns fixed") ); - if (ncols > 0) - nrows = (nitems + ncols-1) / ncols; - else - ncols = (nitems + nrows-1) / nrows; + nrows = ncols = 0; + } + } + + return nitems; +} + +void wxGridSizer::RecalcSizes() +{ + int nitems, nrows, ncols; + if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 ) + return; wxSize sz( GetSize() ); wxPoint pt( GetPosition() ); @@ -624,10 +923,11 @@ void wxGridSizer::RecalcSizes() int i = r * ncols + c; if (i < nitems) { - wxNode *node = m_children.Nth( i ); - wxASSERT( node ); + wxSizerItemList::Node *node = m_children.Item( i ); - SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h); + wxASSERT_MSG( node, _T("Failed to find SizerItemList node") ); + + SetItemBounds( node->GetData(), x, y, w, h); } y = y + h + m_vgap; } @@ -637,35 +937,28 @@ void wxGridSizer::RecalcSizes() wxSize wxGridSizer::CalcMin() { - if (m_children.GetCount() == 0) - return wxSize(10,10); - - int nitems = m_children.GetCount(); - int nrows = m_rows; - int ncols = m_cols; + int nitems, nrows, ncols; + if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 ) + return wxSize(10, 10); - if (ncols > 0) - nrows = (nitems + ncols-1) / ncols; - else - ncols = (nitems + nrows-1) / nrows; - - /* Find the max width and height for any component */ + // Find the max width and height for any component int w = 0; int h = 0; - wxNode *node = m_children.First(); + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); - wxSize sz( item->CalcMin() ); + wxSizerItem *item = node->GetData(); + wxSize sz( item->CalcMin() ); + w = wxMax( w, sz.x ); h = wxMax( h, sz.y ); - node = node->Next(); + node = node->GetNext(); } - return wxSize(ncols * w + (ncols-1) * m_hgap, - nrows * h + (nrows-1) * m_vgap); + return wxSize( ncols * w + (ncols-1) * m_hgap, + nrows * h + (nrows-1) * m_vgap ); } void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h ) @@ -707,87 +1000,120 @@ void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h ) //--------------------------------------------------------------------------- wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap ) - : wxGridSizer( rows, cols, vgap, hgap ) + : wxGridSizer( rows, cols, vgap, hgap ), + m_flexDirection(wxBOTH), + m_growMode(wxFLEX_GROWMODE_SPECIFIED) { - m_rowHeights = (int*) NULL; - m_colWidths = (int*) NULL; } wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap ) - : wxGridSizer( cols, vgap, hgap ) + : wxGridSizer( cols, vgap, hgap ), + m_flexDirection(wxBOTH), + m_growMode(wxFLEX_GROWMODE_SPECIFIED) { - m_rowHeights = (int*) NULL; - m_colWidths = (int*) NULL; } wxFlexGridSizer::~wxFlexGridSizer() { - if (m_rowHeights) - delete[] m_rowHeights; - if (m_colWidths) - delete[] m_colWidths; -} - -void wxFlexGridSizer::CreateArrays() -{ - if (m_rowHeights) - delete[] m_rowHeights; - if (m_colWidths) - delete[] m_colWidths; - - if (m_children.GetCount() == 0) - return; - - int nitems = m_children.GetCount(); - int nrows = m_rows; - int ncols = m_cols; - - if (ncols > 0) - nrows = (nitems + ncols-1) / ncols; - else - ncols = (nitems + nrows-1) / nrows; - - m_rowHeights = new int[nrows]; - m_colWidths = new int[ncols]; - - for (int col = 0; col < ncols; col++) - m_colWidths[ col ] = 0; - for (int row = 0; row < nrows; row++) - m_rowHeights[ row ] = 0; } void wxFlexGridSizer::RecalcSizes() { - if (m_children.GetCount() == 0) + int nitems, nrows, ncols; + if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 ) return; - int nitems = m_children.GetCount(); - int nrows = m_rows; - int ncols = m_cols; - - if (ncols > 0) - nrows = (nitems + ncols-1) / ncols; - else - ncols = (nitems + nrows-1) / nrows; - wxSize sz( GetSize() ); wxSize minsz( CalcMin() ); wxPoint pt( GetPosition() ); int delta; - size_t idx; - - if ((m_growableRows.GetCount() > 0) && (sz.y > minsz.y)) + size_t idx, num; + wxArrayInt temp; + wxArrayInt temp_proportions; + int sum_proportions = 0; + int growable_space = 0; + + // what to do with the rows? by default, resize them proportionally + if ( (m_flexDirection & wxVERTICAL) || + (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) { - delta = (sz.y - minsz.y) / m_growableRows.GetCount(); + // Transfer only those rows into temp which exist in the sizer + // ignoring the superfluous ones. This prevents a segfault when + // calling AddGrowableRow( 3 ) if the sizer only has 2 rows. for (idx = 0; idx < m_growableRows.GetCount(); idx++) - m_rowHeights[ m_growableRows[idx] ] += delta; + { + if (m_growableRows[idx] < nrows) + { + temp.Add( m_growableRows[idx] ); + temp_proportions.Add( m_growableRowsProportions[idx] ); + sum_proportions += m_growableRowsProportions[idx]; + growable_space += m_rowHeights[ temp[idx] ]; + } + } + + num = temp.GetCount(); + + if ((num > 0) && (sz.y > minsz.y)) + { + for (idx = 0; idx < num; idx++) + { + delta = (sz.y - minsz.y); + if (sum_proportions == 0) + delta = (delta/num) + m_rowHeights[ temp[idx] ]; + else + delta = ((delta+growable_space)*temp_proportions[idx])/ + sum_proportions; + m_rowHeights[ temp[idx] ] = delta; + } + } + temp.Empty(); + temp_proportions.Empty(); + sum_proportions = 0; + growable_space = 0; + } + else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.y > minsz.y) ) + { + // rounding problem? + for ( int row = 0; row < nrows; ++row ) + m_rowHeights[ row ] = sz.y / nrows; } - if ((m_growableCols.GetCount() > 0) && (sz.x > minsz.x)) + // the same logic as above but for the columns + if ( (m_flexDirection & wxHORIZONTAL) || + (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) { - delta = (sz.x - minsz.x) / m_growableCols.GetCount(); + // See above for (idx = 0; idx < m_growableCols.GetCount(); idx++) - m_colWidths[ m_growableCols[idx] ] += delta; + { + if (m_growableCols[idx] < ncols) + { + temp.Add( m_growableCols[idx] ); + temp_proportions.Add( m_growableColsProportions[idx] ); + sum_proportions += m_growableColsProportions[idx]; + growable_space += m_colWidths[idx]; + } + } + + num = temp.GetCount(); + + if ((num > 0) && (sz.x > minsz.x)) + { + for (idx = 0; idx < num; idx++) + { + delta = (sz.x - minsz.x); + if (sum_proportions == 0) + delta = (delta/num) + m_colWidths[ temp[idx] ]; + else + delta = ((delta+growable_space)*temp_proportions[idx])/ + sum_proportions; + m_colWidths[ temp[idx] ] = delta; + } + } + } + else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.x > minsz.x) ) + { + for ( int col=0; col < ncols; ++col ) + m_colWidths[ col ] = sz.x / ncols; } sz = wxSize( pt.x + sz.x, pt.y + sz.y ); @@ -801,13 +1127,14 @@ void wxFlexGridSizer::RecalcSizes() int i = r * ncols + c; if (i < nitems) { - wxNode *node = m_children.Nth( i ); - wxASSERT( node ); + wxSizerItemList::Node *node = m_children.Item( i ); + + wxASSERT_MSG( node, _T("Failed to find node") ); int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) ); int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) ); - SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h); + SetItemBounds( node->GetData(), x, y, w, h); } y = y + m_rowHeights[r] + m_vgap; } @@ -817,62 +1144,97 @@ void wxFlexGridSizer::RecalcSizes() wxSize wxFlexGridSizer::CalcMin() { - if (m_children.GetCount() == 0) - return wxSize(10,10); + int nrows, + ncols; + size_t i, s; - int nitems = m_children.GetCount(); - int nrows = m_rows; - int ncols = m_cols; + if ( !CalcRowsCols(nrows, ncols) ) + return wxSize(10, 10); - if (ncols > 0) - nrows = (nitems + ncols-1) / ncols; - else - ncols = (nitems + nrows-1) / nrows; + // We have to clear the old sizes out if any item has wxADJUST_MINSIZE + // set on it. Its probably quicker to just always do it than test for + // that though. At least do it before resizing the arrays, SetCount will + // initialise new elements to zero. + for( s = m_rowHeights.GetCount(), i = 0; i < s; ++i ) + m_rowHeights[ i ] = 0; + + for( s = m_colWidths.GetCount(), i = 0; i < s; ++i ) + m_colWidths[ i ] = 0; - CreateArrays(); + m_rowHeights.SetCount(nrows); + m_colWidths.SetCount(ncols); - int col; - int row; + wxSizerItemList::Node *node = m_children.GetFirst(); - int i = 0; - wxNode *node = m_children.First(); + i = 0; while (node) { - wxSizerItem *item = (wxSizerItem*)node->Data(); - wxSize sz( item->CalcMin() ); - row = i / ncols; - col = i % ncols; + wxSizerItem *item = node->GetData(); + wxSize sz( item->CalcMin() ); + int row = i / ncols; + int col = i % ncols; + m_rowHeights[ row ] = wxMax( sz.y, m_rowHeights[ row ] ); m_colWidths[ col ] = wxMax( sz.x, m_colWidths[ col ] ); - node = node->Next(); + node = node->GetNext(); i++; } + // the logic above works when we resize flexibly in both directions but + // maybe this is not the case + if ( m_flexDirection != wxBOTH ) + { + // select the array corresponding to the direction in which we do *not* + // resize flexibly + wxArrayInt& array = m_flexDirection == wxVERTICAL ? m_colWidths + : m_rowHeights; + + const int count = array.GetCount(); + + // find the largest value in this array + int n, + largest = 0; + for ( n = 0; n < count; ++n ) + { + if ( array[n] > largest ) + largest = array[n]; + } + + // and now fill it with the largest value + for ( n = 0; n < count; ++n ) + { + array[n] = largest; + } + } + + int width = 0; - for (col = 0; col < ncols; col++) + for (int col = 0; col < ncols; col++) width += m_colWidths[ col ]; int height = 0; - for (row = 0; row < nrows; row++) + for (int row = 0; row < nrows; row++) height += m_rowHeights[ row ]; return wxSize( width + (ncols-1) * m_hgap, height + (nrows-1) * m_vgap); } -void wxFlexGridSizer::AddGrowableRow( size_t idx ) +void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion ) { m_growableRows.Add( idx ); + m_growableRowsProportions.Add( proportion ); } void wxFlexGridSizer::RemoveGrowableRow( size_t WXUNUSED(idx) ) { } -void wxFlexGridSizer::AddGrowableCol( size_t idx ) +void wxFlexGridSizer::AddGrowableCol( size_t idx, int proportion ) { m_growableCols.Add( idx ); + m_growableColsProportions.Add( proportion ); } void wxFlexGridSizer::RemoveGrowableCol( size_t WXUNUSED(idx) ) @@ -884,8 +1246,8 @@ void wxFlexGridSizer::RemoveGrowableCol( size_t WXUNUSED(idx) ) //--------------------------------------------------------------------------- wxBoxSizer::wxBoxSizer( int orient ) + : m_orient( orient ) { - m_orient = orient; } void wxBoxSizer::RecalcSizes() @@ -911,69 +1273,72 @@ void wxBoxSizer::RecalcSizes() wxPoint pt( m_position ); - wxNode *node = m_children.GetFirst(); + wxSizerItemList::Node *node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*) node->Data(); + wxSizerItem *item = node->GetData(); - int weight = 1; - if (item->GetOption()) - weight = item->GetOption(); + if (item->IsShown()) + { + int weight = 1; + if (item->GetProportion()) + weight = item->GetProportion(); - wxSize size( item->CalcMin() ); + wxSize size( item->CalcMin() ); - if (m_orient == wxVERTICAL) - { - wxCoord height = size.y; - if (item->GetOption()) + if (m_orient == wxVERTICAL) { - height = (delta * weight) + extra; - extra = 0; // only the first item will get the remainder as extra size + wxCoord height = size.y; + if (item->GetProportion()) + { + height = (delta * weight) + extra; + extra = 0; // only the first item will get the remainder as extra size + } + + wxPoint child_pos( pt ); + wxSize child_size( wxSize( size.x, height) ); + + if (item->GetFlag() & (wxEXPAND | wxSHAPED)) + child_size.x = m_size.x; + else if (item->GetFlag() & wxALIGN_RIGHT) + child_pos.x += m_size.x - size.x; + else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL)) + // XXX wxCENTER is added for backward compatibility; + // wxALIGN_CENTER should be used in new code + child_pos.x += (m_size.x - size.x) / 2; + + item->SetDimension( child_pos, child_size ); + + pt.y += height; } - - wxPoint child_pos( pt ); - wxSize child_size( wxSize( size.x, height) ); - - if (item->GetFlag() & (wxEXPAND | wxSHAPED)) - child_size.x = m_size.x; - else if (item->GetFlag() & wxALIGN_RIGHT) - child_pos.x += m_size.x - size.x; - else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL)) - // XXX wxCENTER is added for backward compatibility; - // wxALIGN_CENTER should be used in new code - child_pos.x += (m_size.x - size.x) / 2; - - item->SetDimension( child_pos, child_size ); - - pt.y += height; - } - else - { - wxCoord width = size.x; - if (item->GetOption()) + else { - width = (delta * weight) + extra; - extra = 0; // only the first item will get the remainder as extra size + wxCoord width = size.x; + if (item->GetProportion()) + { + width = (delta * weight) + extra; + extra = 0; // only the first item will get the remainder as extra size + } + + wxPoint child_pos( pt ); + wxSize child_size( wxSize(width, size.y) ); + + if (item->GetFlag() & (wxEXPAND | wxSHAPED)) + child_size.y = m_size.y; + else if (item->GetFlag() & wxALIGN_BOTTOM) + child_pos.y += m_size.y - size.y; + else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL)) + // XXX wxCENTER is added for backward compatibility; + // wxALIGN_CENTER should be used in new code + child_pos.y += (m_size.y - size.y) / 2; + + item->SetDimension( child_pos, child_size ); + + pt.x += width; } - - wxPoint child_pos( pt ); - wxSize child_size( wxSize(width, size.y) ); - - if (item->GetFlag() & (wxEXPAND | wxSHAPED)) - child_size.y = m_size.y; - else if (item->GetFlag() & wxALIGN_BOTTOM) - child_pos.y += m_size.y - size.y; - else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL)) - // XXX wxCENTER is added for backward compatibility; - // wxALIGN_CENTER should be used in new code - child_pos.y += (m_size.y - size.y) / 2; - - item->SetDimension( child_pos, child_size ); - - pt.x += width; } - node = node->Next(); + node = node->GetNext(); } } @@ -989,14 +1354,16 @@ wxSize wxBoxSizer::CalcMin() m_fixedHeight = 0; // Find how long each stretch unit needs to be - int stretchSize = 1; - wxNode *node = m_children.GetFirst(); + int stretchSize = 1; + wxSizerItemList::Node *node = m_children.GetFirst(); + while (node) { - wxSizerItem *item = (wxSizerItem*) node->Data(); - if (item->GetOption() != 0) + wxSizerItem *item = node->GetData(); + + if (item->IsShown() && item->GetProportion() != 0) { - int stretch = item->GetOption(); + int stretch = item->GetProportion(); wxSize size( item->CalcMin() ); int sizePerStretch; // Integer division rounded up is (a + b - 1) / b @@ -1007,51 +1374,54 @@ wxSize wxBoxSizer::CalcMin() if (sizePerStretch > stretchSize) stretchSize = sizePerStretch; } - node = node->Next(); + node = node->GetNext(); } - // Calculate overall minimum size - node = m_children.GetFirst(); + + // Calculate overall minimum size + node = m_children.GetFirst(); while (node) { - wxSizerItem *item = (wxSizerItem*) node->Data(); - - m_stretchable += item->GetOption(); + wxSizerItem *item = node->GetData(); - wxSize size( item->CalcMin() ); - if (item->GetOption() != 0) + if (item->IsShown()) { - if (m_orient == wxHORIZONTAL) - size.x = stretchSize * item->GetOption(); - else - size.y = stretchSize * item->GetOption(); - } + m_stretchable += item->GetProportion(); - if (m_orient == wxHORIZONTAL) - { - m_minWidth += size.x; - m_minHeight = wxMax( m_minHeight, size.y ); - } - else - { - m_minHeight += size.y; - m_minWidth = wxMax( m_minWidth, size.x ); - } + wxSize size( item->CalcMin() ); + if (item->GetProportion() != 0) + { + if (m_orient == wxHORIZONTAL) + size.x = stretchSize * item->GetProportion(); + else + size.y = stretchSize * item->GetProportion(); + } - if (item->GetOption() == 0) - { - if (m_orient == wxVERTICAL) + if (m_orient == wxHORIZONTAL) { - m_fixedHeight += size.y; - m_fixedWidth = wxMax( m_fixedWidth, size.x ); + m_minWidth += size.x; + m_minHeight = wxMax( m_minHeight, size.y ); } else { - m_fixedWidth += size.x; - m_fixedHeight = wxMax( m_fixedHeight, size.y ); + m_minHeight += size.y; + m_minWidth = wxMax( m_minWidth, size.x ); } - } - node = node->Next(); + if (item->GetProportion() == 0) + { + if (m_orient == wxVERTICAL) + { + m_fixedHeight += size.y; + m_fixedWidth = wxMax( m_fixedWidth, size.x ); + } + else + { + m_fixedWidth += size.x; + m_fixedHeight = wxMax( m_fixedHeight, size.y ); + } + } + } + node = node->GetNext(); } return wxSize( m_minWidth, m_minHeight ); @@ -1064,26 +1434,30 @@ wxSize wxBoxSizer::CalcMin() #if wxUSE_STATBOX wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient ) - : wxBoxSizer( orient ) + : wxBoxSizer( orient ) + , m_staticBox( box ) { wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") ); - - m_staticBox = box; } -static void GetStaticBoxBorders(wxStaticBox *box, - int *borderTop, int *borderOther) +static void GetStaticBoxBorders( wxStaticBox *box, + int *borderTop, + int *borderOther) { // this has to be done platform by platform as there is no way to // guess the thickness of a wxStaticBox border +#ifdef __WXCOCOA__ + box->GetBordersForSizer(borderTop,borderOther); +#else // __WXCOCOA__ #ifdef __WXGTK__ if ( box->GetLabel().IsEmpty() ) *borderTop = 5; else #endif // __WXGTK__ - *borderTop = 15; - (void)box; + *borderTop = box->GetCharHeight(); + *borderOther = 5; +#endif // __WXCOCOA__ } void wxStaticBoxSizer::RecalcSizes() @@ -1127,10 +1501,9 @@ wxSize wxStaticBoxSizer::CalcMin() #if wxUSE_NOTEBOOK wxNotebookSizer::wxNotebookSizer( wxNotebook *nb ) + : m_notebook( nb ) { wxASSERT_MSG( nb, wxT("wxNotebookSizer needs a notebook") ); - - m_notebook = nb; } void wxNotebookSizer::RecalcSizes()