X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/76e58831fe19e282e3f995e1401bef55bd5eab3e..b9efe021b554fa3967d1442cf758435c5cd5ae8f:/include/wx/platform.h diff --git a/include/wx/platform.h b/include/wx/platform.h index e3e59593ee..6bb277a2bf 100644 --- a/include/wx/platform.h +++ b/include/wx/platform.h @@ -5,7 +5,7 @@ * Modified by: * Created: 29.10.01 (extracted from wx/defs.h) * RCS-ID: $Id$ -* Copyright: (c) 1997-2001 wxWidgets team +* Copyright: (c) 1997-2001 Vadim Zeitlin * Licence: wxWindows licence */ @@ -119,50 +119,8 @@ # define __WIN32__ # endif - /* - The library user may override the default setting of WINVER by defining - it in his own makefile or project file -- if it is defined, we don't - touch it at all. - - It makes sense to define WINVER as: - - either some lowish value (e.g. 0x0302) to not even compile in the - features not available in Windows version lower than some given - one - - or to a higher value than the one used by default for the given - compiler if you updated its headers to newer version of Platform - SDK, e.g. VC6 ships with 0x0400 headers by default but may also - work with 0x0500 headers and beyond - */ -# ifndef WINVER -# if defined(_MSC_VER) && _MSC_VER < 1300 - /* - VC6 defines some stuff in its default headers which is normally - only present if WINVER >= 0x0500 (FLASHW_XXX constants) which - means that our usual tests not involving WINVER sometimes fail - with it, hence explicitly define a lower WINVER value for it. - */ -# define WINVER 0x0400 -# elif defined(__DMC__) - /* - Digital Mars is distributed with a little outdated headers. - */ -# define WINVER 0x0400 -# else /* !VC++ 6 */ - /* - see MSDN for the description of possible WINVER values, this one - is the highest one defined right now (Windows Server 2003) and - we use it unless it was explicitly overridden by the user to - disable recent features support as we check for all of the - features we use which could be not available on earlier Windows - systems during run-time anyhow, so there is almost no - disadvantage in using it. - */ -# define WINVER 0x0502 -# endif /* VC++ 6/!VC++6 */ -# endif - - /* Win95 means Win95-style UI, i.e. Win9x/NT 4+ */ -# if !defined(__WIN95__) && (WINVER >= 0x0400) + /* this means Win95-style UI, i.e. Win9x/NT 4+: always true now */ +# if !defined(__WIN95__) # define __WIN95__ # endif #endif /* Win32 */ @@ -259,9 +217,6 @@ */ #include "wx/setup.h" -/* check the consistency of the settings in setup.h */ -#include "wx/chkconf.h" - /* adjust the Unicode setting: wxUSE_UNICODE should be defined as 0 or 1 and is used by wxWidgets, _UNICODE and/or UNICODE may be defined or used by @@ -292,6 +247,15 @@ // otherwise MSL headers bring in WIN32 dependant APIs #undef UNICODE #endif + + +/* + check the consistency of the settings in setup.h: note that this must be + done after setting wxUSE_UNICODE correctly as it is used in wx/chkconf.h + */ +#include "wx/chkconf.h" + + /* some compilers don't support iostream.h any longer, while some of theme are not updated with yet, so override the users setting here @@ -555,7 +519,7 @@ #endif #if defined (__WXMAC__) -# ifndef WORDS_BIGENDIAN +# if !defined(WORDS_BIGENDIAN) && ( !defined(__MACH__) || ( defined(__BIG_ENDIAN__) && __BIG_ENDIAN__ ) ) # define WORDS_BIGENDIAN 1 # endif #endif